Mod so far - Easy (std) / EZ (o!m) / NM (o!m)
2015-10-04 16:00 Ascendance: wub wub here we go
2015-10-04 16:00 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796252 Nishiura Tomohito - Gundorada Workshop [Easy]]
2015-10-04 16:00 JBHyperion: ayyy
2015-10-04 16:01 Ascendance: 00:00:465 (1,2) -
2015-10-04 16:01 Ascendance: can turn this into a cheeky blanket like [https://osu.ppy.sh/ss/3769278 bleh] or any other what you'd like
2015-10-04 16:02 Ascendance: you can also line (3) up like [https://osu.ppy.sh/ss/3769283 this]
2015-10-04 16:02 JBHyperion: off-blanket is intentional for (1,2), I don't want to curve the sliders enough to account for the low DS
2015-10-04 16:03 JBHyperion: I could curve 00:03:277 (1) - more to blanket the head of the previous slider though I guess
2015-10-04 16:04 Ascendance: I moved the slider to show the blanket a bit better [https://osu.ppy.sh/ss/3769297 here]. I did this only moving the middle vertex down 1 and the right vertex up 1
2015-10-04 16:05 Ascendance: 00:06:090 (1) - would suggest making this a curved slider since the pattern is the same as 00:03:277 (1,2) - but that's just nitpicking
2015-10-04 16:07 Ascendance: 00:14:527 (1) - curving like [https://osu.ppy.sh/ss/3769313 this] would make it flow a little better into 00:15:933 (2) - I think
2015-10-04 16:08 Ascendance: 00:27:183 (2) - can be turned into a blanket without disrupting distance snap
2015-10-04 16:08 Ascendance: 00:32:340 - strong sound, maybe circle?
2015-10-04 16:09 JBHyperion: 00:06:090 (1) - is angled for the second guitar sound so I prefer to keep that
2015-10-04 16:09 Ascendance: ah
2015-10-04 16:10 JBHyperion: orientation of 00:14:527 (1) - is a compromise between flow in both directions, I might rotate it a bit instead
2015-10-04 16:11 Ascendance: 00:48:277 (1) - flows a bit strangely from 00:46:871 (2) - highly suggest something like [https://osu.ppy.sh/ss/3769335 this] so that way 00:49:683 (2) - can follow the same way back down the 00:46:871 (2) - slider
2015-10-04 16:13 JBHyperion: 00:25:777 (1,2) - making a blanket here requires moving (2) too much for my liking
2015-10-04 16:13 JBHyperion: not sure why there's no circle at 00:32:340 - added
2015-10-04 16:16 JBHyperion: 00:46:871 (2,1) - has a reasonably smooth oval flow, I don't find it to be a problem tbh
2015-10-04 16:16 Ascendance: i guess it's just preference
2015-10-04 16:17 JBHyperion: I changed my mind about that blanket at the start btw, changed some others so may as well be consistent
2015-10-04 16:17 JBHyperion: (^:
2015-10-04 16:17 Ascendance: ok!
