forum

Mahito Yokota - White Snow [Taiko|CatchTheBeat]

posted
Total Posts
57
show more
Topic Starter
Nwolf
updated
Kurokami
Re-check as promised.

[Cup]

Seems fine.

[Salad]

00:53:981 (1,2) - This jump is a little bit weird with this distance as (2) starts on a weak sound. Please move it a little closer to (1), that way the jump between (2,3) will be higher as well which plays nicely.

[Platter]

00:28:184 - How about adding a note here as you did it later at 00:35:140 (3,1)?
[]

\o/
Sey
@nwolf: In my Salad move 00:54:271 (2) - to x: 256, do not change its shape however.
For my Platter no change, doesn't necessarily need to be consistent.

Thanks for taking a look.
Topic Starter
Nwolf
updated
Kurokami
Since Dake said the taikos are fine....

Bubbled~
Asagi Mutsuki
i know dake already said that the taikos are fine, but doesn't this still need a taiko icon?

*runs*
Sey
Icons can be used to secure yourself but aren't directly mandatory anymore with the new system, afaik.

To anyone who is planning to rank this: Deif talked with me ingame and wants to mod this later, so please do not rank it until he has thrown a mod to this!
DakeDekaane
(ノ・ω・)ノ ...
Qualifi.....

( ; ヘ ; )
Deif
I'm getting an offset of 507 (+4ms). The current one sounds sliiiightly early.

[Platter]
  1. 00:02:966 (1) - Sounds much better in the 1/4 tick 00:03:002 - . That way, you'll have your sliders like 1/4 1/4 1/4 1/3.
  2. 00:09:488 (3) - Those are 1/8s that should start at 00:09:524 - .
  3. 00:12:097 (4) - 1/4 -> 00:12:133 - .
  4. 00:12:568 - Add another beat to match with the accordion. Only having a beat at 00:12:676 - makes that part empty.
  5. 00:12:966 - If you decide adding another beat, make it 1/3
  6. 00:16:445 (3) - The question here is... There's a beat at the 1/6, but the high pitched accordion uses the beat 00:16:481 - and the repetition at the 1/8 00:16:535 - . Your decision here~
  7. 00:19:054 (5) - The high pitched accordion goes at 00:19:017 - (1/12), but if you follow the background instrument the note is well placed. Strange that it's only a slider, but understandable.
  8. 00:19:488 - 00:19:923 - 00:20:358 - A note here is possible to add, following the reasoning of previous examples (optional).
  9. 00:22:531 (4) - 1/4 -> 00:22:568 - .
  10. 00:23:474 (2) - Make it at 00:23:437 - and add a repetition at 00:23:492 - ?
  11. 00:26:046 - Add note.
  12. 00:26:445 (4) - 1/4 -> 00:26:481 - .
  13. 00:32:242 (2) - Better leave it as a single note in the white tick?
  14. 00:33:546 (1) - Remove the repetition, and add a proper beat at 00:34:271 - ? You could add an extra note at the white tick 00:34:416 - , if you want.
  15. 00:39:198 (1) - Make it end at 00:41:807 - ? Sounds more clean imo. Or make something similar as in Salad: Make it end at 00:41:227 - and add notes to cover the gap.
  16. 00:43:437 - Optional to add a note.
  17. 00:43:872 (4) - 1/3 -> 00:43:836 - .
  18. 00:46:916 - Add extra beat?
  19. 00:47:314 (3) - 1/4 -> 00:47:350 - .
  20. 00:49:089 (4) - Halve the slider and make a repetition?
  21. 00:52:676 (4) - Similar case as 00:33:546 (1) - . If you go for that suggestion, add beats at 00:53:401 - and 00:53:546 - (and much more optional for 00:53:365 - and 00:53:437 - , which are the 1/12s).
  22. 00:56:155 (4) - If you follow the accordion too, a beat at 00:56:517 - is possible.
  23. 01:01:372 (1) - Similar case, with a possible beat at 01:02:097 - .
  24. 01:02:894 (3) - This one is clear, it has to be moved to 01:02:966 - .
  25. 01:03:111 (1) - Possible beat at 01:03:872 - .
[Salad]
  1. 00:19:017 (5) - 1/4 -> 00:19:089 - .
  2. 00:23:474 (2) - 1/4 -> 00:23:437 - .
  3. 01:09:524 (2) - I bet you wanted to snap the end of the slider at the white tick, but something went wrong :p
[]
Only modded the timeline by now. Contact me in-game to check all the spots together (I might've missed some, but I wanna double check with you). The note additions are pure suggestions to give a bit more of diversity to the difficulty, but they aren't a must.

