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Senpi- - Touhou EX Boss Rush!! +a Kouhen [OsuMania]

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Aphrodena
Hi, from queue, sorry for the late mod D:

btw, I really love these beatmaps, keep it up!~

Pitch things are optional, just some minor nitpicking, also sorry for poor mod

[03:51:210 - to 06:44:742]
03:54:902 (234902|0,235056|2) - Ctrl+G for pitch
04:11:979 - Add note, you used 2 notes at 04:05:825 - 04:07:363 - 04:08:902 - 04:10:440 etc, and they all have the same pattern and sound
04:24:746 (264746|2,265053|0,265361|2) - LN should in col 1, 3, 1 for pitch
05:34:819 - Remove note, doesn't seem like there's a sound here
05:37:049 (337049|1,337280|2) - Ctrl+G for pitch
05:50:357 and 05:50:511 - Should add notes for the bass kicks
Topic Starter
RuberusuScarlet

Aphrodena wrote:

Hi, from queue, sorry for the late mod D:

btw, I really love these beatmaps, keep it up!~

Pitch things are optional, just some minor nitpicking, also sorry for poor mod

[03:51:210 - to 06:44:742]
03:54:902 (234902|0,235056|2) - Ctrl+G for pitch fixed
04:11:979 - Add note, you used 2 notes at 04:05:825 - 04:07:363 - 04:08:902 - 04:10:440 etc, and they all have the same pattern and sound fixed
04:24:746 (264746|2,265053|0,265361|2) - LN should in col 1, 3, 1 for pitch no change
05:34:819 - Remove note, doesn't seem like there's a sound here changed pattern
05:37:049 (337049|1,337280|2) - Ctrl+G for pitch no change
05:50:357 and 05:50:511 - Should add notes for the bass kicks no change
thanks for mod
Frizu
Hello again, =w=)b This is the last batch of my mods, and I hope it would be useful.

Phantasm Stage
10:20:742 (620742|1,620825|3) - Move to 4 and to 3 respectively, I see that it might be easily hit because of ascending staircases.
10:27:742 (627742|1,627825|3) - Move to 4 and to 2 respectively, I saw the constant beats 10:25:825 (625825|1,625825|0,626492|1,626492|0,627158|0,627158|1) so it must be in the same beat.
10:30:492 - 10:30:825 Try to repattern this to a connecting staircase, the length is made up of staircases and the pattern instrument should not be changed.
10:31:658 (631658|0) - Move to 4, it considers as hand balance and note density.
10:33:825 (633825|3) - Move to 3, same as above
11:08:832 (668832|1,669139|2) - Switch columns, for hand balance and pitch notes
11:10:370 (670370|1,670524|0,670678|1) - Move to 3, 2 and 3 respectively, notice the note 11:09:755 (669755|2) must be the same as 11:10:370 (670370|1) and hand balance for some reasons.
11:12:216 (672216|1,672370|0) - Move to 3 and 2 respectively, for hand balance
11:12:216 (672216|1,672370|0,676370|3) - Move to 1, for hand balance, change patterns as necessary, or something like that.
11:23:524 (683524|0,683678|0,683755|1) - Switch columns, it is easier to have alternating notes in columns [2,4]
12:08:832 (728832|3) - Move to 1, the minijack pattern is reversed to this pattern.
12:23:832 (743832|2) - I think move to 1, this pattern is very hard to hit perfectly or you could repattern this.
THE END BTW
Topic Starter
RuberusuScarlet

FreeezeForward wrote:

Hello again, =w=)b This is the last batch of my mods, and I hope it would be useful.

