M4M sorry for late D:
General
Collab
Hard
Normal
- your BG have weird dimensions, will be nice if you can resize it to a properly one
- I think your preview point is unsnapped, snap it to 00:52:187
- Adding some sb with the names for collab will be nice
- I think ¨Collab¨ as diff name is not allowed, use Collab Insane or another diff name that you like
- your HP is really low, I suggest you to go with HP 7 after all this is an Insane diff
- same with your OD, try OD 8 or 7.5
- 00:16:132 (2) - 00:17:398 (5) - there are a lot of triplets that doesn't fit the music nicely IMO
- 00:23:271 (1,2,3) - you have some transitions that are kinda weird to play like this one, try this instead:
- 00:25:440 missing whistle? since it sound pretty nice with the music at this point
- 00:29:145 (2) - 00:29:868 (6) - there are more triplets like this that doesn't have support from the music
- 00:31:223 (5) - I don't see a reason to have this extended slider here, the music is clearly in 1/2
- 00:36:554 (2,3) - will be nice if you stack this, to be consistent with 00:36:916 (4,5) - 00:37:277 (6,7) -
- 00:43:512 (6) - you are missing a NC here
- 00:53:632 (5) - ^
- 01:08:813 (3,4) - really tricky pattern ¿what one is the head? ¿what one is the tail? also that sv change without advice is really annoying IMO
- 01:12:066 this NC is unnecesary
- 01:16:765 (1) - there is not 1/4 in the music a 1/2 slider will fit better this part, the triplet should be in 01:17:036 -
- 01:17:217 ^
- 01:26:163 kinda weird that you are ignoring this important beat in the music
- 01:50:018 (1,1) - I don't see a valid reason for this combo spam
- 02:03:030 (1,2) - ugly overlap, try to move 1 a bit to the left to avoid it
- 02:06:283 (2,4) - same this overlaps doesn't look nice
- 02:12:428 (1) - this NC is not even necessary
- 02:13:873 ^
- 02:14:596 (4) - you are missing a NC here
- 02:16:765 (5,6) - this spacing is so confuse O.O, since it looks like 1/4 when it is 1/2
- 03:05:922 (4,2) - not stacked properly
- 03:10:801 (10) - a slider will be nice ending in 03:10:982
- HP +1 (6)
- 00:22:548 (4,5,6) - 00:23:271 (1,2,3) - 00:23:994 (4,5,6) - patterns like this are kinda difficult for a hard diff, since the off hand streams are always hard to get, maybe use normal triplets or 1/4 repeat sliders instead? also you will improve the rhythm
- 00:29:054 (5,1) - swap NC following your combo pattern
- 00:31:765 (5) - there is not music at 1/4, as I said in ¨collab¨ diff there are a lot of triplets that doesn't have support from the music
- 00:43:512 (6) - missing NC, following your combo pattern
- 00:47:036 (2,3) - weird rhythm and really hard to play for a hard diff, if you still want to keep that rhythm use a slider instead, the current one is not appropriate
- 00:50:379 (2) - this extended slider is not necessary the music is clearly 1/2
- 00:52:910 (3,1) - there are some ugly overlaps like this one, that will be nice if you check by yourself to improve your diff design
- 01:13:512 (6,2) - ^
- 01:24:898 a 1/4 repeat slider will sound really nice here
- 02:00:861 (3,4,5) - same as 00:22:548
- 02:08:813 (1,2,3) - unnecesary extended sliders, the music is clearly 1/2
- 02:21:825 (1,2) - really confuse to play, mainly cuz the repeat slider end in an otherwise way that the next slider
- 02:24:355 (4,1) - those beats are too close, add some more spacing to make this less confused to play
- 02:30:319 (5) - ending slider on such important beats like the one in 02:30:500 doesn't fit the music at all, those beats should be mapped as slider head or circles
- 02:33:392 (1,2,3) - whistle spam sound really bad, consider to remove some
- 02:34:837 (1,2,3) - unnecesary extended sliders, music and vocals are landing in 1/2
- 02:49:295 (5) - missing NC
- 03:10:801 (6) - same as collab diff
- 00:20:379 (1,2) - circle + slider stack are nice, but circle to circle in the easy diff of the set is not ok IMO, try a single slider instead
- 00:21:825 (1,2) - ^, also remove NC from here 00:21:825 (1) - is breaking your combo pattern
- 00:39:897 (5,6,1) - this look really hard to play for new players (since you don't have an easy diff)
- 00:43:512 (6) - from this point you break your combo pattern >:
- 00:49:295 (7) - your NC should be here 00:49:295 (7) - but not in 00:50:740 (1) -
- 00:51:463 (3,1) - anti jumps in the easy diff of the set are discouraged, try to keep your stacks at the same gaps, if you use 1/1 stacks don't use 1/2 or other gaps
- 00:59:416 (3) - this slider shape look really bad IMO, try to make the curve in the last part a bit better
- 01:13:873 (3,4,1,2) - this kind of patterns are not suitable for a normal which is the easy diff in the set
- 01:25:801 (4,5,6,7) - same as above, also take in mind what I said about stacks gaps in 00:51:463
- 01:37:729 (5,6,7) - same as 01:13:873
- 02:13:150 (1) - too soon after a spinner
- there are more patterns that are really hard to play for this diff, since by adding an easy diff you can have a harder normal diff, but in this case your normal diff have to be ¨new player friendly¨