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Chata - Kokkei to Iu Nakare

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Satellite
If you are busy. or Not find some modder call me back again.
I can find some modder lol
Crystal
hi

[General]
Looks fine.

[Insane]
00:16:042 (1,2) - the distance between these 2 sliders is too low, which is much lower than the other jumps. it gives a sudden feeling on stopping but not as good as "anti-jump" or "stack" blahblah, so i suggest something like this
00:37:910 - consider adding a note here
00:39:355 - ^
00:42:066 (1,2) - to blanket well, maybe
00:42:789 (3) - 316|296, the stack here seems unnecessary imo
00:44:958 (1,3) - such overlaps seem weird for me x.x put 00:45:319 (3) - at 440|216 would be fine
00:52:367 - i prefer to emphasize this beat, since it is at the beginning of kiai, where there is thought to be stronger beats, so don't ignore the beat here.
00:56:163 (5) - 448|240, look nicer with 00:55:801 (4) - (adjust objects behind if necessary)
01:38:452 - is this guy for some reason or just misplaced? ;)
01:49:657 - map the 1/4 drums here, it might be better
02:18:934 (1,2,3,4,5,6,7,8,9,10,11,12) - irregular shapes of streams don't look nice for me, try this
02:37:367 (4) - try something like this, as i mentioned before
03:04:837 (1) - to emphasize the speed-up, you can change it to 1.5x
03:07:729 (6) - stack with 03:06:825 (2) - ?
03:10:801 (10) - try this rhythm

[Hard]
00:14:596 (7) - how about stack at the head of 00:13:873 (4) - ? the previous one seems too straight imo
00:16:584 - add a note here to keep consistent with 00:15:861 (4) -
00:23:994 (3,4) - try this
00:34:114 (3,4) - this can be mistook as 1/2 because of 00:33:392 (1,2) - , try to put 00:34:114 (3) - at 345|286
00:39:898 (3) - reduce 1 reverse? seem better
00:50:922 00:51:283 - don't miss these beats, i prefer to change 00:50:741 (1,2) - to 2 sliders
01:15:319 (1,2,3,4,1,2,3,4,1,2,3,4) - just simply use the rhythm in the insane diff, just put reverse sliders at triples. that would be fine with lower distances (compared with insane) (same goes with 01:21:102 (1,2,3,4,1,2,3,4,1,2,3,4) - )
01:26:885 (3) - this isn't stacked well
01:29:777 (1,2,3,4) - i don't like this pattern x.x use simple sliders would be fine
01:37:729 (3,4,5,6,7) - try this pattern
02:03:934 (4) - this pattern looks nicer, right?
02:11:705 (1) - spinner? surprising for me, just continue mapping instead of making a spinner
03:10:801 (8) - same as insane diff

[Normal]
00:43:151 (5,1) - blanket
00:56:525 (3) - the shape looks weird, try this
00:59:416 (3) - ^
02:10:259 (1) - prolong this spinner to 02:12:428 (maybe you should ask a BAT to make sure if this will be against the rule)


wow, finished :D
good luck!
Topic Starter
4anke
.
Topic Starter
4anke

4anke wrote:

Crystal wrote:

hi

[General]
Looks fine.

[Insane]
00:16:042 (1,2) - the distance between these 2 sliders is too low, which is much lower than the other jumps. it gives a sudden feeling on stopping but not as good as "anti-jump" or "stack" blahblah, so i suggest something like thisfixed
00:37:910 - consider adding a note hereI think delete this circle can make the rhythm more playable
00:39:355 - ^
00:42:066 (1,2) - to blanket well, maybefixed
00:42:789 (3) - 316|296, the stack here seems unnecessary imofixed
00:44:958 (1,3) - such overlaps seem weird for me x.x put 00:45:319 (3) - at 440|216 would be fine00:45:319 (3) - in order to stack with00:46:042 (6) -
00:52:367 - i prefer to emphasize this beat, since it is at the beginning of kiai, where there is thought to be stronger beats, so don't ignore the beat here. unnecessary IMO
00:56:163 (5) - 448|240, look nicer with 00:55:801 (4) - (adjust objects behind if necessary)fixed
01:38:452 - is this guy for some reason or just misplaced? ;)
01:49:657 - map the 1/4 drums here, it might be better
02:18:934 (1,2,3,4,5,6,7,8,9,10,11,12) - irregular shapes of streams don't look nice for me, try thisfixed myself
02:37:367 (4) - try something like this, as i mentioned before02:37:367 (4) - in order to stack with02:36:283 (1) -
03:04:837 (1) - to emphasize the speed-up, you can change it to 1.5xunnecessary IMO
03:07:729 (6) - stack with 03:06:825 (2) - ?fixed
03:10:801 (10) - try this rhythmI want to end with the long white line

[Hard]
00:14:596 (7) - how about stack at the head of 00:13:873 (4) - ? the previous one seems too straight imofixed
00:16:584 - add a note here to keep consistent with 00:15:861 (4) - I want to follow the voice there
00:23:994 (3,4) - try thisjprefer mine
00:34:114 (3,4) - this can be mistook as 1/2 because of 00:33:392 (1,2) - , try to put 00:34:114 (3) - at 345|286 the DS is no problem there
00:39:898 (3) - reduce 1 reverse? seem betterfixed
00:50:922 00:51:283 - don't miss these beats, i prefer to change 00:50:741 (1,2) - to 2 slidersI follow the drum there
01:15:319 (1,2,3,4,1,2,3,4,1,2,3,4) - just simply use the rhythm in the insane diff, just put reverse sliders at triples. that would be fine with lower distances (compared with insane) (same goes with 01:21:102 (1,2,3,4,1,2,3,4,1,2,3,4) - )fixed
01:26:885 (3) - this isn't stacked wellfixed
01:29:777 (1,2,3,4) - i don't like this pattern x.x use simple sliders would be finewhy0.0
01:37:729 (3,4,5,6,7) - try this patternfixed
02:03:934 (4) - this pattern looks nicer, right?fixed
02:11:705 (1) - spinner? surprising for me, just continue mapping instead of making a spinnerthere is no problem IMO
03:10:801 (8) - same as insane diff-^

[Normal]
00:43:151 (5,1) - blanketfixed
00:56:525 (3) - the shape looks weird, try thisno problem IMO
00:59:416 (3) - ^
02:10:259 (1) - prolong this spinner to 02:12:428 (maybe you should ask a BAT to make sure if this will be against the rule)this spinner should end at 02:11:705 - that the BAT say.oh,I don't know why I haven't fixed last update?orz


wow, finished :D
good luck!
Thank you to mod my map :)
Jonarwhal
Hey, m4m on your queue