2015-10-04 16:17 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796253 Nishiura Tomohito - Gundorada Workshop [EZ]]
2015-10-04 16:17 Ascendance: blop
2015-10-04 16:18 JBHyperion: oh dear
2015-10-04 16:18 JBHyperion: this may be awful#
2015-10-04 16:18 JBHyperion: xD
2015-10-04 16:18 Ascendance: big thing I notice is that many of your patterns lean to the left 2 columns
2015-10-04 16:18 JBHyperion: first ever mania map so yeah
2015-10-04 16:18 Ascendance: especially at the beginning of the map, I almost never used column 4, but it got better as the diff went on
2015-10-04 16:19 JBHyperion: column by pitch an d there are a lot of low guitar sounds so yeah
2015-10-04 16:19 JBHyperion: I'll shift some stuff over early on
2015-10-04 16:19 JBHyperion: 00:07:496 (7496|3) - is an easy move
2015-10-04 16:20 JBHyperion: moved 00:29:058 (29058|3) - to 4 also
2015-10-04 16:20 Ascendance: 00:20:152 (20152|3) -
2015-10-04 16:20 Ascendance: feel like this note holds a bit longer than it should
2015-10-04 16:21 Ascendance: you could cut the hold a bit short and add a "circle" at 00:21:090 -
2015-10-04 16:21 JBHyperion: I was just about to say it ends for the second guitar sound
2015-10-04 16:21 JBHyperion: but it's strong enough to be clickable so yeah
2015-10-04 16:21 JBHyperion: nice idea
2015-10-04 16:22 Ascendance: 00:35:621 (35621|3,35621|1,36324|3) - these notes here on the "bloop" (idk how else to describe them) sounds are mapped, but aren't on the pattern following it 00:37:027 (37027|0,37027|2) - here
2015-10-04 16:23 JBHyperion: I figured the 1/2 space between pressing the boop and releasing the slider might be too hard for an EZ
2015-10-04 16:23 JBHyperion: I'll shorten the slider and add a note instead
2015-10-04 16:24 JBHyperion: consistency with 00:35:621 (35621|3,35621|1,36324|3) -
2015-10-04 16:24 Ascendance: yeah
2015-10-04 16:24 Ascendance: I was about to ask actually why that specific one was so long
2015-10-04 16:24 JBHyperion: xD
2015-10-04 16:24 Ascendance: 00:42:652 (42652|0) - same could be said here maybe but not too sure
2015-10-04 16:24 Ascendance: with the bloop noise
2015-10-04 16:24 Ascendance: since 00:44:058 (44058|3,44761|3) - these are mapped
2015-10-04 16:25 JBHyperion: guitar is more prominent here, I think the slider is worth mapping more
2015-10-04 16:26 JBHyperion: also I'm alternating between mapping the boops and not
2015-10-04 16:26 Ascendance: ah
2015-10-04 16:26 JBHyperion: so I guess I'll keep this for now
2015-10-04 16:26 JBHyperion: until I get made to change something else and don't have an excuse anymore xD
2015-10-04 16:26 Ascendance: 01:20:621 (80621|1,80621|0,81090|1,81558|2,82027|3) - probably don't need to change this, but since the notes escalate quite nicely, I did [http://osu.ppy.sh/ss/3769403 this]
2015-10-04 16:27 Ascendance: 01:36:090 (96090|3,96090|2) - boop boop consistency
2015-10-04 16:28 Ascendance: won't do taiko since I'm garbage at it
2015-10-04 16:28 JBHyperion: done and done, on the second suggestion the boops are too prominent to ignore so screw "consistency" (:
2015-10-04 16:29 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796259 Nishiura Tomohito - Gundorada Workshop [NM]]
2015-10-04 16:29 Ascendance: interesting diff
2015-10-04 16:30 JBHyperion: this is where it will get bad probably
2015-10-04 16:30 JBHyperion: I don't play LN maps often but the song really didn't suit anything else imo
2015-10-04 16:30 JBHyperion: so I had to experiment a bit
2015-10-04 16:30 JBHyperion: >.<
2015-10-04 16:30 Ascendance: yeah understandable'
2015-10-04 16:30 Ascendance: 00:02:574 (2574|2) -
2015-10-04 16:30 Ascendance: NM is still kind of a beginner difficulty, so these kinds of notes will trip up some players
2015-10-04 16:31 JBHyperion: I'll just make that a circle then
2015-10-04 16:31 JBHyperion: gonna keep calling them circles
2015-10-04 16:31 Ascendance: yeah
2015-10-04 16:31 JBHyperion: even though they're clearly rectangles (^:
2015-10-04 16:31 Ascendance: let me testplay one more time
2015-10-04 16:31 JBHyperion: k
2015-10-04 16:32 Ascendance: 00:12:183 (12183|2,12652|3) -
2015-10-04 16:33 Ascendance: especially coming off of 00:11:715 (11715|0) - this note, it's hard for newbies to be able to know when to let go of this note and prepare for the next one
2015-10-04 16:33 Ascendance: especially since they are in opposite columns
2015-10-04 16:34 JBHyperion: should I just make 00:11:715 (11715|0) - a circle then?
