just gonna drop my two cents
this guy looks like axarious
this guy looks like axarious
comfortable not really
things i hope you applied
00:11:228 (2,1) - putting this downwards http://puu.sh/n86KM/77af9d0dc1.jpg, coz its a flowbreak worthy part and has similar rhythm as 00:10:915 (1,2) -
the actual check
00:13:936 (1,2,1,2,1,2,3) - #i_shouldnt_have_shown_xxr_routing
00:15:290 (2) - move this further away from 3 because 3 has a strong beat, so its better to have 2 stick to regular distance and have 3 be extended for emphasis. http://puu.sh/n86UW/c3964ccd29.jpg
00:15:707 (5,6) - these notes are nearly touching lol which are an not-ok in my book. to fix this i moved 00:15:499 (4,5) - to 373:367. also grants extra emphasis for 00:15:811 (6) - http://puu.sh/n875y/ddf0baceab.jpg
00:16:749 (4,1) - stack lol
00:17:270 (2,1) - maybe fix the blanket on sliderend? http://puu.sh/n878Q/fddeb9667c.jpg
00:20:395 (1,2,3,4) - maybe have these follow the same DS you used for 00:19:353 (1,2) - coz the part isnt very emphasized. like the beats are soft. heck, 00:19:353 (1,2) - this part is more emphasized actually lol. have a really bad fix http://puu.sh/n87mu/2e0d4444c2.jpg
00:20:811 (1,2,3) - honestly i cant think of any reason as to why you made the part... like this lol there are no beats to represent those 5/8 sliders. i choose to attack this part coz this a major part (and not minor either lol like those sliderends being hitcircles and shortening sliders). using this rhythm wouldve done just fine http://puu.sh/n87Gy/8a6d140228.jpg. you can do your fancy curve sliders using some SV altering but pls change this part. (incase you dont wanna redo these sliders, using SV 1.5x would do just fine (might be disorienting but hey this map is confusing as it is already LOLOLOL)
00:22:686 (1) - ctrl g this lol i dont see a reason as to why you used a flow break. flow is extremely important in double bpm maps (but im sure you knew that)
00:22:686 (1,2) - also fix sliderblanket http://puu.sh/n87U0/41fd3a1ff9.jpg
00:23:311 (3,4,1) - i was wondering what was wrong with this part lol. use the same DS. i dont see why its different (lower even), especially when it has more sounds in it
00:24:665 (2) - if i were to put a flow break in this part i wouldve done it in 00:24:561 (1) - instead of 00:24:665 (2) - lol but since you did neither, ill just go ahead and tell you to make this part super flowy http://puu.sh/n888j/0dbde249f9.jpg
00:26:020 (1) - ctrl g this for emphasis (well it players better when i was simulating it) 00:26:228 (1) - also gives this the extra kick :l
00:27:061 (1,2,3,4,5,6) - i dont understand all the hate in this part lol
00:28:832 (4,5,6) - 5 is in the wrong spot lol. do this instead http://puu.sh/n892L/d476e3034b.jpg
00:31:645 (7) - ctrl g coz it makes the other parts more fun to play imo 00:31:853 (1) -
00:31:645 (7) - also NC ths i dont know why this is continue combo
00:31:853 (1,1) - same goes for here. why NC :l http://puu.sh/n88AX/4931ca3994.jpg
00:32:686 (1,2,3,4) - if anything i would have this stream go down lol because theres nothing in the song that suggests a upward stream (and the stream is nearly vertical so this would be appropriate with some really strong increasing pitch)
00:40:186 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - i dont understand why people hate this part too lol i mean it creats pretty good buildup :l
00:47:374 (3) - i dont think its a good idea to use a sliderend to emphasize a strong beat.
00:57:061 (2,3,4,5) - id prefer if you ctrl g'd (as in reverse the position of slider start coz i dont understand why you put the flowbreak here other than the finishes. if you wanna keep this, okay but this looks really painful to play.
00:59:978 (1,2) - lemao overlap
01:03:311 (1,2,3,4,5) - this part is fine tho. its cool.
