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Haskorion

Arcanine wrote:

How do I line up the scorebar-bg and scorebar-colour?
Depends on what you want to use as the indicator (ki-elements or marker).

If you use scorebar-ki/kidanger/kidanger2 the anchorpoint for the scorebar-colour is at 5,16 (width,height).
If you use scorebar-marker the anchorpoint for the scorebar-colour is at 12,12 (width,height).

For example you have a scorebar-bg with "n x 40" and your scorebar-colour starts at around 20,20.

Using ki-elements you would have to add 5 pixels at the top of the scorebar-colour and 16 pixels at the left of the colour for it to be aligned.
Using scorebar-marker you would have to add 9 pixels at the top and 9 pixels to the right of the scorebar-colour.

As you can see it depends on what kind of indicator elements you want to use.
Arcanine

ReddScorn wrote:

Arcanine wrote:

How do I line up the scorebar-bg and scorebar-colour?
Depends on what you want to use as the indicator (ki-elements or marker).

If you use scorebar-ki/kidanger/kidanger2 the anchorpoint for the scorebar-colour is at 5,16 (width,height).
If you use scorebar-marker the anchorpoint for the scorebar-colour is at 12,12 (width,height).

For example you have a scorebar-bg with "n x 40" and your scorebar-colour starts at around 20,20.

Using ki-elements you would have to add 5 pixels at the top of the scorebar-colour and 16 pixels at the left of the colour for it to be aligned.
Using scorebar-marker you would have to add 9 pixels at the top and 9 pixels to the right of the scorebar-colour.

As you can see it depends on what kind of indicator elements you want to use.
Would they be the same if I have transparent indicators? (size of scorebar-x)
OsuMe65
that still apply with empty markers
Haskorion

Arcanine wrote:

Would they be the same if I have transparent indicators? (size of scorebar-x)
Transparency has nothing to do with it. Of course they can be 1x1 transparent pixel, but they won't change the size of the scorebar-colour or bg. They just influence the start position of scorebar-colour.
CommAshen

CommAshen wrote:

Hey, I have a question.

When playing the beatmap "Within Temptation - The Unforgiving," the slider border color is set to black (using the map's skin), but I would like it to be white. I didn't see an .ini file or something inside the song's skin, so I am wondering, what is making the border color black (my skin's is set to white).

(Happens on other beatmaps with their own skins also, that's just a random example)
Maxchar
I've been fooling around with a personal skin (Creating images, sounds and such just for fun) But I ran into the problem of Sliderpoint10 and Sliderpoint30\s showing up, and I don't know how I got them on nor how to get them off. I also have no idea how to change the overall colour of objects (I want to make my hit circles and such much darker as I have a hard time with light colours). I can see where it sais it on the tutorial but how to edit the skins (Aside from pasting images and sounds into it) escapes me. Is there a program that can be used to edit skins and such?
Rio-

Maxchar wrote:

But I ran into the problem of Sliderpoint10 and Sliderpoint30\s showing up, and I don't know how I got them on nor how to get them off.
on : Use sliderpoint10.png and sliderpoint30.png as usual
off : copy a blank *.png picture and replace those 2 images

Maxchar wrote:

I also have no idea how to change the overall colour of objects (I want to make my hit circles and such much darker as I have a hard time with light colours). I can see where it sais it on the tutorial but how to edit the skins (Aside from pasting images and sounds into it) escapes me.
edit Your skin.ini inside Your skin folder and edit
Combo1: R,G,B
Combo2: R,G,B

...

Maxchar wrote:

Is there a program that can be used to edit skins and such?
Photoshop or GIMP are pretty useful :)
Nya Nya Neko
are shader elements skinnable?
tokaku
Two questions. One, how do I make my skin the new skin version type? Two, how do I add hit lightning behind each of the end of a combo like this? http://youtu.be/DlQr8Oxnclk
sheela

tokaku wrote:

Two questions. One, how do I make my skin the new skin version type? Two, how do I add hit lightning behind each of the end of a combo like this? http://youtu.be/DlQr8Oxnclk
One: Go to your skin folder and open skin.ini. It should mark Version:<number>. Replace the number by 2.2 (not sure if 2.3 is here).
Two: The file name should be hit-300g.png, hit-300k.png, hit-100k.png. You can replace those file by the image file.
manjumochi

tokaku wrote:

