Surprise! pretty sure this kept you from ranking my set
You should know what does red and bold means in my mod posts :^)
And I lost all my mod progress for STD ;-;
[General]
GL!
You should know what does red and bold means in my mod posts :^)
And I lost all my mod progress for STD ;-;
[General]
- Pretty sure, soft-finish is having delays more than 5ms. Tell me if this is correct.
- It looks fine other than that.
- 01:13:590 (1,2,3) - Well I can give credibility to the seagulls' wings looking like pattern, but this kind of flow may kind of confuse beginners at first, as (1) is somewhat pointing at (2) instead of (3), thus potentially making them click (3) first. Well, not really a must to change as it is not really serious, but just throwing it out there.
- Well a clean Easy, I liked it a lot
- Hmm... Now I've notices the CS spread is 3>4>5... I'm not sure if that is viable, as technically ENH spread should be somewhere close to 'beginner-friendly' (like you've mentioned), and CS 5 is definitely not really that close to it ;-; You may want to consider using 3>3.5>4 instead. Or maybe I'm just getting things wrong.
- 00:02:574 (5) - This slider doesn't sound that good, as there are almost no sound (other than a really faint one) that does really justifies the tail of the slider... Removing the repeat on this slider will give a nice 1 beat pause towards the next note, and also will remove the weirdness of this slider. Also applies to all other similar sliders.
- 00:24:371 (4,1) - Ok this is a bit more of a serious issue then the one mentioned in Easy, (4) is literally pointing towards (1). Since this is a ENH spread you could expect lots of newer players to play Normal judging by the star rating on it. You may want to re-arrange the pattern. There are few more present in the difficulty, look over for them.
- I mean, other than those issues up there, looks fine for me.
- 00:22:496 (6,7,1) - The overlap with (4) is avoidable if these notes were at the bottom of 00:22:027 (5) - , the overlap may reduce the readability for few players and that will be bad.
- 00:23:433 (2,3) - Comparing the distances(not using the DS value) between these 2 notes and 00:23:902 (3,4) - these 2 notes, these notes definitely have way lesser DS than those 2, which is kinda messy. You could bring (3) down bit more to equate the distance between those 2 sets of notes for the sake of aesthetics.
- 01:10:308 (3,4,1) - Wo this caught me off-guard while I was testplaying o.o I don't really know how to explain this... But maybe you would want to play it safe and stack these notes, like you did for all others to not catch people off-guard. Just my opinion, not really a must to change it I guess.
- 01:31:871 (1) - Don't really get why a NC is placed here, it is not like there is any SV changes on this note, nor it is justifying any confusing patterns out of the blue... it should be removed to keep the consistency.
- Well everything flows well IMO, good difficulty
- 00:20:152 (1) - I don't really get why this downbeat distance is the same as 00:17:340 (1) - when this downbeat isn't that strong compared to 00:17:340 (1) - . You could possibly lower the distances for these kind of downbeats to express the song better, maybe.
- 00:41:246 (3,4) - Pretty much a nitpicky point, the distance between these 2 notes could be lower as the instrument that these are emphasizing on aren't on the same strength like 00:35:621 (3,4) - .
- 00:55:308 (3) - Don't really get why this note's distance is lower than 00:21:558 (3) - this when both of them are emphasizing on the same instrument and the strength.
- Well I've found nothing else, you know me when it comes to CtB modding.
GL!