rip ;w;
thank you for BN check ~ ><)/Feerum wrote:
Qualify Check
Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================
Hello Ruberusu! The time has come to move this Map to Qualify.
I'm here to check everything again, should be everything alright we can move this Map into Qualify.
Let's hope it will not be too much.. xDGenral
Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Alright. Here i have something to mention. For this i will use a Box lol fixedBPM/Offset and Greenline checkOther: SB Looks fine, Hitsounds are Fine.I found some Greenlines that looks not right snapped. I would like to ask you if i'm right or you put the Greenlines on purpose like they are.
Following Greenlines :
08:10:553 -
08:11:258 -
08:11:692 -
08:12:218 -
08:15:747 -
08:22:875 -
08:25:205 -
08:28:734 -
Like you can see here the Greenlines are slightly off. Thats not an unrankable issue like Loctav told me as long they don't influence the Map but i recommend to fix all these.
All other looks fine for me.Phantasm stage
Are you really sure that you want to name it "Phantasm stage" and not "Phantasm Stage" ? Its you last chance fixed
00:13:159 (13159|1) - should be here a whistle sound? fixed
00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch. 00:46:870 (46870|2) - move to 2
01:03:370 (63370|1,63370|3,63449|2,63528|1,63528|0) - I'm a bit confused here. You have Mapped here the Drums but 00:58:317 (58317|1,58370|2,58422|1,58475|0) - here you did map the 1/6 Sounds. Wouldn't it be better to be consistent and only take one of them? oh…I didnt notice a thing of mainsound(1/6sound) xD fixed
01:16:633 (76633|2) - Add W hitsound? no change
03:19:790 (199790|3) - Move to 3 and 03:19:948 (199948|2) - to 4 to continue your Jack pattern here. fixed
03:27:211 (207211|0,207369|0) - You could add clap here fixed
04:49:051 (289051|0) - Missing C hitsound fixed. and 04:36:744 (276744|3) - add clap
05:26:280 (326280|3) - Move this to 2? For the Guitar Pitch change beacuse 05:25:973 (325973|3,326049|2,326126|3,326203|2) - these belong together and 05:26:280 (326280|3,326357|0,326434|1,326511|0) - these fixed
06:31:126 - When i listen closely to the Music it seems here is a note missing? added
06:47:899 - unnecessary Greenline? It has exactly the same settings like the last one. Same Volume, same Sampleset, same SV? deleted
07:47:096 (467096|0) - Mh.. should this LN end 07:47:679 - ? fixed
07:51:096 (471096|2) - This LN should end 07:51:679 - ? fixed
12:22:678 (742678|3,742832|2) - CTRL + G here and 12:23:139 (743139|3,743293|2) - CTRL + G here to remove 12:22:370 (742370|3,742524|3,742678|3) - , the only place in this Mash where you have a 3 Jack. For better Balance and playability c: fixed
16:02:410 (962410|1) - Should this LN end 16:03:281 - ? fixed
16:10:376 (970376|1) - And this should end 16:11:248 - fixed
Call me back when everything is done
I forgot this xDRuberusuScarlet wrote:
Feerum wrote:
00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch. 00:46:870 (46870|2) - move to 2
aya-hatate.jpg (1366x853)
momiji-a.jpg (1366x994)
momiji-nitori.jpg (679x960)
mitori-a.jpg (905x1280)
mitori-b.jpg (850x966)
mitori-nitori-a.jpeg (1280x960)
yukari-a.jpg (1366x972)
alice-x.jpg (660x860)
alice-a.jpg (660x860)
mugetsu-gengetsu-a.jpg (905x1280)
rika-c.jpeg (700x1059)
Kuo Kyoka wrote:
As first i want to congratulate you, but i have to sorry as well for giving bad news D:
hmm ... seems to be some BPM timings are wrong, i will give you the correct one:
You can get it here: http://puu.sh/mMNzb/e0edd3d38d.osu
(Please take note that green timings, which is SV changes and kiai time are not set)
It's more accurate in my opitions
fixed
Furthermore, i found out some issues, which are unrankable:
• Storyboard image file dimensions are more than allowed maximum (640x1440 or 1920x480 for scrolling images) or (1366x768)aya-hatate.jpg (1366x853)
momiji-a.jpg (1366x994)