Two questions. One, how do I make my skin the new skin version type? Two, how do I add hit lightning behind each of the end of a combo like this? http://youtu.be/DlQr8Oxnclk
Try making a particle300g.png (just guessing, I don't know if it exists).
sheela

manjumochi wrote:

tokaku wrote:

Two questions. One, how do I make my skin the new skin version type? Two, how do I add hit lightning behind each of the end of a combo like this? http://youtu.be/DlQr8Oxnclk
Try making a particle300g.png (just guessing, I don't know if it exists).
Ah. I was searching for that.
Maxchar

Rio- wrote:

Maxchar wrote:

But I ran into the problem of Sliderpoint10 and Sliderpoint30\s showing up, and I don't know how I got them on nor how to get them off.
on : Use sliderpoint10.png and sliderpoint30.png as usual
off : copy a blank *.png picture and replace those 2 images

Maxchar wrote:

I also have no idea how to change the overall colour of objects (I want to make my hit circles and such much darker as I have a hard time with light colours). I can see where it sais it on the tutorial but how to edit the skins (Aside from pasting images and sounds into it) escapes me.
edit Your skin.ini inside Your skin folder and edit
Combo1: R,G,B
Combo2: R,G,B

...

Maxchar wrote:

Is there a program that can be used to edit skins and such?
Photoshop or GIMP are pretty useful :)
Ahh. I just created the folder and started throwing crap into it. I hadn't had a skin.ini folder created. This makes everything MUCH less confusing. Thanks :3
Inori
EDIT: Nevermind.
BlackTasty
How do I change the colour of those windows:
http://puu.sh/apz7V/a51b0e2582.jpg
Inori

bl8ckdr8gon wrote:

How do I change the colour of those windows:
http://puu.sh/apz7V/a51b0e2582.jpg
You can't
CommAshen

CommAshen wrote:

CommAshen wrote:

Hey, I have a question.

When playing the beatmap "Within Temptation - The Unforgiving," the slider border color is set to black (using the map's skin), but I would like it to be white. I didn't see an .ini file or something inside the song's skin, so I am wondering, what is making the border color black (my skin's is set to white).

(Happens on other beatmaps with their own skins also, that's just a random example)
Another beatmap example is Animal - Neon Trees

Seems like a simple enough question... no answer?
BlackTasty
okay. Now I have a problem with my Lifebar :/ in the skin selection the Lifebar looks fine, but ingame the position of the colour is wrong:
http://puu.sh/apDLT/6aba6b273d.jpg
Haskorion

bl8ckdr8gon wrote:

okay. Now I have a problem with my Lifebar :/ in the skin selection the Lifebar looks fine, but ingame the position of the colour is wrong:
http://puu.sh/apDLT/6aba6b273d.jpg
Use scorebar-ki, scorebar-kidanger, and scorebar-kidanger2 instead of a scorebar-marker.


CommAshen wrote:

CommAshen wrote:

Hey, I have a question.

When playing the beatmap "Within Temptation - The Unforgiving," the slider border color is set to black (using the map's skin), but I would like it to be white. I didn't see an .ini file or something inside the song's skin, so I am wondering, what is making the border color black (my skin's is set to white).

(Happens on other beatmaps with their own skins also, that's just a random example)
Another beatmap example is Animal - Neon Trees

Seems like a simple enough question... no answer?
Make sure you have enabled "ignore all beatmap skins" in the options and if you want to play with the songs skin untick "ignore beatmap skin" during the short period bfore the song starts playing. Seems like the only way to play with custom slidertracks and borders while using beatmap skins atm.

Also beatmaps never have ini.files. They define all color settings in the osu-files for the difficulties in the [Colours] section in the same way as on the skin.ini-file (combocolours and slidercolours).
Cryphos
I have this skin mash-up for some time until this major revamp on osu come and BAM. Things look wrong.
http://puu.sh/arQj8.jpg

For now, I just want to fix the overlay between the rank icon and the song title, can i do anything about it? I tried inserting some space at the right of these icons but it doesnt seem to work... http://puu.sh/arQIH.png
OsuMe65
The image size itself is big enough to cover that title. Try to resize and resize until you get it right. (I'm telling that you can use the Trial And Error method. Although this takes time, the results will be better)

I'll give a headstart if you really need it: Keep its ratio and set your width to 34
Cryphos
I knew i had to resort to this. I dont really like the result though >_<

Next thing - any guidelines for fitting the menu-button-background with the thumbnail?
andruru
Question, im trying to make a custom scorebar, but i want font to be a way, but simply i cant.
http://puu.sh/asaYW/5fb184f2e5.png I want a font that looks like that but i can't find, or even if i find. when i use it on ps simply. It's gets all the same colour.