Normal-
SPOILER
00:17:849 (2,3,4) - (4) isn't stacked with (2) correctly, try snapping the end of (2) to the grid, and re blanketing (3)
00:26:163 (1,2) - these should be a bit less curved, to keep it consistent with 00:23:994 (3,4) - these,
or make 00:23:994 (3,4) - these look more curves
00:36:283 (4,5) - blanket this a bit better by making it a bit more curved example
00:43:512 (1) - this should look like 00:42:066 (3) - this because it sounds similar
00:50:017 (2) - this is a tight curve and a bad blanket, make it a bit less curved
00:51:464 (5) - x-64 y-64 example
00:53:271 (2,3) - this is spaced weirdly, try something like this and then this
01:35:560 (1) - overlap, try rotating example i did it by 20 clockwise
01:55:078 (4,1) - blanket
02:15:319 (5,1) - ^
02:23:632 (3) - x-352 y-136, then stack the next (1) and (5)
02:26:524 (5,1) - these aren't perfectly aligned
03:02:307 (1) - flipping this vertically would avoid overlap and improve flow here example
Hard-
SPOILER
00:13:873 (4) - this is a bit far away, so either move it closer or move 00:13:151 (1) - this farther away
01:03:753 - 01:03:753 - add note? at x-200 y-288, then stack 01:04:838 (6) - this to it
01:14:054 (2) - overlap, try moving (2) to x-484 y-128
01:37:006 (1,2) - blanket
01:57:157 - add note here, stacked with 01:57:247 (5) - this
02:16:042 (1,2,3,4) - this should be centered
02:57:066 - add note, stacked with 02:57:247 (3) - this, you do have harder jumps than this in this diff, so it's not so bad
I would have modded insane, but you wrote on your queue not to mod it.

Good Luck!
Topic Starter
4anke

jonawaga wrote:

Hey, m4m on your queue

Normal-
SPOILER
00:17:849 (2,3,4) - (4) isn't stacked with (2) correctly, try snapping the end of (2) to the grid, and re blanketing (3)fixed
00:26:163 (1,2) - these should be a bit less curved, to keep it consistent with 00:23:994 (3,4) - these,
or make 00:23:994 (3,4) - these look more curvesprefer mine
00:36:283 (4,5) - blanket this a bit better by making it a bit more curved prefer mineexample
00:43:512 (1) - this should look like 00:42:066 (3) - this because it sounds similarunnecessary IMO
00:50:017 (2) - this is a tight curve and a bad blanket, make it a bit less curvedfixed
00:51:464 (5) - x-64 y-64 examplefixed
00:53:271 (2,3) - this is spaced weirdly, try something like this and then thisfixed
01:35:560 (1) - overlap, try rotating example i did it by 20 clockwiseunnecessary
01:55:078 (4,1) - blanketfixed
02:15:319 (5,1) - ^fixed
02:23:632 (3) - x-352 y-136, then stack the next (1) and (5)It still stack at x-333 y-133,
02:26:524 (5,1) - these aren't perfectly aligned no problem IMO
03:02:307 (1) - flipping this vertically would avoid overlap and improve flow here examplefixed
Hard-
SPOILER
00:13:873 (4) - this is a bit far away, so either move it closer or move 00:13:151 (1) - this farther awayno problem IMO
01:03:753 - 01:03:753 - add note? at x-200 y-288, then stack 01:04:838 (6) - this to itfixed
01:14:054 (2) - overlap, try moving (2) to x-484 y-128 fixed
01:37:006 (1,2) - blanketfixed
01:57:157 - add note here, stacked with 01:57:247 (5) - thisI think the rhythm at there shouldn't jump there
02:16:042 (1,2,3,4) - this should be centered?
02:57:066 - add note, stacked with 02:57:247 (3) - this, you do have harder jumps than this in this diff, so it's not so badin order to same with 01:57:247 (5)
I would have modded insane, but you wrote on your queue not to mod it.

Good Luck!
Thank you to mod my map,I will mod your map.:)
kajiyatta
M4M
[General]
BG must be 4:3 or 16:9 aspect rate, but current is 10:6, so it looks Unrankble. You need to find another BG for Ranked.
Uncheck Widescreen Support because there is no SB.
Delete all SC2 hitsounds in this folder, you don't use these hitsounds.
[Normal]
Prefer AR4 for newbie because there is no Easy diff, so this diff is the easiest diff.
Placement
02:13:151(1) Change the direction of slider like this, and the flow to next note would be more good.
02:36:283(1) Similar suggestion, upword curve would be better flow than current one.
Rhythm
00:37:729(1) Prefer 1/2 slider than a circle becuase you followed vocal on next note(2), so to be consistence.

Hit Sound
00:46:404(1) Add finish at head same as other diffs.
01:25:440(3) Add whistle at head same as other diffs.
01:55:078(4) Delete whistle at head.
03:09:536(1) Add finish.
[Hard]
Placement
00:22:367(3) I don't like to stack this note on the end of slider, it looks not good. So move this note like this?
00:34:657(5) Similar suggestion, this flow from (4) is a bit odd for me.
00:41:705(3) Bent this slider a bit? I feel better than current one.
01:04:837(2) CTRL+G to make a jmping, I found similar part in previous.
01:29:777(1,2,3,4) So weird placement, why these sliders start on the end of pre slider... these flow doesn't look good.
01:32:669(1,2,3,4) ^
02:50:199(1) Useless NC I suppose.
02:55:259(2) Stack this note on (1) better to see clearly.
Rhythm
01:50:018 Unnecessary green line.
01:03:753 Add a note here because there is cymbal sound here, so I don't suppose it is better to ignore this. (You already picked the sound on Normal and Insane)
01:38:452 ^
02:47:849 ^
Hit Sound
00:51:464(3) Missing clap.
01:15:319(1) Add finish.
02:11:715(1) Add clap same as Insane.
02:33:392(1,2,3) Too loudly on this part, down the voleme better.
02:34:837(1,2,3) Missing hitsounds?
03:08:090(1,4,1,8) Add finish to follow the cymbal sound. Whistles sound weakly. (allpy to all diffs)

Good luck.
Your Good Self
M4M from your queue

[Normal]
00:37:910 - Add note?
00:45:319 (4) - Slider isn't symmetrical; it's a bit off-center
00:47:488 (3,4,5) - Also a bit off from the symmetrical pattern. 00:48:211 (5) should be in the same place as 00:44:235 (2)
00:54:355 (4,1) - Blanket can be better. Look from 00:54:717
00:56:525 (3) - Bounce on the white tick 00:56:885 instead
00:59:416 (3) - ^
01:01:223 (4) - NC
01:05:199 (3) - Slider shape can be better
01:27:247 (2) - The last ~1/2 beat of the slider is straight, because of the last red node. You should make the first 1/2 beat straight too.
01:34:114 (3,4) - Make these the same shape (copy, paste, rotate)
01:34:114 (3,1) - Overlap D:
01:35:741 - Add note? Hope it doesn't get too hard
01:38:452 - Break start is manually pushed back to some strange time 01:38:663 ; it should start on 01:38:452 if you don't plan on mapping it.
02:17:488 (3) - Replace with 1/1 slider
02:33:392 (1) - Try to have a smoother transition from straight>curve. It will look better.
02:39:899 (2,3) - Blanket can be better.
03:02:307 (1) - Curve down instead of up. Improves flow, and fixes overlap with 03:01:945 (5)
03:03:753 (3) - Red node on the white tick 03:04:114