2015-10-04 16:34 JBHyperion: on the downbeat
2015-10-04 16:34 Ascendance: yeah
2015-10-04 16:35 JBHyperion: I guess if I do that I should do the same with 00:12:183 (12183|2) as well? or no
2015-10-04 16:35 JBHyperion: 00:12:183 (12183|2) -
2015-10-04 16:35 JBHyperion: dumb editor links xD
2015-10-04 16:35 Ascendance: yup
2015-10-04 16:35 Ascendance: I feel like you can still make it an LN map without making these patterns too difficult
2015-10-04 16:36 Ascendance: 00:13:121 (13121|3,13121|0) - stuff like this is fine because they both start together but one ends earlier
2015-10-04 16:36 JBHyperion: k
2015-10-04 16:36 JBHyperion: I am fixing stuff that repeats in the second half as well
2015-10-04 16:36 JBHyperion: where I used similar patterns
2015-10-04 16:37 Ascendance: 00:22:965 (22965|0,22965|1,23433|2,23902|3,24371|2,24371|0,25074|3,25308|2,25543|1,25777|1,25777|2,26246|0,26715|3,27183|3,27183|1,28121|2) -
2015-10-04 16:37 Ascendance: oh thats a long link
2015-10-04 16:37 JBHyperion: lol
2015-10-04 16:37 Ascendance: some of these side ln's can be turned into circles as well
2015-10-04 16:38 Ascendance: 00:38:433 (38433|2) - circle
2015-10-04 16:38 Ascendance: 00:41:246 (41246|3) - ^
2015-10-04 16:38 Ascendance: 00:42:183 (42183|1) - ^
2015-10-04 16:39 Ascendance: then the song just goes into a repeat after that and you said you're fixing it so I'll wait
2015-10-04 16:39 JBHyperion: will sort them out, but I wanted to ask you about one pattern in particular
2015-10-04 16:39 JBHyperion: 00:34:215 (34215|1,34215|2,35621|0) -
2015-10-04 16:39 JBHyperion: this is the only pattern I really struggle with
2015-10-04 16:40 JBHyperion: I always let go of coulmn 3
2015-10-04 16:40 JBHyperion: as I move to press 1
2015-10-04 16:40 JBHyperion: any suggestions?
2015-10-04 16:41 Ascendance: I say 00:35:621 (35621|0) - delete this and maybe follow the snare instead of the bloop
2015-10-04 16:42 JBHyperion: added two notes on white ticks at 00:36:090 (36090|0,36558|0) -
2015-10-04 16:42 Ascendance: yup
2015-10-04 16:42 JBHyperion: cool thanks
2015-10-04 16:42 JBHyperion: just fixing stuff in the second half
2015-10-04 16:43 Ascendance: np np
2015-10-04 16:43 Ascendance: 01:14:996 (74996|3,74996|1,75465|2,75933|0,76168|2) - This part could be easier also
2015-10-04 16:46 JBHyperion: shortened 01:13:590 (73590|2,74996|1) - by one beat so there's less instant switching
2015-10-04 16:46 JBHyperion: should I swap the columns of 01:14:996 (74996|1,75465|2) - as well?