Any advice or how do i look for this type of font.
Gritoit

dragonhuman- wrote:

Question, im trying to make a custom scorebar, but i want font to be a way, but simply i cant.
http://puu.sh/asaYW/5fb184f2e5.png I want a font that looks like that but i can't find, or even if i find. when i use it on ps simply. It's gets all the same colour.

Any advice or how do i look for this type of font.
The way I think you could do it is find a font that is similar try this site maybe: http://www.fontspace.com
Then put down the font at the size you want in in background color of whichever object you are putting the text over.
Next outline the text in the neon color of your choice.

Could give you specifics for GIMP but I am guessing that exactly how you do this changes a bit from program to program.
game killer_old
can you make a sword art online health bar for me and give the name Aruki
game killer_old
can you make a sword art online health bar for me and give the name Aruki
[Kenshin]
Hello. I've been using rrtyui's skin from his profile page for a while and it's easily one of my favorite skins to run with. The only thing I've been having to deal with is the way the difficulty stars are displayed. Rather than the regular 10-star format, it displays it with a max of 20 and it's also a little small. Is there a way I can have this switched to the regular display so it's easier to read?

Edit: Also, it doesn't have to be a complete remake since it might not be a good fit for the menus (I can deal with the size), but I would at least like to switch it back to only show a max of 10 stars instead of 20.
Gritoit

Kenshin_sama wrote:

Hello. I've been using rrtyui's skin from his profile page for a while and it's easily one of my favorite skins to run with. The only thing I've been having to deal with is the way the difficulty stars are displayed. Rather than the regular 10-star format, it displays it with a max of 20 and it's also a little small. Is there a way I can have this switched to the regular display so it's easier to read?

Edit: Also, it doesn't have to be a complete remake since it might not be a good fit for the menus (I can deal with the size), but I would at least like to switch it back to only show a max of 10 stars instead of 20.
Here I edited it so there is only 1 star instead of 2:
Just save that picture as star.png and replace the star.png that is in his skin folder.
Hope that is what you are looking for.
Gritoit

game killer wrote:

can you make a sword art online health bar for me and give the name Aruki
Do you have any specific images or ideas you want incorporated? Specific fonts or colors? If you give me more specifics I could try and make one.
[Kenshin]

Gritoit wrote:

Here I edited it so there is only 1 star instead of 2:
Just save that picture as star.png and replace the star.png that is in his skin folder.
Hope that is what you are looking for.
You are a very awesome awesome person! Thank you so much. ^^
Gritoit
Glad that I could help and that it was what you were looking for.
Xswordy
I can't figure out why the image preview for the song won't appear here

http://i.imgur.com/JGob6bx.jpg

It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
Gritoit

Xswordy wrote:

I can't figure out why the image preview for the song won't appear here

http://i.imgur.com/JGob6bx.jpg

It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
Did you try setting to version 2.2 - 2.3 instead of latest? Also make sure in options that the box to disable it isn't checked. Sorry I can't help more but those are my best guesses as to how to fix it.
OsuMe65


This is the best possible fix.
Xswordy
SPOILER

Gritoit wrote:

Xswordy wrote:

I can't figure out why the image preview for the song won't appear here

http://i.imgur.com/JGob6bx.jpg

It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
Did you try setting to version 2.2 - 2.3 instead of latest? Also make sure in options that the box to disable it isn't checked. Sorry I can't help more but those are my best guesses as to how to fix it.

OsuMe65 wrote:



This is the best possible fix.

