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Skinning tutorial (+ skinning support)

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nrl
Anyone know if the target practice targets are skinnable?
Violent Rime

Ayatori wrote:

Currently combining a lot of elements and editing them from some of my favorite skins, but I came upon this when I changed the HP bar:



How do I get rid of that strange element at the end of the HP bar? What's the filename? Thanks in advance.
that's thing name scorebar-ki, kidanger & kidanger2 like Mathsma said and for how to get rid that thing just extract this file and move to your skin folder

Narrill wrote:

Anyone know if the target practice targets are skinnable?
yes and the name of file is "selection-mod-target".


Anyway i have a question here:
> "@2x"??? what is this??
> is taiko font (taiko.ttf) still work?
> How to change the big circle in the main menu osu!
> Can i move my score-0~9, combo counter, and skip button to the front scorebar-bg?
Chaoslitz

Violent Rime wrote:

Narrill wrote:

Anyone know if the target practice targets are skinnable?
yes and the name of file is "selection-mod-target".


Anyway i have a question here:
> "@2x"??? what is this??
> is taiko font (taiko.ttf) still work?
> How to change the big circle in the main menu osu!
> Can i move my score-0~9, combo counter, and skip button to the front scorebar-bg?
@2x is size double from the original one, which is for HD skinning
nope the osu!menu can not be skinned now
You can't move that I think ._.
Violent Rime

Chaoslitz wrote:

@2x is size double from the original one, which is for HD skinning
nope the osu!menu can not be skinned now
You can't move that I think ._.
oh i see, well how about taiko font?
Chaoslitz

Violent Rime wrote:

Chaoslitz wrote:

@2x is size double from the original one, which is for HD skinning
nope the osu!menu can not be skinned now
You can't move that I think ._.
oh i see, well how about taiko font?

If you mean this one
then yes it still can use
Violent Rime

Chaoslitz wrote:


If you mean this one
then yes it still can use
wow haha thank you for the fast answer :D
OsuMe65

Violent Rime wrote:

Narrill wrote:

Anyone know if the target practice targets are skinnable?
yes and the name of file is "selection-mod-target".
The Target Practice mod's TARGETS aren't skinnable as "selection-mod-target.png". Skinning those targets aren't possible.
nrl
I thought not, but wasn't sure.
bosmen5
ktoś wie może czemu mi dźwięki prawidłowo nie działają ?
mam wgrane rożne dźwięki ale jak jednego brakuje (mam własne) to ten jeden co go brak, jest oryginalny z osu
i sie dzieje tak że jak gram to te dźwięki się same w sobie mieszają .-.
czyli nie są stałe i ten jeden dźwięk robi tak że np, on jest pod normal hit, potem się miesza i idzie pod slider , potem pod spinera...
wkurza to
poza tym, świetnie się robi skiny ale dźwięki denerowją strasznie .-.
ktoś ma jakąś rade to tego ?
dws123

bosmen5 wrote:

ktoś wie może czemu mi dźwięki prawidłowo nie działają ?
mam wgrane rożne dźwięki ale jak jednego brakuje (mam własne) to ten jeden co go brak, jest oryginalny z osu
i sie dzieje tak że jak gram to te dźwięki się same w sobie mieszają .-.
czyli nie są stałe i ten jeden dźwięk robi tak że np, on jest pod normal hit, potem się miesza i idzie pod slider , potem pod spinera...
wkurza to
poza tym, świetnie się robi skiny ale dźwięki denerowją strasznie .-.
ktoś ma jakąś rade to tego ?
ummm. english please?
deadbeat
oh right, not sure if you all know about this yet, but i'd suggest reading this blog, covers some mania.ini stuff http://smgi.me/?p=170
might find it helpful :3
OsuMe65
I see smoog's idea. Might test it sooner or later.
bokufizi
can you explain with me more details about upload skin to osu! skinning forum and what must i do after upload my skin to puush ?
i'm a newbie about skinning and i got nothink to do.
Elzapatoverde

deadbeat wrote:

oh right, not sure if you all know about this yet, but i'd suggest reading this blog, covers some mania.ini stuff http://smgi.me/?p=170
might find it helpful :3
Nice, it makes me want to reinstate mania on my skins.
Chaoslitz