momiji-nitori.jpg (679x960)
mitori-a.jpg (905x1280)
mitori-b.jpg (850x966)
mitori-nitori-a.jpeg (1280x960)
yukari-a.jpg (1366x972)
alice-x.jpg (660x860)
alice-a.jpg (660x860)
mugetsu-gengetsu-a.jpg (905x1280)
rika-c.jpeg (700x1059)
And on 16:18:030 - there are two timings on here
It's unrankable issues and won't work perfectly if you kept 2 timings with differents volume
fixed
Few last things:
| 1 | 2 | 3 | 4 |
[Phantasm Stage]
00:13:120 - on here have 1/8 too, you may want to add it no change
00:27:370 (27370|2,27449|2) - appearancely they're different pitch fixed
00:53:422 (53422|3,53580|2) - make a jack on here, for the pitch and sound exactly same from both of them (move 00:53:580 (53580|2) - to 4th column) fixed
02:35:580 (155580|1) - i suggest to remove this, for focus on main 1/2 jack above fixed
03:16:316 (196316|1,196474|0,196632|0) - may hard to catch on here, hmm, i recomended you to move 03:16:474 (196474|0) - to 3 for more comfortable fixed
04:56:132 (296132|3,296234|2,296337|1,296440|0,296440|3,296440|2,297055|0,297055|1) - Ctrl + H this, pitch is going up, not going down fixed
05:03:517 - and 05:03:670 - you may want to add a note for them on 4th column, for guitar's sound, make it more insteresting for rhythm fixed
05:08:593 (308593|0) - move this to 3, those jack looks hard to catch well fixed
05:10:901 - to 05:11:209 - don't miss this rhythm, fill it with some notes 05:10:901 - added
okay, i checked lightly the rest of the map, seems only few of these issues
and this is a good map, i really love it
Good luck then, tell me if you need rebubbles
Harbyter wrote:
05:40:054 (340054|0,340093|2,340131|3) - 1/6 05:40:029 - 05:40:080 -
fixed. and 05:42:016 (342016|3,342785|0) - move to 1/6
14:05:699 - from here i think the pitch relevancy should be more accurate ,it felt really weird pressing the LNs here no change
thank you for checkBakari wrote:
Greetings.
I am here as Kuo Kyoka's post lists rather important issues that have to be addressed. While I don't know much about mania, I believe that the concurrent volume levels have to be fixed as well as the SB elements which are of unreasonable size. As those things are valid for all modes.
Here are a few things you should do.
- sb\3rd\aya-hatate.jpg - doesn't do any scrolling, hence it has to be reduced in size/cut.
- sb\12th\alice-x.jpg - from what I see this one doesn't scroll either. Could also use a cut/resize fix.
- sb\16th\Flandle.jpg - aspect ratio is broken here. Care to fix that, please.
There might be a few more, so, please have a look at the SB once again.
[TimingPoints]
1315,315.789473684211,4,1,5,30,1,0
8262,315.789473684211,4,1,5,30,1,0
149735,315.789473684211,3,1,5,30,1,0
186682,315.789473684211,4,1,5,30,1,0
229629,315.789473684211,5,1,5,15,1,0
231207,307.692307692308,5,1,5,30,1,1
255822,307.692307692308,3,1,5,30,1,1
258591,307.692307692308,5,1,5,30,1,0
295514,307.692307692308,3,1,5,15,1,0
325975,307.692307692308,4,1,5,30,1,0
405974,315.789473684211,4,1,5,10,1,0
407237,324.324324324324,4,1,5,5,1,0
408534,315.789473684211,4,1,5,5,1,0
409797,324.324324324324,4,1,5,5,1,0
411094,333.333333333333,4,1,5,15,1,0
487093,600,6,1,5,15,1,0
487693,615.384615384615,4,1,5,15,1,0
488000,631.578947368421,4,1,5,15,1,0
488315,641.711229946524,4,1,5,15,1,0
490560,705.882352941176,4,1,5,15,1,0
491265,888.888888888889,4,1,5,15,1,0
491709,1000,4,1,5,15,1,0
492209,1034.48275862069,4,1,5,15,1,0
495771,1176.47058823529,4,1,5,15,1,0
498123,1200,4,1,5,15,1,0
500523,1165.04854368932,4,1,5,15,1,0
502853,1200,4,1,5,15,1,0
504053,1165.04854368932,4,1,5,15,1,0
505218,1176.47058823529,3,1,5,15,1,0
508747,1224.48979591837,3,1,5,15,1,0
511808,333.333333333333,4,1,5,15,1,0
588480,333.333333333333,4,1,5,30,1,1
643159,857.142857142857,3,1,5,10,1,0
645301,750,3,1,5,10,1,0
646801,923.076923076923,3,1,5,10,1,0
647262,800,3,1,5,10,1,0
649262,750,3,1,5,10,1,0
650762,1090.90909090909,3,1,5,10,1,0