2015-10-04 16:46 JBHyperion: dunno if that would be easier to read
2015-10-04 16:47 Ascendance: if you put the ln in column 3 it interferes with 01:13:590 (73590|2) -
2015-10-04 16:48 JBHyperion: yes but I shortened it to accomodate that
2015-10-04 16:48 Ascendance: ah
2015-10-04 16:48 JBHyperion: that note can be made to end on the previous white tick I think
2015-10-04 16:48 JBHyperion: the "end" of some of the sounds is kinda ambiguous
2015-10-04 16:48 Ascendance: I suggest shortening 01:14:996 (74996|1) - by 1 as well
2015-10-04 16:48 JBHyperion: they just "fade"
2015-10-04 16:48 JBHyperion: yup already done
2015-10-04 16:49 Ascendance: rip me
2015-10-04 16:49 JBHyperion: nw xD
2015-10-04 16:50 Ascendance: I think maybe [https://osu.ppy.sh/ss/3769497 this] for the next part
2015-10-04 16:50 JBHyperion: nice, I like the effect it gives 01:17:340 (77340|2,77574|3) -
2015-10-04 16:51 Ascendance: 01:19:215 (79215|1,79683|2) - maybe swapping these columns gives it a similar effect as well into the next segment
2015-10-04 16:52 Ascendance: 01:20:855 (80855|2) - ghost note
2015-10-04 16:52 JBHyperion: there's a faint guitar sound there, but it's probably too much for this diff, so yeah removed
2015-10-04 16:53 Ascendance: 01:23:433 (83433|3,84136|3) -
2015-10-04 16:53 JBHyperion: removed the ln here and followed the piano instead 01:29:058 (89058|0) -
2015-10-04 16:54 Ascendance: I would swap 01:23:433 (83433|3,84136|3) - with 01:23:433 (83433|2) - and change the LN
2015-10-04 16:54 JBHyperion: mirror 01:24:136 (84136|3,84371|1,84605|0) - ?
2015-10-04 16:54 Ascendance: yes
2015-10-04 16:55 JBHyperion: like [https://osu.ppy.sh/ss/3769517 this]?
2015-10-04 16:55 Ascendance: 01:25:074 (85074|2,85308|3) - If you want to keep these, I suggest removing 01:24:840 (84840|0) -
2015-10-04 16:55 JBHyperion: inb4 I got totally the wrong idea
2015-10-04 16:55 JBHyperion: and sure, done
2015-10-04 16:55 Ascendance: 01:27:183 (87183|1) - remove this and make it a circle for the last note of the guitar?
2015-10-04 16:56 JBHyperion: already done (:
2015-10-04 16:56 Ascendance: I forget you made many changes to this half
2015-10-04 16:56 Ascendance: 01:29:058 (89058|0) - extend?
2015-10-04 16:58 JBHyperion: so it's the samle length as 01:29:058 (89058|2) - ?
2015-10-04 16:58 Ascendance: yeah
2015-10-04 16:59 JBHyperion: done
2015-10-04 16:59 Ascendance: 01:30:465 (90465|1) - would delete this note since there's no discernable noise that ends there (that I can hear)
2015-10-04 17:00 JBHyperion: yup
2015-10-04 17:00 Ascendance: 01:37:496 (97496|1,97730|2,97965|0,98199|2,98433|3) - could match 01:34:683 (94683|0,94918|2,95152|1,95386|2,95621|1) -
2015-10-04 17:01 JBHyperion: sure
2015-10-04 17:01 JBHyperion: I halfed changed this earlier so may as well make it consistent
2015-10-04 17:02 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796256 Nishiura Tomohito - Gundorada Workshop [HD]]
2015-10-04 17:02 Ascendance: testplay first
2015-10-04 17:03 Ascendance: I feel like this has the same LN issues as the last one except a bit less severe since it's HD
