Under no circumstances would a mouse or tablet cause the cursor to never appear between two consecutive non-overlapping, reasonably spaced circles.YayMii wrote:
I'm not sure if you've been paying attention, but Tom said he tried doing something like that, and that it's simply too difficult to avoid flagging false positives. The osu! server only records cursor movement at 60fps (and increasing that limit would increase server costs) so a fast tablet or mouse player could easily snap their cursor fast enough to have this type of detection falsely flag them.Infevo wrote:
If this made right i guarantee it is 100% reliable simply because neither tablet nor mouse playstyle cause these instant cursor jumps.
On touchscreen plays the cursor simply spends very little time in non-circle locations because it doesn't have to travel.
omg osu touchscreen detection/?!?