[Hard]
00:21:645 - Add note
00:28:331 (4) - How about something like this?
00:29:777 (3) - Shape on both halves should be the same
00:38:813 (3,1) - This?
00:41:163 - Add note?
00:42:428 (3,5) - Overlap is ugly D:
00:49:295 (1,2) - ^
00:57:608 (6) - End at where 00:58:151 (1) bends
00:59:416 (1) - After the repeat the flow is not so good, maybe change to slider + circle?
01:03:753 - Map the downbeat
01:13:512 (6,2) - More overlap D:
01:38:452 - Same as Normal, break time start is pushed too far back
01:52:548 (5) - Change to 1/2 beat slider
01:55:440 (5) - ^
02:16:584 - Add note
02:17:307 - ^
02:24:355 - Add note to complete the symmetrical pattern, with just whistle hitsound and no clap
02:29:054 (1,3) - Turn overlap sliders into parallel sliders. 02:33:392 (1) - Stacking doesn't feel right.
02:43:512 (1) - Move the white node to x:312 y:180 for better blanket with 02:43:331 (4)
02:48:211 (2,3,4) - Use the same slider and copy paste rotate for a cleaner looking pattern
02:57:247 (2,2) - Overlap, just move the tail of 02:56:524 (1,2) down so that it blankets instead
03:02:669 (3,4) - Blanket around 03:02:307 (1,2) can be better.
03:05:199 (1,2,3,4) - ^
03:09:536 (1,2) - Short slider + overlap => :/
03:10:620 (7,8) - Replace with:


[Thoughts]
This map has potential for ranking, just need to make some stuff look prettier.

Hope my mod was helpful, it's past 12 midnight here so I'm probably not thinking/modding properly.
I might mod Insane tomorrow (edit: later today) if I feel like it (and if I have the time).

For now, good luck! :)
Topic Starter
4anke

kajiyatta wrote:

M4M
[General]
BG must be 4:3 or 16:9 aspect rate, but current is 10:6, so it looks Unrankble. You need to find another BG for Ranked.fixed
Uncheck Widescreen Support because there is no SB.fixed
Delete all SC2 hitsounds in this folder, you don't use these hitsounds.fixed
[Normal]
Prefer AR4 for newbie because there is no Easy diff, so this diff is the easiest diff. fixed
Placement
02:13:151(1) Change the direction of slider like this, and the flow to next note would be more good.fixed
02:36:283(1) Similar suggestion, upword curve would be better flow than current one.but It will stack with other circle
Rhythm
00:37:729(1) Prefer 1/2 slider than a circle becuase you followed vocal on next note(2), so to be consistence.unnecessary

Hit Sound
00:46:404(1) Add finish at head same as other diffs.fixed
01:25:440(3) Add whistle at head same as other diffs.fixed
01:55:078(4) Delete whistle at head.fixed
03:09:536(1) Add finish.fixed
[Hard]
Placement
00:22:367(3) I don't like to stack this note on the end of slider, it looks not good. So move this note like this?prefer mine
00:34:657(5) Similar suggestion, this flow from (4) is a bit odd for me. I don't think so
00:41:705(3) Bent this slider a bit? I feel better than current one.fixed
01:04:837(2) CTRL+G to make a jmping, I found similar part in previous.fixed
01:29:777(1,2,3,4) So weird placement, why these sliders start on the end of pre slider... these flow doesn't look good. fixed
01:32:669(1,2,3,4) ^fixed
02:50:199(1) Useless NC I suppose.fixed
02:55:259(2) Stack this note on (1) better to see clearly.fixed
Rhythm
01:50:018 Unnecessary green line.fixed
01:03:753 Add a note here because there is cymbal sound here, so I don't suppose it is better to ignore this. (You already picked the sound on Normal and Insane)fixed
01:38:452 ^fixed
02:47:849 ^fixed
Hit Sound
00:51:464(3) Missing clap.unnecessary,because the voice is too loudly there
01:15:319(1) Add finish.fixed
02:11:715(1) Add clap same as Insane.fixed
02:33:392(1,2,3) Too loudly on this part, down the voleme better.fixed
02:34:837(1,2,3) Missing hitsounds?fixed
03:08:090(1,4,1,8) Add finish to follow the cymbal sound. Whistles sound weakly. (allpy to all diffs)fixed

Good luck.
Thank you to mod my map :)
Topic Starter
4anke
reply for Your Good Self:fixed something
Mafumafu
要起飞了!哇加油啊
Topic Starter
4anke

Regraz wrote:

要起飞了!哇加油啊
:)
Satellite
hitsound suggestion
23:39 *Satellite is editing [http://osu.ppy.sh/b/415884 Chata - Kokkei to Iu Nakare [Normal]]
23:40 Satellite: 00:13:873 (4) - slider head add whistle
23:40 Satellite: 00:16:765 (4) - ^
23:40 4anke: ok
23:41 4anke: fixed
23:41 Satellite: 00:24:717 (4) - ^
23:41 Satellite: 00:31:946 (1) - ^
23:41 Satellite: 00:34:114 (5) - ^
23:41 Satellite: (slider head)
23:41 Satellite: 00:37:006 (5) - ^
23:41 Satellite: 00:42:788 (4) - ^
23:42 Satellite: 00:48:211 (5) - slider end
23:42 4anke: fixed
23:42 Satellite: 00:48:933 (6) - remove whistle
23:42 Satellite: 00:54:355 (4) - slider head
23:43 Satellite: 00:56:525 (3) - make more beautiful please. try this (please wait)
23:43 Satellite: [http://puu.sh/e3KLJ/15dc85bd82.jpg try this ?]
23:44 Satellite: 00:59:416 (3) - same as above.
23:44 Satellite: 00:56:525 (3) - add whistle on slider reverse
23:44 Satellite: 00:59:416 (3) - same as above.
23:46 Satellite: 01:01:223 (1) - slider end add whistle
23:46 Satellite: 01:03:753 (1) - ^
23:46 Satellite: 01:05:199 (3) - ^
23:46 Satellite: 01:07:367 (3) - add whistle on slider head
23:46 Satellite: 01:08:451 (5) - slider end
23:47 Satellite: 01:10:259 (2) - add whistle
23:47 Satellite: 01:10:982 (4) - slider end
23:47 Satellite: 01:13:151 (2) - head
23:47 Satellite: 01:14:596 (4) - head too
23:47 Satellite: 01:17:488 (5) - slider head
23:48 Satellite: 01:18:934 (2) - ^
23:48 Satellite: 01:20:379 (4) - ^
23:48 Satellite: 01:21:825 (2) - ^
23:48 Satellite: 01:23:271 (5) - ^
23:48 Satellite: 01:24:717 (2,4) - ^
23:48 Satellite: 01:27:247 (2) - make more beautiful :3
23:50 Satellite: [http://puu.sh/e3LwT/42337397fe.jpg try this ?]
23:50 Satellite: 01:31:946 (5) - slider head add whistle because you are pattern ~
23:51 Satellite: 01:33:030 (2) - add whistle on slider reverse
23:51 Satellite: 01:34:837 (4) - slider head
23:51 Satellite: http://puu.sh/e3LIb/49137e1eff.jpg
23:52 Satellite: why use this break ?
23:52 Satellite: I think add note better http://puu.sh/e3LL5/aec3c7dc16.jpg
23:52 Satellite: What do you think :3 ?
23:55 Satellite: fight ww
00:01 Satellite: 01:50:018 - ~ same as whislte suggestion :3
00:01 Satellite: fight !!
00:02 Satellite: and same as Hard diff ! If you are sure please use hitsound copy ?
00:02 Satellite: https://osu.ppy.sh/u/tari
00:02 Satellite: http://puu.sh/e3MX1/73f9de7dab.jpg
00:02 Satellite: hitsound copier :3 please dl w
00:03 4anke: ok,thank you :3 fixed nomal diff now
00:06 Satellite: fight ! I'm not modding placement now =3=
00:19 4anke: 01:50:018 - use finish and whistle?
00:19 Satellite: finish is okay
00:20 4anke: only finish?
00:20 Satellite: yes :3
00:21 4anke: 01:38:452 - add a note in all diff?
00:23 4anke: 0.0
00:29 4anke: all fixed now

Sorry late ~

[Normal]
  1. 00:48:211 (5) - Missing rhythm.
  2. 01:07:007 (2) - This note hide under Slider it is Overlap. please changed another pattern.
  3. 01:15:138 - Inherited Points unsnapped. please move 01:15:138 - (you are setting 01:15:139 - )
  4. 01:35:922 (2) - add whistle on slider end.
  5. 01:51:102 (2,3) - More better rhythm,follow with lyrics,like this.
    http://puu.sh/enrVv/a3f553c80b.jpg
  6. 01:59:416 (3) - add whistle here? maybe forgot whistle.
  7. 02:05:198 (2) - Same as above.
  8. 02:10:259 (1) - Mmm.. I think not fit this spinner. please put some circle , slider ?
  9. 02:24:716 (1) - This spacing is really awkward. Please don't use stack here.
  10. 02:34:476 - add note. Why not add note here ? This rhythm is kind of questionable for me =w= About before 1st kiai section. 00:50:017 (2,3,4,5,6) -
  11. 03:01:584 (4,5) - You must be changed distance 0.9
[Hard]
  1. Please changed AR7 ? AR7.5 is too fast. and for mapset diffspread.
  2. 00:34:837 (1) - Move X:120 Y:184 better. for distance and Triangle.
  3. 00:59:416 (1) - I kinda want a regular clap on slider reverse.
  4. 01:00:500 (2) - Same as above. You have forgotten the clap ?
  5. 01:03:392 (6,7,8) - Overmapped ? This rhythm is kind of questionable for me. Try this rhythm ?
  6. 01:05:560 (2) - add clap on slider head.
  7. 01:38:632 - Not need break time here.

    changed here
  8. 01:50:199 (2) - I kinda want a regular clap on slider reverse.
  9. 01:52:187 (3,4) - Why used distance *1.5 jump ? I think not fit this part. please used distance snap *1.2
  10. 01:55:079 (3,4) - Same as above.
  11. 01:57:247 (4,5) - There is much overlap and is hard to look. Changed rhythm and placement here ?
  12. 02:02:669 (4) - You forgot clap here. add clap please.
  13. 02:03:753 (3,4) - More better rhythm,follow with lyrics,like this. and you forgot clap here 02:04:114 -
  14. 02:06:645 (5,6) - Same as above. more better rhythm. try this.
  15. 02:07:729 (3) - add clap on slider head. you are pattern.
  16. 02:09:175 (2) - Same as above.
  17. 02:10:620 (2) - add clap. why not add clap here ?
  18. 02:11:343 (5) - and this. add clap. why... ? mistake ? Dx
  19. 02:11:705 (1) - I think not fit this spinner. Changed some circle , slider ? Try this.
  20. 02:21:825 (1) - Mmm... This rhythm is kind of questionable for me. changed this ?
  21. 02:27:247 (5) - Why distance *1.00 ? I think *1.2 better.
  22. 02:27:970 (2) - add clap on slider head.
  23. 02:29:054 (1,2,3) - Mmmm... More better rhythm,follow with lyrics,like this.
  24. 02:31:584 (3) - add clap on slider head. why not clap here ?
  25. 02:33:392 (1) - Overlap is not preferable in Hard diff.
  26. 02:33:753 (3,6) - add clap ? for you are pattern.
  27. 02:34:837 (1,2,3) - Why *1.00 ? 1st kiai section used 1.8 00:50:741 (1,2,3) -
  28. 02:36:283 (1) - add clap on slider end.
  29. 02:38:271 (2,3,4) - More better rhythm,follow with lyrics,like this.
  30. 02:40:259 (3) - add clap on slider head.
  31. 02:40:982 (2) - Same as above.
  32. 02:41:705 (4) - Overlap is not preferable in Hard diff.
  33. 02:43:512 (1) - add clap on slider end. mistake ?
  34. 02:44:054 (2,3) - More better rhythm,follow with lyrics,like this.
  35. 02:48:572 (3) - Don't used this pattern. please changed another pattern. this overlap is not preferable in Hard diff.
  36. 02:49:657 (3) - add clap ?
  37. 03:02:669 (3) - add clap on slider head.
  38. 03:03:753 (1) - add clap on slder end.
  39. 03:09:898 (2) - add clap on slider head.
  40. 03:10:259 (3,4,5,6,7) - Hard to look this pattern. please don't stack another pattern.
Hard diff needs more work orz
Call me again. I'll rerecheck next week. and full mod again.
There are a lot of mistakes of hitsound. Please check all yourself.
Lin-Kun
Please don't hate me but...
I can't find anything wrong with your beatmap :(
I've been going over it for the last month now that my internet's fixed and i cant find anything wrong with it :<
(I'm new to modding and probably don't have enough experience)
please forgive me (offers cake) and it's no lie
Topic Starter
4anke

Lin-Kun wrote:

Please don't hate me but...
I can't find anything wrong with your beatmap :(
I've been going over it for the last month now that my internet's fixed and i cant find anything wrong with it :<
(I'm new to modding and probably don't have enough experience)
please forgive me (offers cake) and it's no lie
thank you to test my map,I haven't hate you :)
Satellite
fight !! wating reply!
Topic Starter
4anke

Satellite wrote:

hitsound suggestion
23:39 *Satellite is editing [http://osu.ppy.sh/b/415884 Chata - Kokkei to Iu Nakare [Normal]]
23:40 Satellite: 00:13:873 (4) - slider head add whistle
23:40 Satellite: 00:16:765 (4) - ^
23:40 4anke: ok
23:41 4anke: fixed
23:41 Satellite: 00:24:717 (4) - ^
23:41 Satellite: 00:31:946 (1) - ^
23:41 Satellite: 00:34:114 (5) - ^
23:41 Satellite: (slider head)
23:41 Satellite: 00:37:006 (5) - ^
23:41 Satellite: 00:42:788 (4) - ^
23:42 Satellite: 00:48:211 (5) - slider end
23:42 4anke: fixed
23:42 Satellite: 00:48:933 (6) - remove whistle
23:42 Satellite: 00:54:355 (4) - slider head
23:43 Satellite: 00:56:525 (3) - make more beautiful please. try this (please wait)
23:43 Satellite: [http://puu.sh/e3KLJ/15dc85bd82.jpg try this ?]
23:44 Satellite: 00:59:416 (3) - same as above.
23:44 Satellite: 00:56:525 (3) - add whistle on slider reverse
23:44 Satellite: 00:59:416 (3) - same as above.
23:46 Satellite: 01:01:223 (1) - slider end add whistle
23:46 Satellite: 01:03:753 (1) - ^
23:46 Satellite: 01:05:199 (3) - ^
23:46 Satellite: 01:07:367 (3) - add whistle on slider head
23:46 Satellite: 01:08:451 (5) - slider end
23:47 Satellite: 01:10:259 (2) - add whistle
23:47 Satellite: 01:10:982 (4) - slider end
23:47 Satellite: 01:13:151 (2) - head
23:47 Satellite: 01:14:596 (4) - head too
23:47 Satellite: 01:17:488 (5) - slider head
23:48 Satellite: 01:18:934 (2) - ^
23:48 Satellite: 01:20:379 (4) - ^
23:48 Satellite: 01:21:825 (2) - ^
23:48 Satellite: 01:23:271 (5) - ^
23:48 Satellite: 01:24:717 (2,4) - ^
23:48 Satellite: 01:27:247 (2) - make more beautiful :3
23:50 Satellite: [http://puu.sh/e3LwT/42337397fe.jpg try this ?]
23:50 Satellite: 01:31:946 (5) - slider head add whistle because you are pattern ~
23:51 Satellite: 01:33:030 (2) - add whistle on slider reverse
23:51 Satellite: 01:34:837 (4) - slider head
23:51 Satellite: http://puu.sh/e3LIb/49137e1eff.jpg
23:52 Satellite: why use this break ?
23:52 Satellite: I think add note better http://puu.sh/e3LL5/aec3c7dc16.jpg
23:52 Satellite: What do you think :3 ?
23:55 Satellite: fight ww
00:01 Satellite: 01:50:018 - ~ same as whislte suggestion :3
00:01 Satellite: fight !!
00:02 Satellite: and same as Hard diff ! If you are sure please use hitsound copy ?
00:02 Satellite: https://osu.ppy.sh/u/tari
00:02 Satellite: http://puu.sh/e3MX1/73f9de7dab.jpg
00:02 Satellite: hitsound copier :3 please dl w
00:03 4anke: ok,thank you :3 fixed nomal diff now
00:06 Satellite: fight ! I'm not modding placement now =3=
00:19 4anke: 01:50:018 - use finish and whistle?
00:19 Satellite: finish is okay
00:20 4anke: only finish?
00:20 Satellite: yes :3
00:21 4anke: 01:38:452 - add a note in all diff?
00:23 4anke: 0.0
00:29 4anke: all fixed now

Sorry late ~

[Normal]
  1. 00:48:211 (5) - Missing rhythm.
  2. 01:07:007 (2) - This note hide under Slider it is Overlap. please changed another pattern.
  3. 01:15:138 - Inherited Points unsnapped. please move 01:15:138 - (you are setting 01:15:139 - )
  4. 01:35:922 (2) - add whistle on slider end.
  5. 01:51:102 (2,3) - More better rhythm,follow with lyrics,like this.
    http://puu.sh/enrVv/a3f553c80b.jpg
  6. 01:59:416 (3) - add whistle here? maybe forgot whistle.
  7. 02:05:198 (2) - Same as above.
  8. 02:10:259 (1) - Mmm.. I think not fit this spinner. please put some circle , slider ?
  9. 02:24:716 (1) - This spacing is really awkward. Please don't use stack here.
  10. 02:34:476 - add note. Why not add note here ? This rhythm is kind of questionable for me =w= About before 1st kiai section. 00:50:017 (2,3,4,5,6) -
  11. 03:01:584 (4,5) - You must be changed distance 0.9
[Hard]
  1. Please changed AR7 ? AR7.5 is too fast. and for mapset diffspread.
  2. 00:34:837 (1) - Move X:120 Y:184 better. for distance and Triangle.
  3. 00:59:416 (1) - I kinda want a regular clap on slider reverse.
  4. 01:00:500 (2) - Same as above. You have forgotten the clap ?
  5. 01:03:392 (6,7,8) - Overmapped ? This rhythm is kind of questionable for me. Try this rhythm ?
  6. 01:05:560 (2) - add clap on slider head.
  7. 01:38:632 - Not need break time here.