2015-10-04 17:04 JBHyperion: well I guess now I know what I'm looking for lol
2015-10-04 17:04 Ascendance: yeah, if you wanna check it and then poke me again I can do that
2015-10-04 17:04 JBHyperion: sure, that's fine
2015-10-04 17:04 Ascendance: ok
2015-10-04 17:05 Ascendance: I'll post logs in the thread for what we've done so far and then we can continue
2015-10-04 17:05 JBHyperion: thank you so much
2015-10-04 17:05 JBHyperion: I wish I could give more than 1 kudosu lol
2015-10-04 17:06 Ascendance: you helped me so much with my last mapset, it's just a small thanks I can give you
2015-10-04 16:00 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796252 Nishiura Tomohito - Gundorada Workshop [Easy]]
2015-10-04 16:00 JBHyperion: ayyy
2015-10-04 16:01 Ascendance: 00:00:465 (1,2) -
2015-10-04 16:01 Ascendance: can turn this into a cheeky blanket like [https://osu.ppy.sh/ss/3769278 bleh] or any other what you'd like
2015-10-04 16:02 Ascendance: you can also line (3) up like [https://osu.ppy.sh/ss/3769283 this]
2015-10-04 16:02 JBHyperion: off-blanket is intentional for (1,2), I don't want to curve the sliders enough to account for the low DS
2015-10-04 16:03 JBHyperion: I could curve 00:03:277 (1) - more to blanket the head of the previous slider though I guess
2015-10-04 16:04 Ascendance: I moved the slider to show the blanket a bit better [https://osu.ppy.sh/ss/3769297 here]. I did this only moving the middle vertex down 1 and the right vertex up 1
2015-10-04 16:05 Ascendance: 00:06:090 (1) - would suggest making this a curved slider since the pattern is the same as 00:03:277 (1,2) - but that's just nitpicking
2015-10-04 16:07 Ascendance: 00:14:527 (1) - curving like [https://osu.ppy.sh/ss/3769313 this] would make it flow a little better into 00:15:933 (2) - I think
2015-10-04 16:08 Ascendance: 00:27:183 (2) - can be turned into a blanket without disrupting distance snap
2015-10-04 16:08 Ascendance: 00:32:340 - strong sound, maybe circle?
2015-10-04 16:09 JBHyperion: 00:06:090 (1) - is angled for the second guitar sound so I prefer to keep that
2015-10-04 16:09 Ascendance: ah
2015-10-04 16:10 JBHyperion: orientation of 00:14:527 (1) - is a compromise between flow in both directions, I might rotate it a bit instead
2015-10-04 16:11 Ascendance: 00:48:277 (1) - flows a bit strangely from 00:46:871 (2) - highly suggest something like [https://osu.ppy.sh/ss/3769335 this] so that way 00:49:683 (2) - can follow the same way back down the 00:46:871 (2) - slider
2015-10-04 16:13 JBHyperion: 00:25:777 (1,2) - making a blanket here requires moving (2) too much for my liking
2015-10-04 16:13 JBHyperion: not sure why there's no circle at 00:32:340 - added
2015-10-04 16:16 JBHyperion: 00:46:871 (2,1) - has a reasonably smooth oval flow, I don't find it to be a problem tbh
2015-10-04 16:16 Ascendance: i guess it's just preference
2015-10-04 16:17 JBHyperion: I changed my mind about that blanket at the start btw, changed some others so may as well be consistent
2015-10-04 16:17 JBHyperion: (^:
2015-10-04 16:17 Ascendance: ok!