Call me back to review all the diffs, please /o/
Sey

Deif wrote:

I'm getting an offset of 507 (+4ms). The current one sounds sliiiightly early.

[Platter]
  1. 00:02:966 (1) - Sounds much better in the 1/4 tick 00:03:002 - . That way, you'll have your sliders like 1/4 1/4 1/4 1/3. Yeah.
  2. 00:09:488 (3) - Those are 1/8s that should start at 00:09:524 - . Done.
  3. 00:12:097 (4) - 1/4 -> 00:12:133 - . ^
  4. 00:12:568 - Add another beat to match with the accordion. Only having a beat at 00:12:676 - makes that part empty. ^
  5. 00:12:966 - If you decide adding another beat, make it 1/3 Done.
  6. 00:16:445 (3) - The question here is... There's a beat at the 1/6, but the high pitched accordion uses the beat 00:16:481 - and the repetition at the 1/8 00:16:535 - . Your decision here~ I remapped this and you might hate me for the pattern I chose here.
  7. 00:19:054 (5) - The high pitched accordion goes at 00:19:017 - (1/12), but if you follow the background instrument the note is well placed. Strange that it's only a slider, but understandable. Remapped this.
  8. 00:19:488 - 00:19:923 - 00:20:358 - A note here is possible to add, following the reasoning of previous examples (optional). Done, also added another HDash with that.
  9. 00:22:531 (4) - 1/4 -> 00:22:568 - . Done.
  10. 00:23:474 (2) - Make it at 00:23:437 - and add a repetition at 00:23:492 - ? No, the voice starts definitely at 00:23:474 - for my ear.
  11. 00:26:046 - Add note. Ok.
  12. 00:26:445 (4) - 1/4 -> 00:26:481 - . Yeah.
  13. 00:32:242 (2) - Better leave it as a single note in the white tick? It's okay like that, the voice is lenghtened, even if you can just hear it slightly.
  14. 00:33:546 (1) - Remove the repetition, and add a proper beat at 00:34:271 - ? You could add an extra note at the white tick 00:34:416 - , if you want. Done.
  15. 00:39:198 (1) - Make it end at 00:41:807 - ? Sounds more clean imo. Or make something similar as in Salad: Make it end at 00:41:227 - and add notes to cover the gap. I made it end at 00:41:372 - and added some note at 00:41:698 - .
  16. 00:43:437 - Optional to add a note. Done.
  17. 00:43:872 (4) - 1/3 -> 00:43:836 - . No change, listen carefully, there is some sort of drum at 00:43:872 - .
  18. 00:46:916 - Add extra beat? Done.
  19. 00:47:314 (3) - 1/4 -> 00:47:350 - . Done.
  20. 00:49:089 (4) - Halve the slider and make a repetition? Nope, don't like that, what does that repetition follow anyway?
  21. 00:52:676 (4) - Similar case as 00:33:546 (1) - . If you go for that suggestion, add beats at 00:53:401 - and 00:53:546 - (and much more optional for 00:53:365 - and 00:53:437 - , which are the 1/12s). Done.
  22. 00:56:155 (4) - If you follow the accordion too, a beat at 00:56:517 - is possible. I really prefer it as it is now e.e
  23. 01:01:372 (1) - Similar case, with a possible beat at 01:02:097 - . Remapped this slightly.
  24. 01:02:894 (3) - This one is clear, it has to be moved to 01:02:966 - . Yup.
  25. 01:03:111 (1) - Possible beat at 01:03:872 - . ^Remapped that a bit.
[Salad]
  1. 00:19:017 (5) - 1/4 -> 00:19:089 - . There is a voice starting at 00:19:017 - , listen carefully. No change here.
  2. 00:23:474 (2) - 1/4 -> 00:23:437 - . Done.
  3. 01:09:524 (2) - I bet you wanted to snap the end of the slider at the white tick, but something went wrong :p Whoops done.
[]
Only modded the timeline by now. Contact me in-game to check all the spots together (I might've missed some, but I wanna double check with you). The note additions are pure suggestions to give a bit more of diversity to the difficulty, but they aren't a must.

Call me back to review all the diffs, please /o/
Thanks, I will call you back.

Salad: http://puu.sh/dDv6o/145fd20e9a.osu
Platter: http://puu.sh/dDv7v/908011ce8c.osu
Topic Starter
Nwolf
updated with new timing and sey's diffs
Deif
Widescreen SB: Deactivate it in [Kantan].