    changed here
  8. 01:50:199 (2) - I kinda want a regular clap on slider reverse.
  9. 01:52:187 (3,4) - Why used distance *1.5 jump ? I think not fit this part. please used distance snap *1.2
  10. 01:55:079 (3,4) - Same as above.
  11. 01:57:247 (4,5) - There is much overlap and is hard to look. Changed rhythm and placement here ?
  12. 02:02:669 (4) - You forgot clap here. add clap please.
  13. 02:03:753 (3,4) - More better rhythm,follow with lyrics,like this. and you forgot clap here 02:04:114 -
  14. 02:06:645 (5,6) - Same as above. more better rhythm. try this.
  15. 02:07:729 (3) - add clap on slider head. you are pattern.
  16. 02:09:175 (2) - Same as above.
  17. 02:10:620 (2) - add clap. why not add clap here ?
  18. 02:11:343 (5) - and this. add clap. why... ? mistake ? Dx
  19. 02:11:705 (1) - I think not fit this spinner. Changed some circle , slider ? Try this.
  20. 02:21:825 (1) - Mmm... This rhythm is kind of questionable for me. changed this ?
  21. 02:27:247 (5) - Why distance *1.00 ? I think *1.2 better.
  22. 02:27:970 (2) - add clap on slider head.
  23. 02:29:054 (1,2,3) - Mmmm... More better rhythm,follow with lyrics,like this.
  24. 02:31:584 (3) - add clap on slider head. why not clap here ?
  25. 02:33:392 (1) - Overlap is not preferable in Hard diff.
  26. 02:33:753 (3,6) - add clap ? for you are pattern.
  27. 02:34:837 (1,2,3) - Why *1.00 ? 1st kiai section used 1.8 00:50:741 (1,2,3) -
  28. 02:36:283 (1) - add clap on slider end.
  29. 02:38:271 (2,3,4) - More better rhythm,follow with lyrics,like this.
  30. 02:40:259 (3) - add clap on slider head.
  31. 02:40:982 (2) - Same as above.
  32. 02:41:705 (4) - Overlap is not preferable in Hard diff.
  33. 02:43:512 (1) - add clap on slider end. mistake ?
  34. 02:44:054 (2,3) - More better rhythm,follow with lyrics,like this.
  35. 02:48:572 (3) - Don't used this pattern. please changed another pattern. this overlap is not preferable in Hard diff.
  36. 02:49:657 (3) - add clap ?
  37. 03:02:669 (3) - add clap on slider head.
  38. 03:03:753 (1) - add clap on slder end.
  39. 03:09:898 (2) - add clap on slider head.
  40. 03:10:259 (3,4,5,6,7) - Hard to look this pattern. please don't stack another pattern.
Hard diff needs more work orz
Call me again. I'll rerecheck next week. and full mod again.
There are a lot of mistakes of hitsound. Please check all yourself.
Sorry,so late.I can't notice your reply in time.All fixed,except normal diff:00:48:211 (5) - Missing rhythm.I can't understand your means,so I don't know how to fix.
pkhg
hi random modding cuz chata <3

[General]
Found unused .wav files:
- normal-sliderslide.wav
- normal-hitclap.wav
- soft-slidertick2.wav
- soft-sliderslide2.wav
- normal-hitnormal.wav
You must delete them.

[Collab Insane]

00:40:620 (1,3) - fix overlap
00:53:994 (3,4) - ctrl+g maybe? better rhythm (you must adjust placement after doing this :P)
00:55:620 (3) - remove whistle
01:15:139 - unsnapped greenline
01:54:717 (2,3,4,5,1) - too many stacks. maybe you can unstack some :P
02:24:537 - unsnapped greenline
02:26:524 (3,4) - ctrl+g maybe? for rhythm i mean :3
02:39:536 - why you skipped this? feels weird imo

[Hard]

00:28:331 (4) - change it into a 1/2 slider with 1 reverse
00:48:572 (3,4,5,6) - isn't this too hard?
00:52:187 (1) - you forgot a clap on tail
02:50:199 (5) - looks a bit ugly :3
02:56:524 (1,2) - tweaked them a bit:
234,292,176524,6,0,B|164:292|164:292|128:328|72:304,1,150,2|8,0:0|0:0,0:0:0:0:
234,292,177247,2,0,B|302:292|302:292|338:328|394:304,1,150,0|8,0:0|0:0,0:0:0:0:
03:10:259 (3,4,5,6,7) - too hard :P

[Normal]

Fine~

Idk exactly but maybe you'll need a diff between normal and hard. 1,96 to 3,46 is a big jump imo

Anyway good luck ^^
Topic Starter
4anke

pkhg wrote:

hi random modding cuz chata <3

[General]
Found unused .wav files:
- normal-sliderslide.wav
- normal-hitclap.wav
- soft-slidertick2.wav
- soft-sliderslide2.wav
- normal-hitnormal.wav
You must delete them.fixed

[Collab Insane]

00:40:620 (1,3) - fix overlapfixed
00:53:994 (3,4) - ctrl+g maybe? better rhythm (you must adjust placement after doing this :P)fixed
00:55:620 (3) - remove whistlefixed
01:15:139 - unsnapped greenlinefixed
01:54:717 (2,3,4,5,1) - too many stacks. maybe you can unstack some :P
02:24:537 - unsnapped greenlinefixed
02:26:524 (3,4) - ctrl+g maybe? for rhythm i mean :3unnecessary IMO
02:39:536 - why you skipped this? feels weird imoprefer mine

[Hard]

00:28:331 (4) - change it into a 1/2 slider with 1 reverseprefer mine
00:48:572 (3,4,5,6) - isn't this too hard?no
00:52:187 (1) - you forgot a clap on tailfinish is proper on there
02:50:199 (5) - looks a bit ugly :3I don't think so.
02:56:524 (1,2) - tweaked them a bit:fixed
234,292,176524,6,0,B|164:292|164:292|128:328|72:304,1,150,2|8,0:0|0:0,0:0:0:0:
234,292,177247,2,0,B|302:292|302:292|338:328|394:304,1,150,0|8,0:0|0:0,0:0:0:0:
03:10:259 (3,4,5,6,7) - too hard :Plet me think...

[Normal]

Fine~

Idk exactly but maybe you'll need a diff between normal and hard. 1,96 to 3,46 is a big jump imoI am so lazy to map a new diff,if necessary,I will map a new different between the normal and hard

Anyway good luck ^^
think you to mod my map :)
Satellite
[Normal]
  1. 00:51:102 (4) - Hitsound changed clap better. please try.
  2. 00:58:331 (1,2) - This rhythm is kind of questionable for me. Try changed this rhythm.
  3. 01:06:645 (1) - overlaps to 01:05:199 (3) - this slider end. changed this pattern. and Try use this code.
    Code is 01:06:645 (1,2,3) - this part. please check this.
    492,96,66645,6,0,P|464:148|408:176,1,120,2|8,0:0|0:0,0:0:0:0:
    308,140,67367,2,0,P|254:120|188:136,1,120,2|8,0:0|0:0,0:0:0:0:
    120,208,68090,1,2,0:0:0:0:
  4. 01:16:042 (2) - Forgot soft-whistle on slider head ?
  5. 01:28:331 (3) - and this slider end add whistle ?
  6. 02:11:705 (3) - hitsound is finish better and 02:12:428 (5) - add clap
  7. 03:07:729 (1) - Missing New combo. remove Nc and 03:08:090 (2) - add Nc.
[Hard]
  1. 00:52:187 (1) - Forgot clap on slider end.
  2. 00:57:608 (6,1,2,3,1) - Try this code. for more clean object :D
    334,320,57608,2,0,P|370:271|348:189,1,150,8|2,0:0|0:0,0:0:0:0:
    291,249,58151,6,0,B|347:191|347:191|416:172,1,150
    487,209,58693,2,0,L|504:280,1,75,2|0,0:0|0:0,0:0:0:0:
    480,129,59054,2,0,L|462:56,1,75,8|0,0:0|0:0,0:0:0:0:
    414,173,59416,6,0,B|341:173|341:173|282:99,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
  3. 01:04:115 (3,4,5) - Nazi. missing distance snap. and 01:05:922 (3,4,5) - this. please use 1.1 ds
  4. 01:13:873 (1,2,3,4,5,6,7,8,1) - This rhythm is kind of questionable for me. and This spacing is really awkward to me. Try an arrange like this.
    code (01:13:873 (1,2,3,4,5,6,7,1,2,3,4) - )
    426,72,73873,5,2,0:0:0:0:
    491,122,74054,1,0,0:0:0:0:
    485,204,74235,2,0,L|480:281,1,75,8|0,0:0|0:0,0:0:0:0:
    403,310,74596,1,2,0:0:0:0:
    338,260,74777,1,0,0:0:0:0:
    344,178,74958,2,0,L|349:101,1,75,8|0,0:0|0:0,0:0:0:0:
    350,61,75229,1,0,0:0:0:0:
    350,61,75319,5,4,0:0:0:0:
    266,213,75681,1,8,0:0:0:0:
    430,140,76042,1,0,0:0:0:0:
    266,213,76404,1,8,0:0:0:0:
  5. 01:20:379 (4,5) - This rhythm is kind of questionable for me. More better rhythm,follow with lyrics,like this.
  6. 01:26:163 (4,5) - Same as above.
  7. 01:27:247 (4,5) - Same as above. Try this rhythm.
  8. 01:30:138 (2,3,4) - Why used jump this part ? not much imo.
  9. 02:49:837 (4,5) - This rhythm is kind of questionable for me. More better rhythm,follow with lyrics,like this.
  10. 02:52:729 (2,3) - Same as above.
  11. 03:04:476 (3,4,5) - please changed this part. not much jump pattern.
  12. 03:10:259 (3,4,5,6,7) - This rhythm in Hard diff is too difficult imo. Please changed this pattern.
[Collab Insane]
  1. 00:11:795 (2) - Remove note. It's overmapped.
  2. 00:12:247 (5,6) - This rhythm is kind of questionable for me. More better rhythm,follow with lyrics,like this.
  3. 00:37:910 - add note. why not add circle here? and this 00:39:355 -
  4. 00:41:163 - add note better.
  5. 00:42:247 (2) - This rhythm is kind of questionable for me. More better rhythm,follow with lyrics,like this.
  6. 00:46:946 - Same as 00:41:163 -
  7. 00:54:355 (4,5) - Too large jump. not much imo.
  8. 01:00:861 (1,2,3,4,5,6,7,8) - Ramdom jump... ? This pattern is kind of questionable for me. Try this placement code.
    395,108,60861,5,2,0:0:0:0:
    297,121,61042,1,0,0:0:0:0:
    172,53,61223,5,8,0:0:0:0:
    185,151,61404,1,0,0:0:0:0:
    117,276,61584,5,2,0:0:0:0:
    215,263,61765,1,0,0:0:0:0:
    340,331,61946,5,8,0:0:0:0:
    327,233,62127,1,0,0:0:0:0:
  9. 01:24:536 - You forgot note. please check you are pattern. 01:15:861 (2) -
  10. 01:31:946 (3) - Try to " Ctrl + G " ? I think more better flow.
  11. 01:38:452 (1) - This circle should more jump better. I think more fit :D For example move X : 386 Y : 271
  12. 02:14:596 (1) - Missing rhythm ? I'm not sure this rhythm. but I think this rhythm more better rhythm,follow with lyrics,like this.
  13. 02:25:259 - Same as before suggestion.
  14. 02:32:126 (2,3) - This rhythm is kind of questionable for me. More better rhythm,follow with lyrics,like this.
  15. 02:55:078 (1,2,3,4,5) - This pattern is kind of questionable for me. Please changed another pattern.
  16. 02:59:144 (7) - Remove note. It's overmapped.
Ohhh. sorry late recheck >_>
If you are question. Please send me " Forum - PM " Good luck 4anke san :D
Topic Starter
4anke
reply for Satellite:all fixed now
Satellite
Collab Insane missing update ;w;

please reupload ~
Satellite
sorry! I can't login osu! ...

T^T
Topic Starter
4anke

Satellite wrote:

sorry! I can't login osu! ...

T^T
0.0why?T^T
Satellite
Work is busy, there is no time T^T

If you are find new BN. please find new BN...
or Please wait T^T
Topic Starter
4anke

Satellite wrote:

Work is busy, there is no time T^T

If you are find new BN. please find new BN...
or Please wait T^T
ok.I also busy too.T^T
IamKwaN
hi there, metadata check as requested.
Reference: http://chata.moo.jp/uk7/music.html
Unicode Title: 滑稽というなかれ
Romanised Title: Kokkei to Iu Nakare
Unicode Artist: 茶太
Romanised Artist: Chata
Tags: '落日', 'Rakujitsu', 'ウサギキノコ', 'Usagikinoko', 'bassy', 'Regraz'.

Basically everything is correct, just need confirmation on the romanisation of both title and ウサギキノコ in tag. I guess Satellite can do it! X)
Good luck on qualification!
Topic Starter
4anke

IamKwaN wrote:

hi there, metadata check as requested.
Reference: http://chata.moo.jp/uk7/music.html
Unicode Title: 滑稽というなかれ
Romanised Title: Kokkei to Iu Nakare
Unicode Artist: 茶太
Romanised Artist: Chata
Tags: '落日', 'Rakujitsu', 'ウサギキノコ', 'Usagikinoko', 'bassy', 'Regraz'.

Basically everything is correct, just need confirmation on the romanisation of both title and ウサギキノコ in tag. I guess Satellite can do it! X)
Good luck on qualification!
fixed :)
smallboat
Sorry delay few days to check this map cuz so busy housework in irl.

  1. Red words: Should be fixed.
  2. Blue words : Highly recommended suggestion.
  3. Black words : In my opinion.

[General]
  1. Nothing.
[Normal]
  1. 00:11:705 (1,2) - From the QAT viewpoint, avoid the stack entirely in easy diff, suggest follow the distance place better (所以從頭到尾都照間距擺別stack了,因為是最低的難度,後面以此類推)
  2. 00:58:331 (1) - DS consistent
  3. 01:34:837 (4,2) - Don't stack entirely at beginner diff,it makes confused playing by their viewpoint. (後面依此類推也要改)
  4. 02:32:669 (4,5) - 合併1/1,這個跟hard一樣節奏,用簡單點
[Hard]
  1. 00:34:476 (4,5,1) - 這個00:34:657 (5) - 移動一下有好的flow :
  2. 00:39:898 (3) - Follow the distance to place,it seems cover to the number,not a good thing to these ppl I think. (建議紅線尾端)
  3. 00:43:512 (1) - 藍線沒音,擺紅線比較好
  4. 00:46:223 (4,1) - Avoid overlap better.
  5. 00:50:379 (2) - 藍線沒音,擺紅線比較好
  6. 00:52:910 (3,4) - Same as 00:39:898
  7. 02:27:608 (1) - ^ (其實像這種尾端藍線沒音的我不太喜歡放,很容易有dq的危險,把尾端藍的統一改成到紅線,Insane 也一樣)
[Insane] (同Hard建議藍線尾聽起來沒音的也改紅線)
  1. 00:36:554 (2,4,6) - 藍線Tick沒音,建議去掉,follow vocal will be better.
  2. 00:42:247 (2,3) - Seems too close,also make (3) use ctrl+g I think.
  3. 01:20:560 (1) - 這個兩個都是重音,所以不要壓在尾端會玩得不cool,你可以放這樣(注意間距和音效):
  4. 02:17:488 (1,2,3) - Just imo :
Topic Starter
4anke
reply for smallboat:fixed everything
Satellite
sorry for late. no kds pls!

[General]
  1. Easy and Normal AR+1 better imo. because AR 3/5/7/9 is best spread.
[Easy]
  1. 01:37:006 (2) - The contact with the Hp bar. It should be lowered a little more.
  2. nice easy :D
[Normal]
  1. looks fine
[Hard]
  1. 00:38:632 (2) - Not stack this circle. because Shape is changed by Stack leniency.
  2. 00:51:825 (4) - Ctrl+G better.
  3. 02:35:922 (4) - Same as above.
[Insane]
  1. 00:36:102 - add note better. (my suggestion x:20 y:256)
  2. 01:09:536 (1,2,3,4) - Why interval is falling apart?
  3. 01:14:054 (2,3) - Try ctrl+g I think more better flow!
  4. 01:15:138 (8,9) - add clap
  5. 01:18:573 (4,8) - Try changed rhythm ? about 1/2 slider :3
  6. 01:21:463 (4,8) - Same as above.
  7. 01:25:259 - add note
  8. 01:26:885 (8) - add Nc. 01:27:428 (1) - remove Nc
  9. 01:38:090 (6,7,1) - Jump placement suggestion.
  10. 02:11:705 (1) - add finish
  11. 02:12:428 (5) - same as above.
  12. 02:18:934 (1,2,3,4,5,6,7) - Overmapped. please do this rhythm.
  13. 02:21:825 (1,2,3,4,5,6,7,8,9,10) - Same as above.
  14. 02:30:229 (7) - Remove note. it is overmapped imo.
  15. 02:35:560 (5) - add clap ?
  16. 02:39:355 (2) - not much this rhythm. try this
    .
  17. 03:01:946 (1) - Remove Nc
  18. 03:04:837 (1) - same as above.
  19. 03:09:536 (1,2,3,4,5,6,7,8,9,10) - Mmmm... too big jump orz Please be a little more small ;_;
Easy Normal and Hard is Cool. Insane still needs more work imo ;_; but call me back <3
I'll recheck insane diff. Really sorry for late mod QAQ
Topic Starter
4anke
reply for Satellite:fixed everything,except for insane diff,'01:21:463 (4,8) - Same as above'I don't know how to fix,this place looks nice IMO.Can I unfix?.
Satellite
no kds

red = unrankable

[General]
  1. Easy diff remove widescreen support check.
  2. normal-hitnormal.wav is not use this map. remove this wav file.
  3. soft-sliderslide and soft-sliderslide3 is must be use 44byte file. try used this wav. http://puu.sh/hJgLP/842271a41e.zip
before irc log
2015-05-10 22:14 Satellite: hi
2015-05-10 22:14 Satellite: keep is ok
2015-05-10 22:14 4anke: hi
2015-05-10 22:18 Satellite: insane
2015-05-10 22:18 Satellite: 02:22:186 (3) -
2015-05-10 22:18 Satellite: clap
2015-05-10 22:18 Satellite: 02:22:908 (11) - clap
2015-05-10 22:18 Satellite: 02:23:090 (12) - remo clap
2015-05-10 22:19 Satellite: 02:24:536 (5) - overmapped. remove note
2015-05-10 22:19 4anke: fixed
2015-05-10 22:20 Satellite: 02:24:626 (5) - add whistle
2015-05-10 22:21 4anke: fixed
2015-05-10 22:21 Satellite: 02:24:355 (4) - m0ve x256 y352 ? because
2015-05-10 22:21 Satellite: 02:24:355 (4,5) - this spacing hard to read
2015-05-10 22:22 4anke: fixed
2015-05-10 22:22 Satellite: 02:33:211 (7) - move x164 y292
2015-05-10 22:22 Satellite: ?
2015-05-10 22:23 Satellite: 02:35:018 (2,3) - Ctrl+G better
2015-05-10 22:23 4anke: fixed
2015-05-10 22:25 Satellite: 02:56:343 (6) - stack is not fit this melody
2015-05-10 22:25 Satellite: move x:108 y:340 better
2015-05-10 22:25 02:58:693 (3,4,5) - please use distance *1.0
2015-05-10 22:26 Satellite: 03:10:801 (10) - not fit this slider. i think circle + circle better (jump
2015-05-10 22:27 Satellite: http://puu.sh/hIbxJ/376a745480.jpg
2015-05-10 22:27 Satellite: jump suggestion
2015-05-10 22:29 Satellite: that's all update pls
2015-05-10 22:30 4anke: I can watch the photo from punsh now ;w;
2015-05-10 22:30 Satellite: other puush http://puu.sh/hIbHs/52e8927570.jpg
2015-05-10 22:30 4anke: cann't
2015-05-10 22:30 4anke: can't
2015-05-10 22:32 4anke: ;w;my computer have some problem that can't watch the photo from punsh ;w;
2015-05-10 22:33 4anke: can you say the (x,y) for me?
2015-05-10 22:34 Satellite: k
2015-05-10 22:34 Satellite: 03:10:259 (5,6,7,8,9,10,11) -
2015-05-10 22:35 Satellite: https://osu.ppy.sh/ss/3112262
2015-05-10 22:35 4anke: thank

call me back
Topic Starter
4anke
reply for Satellite:fixed :)
Satellite
no kds

insane
02:22:547 (7) - whistle
02:22:908 (11) - unsnap

poke me
Topic Starter
4anke

Satellite wrote:

no kds

insane
02:22:547 (7) - whistle
02:22:908 (11) - unsnap

poke me
fixed.thank you very much :)
Satellite
wheeee

good luck on 1st ranked o/
Topic Starter
4anke

Satellite wrote:

wheeee

good luck on 1st ranked o/
thank you :)
smallboat
Confirm mapset fine and my suggestion almost fixed.

Qualified ~ !
Satellite
wow! omg congrats 1st ranked!
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