2015-10-04 16:17 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796253 Nishiura Tomohito - Gundorada Workshop [EZ]]
2015-10-04 16:17 Ascendance: blop
2015-10-04 16:18 JBHyperion: oh dear
2015-10-04 16:18 JBHyperion: this may be awful#
2015-10-04 16:18 JBHyperion: xD
2015-10-04 16:18 Ascendance: big thing I notice is that many of your patterns lean to the left 2 columns
2015-10-04 16:18 JBHyperion: first ever mania map so yeah
2015-10-04 16:18 Ascendance: especially at the beginning of the map, I almost never used column 4, but it got better as the diff went on
2015-10-04 16:19 JBHyperion: column by pitch an d there are a lot of low guitar sounds so yeah
2015-10-04 16:19 JBHyperion: I'll shift some stuff over early on
2015-10-04 16:19 JBHyperion: 00:07:496 (7496|3) - is an easy move
2015-10-04 16:20 JBHyperion: moved 00:29:058 (29058|3) - to 4 also
2015-10-04 16:20 Ascendance: 00:20:152 (20152|3) -
2015-10-04 16:20 Ascendance: feel like this note holds a bit longer than it should
2015-10-04 16:21 Ascendance: you could cut the hold a bit short and add a "circle" at 00:21:090 -
2015-10-04 16:21 JBHyperion: I was just about to say it ends for the second guitar sound
2015-10-04 16:21 JBHyperion: but it's strong enough to be clickable so yeah
2015-10-04 16:21 JBHyperion: nice idea
2015-10-04 16:22 Ascendance: 00:35:621 (35621|3,35621|1,36324|3) - these notes here on the "bloop" (idk how else to describe them) sounds are mapped, but aren't on the pattern following it 00:37:027 (37027|0,37027|2) - here
2015-10-04 16:23 JBHyperion: I figured the 1/2 space between pressing the boop and releasing the slider might be too hard for an EZ
2015-10-04 16:23 JBHyperion: I'll shorten the slider and add a note instead
2015-10-04 16:24 JBHyperion: consistency with 00:35:621 (35621|3,35621|1,36324|3) -
2015-10-04 16:24 Ascendance: yeah
2015-10-04 16:24 Ascendance: I was about to ask actually why that specific one was so long
2015-10-04 16:24 JBHyperion: xD
2015-10-04 16:24 Ascendance: 00:42:652 (42652|0) - same could be said here maybe but not too sure
2015-10-04 16:24 Ascendance: with the bloop noise
2015-10-04 16:24 Ascendance: since 00:44:058 (44058|3,44761|3) - these are mapped
2015-10-04 16:25 JBHyperion: guitar is more prominent here, I think the slider is worth mapping more
2015-10-04 16:26 JBHyperion: also I'm alternating between mapping the boops and not
2015-10-04 16:26 Ascendance: ah
2015-10-04 16:26 JBHyperion: so I guess I'll keep this for now
2015-10-04 16:26 JBHyperion: until I get made to change something else and don't have an excuse anymore xD
2015-10-04 16:26 Ascendance: 01:20:621 (80621|1,80621|0,81090|1,81558|2,82027|3) - probably don't need to change this, but since the notes escalate quite nicely, I did [http://osu.ppy.sh/ss/3769403 this]
2015-10-04 16:27 Ascendance: 01:36:090 (96090|3,96090|2) - boop boop consistency
2015-10-04 16:28 Ascendance: won't do taiko since I'm garbage at it
2015-10-04 16:28 JBHyperion: done and done, on the second suggestion the boops are too prominent to ignore so screw "consistency" (:
2015-10-04 16:29 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796259 Nishiura Tomohito - Gundorada Workshop [NM]]
2015-10-04 16:29 Ascendance: interesting diff
2015-10-04 16:30 JBHyperion: this is where it will get bad probably
2015-10-04 16:30 JBHyperion: I don't play LN maps often but the song really didn't suit anything else imo
2015-10-04 16:30 JBHyperion: so I had to experiment a bit
2015-10-04 16:30 JBHyperion: >.<
2015-10-04 16:30 Ascendance: yeah understandable'
2015-10-04 16:30 Ascendance: 00:02:574 (2574|2) -
2015-10-04 16:30 Ascendance: NM is still kind of a beginner difficulty, so these kinds of notes will trip up some players
2015-10-04 16:31 JBHyperion: I'll just make that a circle then
2015-10-04 16:31 JBHyperion: gonna keep calling them circles
2015-10-04 16:31 Ascendance: yeah
2015-10-04 16:31 JBHyperion: even though they're clearly rectangles (^:
2015-10-04 16:31 Ascendance: let me testplay one more time
2015-10-04 16:31 JBHyperion: k
2015-10-04 16:32 Ascendance: 00:12:183 (12183|2,12652|3) -
2015-10-04 16:33 Ascendance: especially coming off of 00:11:715 (11715|0) - this note, it's hard for newbies to be able to know when to let go of this note and prepare for the next one
2015-10-04 16:33 Ascendance: especially since they are in opposite columns
2015-10-04 16:34 JBHyperion: should I just make 00:11:715 (11715|0) - a circle then?