01:33:103 (5) - ctrl g this lol why flowbreak
pls no unfriendIRC
05:22 Shiirn: ive gotten more valuable input in the past 5 hours on comfort
05:22 Shiirn: than the past month
05:22 Anxient: well
05:22 Anxient: DQ is a big thing
05:23 Anxient: and since youre basically a celebrity(?) in mapping, ofc people would flock
05:23 Shiirn: did u see
05:23 Shiirn: my wall
05:23 Anxient: especially wiht a 7 star map
05:23 Shiirn: p/4896426
05:23 Anxient: m
05:24 Anxient: im gonna look at routing then mm
05:24 Anxient: wait
05:24 Anxient: i feel like you shouldve made some of the squares perfect lol
05:24 Anxient: but i dont think thats necessary...? =.=)?
05:24 Shiirn: ruuuuude
05:25 Anxient: lmao
05:25 Anxient: 00:08:832 (4,5) - riperino blanket?
05:25 Anxient: or is it to make perfect square (which it isnt even that LOLOL)
05:26 Shiirn: ugh
05:26 Shiirn: i gotta redo that
05:26 Anxient: 00:11:228 (2,1) - just my two cents but methinks that you shoould aslo make this slider start from the bottom lol
05:26 Anxient: 00:10:707 (6,1) - this has similar rhythm (am i using the world properly) as 00:11:228 (2,1) -
05:27 Anxient: what i mean http://puu.sh/n85Lz/8bcbb881c9.jpg
05:27 Shiirn: but then MUH FLOW
05:28 Anxient: its a part worthy of a flowbreak tho ((((
05:28 Anxient: also youre transitioning to a new part of the song with a strong beat lol
05:28 *Shiirn fiddles
05:28 Anxient: >.>
05:28 Shiirn: i think i did good
05:28 Anxient: yeah
05:28 Anxient: you did really good with this map
05:28 Shiirn: i modified it a bit
05:28 Anxient: aight then
05:28 Shiirn: YEAH WE
05:28 Shiirn: LL
05:28 Shiirn: ITS UNSALVAGABLE
05:28 Anxient: WOY
05:28 Anxient: WOT
05:29 Shiirn: -millhioreF
05:29 Shiirn: well he said
05:29 Shiirn: "some say its unsalvagable but i disagree"
05:29 Anxient: dudenice.png
05:29 Shiirn: but nobody has said that to me
05:29 Shiirn: fucker
05:29 Shiirn: s
05:29 Anxient: well remember that everything is everyones own opinion lol
05:29 Anxient: he isnt the king of beatmapping lol (might be disrespectful lol)
05:30 Anxient: coz if this is unsalvegable i dont know what decon star is
05:30 Anxient: anyway moving on
05:30 Anxient: im probably gonna nazi the whole map okay
05:30 Shiirn: uhhhhhhhhhhhhhhhhhhh
05:30 Shiirn: pls
05:30 Shiirn: no
05:30 Shiirn: not now
05:30 Shiirn: i have like
05:30 Shiirn: 5 people pming me
05:30 Shiirn: lol
05:30 Anxient: lol
05:30 Anxient: want me to forum mod?
05:31 Shiirn: uhhh
05:32 Shiirn: if you dont mind me denying some things with explanations like the evil motyherfucker i am who is throwing his weight around to rank bad maps
05:32 Anxient: dude
05:33 Anxient: ive dealt with more people annoying than you (and some dont even speak with reason)
05:33 Anxient: ill (probably) be fine
05:33 Anxient: just keep your explanations really simple
05:33 Anxient: like GOD tier simple
05:33 Shiirn: MONKEY SEE PATTERN
05:33 Shiirn: MONKEY LIKE PATTERN
05:33 Anxient: WOT
05:33 Shiirn: BECAUSE PATTERN MAKE MONKEY TRACK PREY
05:33 Anxient: ;A;
05:34 Shiirn: AND TEN THOUSAND YEARS LATER
05:34 Anxient: LOLOLOLOLOLOLOLOOLOOLOL
05:34 Anxient: anyway just keep your explanations in simple english lol
05:34 Anxient: you know what i mean
05:34 Anxient: well im gonna start
05:22 Shiirn: than the past month
05:22 Anxient: well
05:22 Anxient: DQ is a big thing
05:23 Anxient: and since youre basically a celebrity(?) in mapping, ofc people would flock
05:23 Shiirn: did u see
05:23 Shiirn: my wall
05:23 Anxient: especially wiht a 7 star map
05:23 Shiirn: p/4896426
05:23 Anxient: m
05:24 Anxient: im gonna look at routing then mm
05:24 Anxient: wait
05:24 Anxient: i feel like you shouldve made some of the squares perfect lol
05:24 Anxient: but i dont think thats necessary...? =.=)?
