Greetings there amigo!
Here for dat fat, juicy mod req you asked for (:
Just modding the ctb diffs but if later on you request the STD diffs i will join it onto this (or a new mod if this is old hue hue)
General
Indubitably! Nothing wrong (:
Welp hope this helped
You know where to find me if you feelsexually confused about any of this
Good luck
Here for dat fat, juicy mod req you asked for (:
Just modding the ctb diffs but if later on you request the STD diffs i will join it onto this (or a new mod if this is old hue hue)
General
Indubitably! Nothing wrong (:
Cup
Can't see much wrong with this diff but going to try highlight some very little tweaking points.
01:09:840 (3) - Imo this looks better is the reverse was slanted all the way so it is fully horizontal. Seems a bit too cramped in play. (and possibly move a tiny bit further away from 01:09:371 (2) - )
00:00:465 (1) - Sorry to go back straight to the start but i think the same ^. But then again maybe you wanted this to slowly move to the start of the song but i would still suggest slanting a tiny bit to like x76 with the reverse end.
01:02:808 (2,3) - Mirror sliders ? Gave me an OCD in play XD
01:33:277 (1) - 3 reverses in a row is a bit too much imo. Consider just changing to a pattern you have done before for this one like this below. If you struggle for positioning for the next few notes i can help you there by having (2) at x:328. (3) at x:160. (4) at x:444. 01:36:089 (1) - at x:192 and finally (2) at x:288. and then the next (3) will just bit DS by like an inch.

01:40:308 (3) - I think this note can be spaced out a bit more from (2). if you move to x:216 it will make it nice and i know this don't matter so much but it fits nice with the spinner at the end in play.
Nothing else. Really nice cup and ready to go i think
01:09:840 (3) - Imo this looks better is the reverse was slanted all the way so it is fully horizontal. Seems a bit too cramped in play. (and possibly move a tiny bit further away from 01:09:371 (2) - )
00:00:465 (1) - Sorry to go back straight to the start but i think the same ^. But then again maybe you wanted this to slowly move to the start of the song but i would still suggest slanting a tiny bit to like x76 with the reverse end.
01:02:808 (2,3) - Mirror sliders ? Gave me an OCD in play XD
01:33:277 (1) - 3 reverses in a row is a bit too much imo. Consider just changing to a pattern you have done before for this one like this below. If you struggle for positioning for the next few notes i can help you there by having (2) at x:328. (3) at x:160. (4) at x:444. 01:36:089 (1) - at x:192 and finally (2) at x:288. and then the next (3) will just bit DS by like an inch.
01:40:308 (3) - I think this note can be spaced out a bit more from (2). if you move to x:216 it will make it nice and i know this don't matter so much but it fits nice with the spinner at the end in play.
Nothing else. Really nice cup and ready to go i think
Salad
00:07:496 (4) - Quite a cramped up reverse slider indubitably! I recommend move left a bit and bringing the reverse end down a bit so it's a little better flow
00:13:824 (4,5,6) - Not much of a problem but consider curving these notes (and throughout the song) to give a nice looking flowing curve instead of a straight line.
00:18:746 (3) - Cramped up again and makes the droplets drop straight down making the player just stand still. try move right a bit.
00:30:699 (4,5,1) - Looks a bit of a funny spaced out pattern in play. Just use the DS for these to make it look smoother.
00:32:808 (3) - This note has the music holding a note down. i suggest making it glide with the music and extending this slider and deleting (4)
00:35:621 (4) - Make more horizontal to look and flow nice
00:37:027 (1) - Same wall cramp issue as before
00:41:246 (4,5,6) - Found these a little complex imo and could be simplified with something like this

00:56:715 (1) - Flow killing by standing in one spot for a few seconds. You can move this right more and fix the straight up slider
01:16:402 (1) - ^
01:07:027 (4) - These are quite high sounding noises to have a slider and imo would be better if these were 2 circle notes instead
01:09:840 (3,4) - Be cramped together and could make it a bit more fun if these 2 were spaced out more as I mostly just stood there for these.
01:16:168 (4) - Add a note here for the sound ?
01:34:683 (4,5) - Bit of a weird flow here. Perhaps Ctrl + G (4) and move to x:356. and maybe slant more again
01:37:496 (3,4,5) - bit of an ugly reverse around catch imo and could do with having (4, 5) right of (3) instead to make it look smooth. or perhaps like this