If anyone knows the name of this font? >w<
TouchFluffyTail

deadbeat wrote:

oh right, not sure if you all know about this yet, but i'd suggest reading this blog, covers some mania.ini stuff http://smgi.me/?p=170
might find it helpful :3
My excitement is intensifying.
IA42
can anyone tell me where to get this ranking letter?
waaiiru

IA42 wrote:

can anyone tell me where to get this ranking letter?
originally made by "someone" i know but you can get it from here https://www.mediafire.com/?ak9kibcy2nhyc42
Noffy
How do I change the glow color that appears when completing a spinner? I've tried changing the spinner-glow.png color to match the rest of my skin as a test, but the glow is still the same blue color? Was spinner-glow.png for something else? Is there a different image that's related to the blue glow?

EDIT: I'm dumb, so apparently it recolors whatever I have as the spinner-glow.png to blue and flashes to the original color. Is there any way to make it not color to blue?
Serendipity
Hey guys,

Apologize for my english, its not my native language at all, thanks.

I started a previous thread yesterday about my problem > you can find it there : t/243809

I'm using a skin that i do really enjoy, but there's no numbers on the hitcircles and as a beginner i get in troubles when it's the time for some weird square patterns. I did try to follow the answer made by ClothCurtain, but it seems i'm doing it wrong.

I did open the right files into my photo editor (e.g gimp) and i tried an absolute basic move to make the numbers appear.

The result is ... :

Wich is not what i was looking for.. at all :D.

I have no knowledge about gfx things or even drawing...

Anyone may help me realise it ? (advices or some try)
Rio-

Lust69400 wrote:

Hey guys,

Apologize for my english, its not my native language at all, thanks.

I started a previous thread yesterday about my problem > you can find it there : t/243809

I'm using a skin that i do really enjoy, but there's no numbers on the hitcircles and as a beginner i get in troubles when it's the time for some weird square patterns. I did try to follow the answer made by ClothCurtain, but it seems i'm doing it wrong.

I did open the right files into my photo editor (e.g gimp) and i tried an absolute basic move to make the numbers appear.

The result is ... :

Wich is not what i was looking for.. at all :D.

I have no knowledge about gfx things or even drawing...

Anyone may help me realise it ? (advices or some try)
Make the Picture transparent (no white background) and save as *.png
Garygoh884

Lust69400 wrote:

Hey guys,

Apologize for my english, its not my native language at all, thanks.

I started a previous thread yesterday about my problem > you can find it there : t/243809

I'm using a skin that i do really enjoy, but there's no numbers on the hitcircles and as a beginner i get in troubles when it's the time for some weird square patterns. I did try to follow the answer made by ClothCurtain, but it seems i'm doing it wrong.

I did open the right files into my photo editor (e.g gimp) and i tried an absolute basic move to make the numbers appear.

The result is ... :

Wich is not what i was looking for.. at all :D.

I have no knowledge about gfx things or even drawing...

Anyone may help me realise it ? (advices or some try)
It'll be done by removing the white background in hitcircleoverlay.png, ie. by using a transparent image.

To make a transparent image, create a new image (CTRL-N), then open up Advanced Options, and lastly change the "Fill with" dropdown value to Transparency. Define the size in any way you want but not too big, then hit OK. You can save your created image afterwards.
Serendipity
Ok thanks i'll try it !

Edit :

Seems it's not working or i did it wrong. I used Photoshop, Ctrl N new image 150x150, then Image>transparency. Saving and replacing the file as hitcircleoverlay.png in the osu!skin/skinname folder.



RESULT >

It gives me this ... :



its like it removed the other circles (those u can find usually on the sliders begin > end) and not the white square.

Here are the only files that i have used (the ones with a blue star icon) :



Do i have to use the other hitcircle images (the ones i ve put into the red square) ?