Tried both of those and no fix. I have some other older skins with this issue, I just can't figure out why it happens.
Gritoit
Share a link to your skin you want fixed specifically so I can try and see if I can get it to do the same on my end or fix it on my end.
Xswordy

Gritoit wrote:

Share a link to your skin you want fixed specifically so I can try and see if I can get it to do the same on my end or fix it on my end.
Puush doesn't work for some reason but here.

https://mega.co.nz/#!W4JXDKiY!6WYz3lFd7 ... KplLWUYuBo

The skin is pretty messy because I've been trying to change some stuff, but that should be an issue. Thanks for trying to help.
Haskorion

Xswordy wrote:

I can't figure out why the image preview for the song won't appear here

http://i.imgur.com/JGob6bx.jpg

It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
try "Version: latest"

You have to check the capitalization on the lines, else they won't work.
Gritoit

Xswordy wrote:

Gritoit wrote:

Share a link to your skin you want fixed specifically so I can try and see if I can get it to do the same on my end or fix it on my end.
Puush doesn't work for some reason but here.

https://mega.co.nz/#!W4JXDKiY!6WYz3lFd7 ... KplLWUYuBo

The skin is pretty messy because I've been trying to change some stuff, but that should be an issue. Thanks for trying to help.
Got it to work here by fixing the skin.ini file.

I fixed the skin.ini for you just download this:http://www.mediafire.com/download/yvqzenh17mhiiya/NQTeSkinINI.zip and replace your current one.
Xswordy
SPOILER

ReddScorn wrote:

Xswordy wrote:

I can't figure out why the image preview for the song won't appear here

http://i.imgur.com/JGob6bx.jpg

It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
try "Version: latest"

You have to check the capitalization on the lines, else they won't work.

That fixed it, cheers.
Gritoit

Xswordy wrote:

That fixed it, cheers.
Lol I was too slow. Glad to see you got it fixed.
AGRX
Are the new CTB ryuuta files available to download ?
DahplA
How can I get my cursortrail to look more like this



Rather than this

Haskorion
add a transparent cursormiddle.png to your skin.
DahplA

ReddScorn wrote:

add a transparent cursormiddle.png to your skin.
Nice. Thanks :)
Joxuu
Yo :3

I'm having problems with skins. I've had one custom skin for long time now and I decided to edit it (I've done this several times) but this time the updates won't work and the whole skin reverted back into default and it won't change anymore. Now nothing will change :/

Few examples: Comboburst 2 never shows up, it's only the first one

http://i.gyazo.com/bf9ca36371b4ac90a615607f87f16a93.png


Numbers on hit circles won't change (the smaller numbers are the ones I'd like to show up)

http://i.gyazo.com/eed20a71aef08addb9bec5e3eaa002b0.png


Hit scores won't change :

http://i.gyazo.com/96a39de8efe3d6c9627df70dcaa46655.png


and finally my menu-background stopped working since last update:

http://i.gyazo.com/fb786bf75564f711a61e6001d8c45380.png


Any ideas ?
Rio-

Joxuu wrote:

Yo :3

I'm having problems with skins. I've had one custom skin for long time now and I decided to edit it (I've done this several times) but this time the updates won't work and the whole skin reverted back into default and it won't change anymore. Now nothing will change :/

Few examples: Comboburst 2 never shows up, it's only the first one

http://i.gyazo.com/bf9ca36371b4ac90a615607f87f16a93.png

> Make Sure You have comboburst-0.png too


Numbers on hit circles won't change (the smaller numbers are the ones I'd like to show up)

http://i.gyazo.com/eed20a71aef08addb9bec5e3eaa002b0.png

> Delete the @2x.pngs.... I think


Hit scores won't change :

http://i.gyazo.com/96a39de8efe3d6c9627df70dcaa46655.png

> Same as above


and finally my menu-background stopped working since last update:

http://i.gyazo.com/fb786bf75564f711a61e6001d8c45380.png

> Same as above
I hope It helps :)
Joxuu
^ I've tried that but didn't work :/

Comborust started working no tho, thanks!
Rio-
Can You upload the skin and give the links? It seems would be easier that way
Joxuu
I got it fixed, thanks for your help!

Another question: Is it possible to have preview background and the active background different ?