Phantasm Stage
10:20:742 (620742|1,620825|3) - Move to 4 and to 3 respectively, I see that it might be easily hit because of ascending staircases. fixed
10:27:742 (627742|1,627825|3) - Move to 4 and to 2 respectively, I saw the constant beats 10:25:825 (625825|1,625825|0,626492|1,626492|0,627158|0,627158|1) so it must be in the same beat. fixed
10:30:492 - 10:30:825 Try to repattern this to a connecting staircase, the length is made up of staircases and the pattern instrument should not be changed. fixed
10:31:658 (631658|0) - Move to 4, it considers as hand balance and note density. fixed
10:33:825 (633825|3) - Move to 3, same as above fixed
11:08:832 (668832|1,669139|2) - Switch columns, for hand balance and pitch notes fixed
11:10:370 (670370|1,670524|0,670678|1) - Move to 3, 2 and 3 respectively, notice the note 11:09:755 (669755|2) must be the same as 11:10:370 (670370|1) and hand balance for some reasons. fixed
11:12:216 (672216|1,672370|0) - Move to 3 and 2 respectively, for hand balance fixed
11:12:216 (672216|1,672370|0,676370|3) - Move to 1, for hand balance, change patterns as necessary, or something like that. fixed
11:23:524 (683524|0,683678|0,683755|1) - Switch columns, it is easier to have alternating notes in columns [2,4] fixed
12:08:832 (728832|3) - Move to 1, the minijack pattern is reversed to this pattern. no change
12:23:832 (743832|2) - I think move to 1, this pattern is very hard to hit perfectly or you could repattern this. no change
THE END BTW
thanks for mod
Verniy_Chan

Language : English
Hi Reberu-san

Mod Via ★☭ Верный Mania Queue ★☭
: Seem Nothing Issue
: Still Questionable
: Unrankable Issue
General
■ Mapset


■ Metadata


■ Timing

Break time??

■ Audio


■ Background


■ Other

Still not check yet your SB, i'am noob for SB check.. lel

4K = |1|2|3|4|


(Focus : Note Presence , Hand Balance, Variety/Consistency Pattern)

Phantasm stage
HP : 8,5
OD : 8,5

00:01:299 - 04:58:282
00:19:475 (19475|1) - move to 2, for variety
00:25:633 (25633|3) - are you sure 1 note with 2 hitsounds? better remove 1 HS or add note :3
00:26:738 (26738|1) - ^
00:37:159 (37159|1) - move to 1, avoid 4 jack, then 00:37:633 (37633|0,37949|1) - move to right
00:45:528 (45528|1,45607|2) - move to right
00:48:686 (48686|1,48686|3,48686|2,48843|0,48922|1,49001|3) - Ctrl + H, then 00:49:080 (49080|0) - move to 3
00:58:633 (58633|2) - move to 4?
01:02:422 (62422|1,62580|2) - move to right, then 01:02:896 (62896|3,63054|2) - Ctrl + G
01:08:896 (68896|3) - wow, 2 HS
01:12:528 (72528|2) - move to 1, then 01:12:686 (72686|1) - move to 2
01:25:633 (85633|2) - move to 4
02:35:422 (155422|3) - move F or C to 02:35:422 (155422|1) - avoid overlap
02:48:211 (168211|3) - move to 2, then 02:48:369 (168369|1,168448|3) - Ctrl + G
02:55:869 - add note, for beat sounds? and here too 02:59:659 -
03:26:263 (206263|3,206895|2) - avoid overlap HS
04:51:976 (291976|2,292284|3) - wow, overlap HS :3

04:58:282 - 09:48:492
05:03:513 - & 05:03:666 - for electric guitar maybe?
05:09:666 (309666|3,309974|3,310282|3) - avoid overlap, you can move 1 HS to other note
05:25:051 (325051|2) - ^
06:15:203 (375203|1,375357|2) - Ctrl + G?
06:43:511 (403511|2,403742|2,403973|2) - avoid HS overlap
06:53:763 - & 06:55:096 - why not add 1 again like 06:52:430 - high pitch
08:00:763 (480763|0) - or 08:00:763 (480763|2) - move to 4
08:32:109 - i think 1 LN better than 2 LN :3, and that LN not end here 08:32:934 - xD maybe here 08:33:084

09:48:492 - END
10:14:658 (614658|3,614992|2) - Ctrl + G
11:35:755 (695755|3) - move to 2?
12:22:216 (742216|2,742370|3) - Ctrl + G
14:03:556 (843556|1) - move to 1?
14:55:842 (895842|1) - move to 3
15:09:556 (909556|1) - ^
15:40:735 (940735|3,940842|3) - are you sure 2 jack here? :3
15:41:699 - add note?
15:54:771 (954771|3,954878|3,954985|3) - hmm... i think this jack not suit on music
16:02:410 - add F
17:57:529 - remove 1 LN, since previous pitch only 2 note