I want the skin to look like the original with the numbers. :

OsuMe65
Are you saving it as a .jpg file?
Serendipity
No they are all .png

Could be an issue due to .ini file?
Topic Starter
MLGnom
Are you sure that you are saving as png WITH option to "Save transparency"?
And no, it's a problem with images.
Serendipity
I guess yes because the new image i created at first was a square white 150x150. And after transparency + save it appears full Black as "mini-icon" in the folder. But when i open it with any image browser, it is completely white on white.

i also asked about skin.ini file because there's a value > HitCircleOverlayAboveNumber: 0

Not sure if it is related thought.
Topic Starter
MLGnom
Like I said it must be problem with images.

Lust69400 wrote:

HitCircleOverlayAboveNumber: 0
Makes "default-x" numbers to appear above/below hitcircleoverlay.

Can you screenshot save options that you have set for png files?
Serendipity
I don't have the "save options" anywhere so i uploaded the file i've created. But when i open it with photofiltre again, it shows a square with a sort of grid and ppl told me this grid is transparency...

Here is the file : http://www.mediafire.com/view/zz90awj2e ... verlay.png
DeletedUser_4041880
Can you give me the skin? I'll see if I can fix it

EDIT: Nvm, found the unedited skin. I'll make it so that the hit circles don't have the white dot in the middle as well as add numbers. They'll look the same as yours so don't worry. I'll edit this post when I'm finished

EDIT2: The centering of some numbers bugged the living hell out of me so I tried to eyeball some things. Tell me if you want them all centered rather than me placing the numbers wherever. Also if you want another font rather than Arial and a different color, just let me know. Click Here
Serendipity
Well thanks for your job, it's awesome.


If you have time and only because u asked for it, if u can reduce a bit the size it would be perfect.

Edit : Also i tested the skin this way and there's a bug with the 0 (big and white), Else everything seems to work !


I expected something like this for the size :



and seriously thanks again mate.
DeletedUser_4041880
Photoshop was being a dick so it took forever to fix the skin. It has default numbers on it now but you can replace them with the dots whenever you need. Changed the hit circle size a bit so it looks almost like the original skin. Just look in the alt size I added and get the larger one if needed. It's the same size as the original skin but looks a bit odd. Let me know if you want something else changed/added (different font/color for the numbers, increasing volume on sound files, etc). Might as well go all out if I went this far to help rofl

Click here
Serendipity
Tbh, i'm not good enough in english to express my greetings for your awesome stuff & supportive skills.

I don't know yet if there are a lot of changes i could need in the future. I like it this way atm.

I'll add you to friendlist if you don't mind and may consider to gift you some "Osu!Supporter" for your kindness and time.

Also, i'd like to thanks any member who participate in this thread and helped me in anyway. You are awesome guys.

When i read you saying how hard it was to fix the skin, i feel a bit better assuming i failed at this for a reason xD.

I wont abuse the thread more than i did already, i ll just PM you for further changes if needed :)
DeletedUser_4041880
Your English is better than some of my American friends, don't worry. I'll mutal you, but you honestly don't have to gift supporter. Anyone could've fixed your skin- but probably wouldn't go as far as remaking the hit circles and whatnot themselves xd But yeah, just PM me if you want me to fix your other skins or whatnot in the future mate. I'll be happy to help.
MiloSx7
Hello i just have a quick question
my followpoint-0 and -1 are blank, -2 and -3 is a white line (actual followpoint) and -4 and -5 are blank again
I am looking at other skins and trying to figure out how to make my line appear slower, hmm... its way too fast right now and barely visible.

Any advice? Do i need more blank followpoint images between the actual followpoints or more followpoints, or different combination? Thanks!
bokufizi

Serendipity wrote:

Ok thanks i'll try it !

Edit :

Seems it's not working or i did it wrong. I used Photoshop, Ctrl N new image 150x150, then Image>transparency. Saving and replacing the file as hitcircleoverlay.png in the osu!skin/skinname folder.



RESULT >

It gives me this ... :



its like it removed the other circles (those u can find usually on the sliders begin > end) and not the white square.

Here are the only files that i have used (the ones with a blue star icon) :



Do i have to use the other hitcircle images (the ones i ve put into the red square) ?