What I mean is this:

The active menu looks OK but Osu changes the preview menu into orange. Is there a way to avoid that ?
Rio-
no, You can't... welp, I actually want to do that too but It's impossible as far as i know :(
Don-Tan
does someone here know why the slider type 3 in the .ini was deactivated?
Tequeromt
hello I'm having a problem, is giving fails to import theme ..
Gritoit

xXDoNiXx wrote:

does someone here know why the slider type 3 in the .ini was deactivated?
My guess would be it was buggy or could somehow be exploited. Though I would be curious to know the exact reason as well.
Ayesha Altugle

xXDoNiXx wrote:

does someone here know why the slider type 3 in the .ini was deactivated?

peppy wrote:

I deprecated 3 for the time being. I have set it to fallback to a better setting in the next patch.
?
Mamiko
i already add version 2 to skin.ini but the spinner still version 1
other skin either,help
Rio-

Hikari- wrote:

i already add version 2 to skin.ini but the spinner still version 1
other skin either,help
delete spinner-background.png
Mamiko

Rio- wrote:

Hikari- wrote:

i already add version 2 to skin.ini but the spinner still version 1
other skin either,help
delete spinner-background.png
thx<3
SobekGaming_old
Nice :3 Ty for guide, now my skin looks awesome <3
EDBTZ123
hey im making my own skin, first time of course and i used cookiez skin as some help and used a bit of his work but when i tried to use it on osu! my numbers where spammed everywhere across the screen, any idea why?
Gritoit

EDBTZ123 wrote:

hey im making my own skin, first time of course and i used cookiez skin as some help and used a bit of his work but when i tried to use it on osu! my numbers where spammed everywhere across the screen, any idea why?
Do you have screenshots of this? Also which numbers default or score? I would check the skin.ini if you changed some of the offsets in there that could be why. Other than that idea I have no clue without seeing it.
EDBTZ123
Gritoit

EDBTZ123 wrote:

It just looks like this:

http://gyazo.com/2202131a262afc5e3a877d2304b59f3c

Thanks :)
Wow they really are going crazy. Not sure at all now as I have never gotten them to behave like that before. Could you upload your skin so I can mess around in it. By poking around for a bit I am sure I can fix it.
EDBTZ123

Gritoit wrote:

EDBTZ123 wrote:

It just looks like this:

http://gyazo.com/2202131a262afc5e3a877d2304b59f3c

Thanks :)
Wow they really are going crazy. Not sure at all now as I have never gotten them to behave like that before. Could you upload your skin so I can mess around in it. By poking around for a bit I am sure I can fix it.
k im not gna lie to u or anything i have no idea how to post my skin up on forum, teach me senpai :(
Gritoit
Go under options to select skin then under the skins will be export skin. Just use that get the .osk file and upload it to mediafire, dropbox or any other file hosting service.
EDBTZ123

Gritoit wrote:

Go under options to select skin then under the skins will be export skin. Just use that get the .osk file and upload it to mediafire, dropbox or any other file hosting service.
look at u, u should b an osu professor :P

https://www.dropbox.com/s/lnxhhd60h2fya0i/pokemon.osk

thanks for bearing with my stupidity haha
Gritoit
Glad that I can help. I fixed them for you. You had just made the dimensions for score numbers far too wide and set the numbers to one side. Not sure of the limits for score numbers but I use 40 x 51 for all numbers except 1 which is 30 x 51. Here is the download for the fixed version: http://www.mediafire.com/download/3j4uurf36h99lsm/cookie-.osk

Oh also I add @2x files or HD files not sure if you needed them but your original images were big enough so I went for it.

If you need anything else just let me know.
EDBTZ123

Gritoit wrote:

Glad that I can help. I fixed them for you. You had just made the dimensions for score numbers far too wide and set the numbers to one side. Not sure of the limits for score numbers but I use 40 x 51 for all numbers except 1 which is 30 x 51. Here is the download for the fixed version: http://www.mediafire.com/download/3j4uurf36h99lsm/cookie-.osk

Oh also I add @2x files or HD files not sure if you needed them but your original images were big enough so I went for it.

If you need anything else just let me know.
oooooo ill check it out, thanks a lot, ill tell u if i need any more help :D
foreverloveya
Is there any way to disable the light burst in CTB?
AnatOWJIya
Hi there guys.Is someone making mascots for CTB there?Or should i ask in another topic?
Gritoit

STYNGY wrote:

Hi there guys.Is someone making mascots for CTB there?Or should i ask in another topic?
I think you are looking for this thread: https://osu.ppy.sh/forum/t/16155
nrl
Is there a way to get rid of falling misses in v2 skins?
RBRat3

NarrillNezzurh wrote:

Is there a way to get rid of falling misses in v2 skins?
Yes use an animated sequence of your own.
DeletedUser_3821342
Anyway i can make the inner part of the slider fully transparent?
AskonNox

Yoges wrote:

Anyway i can make the inner part of the slider fully transparent?
I don't think thats possible, the only way to change the slider itself seems to be through the Skin.ini and there i you can only change the colors i think.
If there is a way someone please correct me
Quichey
God, that's odd.

