Starry- wrote:
[ColdTooth's Hard]
[*]big jump in ar from normal lol not much to say really Changed AR to 7.5
00:37:250 (1) - transition kills the flow, change~ I actually really like this flow, so no change
00:40:745 (3) - blue tick inaudible, slider doesn't fit Refer to Explanation Box
00:49:774 (2,3) - something better like this? throughout the majority of the map you barely stack, flows better like this because of it.
sure
01:19:774 (2,3,4) - raise this maybe for better flow onto 5 ok
01:35:211 (6) - tilt it the other way (make the slider anchor face the the left, not right) No.
02:10:454 (1,2,3,4) - these sliders don't represent much at all. Symmetry is such a cool thing. We don't even know it because we are all symmetric. So no change.
fun fun~ <3
KyleDinny wrote:
Lol LOOOL FLYUGSE$OW die in a fire
[ColdToof's (get it) Herd (ahaha)] die in a fire
00:12:492 (2) - Curve this more for a nice flow into the next slider, which will also make both slider sort of congruent. Ruins triangle
00:16:279 (1,2) - Why are these two sliders different curve lengths it looks inconsistent imo, I can see why it's done but I think it's a tad redundant The purpose of this is to let 00:16:861 (2) - go downgrade because of the followup of 00:17:298 (3,4) - . In addition, I am following the spacing that I value it to be from 00:15:405 (3) - .
00:37:104 (6,1) - Bad transition to the large slider, the 6th note looks too intrusive onto the sliders path. Fixed.
00:40:745 (3,1) - The new combo note sounds too sudden and doesn't map to anything new from what the slider mapped. Refer to Explanation box
00:56:473 (2,4) - Add a note inbetween here for better consistency, your type of tripletish combo things just ends here for some reason. Fine
01:07:541 (1) - Ok, for here make this slider a 1/2 and reverse it, it will sound better due to you using a similar if not same beat after the next slider, it will coincide with the music to sound sxc. I tried to change it up so it doesn't feel repetitive.
01:23:269 (1) - This slider doesn't do it for me, it looks so out of place and the curves arent the best, they look a tad choppy. I suggest a revise on this slider. I'll think about it. For now, I've had 2 BATs say it's ok.
01:26:182 (1,3) - Make this sliders identical to one another for a nicer look to the general pattern. they are. They just don't "look" like it.
01:29:677 (3) - Put the red tick in the centre of the slider so both sides are evenly spread. omg you picky person, fine
01:55:308 (3) - I got a nice suggestion, indent the middle part of this slider for a nicer look overall to the slider.
nah
Great maps! Love them keep up the work and get a fast bubble then a faster rank! <3
Explanation
00:40:745 (3,1) - The new combo note sounds too sudden and doesn't map to anything new from what the slider mapped. & 00:40:745 (3) - blue tick inaudible, slider doesn't fit
I am considering about changing this. Sure it's a great slider for a couple of reasons. The only downside of this slier is the fact that it repeats on a blue tick, so it ends on a red tick before the main beat. The reason why this is a great slider is because of the last bump between 00:41:619 - 00:41:764 - , it can feel perfect. However, changing this is going to be an interesting way, so I'll think about it over the weekend. Thanks for your input you two.
I am considering about changing this. Sure it's a great slider for a couple of reasons. The only downside of this slier is the fact that it repeats on a blue tick, so it ends on a red tick before the main beat. The reason why this is a great slider is because of the last bump between 00:41:619 - 00:41:764 - , it can feel perfect. However, changing this is going to be an interesting way, so I'll think about it over the weekend. Thanks for your input you two.
Here