I want the skin to look like the original with the numbers. :


i know the simple way... you just writing number on the top blank layer on photoshop... and save as *.png and rename it as default- 1 default-2 default-3 --> default-9 you can also change the number font... oh you must make the size of canvas fit with size of hitcircle... it will easier if you have template from other skin default number... so you not have to resized again and again...
DeletedUser_4041880

bokufizi wrote:

i know the simple way... you just writing number on the top blank layer on photoshop... and save as *.png and rename it as default- 1 default-2 default-3 --> default-9 you can also change the number font... oh you must make the size of canvas fit with size of hitcircle... it will easier if you have template from other skin default number... so you not have to resized again and again...
You do realize that it's already fixed, right?
bokufizi

Frostei wrote:

You do realize that it's already fixed, right?
dude i'm so bad in english :3 i dont understand what is "realize" but if you mean "this skin already fixed" i'm just too late for giving advise
but if you mean "did u try it for your skin" i have try this for my skin and it working...
Serendipity

bokufizi wrote:

Serendipity wrote:

Ok thanks i'll try it !

i know the simple way... you just writing number on the top blank layer on photoshop... and save as *.png and rename it as default- 1 default-2 default-3 --> default-9 you can also change the number font... oh you must make the size of canvas fit with size of hitcircle... it will easier if you have template from other skin default number... so you not have to resized again and again...
Thanks mate but this problem got solved already so i dont have to learn photoshop (yeahhhhhhh :o)


Edit : Didn't check last posts. Frostei on Fire !
bokufizi

Serendipity wrote:

Thanks mate but this problem got solved already so i dont have to learn photoshop (yeahhhhhhh :o)

u'r welcome... :D
so anybody in here can help me finishing my skin ?
deadbeat
i'll be updating both https://osu.ppy.sh/wiki/Skinning and maybe https://osu.ppy.sh/wiki/Skin.ini sometime soon when i'm home and taken care of some more important matters. this way we can all add missing info to the page. myself or MLGnom can just apply the changes to the wiki page to the OP. thoughts?
Cookiemaid
Yeah sure, why not? Can update Skinning/translating Skin.ini to German. (After Playstyles, though :D)
Seishirou_old_1
.
wejder
How to convert HD skin into regular?
Chaoslitz

wejder wrote:

How to convert HD skin into regular?
Decrease size for @2x element by 50%

More information: p/3306946
Cillit Bang
is there anyway to change hitcircle colour to just 2 colours.

example : https://www.youtube.com/watch?v=ela0JzR8qno
top right
Haskorion
That is a video showing TAG gameplay. The players choose a colour before the session starts to indicate who gets which combo streaks.

When you want to change your skins colour to only have two colours you go to the skin.ini-file found in your skin folder (go to the options and click "open skin folder" if you don't know where to go) and open it up in a texteditor.
Now scroll down to the section [Colours] and remove the lines "Combo3:" up to "Combo8:" (or 4/5 when you only have this much) or add the lines "Combo1:" and Combo2: if you don't have any colours defined.
It should look like this:
[Colours]
Combo1: R,G,B
Combo2: R,G,B
RGB stands for the colour code that you can look up somewhere and choose colours you would like to use.
Noffy

dorothy3242 wrote:

How do I change the glow color that appears when completing a spinner? I've tried changing the spinner-glow.png color to match the rest of my skin as a test, but the glow is still the same blue color? Was spinner-glow.png for something else? Is there a different image that's related to the blue glow?

EDIT: I'm dumb, so apparently it recolors whatever I have as the spinner-glow.png to blue and flashes to the original color. Is there any way to make it not color to blue?
bump D: I still haven't found a solution besides making it totally blank, but hopefully there's another way to change the tint color?