There's these fucky hit circle overlays scattered about the slider. See picture:


Any fix for this? It seems if I make the hitcircleoverlay file the same size as the hit circle in the skin, it fixes it...
EDIT:
More research leads me to believe the anchor point for hitcircleoverlay is not at the center of the image but at a constant point (x,y) for sliders only.
EDIT2:
On a lighter background, it appears there is black at the edges? This is suggestive of a couple different things... my guess is that it is taking the transparency value at that point and turning it black. I would also venture to guess that there is clipping based on the hit circle size for some odd reason.





EDIT3:
Isn't it just far easier to set the center of an image as the anchor point, then set where that image has to spawn as a point in the editor? Center can be found by halving the dimensions of the image and setting them as coordinates (256x128 -> 128,64 is the center). I'm pretty sure that's more than possible. It would solve the hit circle size needing to be a certain size and solve problems regarding this hit circle overlay. Balancewise, just resize hit circle if it is too big.
[ Nana ]
A quick question: is it possible to make section-pass and section-fail animated? Didn't see any skin with these elements animated, but I've seen for example play-skip and menu-back elements animated, so there's my question.
If it is possible, how do I do that? Simply create separate frame images and name them section-fail-0, section-fail-1 etc?
Rio-

Nanashi666 wrote:

A quick question: is it possible to make section-pass and section-fail animated? Didn't see any skin with these elements animated, but I've seen for example play-skip and menu-back elements animated, so there's my question.
If it is possible, how do I do that? Simply create separate frame images and name them section-fail-0, section-fail-1 etc?
I think It's not possible... at least for now

Quiesce wrote:

God, that's odd.

There's these fucky hit circle overlays scattered about the slider. See picture:


Any fix for this? It seems if I make the hitcircleoverlay file the same size as the hit circle in the skin, it fixes it...
EDIT:
More research leads me to believe the anchor point for hitcircleoverlay is not at the center of the image but at a constant point (x,y) for sliders only.
EDIT2:
On a lighter background, it appears there is black at the edges? This is suggestive of a couple different things... my guess is that it is taking the transparency value at that point and turning it black. I would also venture to guess that there is clipping based on the hit circle size for some odd reason.





EDIT3:
Isn't it just far easier to set the center of an image as the anchor point, then set where that image has to spawn as a point in the editor? Center can be found by halving the dimensions of the image and setting them as coordinates (256x128 -> 128,64 is the center). I'm pretty sure that's more than possible. It would solve the hit circle size needing to be a certain size and solve problems regarding this hit circle overlay. Balancewise, just resize hit circle if it is too big.
Perhaps gave us the link of the hitcircle.png & hitcircleoverlay.png might help(?)
Quichey
Only certain files can be animated at the moment.

Hit circle overlay (@2x). Same problem exists regardless of @2x.


Hit circle (@2x)



Combo Color: 0,180,255
OsuMe65
I tested animating hitcircleoverlay a month ago. Hitcircleoverlay's animation is up to 4 frames. Hitcircle shows certain amount of frames based on AR. If i could remember it correctly, AR 0-2 shows all four frames, AR 3-6 shows frames 1 to 3, AR7-9 shows the first two frames while AR 10
shows one but the 2nd frame pops out miliseconds after clicking the circle.

I don't know if this won't help in fixing but this shoud be useful for skinners who wanted to try animating hitcircleoverlay
Haskorion

Quiesce wrote:

Only certain files can be animated at the moment.

Hit circle overlay (@2x). Same problem exists regardless of @2x.
pls stick to 256x256 for static (non-animated) HD hitcircleoverlays. they are anchored at the top left and not the centre like you figured out so you have to stick to template sizes. Possible fix would be to use a 256x256 static hitcircleoverlay for sliders and a 1-frame animated hitcircleoverlay-0 only for the circles

@osume: As addition, sliders use the static hitcircleoverlay and circles the animated ones. Also the hitburst uses the animated frames for sliders and circles. Some time ago I thought that animated overlays were visible under the static ones, but that maybe got fixed.

