Anxient's Mod
Anxient wrote:
HOW DO I MOD THIS
Final Moment
00:27:275 (8) - ctrl g, coz better entry and repeat slider goes downwards, into the next note, not away. The difference in spacing creates more emphasis for when the player drops down to the next slider.
00:47:375 (10) - no ctrl+g? Took a little bit of remapping but I managed to make this look better and include double stream blankets with the sliders.
00:55:775 (4,1) - blanket trigger pl0x ..Fixed
01:07:625 (1,2,3,4,5,6,7,8,1) - this looks bad. I'm no expert, but I'm pretty sure thisll play bad too. It doesn't play bad cuz I see people can hit all these, and I just follow how I see the music : x
01:20:225 (1,2,3,4,5,6,7,8,1) - why don't you move use similar DS, or gradually increasing DS jumps for this? This follows a note-blanketing pattern I have going on, as well as some overlappy stuff.
01:39:425 (1,2,3,4) - no offense, but I think this is really lazy. try to make it more interesting.. Show me what's interesting then?? I mean, it's 4 dead piano keys, what more can you do. But nah, it doesn't look interesting, nor does it 'feel' right because of high spacing, so I' fixed it. I think. Next time, try provide alternatives because "interesting" is different for everyone. ^^;
01:44:225 (1) - this placement is a bad idea imo. place it near the previous and next note. the positioning atm doesn't make sense. K, so like this has got to be the most emphasized piano key hit in this song, which explains my reasoning to put it in that corner but seeing as how everyone is against it, I'll fix it. Not a big deal because every improvement matters to me no matter how small. Hopefully putting it in the opposite corner makes more sense :^)
stab me in the face for suggesting this but...
01:47:675 (1) - ctrl g
01:49:025 (1) - ^
01:50:225 (1) - ^
imo these 3 changes would make much more sense than your previous ones, as well as improve flow on this elegant part Flow is important here I agree. I've changed the slider shapes to make more sense.
02:23:825 (1,2) - maybe try to improve the entry so that it looks more natural? Can't really see a way to do this without fixing the entire streams or ruining the alignment I got going on with the sliders.
02:44:225 - blue zenith tier streams More like Freedom Diving to Heaven :^)
02:52:475 (15) - whistle intended? Nope, nice catch.
03:21:425 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - pretty sure not even shigetora can clear this part You'd be surprised at how many people can go through all this.
03:22:625 (1) - speedbuildup from accelerator stream will mess everyone up on this part. just sayin I dunno man, I've seen enough playtests that people have hit things that wouldn't normally look hittable. To me, it fits the section fine.
03:47:825 (1) - place this forward. makes more sense since the next note is also forward not backward. idk I kinda like it how it is right now : x
04:01:025 - memme uranium tier streams
04:39:425 (1) - make the entry point more curved looks fine to me, eh
seeing this map, I now want a Happy End of the World, Blue Zenith and Ascension to Heaven xi megamix.
if this gets ranked I'm gonna Ascend to Heaven
...
no one?
k
Please end yourself
Thank you for the mod!