Another problem

for some reason, the numbers and dots and commas are all anchoring at the top? This started when I went through and recolored the numbers a little. It was fine before.
ClothCurtain
I've seen some skins have different fonts on the song selection menu, how can you customize it? Same with Taiko, although I do know how that works, you get a TTF file and rename it to "Taiko". I'm assuming that's how it also works, although I want to know what do I need to name it. If I'm wrong, please do correct me.
dws123

dorothy3242 wrote:

Another problem

for some reason, the numbers and dots and commas are all anchoring at the top? This started when I went through and recolored the numbers a little. It was fine before.
I think that's actually default
that's why the comma .png file has that space above it
Noffy

dws123 wrote:

dorothy3242 wrote:

Another problem

for some reason, the numbers and dots and commas are all anchoring at the top? This started when I went through and recolored the numbers a little. It was fine before.
I think that's actually default
that's why the comma .png file has that space above it
I've gotten it fixed now, thanks!
Now to wait for the epiphany where I figure out how to change spinner glow tint
reilst
どなたかosumaniaのSpeed set変更時の効果音のファイル名知りませんか?
Please tell me the sound file name of the speed-setting of osu!mania
Translated by Google Translate
Haskorion

dorothy3242 wrote:

dws123 wrote:

I think that's actually default
that's why the comma .png file has that space above it
I've gotten it fixed now, thanks!
Now to wait for the epiphany where I figure out how to change spinner glow tint
Some small corrections. That is still not default. default-comma/dot/x/percent are leftovers from very early skins. At that time they used the same prefix for the hitcircle numbers and score numbers but that was changed to default being split into default for hitcircles and score for score and other numbers.
Next point: All score numbers are anchored at the top and your previous comma image probably had cut off the empty top part resulting in being smaller in height (e.g. 15x20px instead of 15x50).

To your long awaited answer regarding spinner-glow: You can't. It will always be tinted blue. No options for that.
manjumochi

ReddScorn wrote:

To your long awaited answer regarding spinner-glow: You can't. It will always be tinted blue. No options for that.
Unfortunately, I'd like to have a option to disable tint in skin.ini or, at least, can change color or type of tint (in future versions). For now, this limits a lot creation of new skins, imo.
Noffy

ReddScorn wrote:

To your long awaited answer regarding spinner-glow: You can't. It will always be tinted blue. No options for that.
What a shame, it would've been nice if it was changeable so it could match custom spinners better. Thanks for telling me though! Even though it's sad I can't change it, I'm glad I finally know for sure that I can't. For future reference, do you know how it's tinted? Subtraction, division, overlay, etc.? Knowing would make it easier to have custom spinner glows that act the way I hope for...

manjumochi wrote:

Unfortunately, I'd like to have a option to disable tint in skin.ini or, at least, can change color or type of tint (in future versions). For now, this limits a lot creation of new skins, imo.

I think this would be a great feature since the current set up of being always tinted blue kind of limits options of making it match the color scheme of the rest of the skin and discourages custom new style spinners. Something like
SpinnerGlowTint: 0/1 or SpinnerGlowTint: 255,255,0 maybe would be a nice addition.
OsuMe65
I bet you should try to request that @ 4
manjumochi

dorothy3242 wrote:

I think this would be a great feature since the current set up of being always tinted blue kind of limits options of making it match the color scheme of the rest of the skin and discourages custom new style spinners. Something like
SpinnerGlowTint: 0/1 or SpinnerGlowTint: 255,255,0 maybe would be a nice addition.
Not only on spinners, but there are on warning arrows too. And other elements too.

OsuMe65 wrote:

I bet you should try to request that @ 4
Nice idea.
IA42
Hi everyone sorry if i'm bothering you but i just wanna know something
SPOILER
Can i change this thing?
SPOILER
Can i change "Chart" Background?
SPOILER
What name of this element?
SPOILER
How to move "Unranked" thing to the under score like this skin?
Just only that's sorry for bad english and thank you :D
OsuMe65
1. No
2. No, i bet
3. selection-mod-target.png
4. He used a wide image width and standard height for that image.
IA42

OsuMe65 wrote:

He used a wide image width and standard height for that image.
oh i see, Thank you~ :D
auraX
Guys , i need a little bit of help with the combobreak sound. I made a thread about it and they redirected me to this thread. So I recorded a 1 second sound which i want to use as a combobreak sound in my osu skin , but i can't seem to make it work. I named it combobreak.wav(the same name my last combobreak sound was which worked, i also tried combobreak.mp3 since i saw in some other threads they had their combobreak sounds with an mp3 format) but it wouldn't work , the file is also smaller than the one that i used before. It's 218 kb. Does anyone have any idea why it might not be working ?
Haskorion
Well, it never works on small combo chains. Build up some larger combo chains like 30+ and after that it should be played. Otherwise you made it very quiet so it hardly gets noticed during play.
auraX
When i open the file it's as loud as my previous one , and i test it after breaking a 60-70 combo just in case.
OsuMe65