Verniy_Chan wrote:

My Rating
89

(1-100)

please ignore it, just for fun only
Thanks for requesting
Хорошо~ Good Luck..
Topic Starter
RuberusuScarlet

Verniy_Chan wrote:


Language : English
Hi Reberu-san

Mod Via ★☭ Верный Mania Queue ★☭
: Seem Nothing Issue
: Still Questionable
: Unrankable Issue
General
■ Mapset


■ Metadata


■ Timing

Break time?? it's 10:37:658 - to 10:43:224 - . There is no sound here

■ Audio


■ Background


■ Other

Still not check yet your SB, i'am noob for SB check.. lel

4K = |1|2|3|4|


(Focus : Note Presence , Hand Balance, Variety/Consistency Pattern)

Phantasm stage
HP : 8,5
OD : 8,5

00:01:299 - 04:58:282
00:19:475 (19475|1) - move to 2, for variety fixed
00:25:633 (25633|3) - are you sure 1 note with 2 hitsounds? better remove 1 HS or add note :3 00:25:554 (25554|2) - move to 00:25:633 -
00:26:738 (26738|1) - ^ 00:26:738 - add note
00:37:159 (37159|1) - move to 1, avoid 4 jack, then 00:37:633 (37633|0,37949|1) - move to right fixed
00:45:528 (45528|1,45607|2) - move to right fixed
00:48:686 (48686|1,48686|3,48686|2,48843|0,48922|1,49001|3) - Ctrl + H, then 00:49:080 (49080|0) - move to 3 fixed
00:58:633 (58633|2) - move to 4? no change
01:02:422 (62422|1,62580|2) - move to right, then 01:02:896 (62896|3,63054|2) - Ctrl + G fixed
01:08:896 (68896|3) - wow, 2 HS no change
01:12:528 (72528|2) - move to 1, then 01:12:686 (72686|1) - move to 2 fixed
01:25:633 (85633|2) - move to 4 fixed
02:35:422 (155422|3) - move F or C to 02:35:422 (155422|1) - avoid overlap lol fixed
02:48:211 (168211|3) - move to 2, then 02:48:369 (168369|1,168448|3) - Ctrl + G fixed
02:55:869 - add note, for beat sounds? and here too 02:59:659 - no change. this part followed main sound and piano sound
03:26:263 (206263|3,206895|2) - avoid overlap HS no change. I need hitnormal
04:51:976 (291976|2,292284|3) - wow, overlap HS :3 delete W

04:58:282 - 09:48:492
05:03:513 - & 05:03:666 - for electric guitar maybe? no change. not followd guitar sound
05:09:666 (309666|3,309974|3,310282|3) - avoid overlap, you can move 1 HS to other note no change
05:25:051 (325051|2) - ^ no change
06:15:203 (375203|1,375357|2) - Ctrl + G? fixed
06:43:511 (403511|2,403742|2,403973|2) - avoid HS overlap no change
06:53:763 - & 06:55:096 - why not add 1 again like 06:52:430 - high pitch 06:52:430 - is followd main sound, cymbal sound and kick sound. but, 06:53:763 - is no main sound
08:00:763 (480763|0) - or 08:00:763 (480763|2) - move to 4 08:00:763 (480763|0) - move to 4
08:32:109 - i think 1 LN better than 2 LN :3, and that LN not end here 08:32:934 - xD maybe here 08:33:084 not fix 1 LN end to 08:33:084 -

09:48:492 - END
10:14:658 (614658|3,614992|2) - Ctrl + G fixed
11:35:755 (695755|3) - move to 2? fixed
12:22:216 (742216|2,742370|3) - Ctrl + G no change
14:03:556 (843556|1) - move to 1? fixed
14:55:842 (895842|1) - move to 3 no change
15:09:556 (909556|1) - ^ no change
15:40:735 (940735|3,940842|3) - are you sure 2 jack here? :3 yes. i think here is jack needs
15:41:699 - add note? fised
15:54:771 (954771|3,954878|3,954985|3) - hmm... i think this jack not suit on music no change
16:02:410 - add F fixed
17:57:529 - remove 1 LN, since previous pitch only 2 note no change