2015-10-04 16:34 JBHyperion: on the downbeat
2015-10-04 16:34 Ascendance: yeah
2015-10-04 16:35 JBHyperion: I guess if I do that I should do the same with 00:12:183 (12183|2) as well? or no
2015-10-04 16:35 JBHyperion: 00:12:183 (12183|2) -
2015-10-04 16:35 JBHyperion: dumb editor links xD
2015-10-04 16:35 Ascendance: yup
2015-10-04 16:35 Ascendance: I feel like you can still make it an LN map without making these patterns too difficult
2015-10-04 16:36 Ascendance: 00:13:121 (13121|3,13121|0) - stuff like this is fine because they both start together but one ends earlier
2015-10-04 16:36 JBHyperion: k
2015-10-04 16:36 JBHyperion: I am fixing stuff that repeats in the second half as well
2015-10-04 16:36 JBHyperion: where I used similar patterns
2015-10-04 16:37 Ascendance: 00:22:965 (22965|0,22965|1,23433|2,23902|3,24371|2,24371|0,25074|3,25308|2,25543|1,25777|1,25777|2,26246|0,26715|3,27183|3,27183|1,28121|2) -
2015-10-04 16:37 Ascendance: oh thats a long link
2015-10-04 16:37 JBHyperion: lol
2015-10-04 16:37 Ascendance: some of these side ln's can be turned into circles as well
2015-10-04 16:38 Ascendance: 00:38:433 (38433|2) - circle
2015-10-04 16:38 Ascendance: 00:41:246 (41246|3) - ^
2015-10-04 16:38 Ascendance: 00:42:183 (42183|1) - ^
2015-10-04 16:39 Ascendance: then the song just goes into a repeat after that and you said you're fixing it so I'll wait
2015-10-04 16:39 JBHyperion: will sort them out, but I wanted to ask you about one pattern in particular
2015-10-04 16:39 JBHyperion: 00:34:215 (34215|1,34215|2,35621|0) -
2015-10-04 16:39 JBHyperion: this is the only pattern I really struggle with
2015-10-04 16:40 JBHyperion: I always let go of coulmn 3
2015-10-04 16:40 JBHyperion: as I move to press 1
2015-10-04 16:40 JBHyperion: any suggestions?
2015-10-04 16:41 Ascendance: I say 00:35:621 (35621|0) - delete this and maybe follow the snare instead of the bloop
2015-10-04 16:42 JBHyperion: added two notes on white ticks at 00:36:090 (36090|0,36558|0) -
2015-10-04 16:42 Ascendance: yup
2015-10-04 16:42 JBHyperion: cool thanks
2015-10-04 16:42 JBHyperion: just fixing stuff in the second half
2015-10-04 16:43 Ascendance: np np
2015-10-04 16:43 Ascendance: 01:14:996 (74996|3,74996|1,75465|2,75933|0,76168|2) - This part could be easier also
2015-10-04 16:46 JBHyperion: shortened 01:13:590 (73590|2,74996|1) - by one beat so there's less instant switching
2015-10-04 16:46 JBHyperion: should I swap the columns of 01:14:996 (74996|1,75465|2) - as well?