ReddScorn wrote:

Well, it never works on small combo chains. Build up some larger combo chains like 30+ and after that it should be played. Otherwise you made it very quiet so it hardly gets noticed during play.
It's 21+ combo. 30+ will do too. But if you missed the 21st circle, then it (combobreak.wav) won't trigger
auraX
Well as i said i just did like 70+combo and then stopped doing anything , that should definatelly trigger it if it worked.
OsuMe65
Well, that's odd... Can you post the audio material you'd used so that we can try our best to fix that?
auraX
There it is https://www.mediafire.com/?4r6alxaxvxb81l3 . I recorded it with mirillis action if it matters. Now that i listened to it again it isn't as loud as my previous one but it should be loud enough for me to hear it if it works.
deadbeat
can someone quickly provide a list of the file names for the version 2 spinner set?
Chaoslitz

deadbeat wrote:

can someone quickly provide a list of the file names for the version 2 spinner set?
  1. spinner-approachcircle
  2. spinner-bottom
  3. spinner-middle (spinner-middle2)
  4. spinner-top
  5. spinner-glow
  6. spinner-spin
  7. spinner-osu
  8. spinner-clear
  9. spinner-rpm
Should be like that :33
deadbeat
thanks <3
also what are the 3 cursor files. cursor, cursortrail and cursormiddle?
Chaoslitz

deadbeat wrote:

thanks <3
also what are the 3 cursor files. cursor, cursortrail and cursormiddle?

yup, like this

deadbeat
https://osu.ppy.sh/wiki/Skinning#Skin_Sets any issue with this new list so far
-mania is missing i know
-some elements such as followpoint are missing as well. dunno how to organize some things :<
Chaoslitz

deadbeat wrote:

https://osu.ppy.sh/wiki/Skinning#Skin_Sets any issue with this new list so far
-mania is missing i know
-some elements such as followpoint are missing as well. dunno how to organize some things :<
you missed seletion-mod-cinema :3
I dont know if you are going to put target mod as well?

I think I can help but... um :/
so I will check it if I have time
deadbeat
aha. thank you. i'll get those 2 added now :3
but yeah, feel free to edit that list as you see needed
Chaoslitz
How can I edit the page o.o?
Or just find you :3?
deadbeat
you need to log into to the wiki first, then you can edit, but i don't mind doing the edits :3
Yunzu_old
someone should add the sounds to the wiki too :)
rvreqTheSheepo
Hi. I've a problem with skinning. Anyone knows, how to remove or paint this?



I removed a normal catching effect by setting [Colours] to 0,0,0 in my skin.ini. Any ideas about bananas one? Is it possible to change?
Sorry about weak language.
OsuMe65
Iirc, you can't
Deimos
#1: dim to 100%

#2: change the combo colors in your skin.ini all to black (0,0,0)

#3: replace your fruit-bananas.png fruit-grapes.png fruit-orange.png fruit-pear.png and fruit-apple.png with a blanket transparent image

#4: recolor the overlays of the fruits

#5: the fruit-drop.png will be invisible, 'cause black colored fruit-drop on a black background

If you can life with it, go for it.
Haskorion

Deimos wrote:

#1: dim to 100%

#2: change the combo colors in your skin.ini all to black (0,0,0)

#3: replace your fruit-bananas.png fruit-grapes.png fruit-orange.png fruit-pear.png and fruit-apple.png with a blanket transparent image

#4: recolor the overlays of the fruits

#5: the fruit-drop.png will be invisible, 'cause black colored fruit-drop on a black background

If you can life with it, go for it.
none of that will solve it. That fruit light can't be disabled and bananas are always yellow on any skin.

auraX wrote:

There it is https://www.mediafire.com/?4r6alxaxvxb81l3 . I recorded it with mirillis action if it matters. Now that i listened to it again it isn't as loud as my previous one but it should be loud enough for me to hear it if it works.
It's too quiet:

Should normally be something like this:
Deimos
Oh, I overlooked the text below his image ...
rvreqTheSheepo
Ok. Thank you all anyway. ;_;
deadbeat

Yunzu wrote:

someone should add the sounds to the wiki too :)
i plan on having ALL skinnable files up there, so yes. hitsound files will be included at some point
Vanilla
How can i delete scorebar-ki , -kidanger, -kidanger2? when i put 1x1 px transparent there is still white glowing ball ;~~; help
DeletedUser_4041880

DDashiEE wrote:

How can i delete scorebar-ki , -kidanger, -kidanger2? when i put 1x1 px transparent there is still white glowing ball ;~~; help
Did you accidently save them as .jpg instead of .png or named them wrong?
auraX

ReddScorn wrote:

Deimos wrote:

#1: dim to 100%

#2: change the combo colors in your skin.ini all to black (0,0,0)

#3: replace your fruit-bananas.png fruit-grapes.png fruit-orange.png fruit-pear.png and fruit-apple.png with a blanket transparent image

#4: recolor the overlays of the fruits

#5: the fruit-drop.png will be invisible, 'cause black colored fruit-drop on a black background

If you can life with it, go for it.
none of that will solve it. That fruit light can't be disabled and bananas are always yellow on any skin.

auraX wrote:

There it is https://www.mediafire.com/?4r6alxaxvxb81l3 . I recorded it with mirillis action if it matters. Now that i listened to it again it isn't as loud as my previous one but it should be loud enough for me to hear it if it works.
It's too quiet:

Should normally be something like this:
I see , thank you.
Vanilla

Frostei wrote:

DDashiEE wrote:

How can i delete scorebar-ki , -kidanger, -kidanger2? when i put 1x1 px transparent there is still white glowing ball ;~~; help
Did you accidently save them as .jpg instead of .png or named them wrong?
They are all named good, .png... dont know what's the problem ;c
-scorebar-ki
-scorebar-kidanger
-scorebar-kidanger2
Haskorion
you need to add a scorebar-colour.png to make them work or use scorebar-marker.png (the white ball)
Vanilla

ReddScorn wrote:

you need to add a scorebar-colour.png to make them work or use scorebar-marker.png (the white ball)
Still dont work ;-; i even changed them to 3x3 transparent .png's
DeletedUser_4041880

DDashiEE wrote:

Still dont work ;-; i even changed them to 3x3 transparent .png's
Unzip this in your skin folder: Click here
Max -_old

DDashiEE wrote:

How can i delete scorebar-ki , -kidanger, -kidanger2? when i put 1x1 px transparent there is still white glowing ball ;~~; help
If there's a white glowing ball on your scorebar, then there should be something in your skin folder called "scorebar-marker" or something like that, delete it and it should be gone.
Vanilla
@2up
@up
Worekd, i had scorebar-marker@x2
that's why i had this...
But thanks u anyway
alecA
Does anyone know how to enable thumbnails on a skin? I know there is already an option in the settings but some skins still don't have song thumbnails with that option enabled.

Does anyone know how to change this?
deadbeat
add version: 2.2 to your skin.ini under [general]
though 2.3 is the latest version, so i'd recommend using that instead
Flanktank
I was wondering if there is a way to change when the combo bursts images appear. To my knowledge the default times are at combo 30,60,100,150,200,250,300,350 etc. Is it possible to change when an image will appear to 30,60,90,120,150,180 for example? If not, is there a way to edit the base osu game files in order to change when they appear, and if so where would the file be located. Thanks.

-Flanktank
alecA

deadbeat wrote:

add version: 2.2 to your skin.ini under [general]
though 2.3 is the latest version, so i'd recommend using that instead
Thanks so much! :)
Gatuto
Quick question, how do I recreate this? (how do I "remove" the second circle of a slider?)



Sorry if it was already explained, couldn't find the answer.
deadbeat
can't be done anymore from what i remember
Gatuto

deadbeat wrote:

can't be done anymore from what i remember
Taken from here, play 33hs old
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