05:24 Shiirn: ruuuuude
05:25 Anxient: lmao
05:25 Anxient: 00:08:832 (4,5) - riperino blanket?
05:25 Anxient: or is it to make perfect square (which it isnt even that LOLOL)
05:26 Shiirn: ugh
05:26 Shiirn: i gotta redo that
05:26 Anxient: 00:11:228 (2,1) - just my two cents but methinks that you shoould aslo make this slider start from the bottom lol
05:26 Anxient: 00:10:707 (6,1) - this has similar rhythm (am i using the world properly) as 00:11:228 (2,1) -
05:27 Anxient: what i mean http://puu.sh/n85Lz/8bcbb881c9.jpg
05:27 Shiirn: but then MUH FLOW
05:28 Anxient: its a part worthy of a flowbreak tho ((((
05:28 Anxient: also youre transitioning to a new part of the song with a strong beat lol
05:28 *Shiirn fiddles
05:28 Anxient: >.>
05:28 Shiirn: i think i did good
05:28 Anxient: yeah
05:28 Anxient: you did really good with this map
05:28 Shiirn: i modified it a bit
05:28 Anxient: aight then
05:28 Shiirn: YEAH WE
05:28 Shiirn: LL
05:28 Shiirn: ITS UNSALVAGABLE
05:28 Anxient: WOY
05:28 Anxient: WOT
05:29 Shiirn: -millhioreF
05:29 Shiirn: well he said
05:29 Shiirn: "some say its unsalvagable but i disagree"
05:29 Anxient: dudenice.png
05:29 Shiirn: but nobody has said that to me
05:29 Shiirn: fucker
05:29 Shiirn: s
05:29 Anxient: well remember that everything is everyones own opinion lol
05:29 Anxient: he isnt the king of beatmapping lol (might be disrespectful lol)
05:30 Anxient: coz if this is unsalvegable i dont know what decon star is
05:30 Anxient: anyway moving on
05:30 Anxient: im probably gonna nazi the whole map okay
05:30 Shiirn: uhhhhhhhhhhhhhhhhhhh
05:30 Shiirn: pls
05:30 Shiirn: no
05:30 Shiirn: not now
05:30 Shiirn: i have like
05:30 Shiirn: 5 people pming me
05:30 Shiirn: lol
05:30 Anxient: lol
05:30 Anxient: want me to forum mod?