Edit: some screenies proving that:

OsuMe65
ya, I forgot that but that thing happened too. Brace "ourselves" if that's intended.
Quichey
Tch. Darn. What a sad answer. There should be better solutions to it than just limiting the size of the file.
Thanks :)
OsuMe65
What I meant is the hitcircleoverlay animation string. Having no hitcircleoverlay.png along with the animated string would replicate that screenshot, except that the individual hitcircle would be animated but the slider hitcircles won't (in this case, slider hitcirlces will use the first frame and let the next frame pop milliseconds after the hitcircle was clicked, iirc). I barely have small memories about that; I hope I could replicate that again. For the hitbursts animation, they are very fast that you would need around 60-90 frames to get it right. The consequence will be a heavy skin size = w=b
Haskorion
Having no static hitcircleoverlay.png and only the animated string does result in the default hitcircleoverlay being used for sliders. It doesn't use the first frame of the animation sadly.

Also I find the hitburst to be a multi layered mechanic, consisting of the hitcircleoverlay, hitcircle, default numbers (for V1 skins), particles, lighting, combo colours and the hitscores (hit300,hit100,etc.).
So referring to hitbursts reminds me more of that or animated hitscores instead of the static hitscores.
That would be my definition of hitburst.
I see the layer orders as following:

w/o particles
  1. hitscore
  2. hitcircleoverlay
  3. default number (only V1)
  4. hitcircle in combo colour
  5. lighting
with particles
  1. hitcircleoverlay
  2. default number (only V1)
  3. hitcircle in combo colour
  4. hitscore
  5. particle
  6. lighting
OsuMe65
Finally remembered it. Having a static and animation stringed HCoverlay is perfect. Also, no one knows the actual arragement of those, except if you try to know it using the forbidden method, which is bad for your health = w=
nrl
EDIT: Figured it out.
yubtippin
So I went into the skin.ini and changed the version to 2.2, and deleted the spinner-background.png, but it still shows the generic spinner. I googled around and couldn't find a fix.
I realized I was using old spinners mixed with new ones
DahplA
Can anyone tell me how I can get a cursor like this. It has lines coming out of it horizontally and vertically. If you don't get what I'm talking about...


https://www.youtube.com/watch?v=-TCv2yvM_QY
Gritoit
Just make your cursor image huge like say 800 x 800 (or even bigger might be best to do it at your resolution or even double your resolution) and make sure to put the normal cursor dead center and just use guides to put thin lines horizontally and vertically.
rep_old_1
Can someone explain to me exactly what parts of the slider "sliderb.png" and "sliderb0.png" are? Thank you
manjumochi

repath wrote:

Can someone explain to me exactly what parts of the slider "sliderb.png" and "sliderb0.png" are? Thank you
It is the sliderball.
rep_old_1
What image(s) do I need to edit to change these buttons?
These buttons that say "Export as .osk", "Get more skins", "Random Beatmap"

Topic Starter
MLGnom
Button-left, Button-middle, Button-right
This is skin part for buttons that you can find in several places in osu!, like mods selection menu, beatmap options, multiplayer/match buttons etc.
As you can see, every button is made of 3 parts. Left, middle and right. You need to be careful to made them at same height. To have correctly aligned parts remember that button-left must be connected to the right side of picture workspace and button-right to the left.







While adding any pattern/objects to it, remember that in some places button is resized... it can look a little ugly.

nrl

DahplA wrote:

Can anyone tell me how I can get a cursor like this. It has lines coming out of it horizontally and vertically. If you don't get what I'm talking about...
It's like this, but with proper dimensions:
AGRX
Is posible to skin menu option "back" button ??
Rio-

Agrrox wrote:

Is posible to skin menu option "back" button ??
currently... You can't
rep_old_1
How do I change the song length timer circle into a timer bar? Or make other customizations to the timer?
Italian_Pastaaa
I've been trying to put a pause background but it doesn't seem to work :? this is my first time so could someone please help me out? ]
rep_old_1

Italian_Pastaaa wrote:

I've been trying to put a pause background but it doesn't seem to work :? this is my first time so could someone please help me out? ]
I believe the file is pause-overlay.png
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