Verniy_Chan wrote:

My Rating
89

(1-100)

please ignore it, just for fun only
Thanks for requesting
Хорошо~ Good Luck..
thanks for mod ~ ><)/
Marirose
private check

overall:
hs no lag issue,great
bg okay
sb awesome

then there are some of my advice for pattern

col=1-4

part1-2(?)mod
00:04:476 - here,try this,,it fits better for pitch
00:05:108 - and here,i think there should be 2 same column notes for the same sound as 00:04:950 - ,so my advice is :
00:13:080 - not only chord sound ,there's also a drum sound,you could try to add at col4
00:13:238 - then here,only chord, you chould ignore this :)
00:20:817 - drum hit, add at col2 ,according to 00:22:870 (22870|2) -
00:22:870 (22870|2) - ^same,youd better add
00:27:370 (27370|1,27449|2,27686|0,27765|1) - these sounds fits little jackhammer well,you could try this pattern :

00:35:738 - and 00:36:370 - see,better to add one for more playable

00:36:607 - i think you miss a chord sound here

00:36:686 (36686|3) - actually this LN sound end at 00:37:475 -

00:47:186 - why empty? :?
00:47:501 - why empty again? ><

00:57:212 (57212|2,57370|3) - i think they should be the same column for the same sound,col3 better
then 00:57:528 (57528|2,57528|3,57686|1,57686|2,57843|0,57843|1,58001|2,58001|3) - ctrl+h, thats all

00:58:159 - really cant understand why you ignore this evidently sound ><,heres my advice :

01:26:896 - here and 01:27:370 (87370|0,87449|1) -

my osu crashed :(

01:31:159 (91159|0) - better move this to col3,according to 01:31:265 (91265|2) - ,it think keep them in same column would be great

01:33:765 - drum hit,dont miss it

01:36:212 (96212|3) - ^move to col2
01:41:265 (101265|0) - ^you know wat to do :)
01:46:317 (106317|3) - ^


the end
good luck ruber ;) take my star w/
Topic Starter
RuberusuScarlet

Marirose wrote:

private check

overall:
hs no lag issue,great
bg okay
sb awesome

then there are some of my advice for pattern

col=1-4

part1-2(?)mod
00:04:476 - here,try this,,it fits better for pitch fixed
00:05:108 - and here,i think there should be 2 same column notes for the same sound as 00:04:950 - ,so my advice is : fixed
00:13:080 - not only chord sound ,there's also a drum sound,you could try to add at col4 fixed
00:13:238 - then here,only chord, you chould ignore this :)
00:20:817 - drum hit, add at col2 ,according to 00:22:870 (22870|2) - fixed
00:22:870 (22870|2) - ^same,youd better add no change
00:27:370 (27370|1,27449|2,27686|0,27765|1) - these sounds fits little jackhammer well,you could try this pattern : fixed

00:35:738 - and 00:36:370 - see,better to add one for more playable fixed

00:36:607 - i think you miss a chord sound here fixed

00:36:686 (36686|3) - actually this LN sound end at 00:37:475 - end to 00:37:317 -

00:47:186 - why empty? :? lol fixed
00:47:501 - why empty again? >< no piano sound

00:57:212 (57212|2,57370|3) - i think they should be the same column for the same sound,col3 better fixed
then 00:57:528 (57528|2,57528|3,57686|1,57686|2,57843|0,57843|1,58001|2,58001|3) - ctrl+h, thats all fixed

00:58:159 - really cant understand why you ignore this evidently sound ><,heres my advice : fixed (00:58:159 - col 4)

01:26:896 - here and 01:27:370 (87370|0,87449|1) - fixed

my osu crashed :( oh… lol I also often will cause itxD

01:31:159 (91159|0) - better move this to col3,according to 01:31:265 (91265|2) - ,it think keep them in same column would be great fixed