05:31 Shiirn: uhhh
05:32 Shiirn: if you dont mind me denying some things with explanations like the evil motyherfucker i am who is throwing his weight around to rank bad maps
05:32 Anxient: dude
05:33 Anxient: ive dealt with more people annoying than you (and some dont even speak with reason)
05:33 Anxient: ill (probably) be fine
05:33 Anxient: just keep your explanations really simple
05:33 Anxient: like GOD tier simple
05:33 Shiirn: MONKEY SEE PATTERN
05:33 Shiirn: MONKEY LIKE PATTERN
05:33 Anxient: WOT
05:33 Shiirn: BECAUSE PATTERN MAKE MONKEY TRACK PREY
05:33 Anxient: ;A;
05:34 Shiirn: AND TEN THOUSAND YEARS LATER
05:34 Anxient: LOLOLOLOLOLOLOLOOLOOLOL
05:34 Anxient: anyway just keep your explanations in simple english lol
05:34 Anxient: you know what i mean
05:34 Anxient: well im gonna start
things i hope you applied
00:11:228 (2,1) - putting this downwards http://puu.sh/n86KM/77af9d0dc1.jpg, coz its a flowbreak worthy part and has similar rhythm as 00:10:915 (1,2) -
the actual check
00:13:936 (1,2,1,2,1,2,3) - #i_shouldnt_have_shown_xxr_routing
00:15:290 (2) - move this further away from 3 because 3 has a strong beat, so its better to have 2 stick to regular distance and have 3 be extended for emphasis. http://puu.sh/n86UW/c3964ccd29.jpg
00:15:707 (5,6) - these notes are nearly touching lol which are an not-ok in my book. to fix this i moved 00:15:499 (4,5) - to 373:367. also grants extra emphasis for 00:15:811 (6) - http://puu.sh/n875y/ddf0baceab.jpg
00:16:749 (4,1) - stack lol
00:17:270 (2,1) - maybe fix the blanket on sliderend? http://puu.sh/n878Q/fddeb9667c.jpg
00:20:395 (1,2,3,4) - maybe have these follow the same DS you used for 00:19:353 (1,2) - coz the part isnt very emphasized. like the beats are soft. heck, 00:19:353 (1,2) - this part is more emphasized actually lol. have a really bad fix http://puu.sh/n87mu/2e0d4444c2.jpg
00:20:811 (1,2,3) - honestly i cant think of any reason as to why you made the part... like this lol there are no beats to represent those 5/8 sliders. i choose to attack this part coz this a major part (and not minor either lol like those sliderends being hitcircles and shortening sliders). using this rhythm wouldve done just fine http://puu.sh/n87Gy/8a6d140228.jpg. you can do your fancy curve sliders using some SV altering but pls change this part. (incase you dont wanna redo these sliders, using SV 1.5x would do just fine (might be disorienting but hey this map is confusing as it is already LOLOLOL)
00:22:686 (1) - ctrl g this lol i dont see a reason as to why you used a flow break. flow is extremely important in double bpm maps (but im sure you knew that)
00:22:686 (1,2) - also fix sliderblanket http://puu.sh/n87U0/41fd3a1ff9.jpg
00:23:311 (3,4,1) - i was wondering what was wrong with this part lol. use the same DS. i dont see why its different (lower even), especially when it has more sounds in it
00:24:665 (2) - if i were to put a flow break in this part i wouldve done it in 00:24:561 (1) - instead of 00:24:665 (2) - lol but since you did neither, ill just go ahead and tell you to make this part super flowy http://puu.sh/n888j/0dbde249f9.jpg
00:26:020 (1) - ctrl g this for emphasis (well it players better when i was simulating it) 00:26:228 (1) - also gives this the extra kick :l
00:27:061 (1,2,3,4,5,6) - i dont understand all the hate in this part lol
00:28:832 (4,5,6) - 5 is in the wrong spot lol. do this instead http://puu.sh/n892L/d476e3034b.jpg
00:31:645 (7) - ctrl g coz it makes the other parts more fun to play imo 00:31:853 (1) -
00:31:645 (7) - also NC ths i dont know why this is continue combo
00:31:853 (1,1) - same goes for here. why NC :l http://puu.sh/n88AX/4931ca3994.jpg
00:32:686 (1,2,3,4) - if anything i would have this stream go down lol because theres nothing in the song that suggests a upward stream (and the stream is nearly vertical so this would be appropriate with some really strong increasing pitch)
00:40:186 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - i dont understand why people hate this part too lol i mean it creats pretty good buildup :l
00:47:374 (3) - i dont think its a good idea to use a sliderend to emphasize a strong beat.
00:57:061 (2,3,4,5) - id prefer if you ctrl g'd (as in reverse the position of slider start coz i dont understand why you put the flowbreak here other than the finishes. if you wanna keep this, okay but this looks really painful to play.
00:59:978 (1,2) - lemao overlap
01:03:311 (1,2,3,4,5) - this part is fine tho. its cool.
01:33:103 (5) - ctrl g this lol why flowbreak