(5 is behind 3)
01:40:308 (4,5,6) - Found these notes again but they work a bit better here for the outro. But just if you want to consider the pattern before like at 00:41:246 (4,5,6) -
00:13:824 (4,5,6) - Not much of a problem but consider curving these notes (and throughout the song) to give a nice looking flowing curve instead of a straight line.
00:18:746 (3) - Cramped up again and makes the droplets drop straight down making the player just stand still. try move right a bit.
00:30:699 (4,5,1) - Looks a bit of a funny spaced out pattern in play. Just use the DS for these to make it look smoother.
00:32:808 (3) - This note has the music holding a note down. i suggest making it glide with the music and extending this slider and deleting (4)
00:35:621 (4) - Make more horizontal to look and flow nice
00:37:027 (1) - Same wall cramp issue as before
00:41:246 (4,5,6) - Found these a little complex imo and could be simplified with something like this
00:56:715 (1) - Flow killing by standing in one spot for a few seconds. You can move this right more and fix the straight up slider
01:16:402 (1) - ^
01:07:027 (4) - These are quite high sounding noises to have a slider and imo would be better if these were 2 circle notes instead
01:09:840 (3,4) - Be cramped together and could make it a bit more fun if these 2 were spaced out more as I mostly just stood there for these.
01:16:168 (4) - Add a note here for the sound ?
01:34:683 (4,5) - Bit of a weird flow here. Perhaps Ctrl + G (4) and move to x:356. and maybe slant more again
01:37:496 (3,4,5) - bit of an ugly reverse around catch imo and could do with having (4, 5) right of (3) instead to make it look smooth. or perhaps like this
(5 is behind 3)
01:40:308 (4,5,6) - Found these notes again but they work a bit better here for the outro. But just if you want to consider the pattern before like at 00:41:246 (4,5,6) -
Platter
00:00:465 (2,3) - I know the intro is meant to be easy but this is almost as easy as the salad and i think you should increase some distances by a tiny bit like here. I thnk (3) should be about x:240
00:02:574 (3) - Just a quick another example of before. Maybe this at x:200
00:17:340 (1,2,3,1) - Although i like the nice glide on this i still think the players should dash from some of these as it's way too easy. A good example is like what you have done here 00:19:918 (4,1) -
00:29:996 (2,3) - Would prefer if these 2 were mirrored like this instead to flow nice
http://puu.sh/kQ0kG/99669498bb.jpg
00:39:840 (2,3) - Move (3) to x:504 for a better jump (and then if you do this move (4) back a bit to look nicer if you wish though)
01:06:090 (2,3,4) - This is just a weird pattern and looks kinda ugly in play. Just DS (3) and (4) left of (2) on a perfect horizontal line.
01:24:605 (4,1) - Be nice if it was hypered here for the intensity of the music. If too difficult to hyper then at least a little bit of a bigger distance
01:26:246 (1) - Seems better at x:304 as it give a better flow dash from previous note
01:27:652 (1,2,3) - Too close to eachother. It's not even DS apart. I recommend having some nice bigger dashes here inbetween. At least fix the DS if not
01:29:058 (1,2,3) - ^
01:32:808 (4) - Move further left for better movement
01:36:558 (3) - Same as earlier. Just move left more to about x:320
01:39:371 (3) - ^ but not left
00:02:574 (3) - Just a quick another example of before. Maybe this at x:200
00:17:340 (1,2,3,1) - Although i like the nice glide on this i still think the players should dash from some of these as it's way too easy. A good example is like what you have done here 00:19:918 (4,1) -
00:29:996 (2,3) - Would prefer if these 2 were mirrored like this instead to flow nice
http://puu.sh/kQ0kG/99669498bb.jpg
00:39:840 (2,3) - Move (3) to x:504 for a better jump (and then if you do this move (4) back a bit to look nicer if you wish though)
01:06:090 (2,3,4) - This is just a weird pattern and looks kinda ugly in play. Just DS (3) and (4) left of (2) on a perfect horizontal line.
01:24:605 (4,1) - Be nice if it was hypered here for the intensity of the music. If too difficult to hyper then at least a little bit of a bigger distance
01:26:246 (1) - Seems better at x:304 as it give a better flow dash from previous note
01:27:652 (1,2,3) - Too close to eachother. It's not even DS apart. I recommend having some nice bigger dashes here inbetween. At least fix the DS if not
01:29:058 (1,2,3) - ^
01:32:808 (4) - Move further left for better movement
01:36:558 (3) - Same as earlier. Just move left more to about x:320
01:39:371 (3) - ^ but not left
Welp hope this helped

You know where to find me if you feel
Good luck
