welp, since here is almost nothing going on im just gonna compile the most mentioned opinions on what is over/under-rated and why that could be.
Pakachan : High CS is underrated | Stars seem way off when it comes to DT/NC | symetric angled hyperdashpatterns are overrated.
(examples from
TUA4R and
End Time) | The Top Perfomance Map Values are too high and create a too big pp-gap between simular skill levels
since im not the guy to make any validations on High Level Play
i collected the Top40-PP Plays of the #15 to #1 Players,
so i would like to know your opinions on exactly which maps are over/under-rated (only including Top50 records, because Osu!Stats)
Zak: I wouldn't agree with updating the system unless it can still weigh the actual hard maps high enough without the really easy shit like Go Berzerk getting an explosion of pp.
EZ+DT & HT Abusement *kappa* *kappa* *kappa*
Eldnl: a jump without an hyperdash when it's close to it can be way harder than an hyperdash jump, hard jumps without hyperdash are not giving enough pp.
i can really agree on that, most of the examples that Eldnl posted are well known hard maps with few hyperdashes that got a way lower rating then they deserved
Kingkevin30: the FL-Buff seems a bit too high on examples like the
Osu!Stream compilation | Half-Time is still valued a bit too high in comparison to how easy it makes some clustered fast patterns | some Platewalk Maps get a way too high boost | EZ+DT increases the Platewalk issue even more & is generally valued too high
EZ+DT abusement
Banned Forever is pretty much known for it's Rocket Jump which is really hard to get when playing Nomod since it requieres quite accurate movement
and fast repeating movements from left to right.....but when EZ is applied the CS changes and the suddle distance that made that pattern so hard to play is just gone, and you just have to stand around to get it done.
Regarding Owens i don't really know if the value is maybe acepptable, but im also guessing that its something about it's streams that is getting misscalculated while using EZ+DT, because i can't really comprehend why EZ+DT should give more pp then a HR+HD FC on it...its just absurd..