Random check. o/
[Cup]
There is nothing serious as the song is simple I just want to say that you can use sliders with reverse more often as well to break the 1/2 spam. Currently the part before the kiai is a bit boring to play due this. For examaple: 00:13:981 (3,1) - can be merged into one 1/1 slider with repeat. Yes, I know there is a main beat but in Cup there is no jump allowed so merging this to match with the song is not a bad idea. Anyway, this was just an example. Just go through on your map and see if you can add some repeat slider.
[Salad]
HP 4,5 AR/OD 6,5 to make a nice spread. Well, just a small change so you can ignore it.
00:12:676 (5) - I think this should be a bit bigger jump due the beat at 00:12:568. Though you leaved it empty but still strong enough to have an impact on (5) as well.
00:15:611 (3,4,5,1) - Please Sey, you know these should be jumps.
Personally I have doubt about those spinners in the middle of the map 00:37:024 (1,1,1) as there are beat during those. I would like to suggest you to map them as they fit better to me.
[Platter]
00:10:068 (1,2) - This HDash is kinda unfitting as the beat at 00:10:937 is much more stronger. This HDash follows almost a noise compared with that.
00:13:546 (2,3) - What? Seriously Sey? This HDash mapped like this follows a very weak beat. It would be better if this HDash can be at 00:13:981 as that one is a strong beat.
00:18:764 (4,5) - Now this can be a nice HDash. q.q
00:47:894 (1,2) - I don't like this. q.q
01:02:894 (3,1) - This can be HDashed.
I don't like the HDashes in this map. You can do much better Platters than this Sey and you know it.
[]
The kiai should be consistent in the CtB spread, either you or Sey should use the other one. I personally like Sey's more though.
Just one more mod and call me back. I will do a re-check asap. :3 This mapset feels ready already but I want to clear some doubt first.
[Cup]
There is nothing serious as the song is simple I just want to say that you can use sliders with reverse more often as well to break the 1/2 spam. Currently the part before the kiai is a bit boring to play due this. For examaple: 00:13:981 (3,1) - can be merged into one 1/1 slider with repeat. Yes, I know there is a main beat but in Cup there is no jump allowed so merging this to match with the song is not a bad idea. Anyway, this was just an example. Just go through on your map and see if you can add some repeat slider.
[Salad]
HP 4,5 AR/OD 6,5 to make a nice spread. Well, just a small change so you can ignore it.
00:12:676 (5) - I think this should be a bit bigger jump due the beat at 00:12:568. Though you leaved it empty but still strong enough to have an impact on (5) as well.
00:15:611 (3,4,5,1) - Please Sey, you know these should be jumps.
Personally I have doubt about those spinners in the middle of the map 00:37:024 (1,1,1) as there are beat during those. I would like to suggest you to map them as they fit better to me.
[Platter]
00:10:068 (1,2) - This HDash is kinda unfitting as the beat at 00:10:937 is much more stronger. This HDash follows almost a noise compared with that.
00:13:546 (2,3) - What? Seriously Sey? This HDash mapped like this follows a very weak beat. It would be better if this HDash can be at 00:13:981 as that one is a strong beat.
00:18:764 (4,5) - Now this can be a nice HDash. q.q
00:47:894 (1,2) - I don't like this. q.q
01:02:894 (3,1) - This can be HDashed.
I don't like the HDashes in this map. You can do much better Platters than this Sey and you know it.
[]
The kiai should be consistent in the CtB spread, either you or Sey should use the other one. I personally like Sey's more though.
Just one more mod and call me back. I will do a re-check asap. :3 This mapset feels ready already but I want to clear some doubt first.