651307,705.882352941176,3,1,5,10,1,0
652718,571.428571428571,3,1,5,10,1,0
653289,666.666666666667,3,1,5,10,1,0
655289,857.142857142857,3,1,5,10,1,0
656146,1090.90909090909,3,1,5,10,1,0
657236,1200,3,1,5,10,1,0
659636,750,4,1,5,10,1,0
662636,500,4,1,5,10,1,0
663636,857.142857142857,4,1,5,10,1,0
664058,307.692307692308,4,1,5,30,1,0
803134,387.096774193548,4,1,5,20,1,0
804682,369.230769230769,4,1,5,20,1,0
806158,378.548895899054,4,1,5,20,1,0
807672,363.636363636364,4,1,5,20,1,0
809126,380.952380952381,4,1,5,20,1,0
810649,363.636363636364,4,1,5,20,1,0
812103,375,4,1,5,20,1,0
816603,363.636363636364,4,1,5,20,1,0
818057,380.952380952381,4,1,5,20,1,0
819580,363.636363636364,4,1,5,20,1,0
821034,413.793103448276,4,1,5,20,1,0
822689,500,4,1,5,20,1,0
823689,521.739130434783,4,1,5,20,1,0
824210,545.454545454546,4,1,5,20,1,0
824755,631.578947368421,4,1,5,20,1,0
829176,545.454545454546,4,1,5,20,1,0
830266,428.571428571429,4,2,1,60,1,0
960551,444.444444444444,4,1,5,20,1,0
961439,461.538461538462,4,1,5,20,1,0
961900,480,4,1,5,20,1,0
962380,497.92531120332,4,1,5,20,1,0
975326,461.538461538462,4,1,5,20,1,0
976249,444.444444444444,4,1,5,20,1,0
978026,428.571428571429,4,2,1,80,1,0
1055168,375,4,2,1,20,1,0
1056668,369.230769230769,4,1,5,20,1,0
1058144,378.548895899054,4,1,5,20,1,0
1059658,368.098159509202,4,1,5,20,1,0
1061130,387.096774193548,4,1,5,20,1,0
1062678,370.37037037037,4,1,5,20,1,0
1064159,376.175548589342,4,1,5,20,1,0
1068673,363.636363636364,4,1,5,20,1,0
1070127,400,4,1,5,20,1,0
1071727,422.535211267606,4,1,5,20,1,0
1073417,487.80487804878,4,1,5,20,1,0
1075368,526.315789473684,4,1,5,20,1,0
1076420,560.747663551402,4,1,5,20,1,0
1076980,540.540540540541,4,1,5,20,1,0
1077520,535.714285714286,4,1,5,20,1,0
07:03:100 - green line move to 07:03:094 -Feerum wrote:
okay lets continue.
I will not use my overlay since its just a recheck xdd
| 1 | 2 | 3 | 4 |
[Phantasm Stage]
01:27:525 (87525|3,87525|1) - According how you mapped the LN Sounds, like 01:24:051 (84051|2,84130|3) - as example, 01:27:525 (87525|3) - this LN should beginn 1/4 later, means 01:27:604 - .
fixed and changed pattern. https://osu.ppy.sh/ss/4633830
02:22:156 (142156|1) - Uhh shouldn't this Ln end 02:22:630 - and to follow the 1/4 sounds you could add a note then on the Blue line here 02:22:709 -
fixed and changed pattern. https://osu.ppy.sh/ss/4633801
04:39:898 - (Optional) Could add a note for drum.
added 1
04:59:206 (299206|0) - Bit confused here because maybe this LN is wrong or i just don't hear what you follow. When i'm right this LN should end 04:59:667 - and there should be another LN from 04:59:821 - to 05:00:129 - . I am right or wrong? xd
that is right xD fixed
05:06:283 (306283|2) - Same like here? This LN Should end 05:06:590 - and another from here to next LN? x:
fixed and changed pattern https://osu.ppy.sh/ss/4633894
05:35:821 - For this LN Part. Uhm. Some of your LN's end 1/4 beat earlier. But i think you should keep Consistency with this. I tried it and it plays kinda fine so i think following LN's should end 1/4 Beat earlier:
05:36:051 (336051|1) - end 05:36:205 -
05:36:667 (336667|2) - end 05:36:821 -
05:37:282 (337282|2) - end 05:37:436 -
05:38:513 (338513|2) - end 05:38:667 -
05:43:436 (343436|2) - end 05:43:590 -
05:44:051 (344051|1) - end 05:44:205 -
At some LN's its clearly that they end earlier, but at some i'm not sure, but it would be just logical looking at all other,
i will leave a notice for the next BN to recheck this just to be sure.
all fixed
13:29:126 - // Okay you know what. I have mod this now so many times and this is bugging me. PLEASE Tell me who is this guy xD
ZUN!! xD
AYY Thats all i have to say. Let the hype slowly beginn
lolKuo Kyoka wrote:
awwwwww i'm totally so sorry
almost forgot this, after checking pending forum and i saw this ;x;
i will check this soon asap, maybe after exams
once again, i'm so sorry for delay D: