Yo. Modding on request.
[Overview]
[Insane]
[Hard]
[Normal]
[Lanturn's Easy]
Well, that's practically it. I've already said my thoughts, so I don't think I need to say something here.
Good luck.
[Overview]
- Erase one of the "Dungeon" words in your tags. Duplicated tags are just useless as they're used merely for search.
- Optional, but maybe helpful for some
lazy pp farmerspeople: Add "tv size" into tags? - I don't really see any reason for you to use such low Stack Leniency setting, but well... Up to you, I guess.
- Nice BG. I think that's pretty much the overall things.
[Insane]
- 00:07:528 (3) - Is the clap here like, really necessary? I think the custom hit-normal HS is enough, considering the triple 00:07:752 (4,5,6) - doesn't have a clap HS either.
- 00:07:305 (2,4,5,6,3) - k, this might be like very nazi or very retarded, but the blanket of that circle and that slider with the triplet seems to be off by very little.
- 00:16:259 (3,1) - And blanket here is evidently off by a bit.
- 00:17:938 - It feels evidently weird to play 00:17:826 (3) - if you ignore this beat here, considering you've mapped the other beats of this kind and you're skipping only this one.
- 00:29:916 (2,3) - Consider applying Ctrl+G on those two. It flows a bit more naturally and it's nicer to play IMO. You might want to separate 00:30:364 (4) - a bit more if you do, through.
- 00:34:617 (5,6) - I'll be sincere. Shortening spacing here feels pretty weird and unnatural if you compare this to the rest of the map until now. I kinda know how much you like aesthetics (and triangles ) but I think you should rearrange this part a bit, considering the spacing of 00:35:513 (3,4,5,6,7,8) - is actually bigger, making those two circles the only ones apparently "out of place" while playing them.
- 00:36:744 - Why don't you continue the stream here? There's a clearly audiable beat here, and it feels pretty unnatural not mapping it.
- 00:43:125 (5,6,7,8) - Blanket of the slider with that triplet is off by a little bit.
- 00:47:491 - Yeah, I can hear a beat here; so I suggest you to continue the stream, as it will become a bit more intuitive to play and it will sound better.
- This diff becomes pretty sweet during Kiai time. Nice one.
[Hard]
- 00:07:528 (2) - Same as Insane.
- 00:31:483 (1,4,5) - Okay, I don't really like the overlappings you did before but that's simple nitpicking so I won't say more. But this one and only this one felt very weird while playing it, if you add an overlapping 1/4 slider. Since the AR is relatively low, the overlapping makes this part so crumpled that it felt really ankward while playing it. It's just a suggestion since it's up to you to decide, but I really think you should consider rearranging this part.
- 00:34:841 (6,1,2) - Spacing reduction here feels pretty ankward to play as flow becomes pretty unnatural. If anything, I suggest the spacing here to be more or less the same like the one of 00:34:617 (5,6) - to make it more natural to play.
- 01:22:976 (4,1) - You might want to space those a little bit more, since players might confuse the spacing here for those recently used 1/4 slider jumps among the newest ranked sets (I'll be honest, it happened for me too ;w;).
- Rhythmically-wise, it's a cool diff; and it also flows well. But I really (like, really) don't like the overlapping you use. Seems like it's merely your style, and that's why I did my best to not touch this kind of patterns, as it's merely a personal opinion.
[Normal]
- 00:08:200 - You might want to erase the green timing line placed here. If you want to reduce volume, you can do so with the red line placed there. Green lines shouldn't be placed above red lines unless you change SV 'cause osu! doesn't like it.
- 00:49:170 (4,1) - I don't really think it's a nice idea to stack those things here, considering the big time gap between them. Such a thing might confuse average players, so maybe you should consider to make something else. Same thing applies here 01:05:065 (3,1) - but only because of the low Stack Leniency.
- 01:14:468 (1,2) - This is the only place where you make a manual stacking if you compare to other similar patterns (you know, those other circle-1/2 slider ones, like 01:06:185 (2,3) - and 01:07:976 (2,3) - ). Why only here, out of all the places?
- 01:18:050 (1,2) - Uh... Idk what to say to this, really. Low spacing and big time gap between notes. This kind of thing is pretty unnatural to play, and I'm sure it will confuse other players. Also, I think the time gap isn't really long enough to allow you to ignore Distance Snap, so you should consider making something about it.
- k, that's it. Again, I don't really like your overlapping patterns (even more because those patterns should be avoided in Normal diffs IMO), but well... up to you.
[Lanturn's Easy]
- 00:08:200 - You might want to erase the green timing line placed here. If you want to reduce volume, you can do so with the red line placed there. Green lines shouldn't be placed above red lines unless you change SV 'cause osu! doesn't like it. (copy-pasted from Normal since same issue )
- 00:32:379 (3) - Sightly overlap with HP bar. I think you should move it down, to make it less ankward for beginners.
- 01:21:632 (3) - A slight part of this is out of screen. You should like, fix it ASAP; no matter if it's only a portion of the slider edge.
- Oh, so cool diff. I love it. *_*
Well, that's practically it. I've already said my thoughts, so I don't think I need to say something here.
Good luck.