For Sey's diffs, here's the savelog. Call me back!

SPOILER
13:39 Deif: 00:16:449 (3,4) - What?
13:39 Sey: Anyway, we already have some potential new BATs for January.
13:40 Sey: What is with that?
13:40 Deif: It's terribly wrong
13:40 Sey: CTRL + G?
13:41 Deif: http://puu.sh/dDxL9/8f323e4e45.jpg
13:42 Sey: Where are you there?
13:42 Deif: 00:16:485 (3) -
13:42 Deif: It doesn't start on the 1/12 tick, but on the next 1/4
13:44 Sey: 00:16:485 - is a 1/4 tick. I think you just want me to emphasize 00:16:539 - ?
13:45 Deif: 00:16:539 - is just the yellow tick. That part uses 1/8
13:48 Sey: No idea if I did what you wanted me to do but I did this now: http://osu.ppy.sh/ss/2369493
13:48 Deif: That's it
13:49 Sey: k fixed then
13:49 Deif: 00:19:021 (5,6) - This is another pain
13:49 Deif: 00:19:148 - Another beat?
13:50 Sey: Wait, I try to remap this somehow.
13:52 Sey: If it didn't change the rhythm from 1/4 to 1/6 in the middle of the slider :/
13:52 Deif: I hate that slider too
13:54 Sey: made a slider now from 00:19:021 - until 00:19:093 - and added a single note at 00:19:202 -
13:54 Sey: So I skipped your suggested beat, dunno if you like it that way as well.
13:54 Deif: And lastly:
13:54 Deif: 00:32:246 (2) - Single beat instead?
13:56 Sey: Uhm it is a single beat e.e
13:56 Deif: It's a sldier
13:56 Deif: slider
13:56 Sey: no?
13:57 Sey: Are you sure you updated the map?
13:57 Sey: http://osu.ppy.sh/ss/2369533
13:57 Deif: [http://osu.ppy.sh/ss/2369534 Guten Tag]
13:57 Deif: Just updated it
13:57 Sey: Well here it is a circle
13:57 Sey: And I updated it before
13:58 Sey: So it's already fixed somehow
13:58 Deif: e__e
13:58 Deif: Keep it then
13:58 Sey: 00:33:550 (1) - btw do you still have a slider with reverse arrow here in your file?
13:59 Sey: Fuck
13:59 Sey: You were in the Platter, weren't you?
13:59 Deif: Yes, I was ;__;
14:00 Sey: Omfg I made all the changes for the salad
14:00 *Deif rolls away
14:00 Sey: Ok so I guess Salad is fine to you already and I can just update it back, then I re-read your log for the Platter
14:00 Sey: And that's it?
14:00 Deif: Yeah
14:01 Sey: Ok wait a moment then, please
14:01 Deif: I'll be modding Salad while you're fixing Platter
14:01 Sey: Thanks, sorry again ;__;
14:02 Deif: It's okay, should've warned you ^^"
14:05 Sey: ok everything fixed in Platter this time lol
14:06 Deif: Oh, just saw in Platter too:
14:06 Deif: 00:58:622 (3) - Should start at 00:58:586 - . Cup has the same beat and sounds better
14:08 Sey: fixed
14:08 Sey: :3
14:08 Deif: Okay, now with Salad
14:09 Sey: Ok
14:09 Deif: 00:06:593 - Add a beat for the sole reason to make the big droplet at the end dissapear
14:09 Deif: Looks creepy
14:10 Sey: Should be better now
14:11 Deif: 01:05:289 (5,6,7) - And those notes need a bigger distance. You used a bigger one before for a less important part
14:11 Sey: Did I already mention that I cannot hear that song anymore
14:11 Deif: That's normal lol
14:11 Deif: Do you wanna check the unused green lines as well, or slip them away?
14:12 Sey: 01:05:724 (6) - moved that to x: 48
14:12 Sey: Well they aren't something unrankable
14:12 Sey: See how many of them you used in Renatus
14:12 Deif: I submitted the map 5 min before the deadline
14:13 Deif: I was busy trying to finish it ;___;
14:13 Sey: You also need to check the mods there
14:13 Sey: Anyway, if you think it's necessary to wipe all unneeded green lines I can do it quickly
14:13 Deif: I fixed the Rain completely. Still gotta do Platter-Salad after finishing here
14:14 Sey: Gameplay isn't affected by these anyway
14:14 Deif: k, Platter now
14:14 Deif: Send me the fixed .osu file via PM
14:16 Sey: Ok wait
14:16 Sey: http://puu.sh/dDzSV/61be71acab.osu
14:18 Deif: What did you say I wasn't gonna like? o.o
14:19 Deif: Well, the jump here is maybe a bit extreme
14:19 Deif: 00:06:883 (3) -
14:19 Sey: well I changed it already
14:19 Deif: But it's due to the low SV
14:20 Sey: i find it easy lol
14:20 Sey: Not gonna lower it, sorry
14:20 Sey: I love that SV though
14:20 Sey: it fits the song somehow
14:21 Deif: 00:16:430 (3) - Okay, let's set priorities here
14:21 Deif: Do you wanna enhance trumpet or accordion?
14:21 Sey: thats a really good question
14:21 Sey: lol
14:22 Sey: What do you suggest me to do there?
14:23 Deif: Do what the Oni does
14:23 Deif: \o/
14:23 Deif: 00:16:485 (55) - 00:16:539 (56) - 00:16:593 (57) -
14:24 Sey: thanks, give me a sec
14:25 Sey: done
14:26 Sey: 00:16:485 (3) - x: 48, 00:16:539 (4) - x96, 00:16:593 (5) - x144
14:26 Sey: A relatively "harsh" triplet for some variety
14:28 Deif: Ok, could would
14:28 Deif: work
14:28 Deif: I'll be posting the log /o/
Sey
Here are the diffs after some ingame check with Deif:

Salad
Platter
Deif
Rebubbled!
DakeDekaane
Tweaked a bit Kantan and Futsuu.

log
03:50 Nwolf: hm I removed the non-white tick notes in Kantan
03:52 Nwolf: Do I have to get Deif if I update lol
03:53 DakeDekaane: nah
03:54 DakeDekaane: but are you sure you want to remove all those notes'
03:54 DakeDekaane: ?
03:54 Nwolf: Either remove or move
03:58 DakeDekaane: okay, just asking because there are some that are nice to play, like 00:28:333 (34,35) - and similar, could fit as 2/1, but not so nicely, lol
03:59 Nwolf: 00:29:637 - I added a note here to compensate :3
04:00 DakeDekaane: oh, sounds nice
04:00 DakeDekaane: I'm thinking you removed the one it's only a double in 1/1 and not a triple
04:00 Nwolf: ye double
04:00 DakeDekaane: wait, that sentence didn't make sense
04:01 DakeDekaane: but I see you got my point
04:01 Nwolf: updated
04:07 DakeDekaane: 00:34:420 (41) - this sounds a bit weird as you've been doing doubles, and the music is very similar
04:07 DakeDekaane: 00:58:767 (70) - ^
04:08 DakeDekaane: 01:04:854 (78) - and this could be removed so you follow cleaner the accordion thing
04:09 Nwolf: yeah removed all
04:09 DakeDekaane: did you change something in Futsuu?
04:09 Nwolf: yeahhhh
04:10 Nwolf: 00:37:753 - removed the note here
04:12 DakeDekaane: 00:41:231 (64) - shouldn't this be removed too then? though it has a higher tone so I'd understand if you refuse to this
04:12 DakeDekaane: 01:09:057 (115) - but this could be gone for consistency
04:12 Nwolf: lol I thought I removed that one
04:13 Nwolf: Muzu and Oni are harder in that last part
04:13 Nwolf: so ye it would be like repitition but slightly harder
04:13 DakeDekaane: kk
04:13 DakeDekaane: that'd be all
04:14 Nwolf: hm I'm thinking about
04:15 Nwolf: 00:02:137 (5,6,7) - These as 1/6???
04:15 Nwolf: (Oni)
04:16 DakeDekaane: though that'd be the correct snap, looks really bad while playing
04:16 DakeDekaane: as notes are overlapping really hard
04:17 Nwolf: huh they overlap more with 1/8
04:17 DakeDekaane: 1/6 triple you meant?
04:18 Nwolf: yes
04:18 DakeDekaane: no really, it's way off
04:18 Nwolf: k den
04:19 Nwolf: Updated Kantan and Futsuu once more with your suggestions
04:22 DakeDekaane: alright

DakeDekaane wrote:

(ノ・ω・)ノ ...
Qualifi..... ed.
Topic Starter
Nwolf
Yay thanks Kurokami, Deif and Dake :3
Sey
Yay, gj everyone :3
Kyouren
Gratzz~
MoodyRPG
DO MORE PLZ!

Congrats :)
mingmichael
hype~ congrats for us \o/
Asagi Mutsuki
Grats bakawolf \:D/
Please sign in to reply.

New reply