I'm bad at modding but let's see
Oh, and the flow, when making jumps avoid wide angles and stuff, they don't work too well for some reason :v
- First of all, the combos, they feel placed randomly. Try adding a new combo each downbeat (Large white line on the timeline)
- 00:01:138 (3,4,5) - i feel like this should be a biggger jump, try moving 4 around here http://puu.sh/maVPG/878e8094f0.jpg it would follow a similar pattern to 00:01:738 (1,2,3,4,5) - so it works nicely
- 00:03:688 (2,1) - Place the slider like the other ones, (these 00:02:938 (1,1) - ) because it follows the same sound as the other ones, a similar placement makes sense (oh and remove the new combos)
- 00:04:288 (1,2,1,2,1,2,3) - The spacing variation makes this a bit uncomfortable to play, i think you need to redo this pattern. 00:04:438 (2,1) - This spacing is too low for the rest of the pattern and the angle of this 00:04:888 (1,2,3) - is too wide.
- 00:06:388 (6,7) - This should be made a 1/1 slider, it would follow the song better since 00:06:538 - there is no beat here.
- 00:06:988 (2,3) - ^ There are a lot of cases like this, this will give more variety to the map and avoid 1/2 spam
- 00:09:838 (1) - Make the slider end clickable to emphasize the cymbal crash 00:10:138 - , use 1/2 slider + circle.
- 00:11:638 - You should add a circle here, you're skipping a beat.
- 00:24:238 (3,1,2) - Why stop the jumps here? Nothing changed on the song so keep making jumps
- 00:25:588 (6,7) - The stack on slider end interrupts the flow, it's not very fun to play and it's confusing on hidden.
- 00:41:938 (1,2,3,4,5,6) - These triples should start on the red line, like this http://puu.sh/maWC4/dbe88e52c5.jpg
- 00:52:738 (1) - Why the sudden slider? keep the 1/3 rhythm going
- 00:53:338 (1,2,3,1,2,3,4) - These squares are uncomfortable to play, it worked better arranging the circles by three like you did before using triangles since it's a 1/3 rhythm
- 00:55:738 (1,2,1,2,1,2,1,2) - Dat spacing increase you should decrease it. I know it's the buildup but it's the highest spacingg on the map.
- 01:03:538 (1,2) - Why stack? I would do the contrary and make a small jump, the vocalists switch so stacking makes no sense
- 01:05:488 (1,2,3,1,2,3) - You need to redo this pattern flow wise, it's really unintuitive to play. This transition is too forced 01:05:038 (1,1) - and also the transition to the second triangle. A way to make the secongg triangle work is to ctrl+g these 01:05:938 (1,2) -
- 01:09:538 (5,1,2,3,4,5,6,7,1) - This needs more structure, redo this one as well.
- 01:14:938 (2,3,4) - I think something more exciting can be mapped here, try some 1/2 slider jumps?
- 01:22:138 (1,3) - Stacking sliders like that looks weird and it's confusing on hidden (at least for me)
- 01:24:538 (1,2) - Instead of repeats use circles like at the beginning of the map, it's more fun
- 01:26:638 (6,7) - Higher spacing please, it's the last part of the map
Oh, and the flow, when making jumps avoid wide angles and stuff, they don't work too well for some reason :v