Hi, from my modding queue~ If you got any questions you can ask me in game. And I haven't mod anything for a few days so my mod will become a bit rusty, sry for that in advance.
[General]
Good luck~
[General]
- The bitrate for .mp3 is 320 kb/s, which is above the maximum of 192 kb/s. So you must convert it because this is an unrankable issue.
- Seems like you have changed your offset in your previous mod. Changing offset will cause all inherited points(aka green lines) became unsnapped. So make sure to resnap every single of them.
- I'd recommend you to uncheck widescreen support and letterbox during breaks in song setup. It's unnecessary since you didn't have a storyboard.
- Continuation from above, I wouldn't recommend countdown as well, enabling countdown is very rare to see nowadays.
- Check this box so you can hear your custom hitsounds.
- Tags must be same in every diffs.
- Some of the settings like that countdown, enable custom sound thing, mostly everything in song setup should be same in all diffs (Except difficulty settings like cs hp ar od) . So make sure whatever you applied in song setup, you have to do the same thing in every diffs.
- SV changes shouldn't happen in Easy. It's unlikely that beginners will be able to catch up with the changes of speed.
- You should have a constant DS in Easy. Well, I see that you put 1.4 DS on kiai and 1.1 on the other parts. That wouldn't look too good in Easy. The reason here is similar to above, a change of DS is probably one of the factors that can confuse beginners.
- From those two things I pointed out, it will be quite a pain to fix. So I won't mod it for now, you can call me to mod later whether you decided to fix this or not. (If you decided to fix these things then you can call me later for a mod after you're done fixing these.)
- AR,OD and HP should be higher imo. I would recommend 5 for AR, and then 3-4 fo OD and HP.
- Some spacing errors. > 00:42:540 (5,1) - 01:02:549 (1,2) - 01:26:966 (1,2) .
- Objects are pretty dense in my opinion, some of them are almost overlapping each other. I would recommed you to increase your DS. (Personally I think 1.3-1.4 would be preferable)
- Well, I guess I'll be a bit lazy(LOL). But I strongly recommended that you should increase your DS in non-kiai parts. Spacing in kiai looks fine for me due to a higher SV. But yeah, I'll probably mod this later after you're done fixing this, same as Easy.
- 00:06:422 (5) - Feels a bit weird to me because the end of this slider didn't match anything in the song.
- 00:16:426 (8) - NC?
- 00:21:174 - I think you should map sth here because you should have a player clicking on the white tick after the break, it will be easier to follow the rhythm that way.
- 00:22:361 (4,5,6) - I would move these to the left a bit so the spacing on the side of 00:21:852 (3) will become more balanced.
- 00:23:378 (8) - I would shorten this slider to end it here 00:23:717 and put a circle here 00:23:887 instead because you made every piano beats clickable so far so this shouldn't be on the sliderend.
- 00:25:074 (2) - The sliderend here should be clickable with the same reason from above.
- 00:47:627 (5,6,7,8) - They're almost overlapping each other lol, not really a big problem but personally I think they don't look neat.
- 01:40:532 (1,2,3) - The symmetry here isn't 100% perfect if you take a look closely. > http://puu.sh/mrDsT/bdb0dfe1ad.jpg
- 01:53:419 - I wouldn't skip this beat here because there's still a drum going on there.
- 02:24:620 (3) - Well, this slider kinda stood out because the rest of sliders in the same combo are all straight ones. And I think the flow here is kinda weird for some reason 02:24:620 (3,4,5) .
- 02:28:520 (7,8) - Why the spacing here just went smaller for no reason lol. About 0.1 DS smaller or so.
- 02:33:098 (3,5) - Not the best overlap I've ever seen.
- Some clickable things are pretty much random, so if you think it doesn't needed then I'd recommend you to ignore them.
Good luck~