01:33:765 - drum hit,dont miss it fixed

01:36:212 (96212|3) - ^move to col2 fixed
01:41:265 (101265|0) - ^you know wat to do :) fixed
01:46:317 (106317|3) - ^ fixed


the end
good luck ruber ;) take my star w/
thanks for check ;)
Akasha-
how about merge the first part and last part into one map? lol

i will check offset this soon
Topic Starter
RuberusuScarlet

Kuo Kyoka wrote:

how about merge the first part and last part into one map? lol

i will check offset this soon
No, it doesn't merge

ok, I will wait
Marirose
bubbled
Ameth Rianno


what's happened

also, Senpi- isn't capitalized (senpi-)
I'm sure all (actually some) of the song names were wrong. 6th 03:48:369 - to 04:55:513 -This song is called "The Kappa Way as Said ~ One-Way Accelerator", not Kappasama no Iutoori. Alice Margatroid spelled wrong, Flandre Scarlet spelled wrong, Treasures spelled wrong.

(eyy sorry for telling this at bubble xd)
Topic Starter
RuberusuScarlet

Ameth Rianno wrote:



what's happened

also, Senpi- isn't capitalized (senpi-)
I'm sure all (actually some) of the song names were wrong. 6th 03:48:369 - to 04:55:513 -This song is called "The Kappa Way as Said ~ One-Way Accelerator", not Kappasama no Iutoori. Alice Margatroid spelled wrong, Flandre Scarlet spelled wrong, Treasures spelled wrong.

(eyy sorry for telling this at bubble xd)
waaaaaaaaaaaaaaaaa

I fixed it immediately. thanks ~

but
6th 03:48:369 - to 04:55:513 - is "河童様の云う通り(Kappasama no Iutoori)". not "The Kappa Way as Said ~ One-Way Accelerator"
Marirose
rebubbled
Topic Starter
RuberusuScarlet
thanks marirose ~ ><)/
shionelove
1234

[Phantasm stage]
00:16:528 (16528|2,16580|1,16633|0,16686|2,16738|3,16791|1,16843|2,16896|0,16949|1,17001|2,17054|0) - 1/4
00:58:317 (58317|0,58370|1,58422|3,58475|2) - 個人的な意見としては、こういう音は3432か2321の二択になってしまう

02:30:211 (150211|0,150369|2,152106|0,152264|2) - addできる
02:32:974 (152974|1,153053|3) - タッタタッって感じて・・・

05:58:280 (358280|0,358280|1) - 13
08:07:708 (487708|2,488009|3,488297|2) - unsnapくさいんだけど


17thのパート全般について:密度が薄すぎないすか 特に最初のほう
せっかく和太鼓が段々盛り上げてるのに、密度が薄くなっていくなんてもったいない

end
Topic Starter
RuberusuScarlet

shionelove wrote:

1234

[Phantasm stage]
00:16:528 (16528|2,16580|1,16633|0,16686|2,16738|3,16791|1,16843|2,16896|0,16949|1,17001|2,17054|0) - 1/4 fixed.これに合わせて後ろを少し配置し直した
00:58:317 (58317|0,58370|1,58422|3,58475|2) - 個人的な意見としては、こういう音は3432か2321の二択になってしまう 2321にした

02:30:211 (150211|0,150369|2,152106|0,152264|2) - addできる
02:32:974 (152974|1,153053|3) - タッタタッって感じて・・・
うーん…piano音を強調したいからno change
あと02:32:264 - が謎のdouble noteだったから片方削除した
そして何故か戦ピーが"線"ピーになってて草生えた。修正済み

05:58:280 (358280|0,358280|1) - 13 fixed
08:07:708 (487708|2,488009|3,488297|2) - unsnapくさいんだけど BPM線とかで無理やり合わせてみたけど…


17thのパート全般について:密度が薄すぎないすか 特に最初のほう
せっかく和太鼓が段々盛り上げてるのに、密度が薄くなっていくなんてもったいない
うーん…一部を除いてno change.手抜きとかじゃなくてピアノを強調したりLNでメインサウンド強調したりとかしてるから…太鼓の強調はピアノがない最初の曲名表示が終わった後の所と最後の盛り上がりのところだけ
途中でunsnapしてるのがあったので修正
modありがとう
Topic Starter
RuberusuScarlet
Updated
shionelove
ez second bubble
Topic Starter
RuberusuScarlet
2個目の泡ありがとー!><)/
snz
なぜこれがまだランクされていません?
😒😒😒
Kamikaze
holy shit, hype!
Okoratu
so uhhhm why is it Phantasm stage and not Phantasm Stage for the diffname...?
Topic Starter
RuberusuScarlet