2015-10-04 16:46 JBHyperion: dunno if that would be easier to read
2015-10-04 16:47 Ascendance: if you put the ln in column 3 it interferes with 01:13:590 (73590|2) -
2015-10-04 16:48 JBHyperion: yes but I shortened it to accomodate that
2015-10-04 16:48 Ascendance: ah
2015-10-04 16:48 JBHyperion: that note can be made to end on the previous white tick I think
2015-10-04 16:48 JBHyperion: the "end" of some of the sounds is kinda ambiguous
2015-10-04 16:48 Ascendance: I suggest shortening 01:14:996 (74996|1) - by 1 as well
2015-10-04 16:48 JBHyperion: they just "fade"
2015-10-04 16:48 JBHyperion: yup already done

2015-10-04 16:49 Ascendance: rip me
2015-10-04 16:49 JBHyperion: nw xD
2015-10-04 16:50 Ascendance: I think maybe [https://osu.ppy.sh/ss/3769497 this] for the next part
2015-10-04 16:50 JBHyperion: nice, I like the effect it gives 01:17:340 (77340|2,77574|3) -
2015-10-04 16:51 Ascendance: 01:19:215 (79215|1,79683|2) - maybe swapping these columns gives it a similar effect as well into the next segment
2015-10-04 16:52 Ascendance: 01:20:855 (80855|2) - ghost note
2015-10-04 16:52 JBHyperion: there's a faint guitar sound there, but it's probably too much for this diff, so yeah removed
2015-10-04 16:53 Ascendance: 01:23:433 (83433|3,84136|3) -
2015-10-04 16:53 JBHyperion: removed the ln here and followed the piano instead 01:29:058 (89058|0) -
2015-10-04 16:54 Ascendance: I would swap 01:23:433 (83433|3,84136|3) - with 01:23:433 (83433|2) - and change the LN
2015-10-04 16:54 JBHyperion: mirror 01:24:136 (84136|3,84371|1,84605|0) - ?
2015-10-04 16:54 Ascendance: yes
2015-10-04 16:55 JBHyperion: like [https://osu.ppy.sh/ss/3769517 this]?
2015-10-04 16:55 Ascendance: 01:25:074 (85074|2,85308|3) - If you want to keep these, I suggest removing 01:24:840 (84840|0) -
2015-10-04 16:55 JBHyperion: inb4 I got totally the wrong idea
2015-10-04 16:55 JBHyperion: and sure, done
2015-10-04 16:55 Ascendance: 01:27:183 (87183|1) - remove this and make it a circle for the last note of the guitar?
2015-10-04 16:56 JBHyperion: already done (:
2015-10-04 16:56 Ascendance: I forget you made many changes to this half
2015-10-04 16:56 Ascendance: 01:29:058 (89058|0) - extend?
2015-10-04 16:58 JBHyperion: so it's the samle length as 01:29:058 (89058|2) - ?
2015-10-04 16:58 Ascendance: yeah
2015-10-04 16:59 JBHyperion: done
2015-10-04 16:59 Ascendance: 01:30:465 (90465|1) - would delete this note since there's no discernable noise that ends there (that I can hear)
2015-10-04 17:00 JBHyperion: yup
2015-10-04 17:00 Ascendance: 01:37:496 (97496|1,97730|2,97965|0,98199|2,98433|3) - could match 01:34:683 (94683|0,94918|2,95152|1,95386|2,95621|1) -
2015-10-04 17:01 JBHyperion: sure
2015-10-04 17:01 JBHyperion: I halfed changed this earlier so may as well make it consistent
2015-10-04 17:02 Ascendance: ACTION is editing [https://osu.ppy.sh/b/796256 Nishiura Tomohito - Gundorada Workshop [HD]]
2015-10-04 17:02 Ascendance: testplay first
2015-10-04 17:03 Ascendance: I feel like this has the same LN issues as the last one except a bit less severe since it's HD
2015-10-04 17:04 JBHyperion: well I guess now I know what I'm looking for lol
2015-10-04 17:04 Ascendance: yeah, if you wanna check it and then poke me again I can do that
2015-10-04 17:04 JBHyperion: sure, that's fine
2015-10-04 17:04 Ascendance: ok
2015-10-04 17:05 Ascendance: I'll post logs in the thread for what we've done so far and then we can continue
2015-10-04 17:05 JBHyperion: thank you so much
2015-10-04 17:05 JBHyperion: I wish I could give more than 1 kudosu lol
2015-10-04 17:06 Ascendance: you helped me so much with my last mapset, it's just a small thanks I can give you
back for o!m hd when JBH fixes some patterns we discussed, won't mod taiko cause I'm