Okoratu wrote:

so uhhhm why is it Phantasm stage and not Phantasm Stage for the diffname...?
Phantasm is diff name of Touhou Youhoumu(東方妖々夢)

Phantasm is the next stage of Extra

I plan to change at time of next BN check (Phantasm stage :arrow: Phantasm Stage)
Akasha-
aaaaaaaaaaaaaaaaa rank please
Gravey-
Go go go for rank! >w<)b
Topic Starter
RuberusuScarlet
rip ;w;
Feerum
Qualify Check



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Ruberusu! The time has come to move this Map to Qualify.
I'm here to check everything again, should be everything alright we can move this Map into Qualify.
Let's hope it will not be too much.. xD

Genral

Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Alright. Here i have something to mention. For this i will use a Box
BPM/Offset and Greenline check
I found some Greenlines that looks not right snapped. I would like to ask you if i'm right or you put the Greenlines on purpose like they are.
Following Greenlines :
08:10:553 -
08:11:258 -
08:11:692 -
08:12:218 -
08:15:747 -
08:22:875 -
08:25:205 -
08:28:734 -

Like you can see here the Greenlines are slightly off. Thats not an unrankable issue like Loctav told me as long they don't influence the Map but i recommend to fix all these.
All other looks fine for me.
Other: SB Looks fine, Hitsounds are Fine.

Phantasm stage

Are you really sure that you want to name it "Phantasm stage" and not "Phantasm Stage" ? Its you last chance :P
00:13:159 (13159|1) - should be here a whistle sound?
00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch.
01:03:370 (63370|1,63370|3,63449|2,63528|1,63528|0) - I'm a bit confused here. You have Mapped here the Drums but 00:58:317 (58317|1,58370|2,58422|1,58475|0) - here you did map the 1/6 Sounds. Wouldn't it be better to be consistent and only take one of them?
01:16:633 (76633|2) - Add W hitsound?
03:19:790 (199790|3) - Move to 3 and 03:19:948 (199948|2) - to 4 to continue your Jack pattern here.
03:27:211 (207211|0,207369|0) - You could add clap here
04:49:051 (289051|0) - Missing C hitsound
05:26:280 (326280|3) - Move this to 2? For the Guitar Pitch change beacuse 05:25:973 (325973|3,326049|2,326126|3,326203|2) - these belong together and 05:26:280 (326280|3,326357|0,326434|1,326511|0) - these
06:31:126 - When i listen closely to the Music it seems here is a note missing?
06:47:899 - unnecessary Greenline? It has exactly the same settings like the last one. Same Volume, same Sampleset, same SV?
07:47:096 (467096|0) - Mh.. should this LN end 07:47:679 - ?
07:51:096 (471096|2) - This LN should end 07:51:679 - ?
12:22:678 (742678|3,742832|2) - CTRL + G here and 12:23:139 (743139|3,743293|2) - CTRL + G here to remove 12:22:370 (742370|3,742524|3,742678|3) - , the only place in this Mash where you have a 3 Jack. For better Balance and playability c:
16:02:410 (962410|1) - Should this LN end 16:03:281 - ?
16:10:376 (970376|1) - And this should end 16:11:248 -

Call me back when everything is done
Topic Starter
RuberusuScarlet

Feerum wrote:

Qualify Check



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Ruberusu! The time has come to move this Map to Qualify.
I'm here to check everything again, should be everything alright we can move this Map into Qualify.
Let's hope it will not be too much.. xD

Genral

Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Alright. Here i have something to mention. For this i will use a Box lol fixed
BPM/Offset and Greenline check
I found some Greenlines that looks not right snapped. I would like to ask you if i'm right or you put the Greenlines on purpose like they are.
Following Greenlines :
08:10:553 -
08:11:258 -
08:11:692 -
08:12:218 -
08:15:747 -
08:22:875 -
08:25:205 -
08:28:734 -

Like you can see here the Greenlines are slightly off. Thats not an unrankable issue like Loctav told me as long they don't influence the Map but i recommend to fix all these.
All other looks fine for me.
Other: SB Looks fine, Hitsounds are Fine.

Phantasm stage


Are you really sure that you want to name it "Phantasm stage" and not "Phantasm Stage" ? Its you last chance :P fixed
00:13:159 (13159|1) - should be here a whistle sound? fixed
00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch. 00:46:870 (46870|2) - move to 2
01:03:370 (63370|1,63370|3,63449|2,63528|1,63528|0) - I'm a bit confused here. You have Mapped here the Drums but 00:58:317 (58317|1,58370|2,58422|1,58475|0) - here you did map the 1/6 Sounds. Wouldn't it be better to be consistent and only take one of them? oh…I didnt notice a thing of mainsound(1/6sound) xD fixed
01:16:633 (76633|2) - Add W hitsound? no change
03:19:790 (199790|3) - Move to 3 and 03:19:948 (199948|2) - to 4 to continue your Jack pattern here. fixed
03:27:211 (207211|0,207369|0) - You could add clap here fixed
04:49:051 (289051|0) - Missing C hitsound fixed. and 04:36:744 (276744|3) - add clap
05:26:280 (326280|3) - Move this to 2? For the Guitar Pitch change beacuse 05:25:973 (325973|3,326049|2,326126|3,326203|2) - these belong together and 05:26:280 (326280|3,326357|0,326434|1,326511|0) - these fixed
06:31:126 - When i listen closely to the Music it seems here is a note missing? added
06:47:899 - unnecessary Greenline? It has exactly the same settings like the last one. Same Volume, same Sampleset, same SV? deleted
07:47:096 (467096|0) - Mh.. should this LN end 07:47:679 - ? fixed
07:51:096 (471096|2) - This LN should end 07:51:679 - ? fixed
12:22:678 (742678|3,742832|2) - CTRL + G here and 12:23:139 (743139|3,743293|2) - CTRL + G here to remove 12:22:370 (742370|3,742524|3,742678|3) - , the only place in this Mash where you have a 3 Jack. For better Balance and playability c: fixed
16:02:410 (962410|1) - Should this LN end 16:03:281 - ? fixed
16:10:376 (970376|1) - And this should end 16:11:248 - fixed

Call me back when everything is done
thank you for BN check ~ ><)/

and i changed the following contents
01:48:054 - to 01:49:001 - delete SVs
01:59:896 (119896|3) - delete
01:59:896 - to 02:00:370 - changed pattern
02:05:975 (125975|2) - move to 4
05:25:205 (325205|2) - move to 2
05:37:973 (337973|0) - end to 05:38:203 -
05:49:973 (349973|3) - change note :arrow: LN
04:21:670 - BPM line (red line) :arrow: SV line (green line)
08:11:263 - add SV *1.99
04:21:670 - to 08:28:739 - fixed offset

updated
There was a mistake xD
pls wait…


RuberusuScarlet wrote:

Feerum wrote:

00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch. 00:46:870 (46870|2) - move to 2
I forgot this xD

Updated
Feerum
We are almost done.

I rechecked through your Selfmodding and rechecked the whole Map
Everything okay.

Checked all SV's all okay.

Only ONE thing..



I don't know how this happend but.. could you delete this one last Greenline? xD
Topic Starter
RuberusuScarlet
lol
fixed it
Feerum
Everything is fixed now.

All timings are correct, All notes play fine. Checked Autoplay. All SV's are good and 1Mio score is possible.

Well, that was it. Few Month ago when i Mod this i would never thought i would come back to do that..

Approved!

Congratulation :)
Topic Starter
RuberusuScarlet
thank you Feerum ~ ! >ヮ<)/
Rivals_7
Congrats!!! :DDDD

Prepare Your Stamina Boiz xDD
Adinata28
Well, my 18 minutes.
Gratz rube
snz
Lol finally! gratz!~
btw i not play mania :(
SpectorDG
PP Farming 18 minutes
Congratz Rube ❤️
juankristal
oh god my fingers...
JUDYDANNY
Congratz :)
Kyousuke-
Yay finally~
Congrats ruber ><)/

The longest mania marathon? o.o
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