It's star2.png I think... or if You mean the colour of the font :DahplA wrote:
What about this pink-ish glow on the font
SongSelectActiveText: R,G,B
SongSelectInactiveText: R,G,B
It's star2.png I think... or if You mean the colour of the font :DahplA wrote:
What about this pink-ish glow on the font
SongSelectActiveText: R,G,B
SongSelectInactiveText: R,G,B
Thanks.Rio- wrote:
It's star2.png I think... or if You mean the colour of the font :DahplA wrote:
What about this pink-ish glow on the fontSongSelectActiveText: R,G,B
SongSelectInactiveText: R,G,B
dunno about the MenuGlow, but it's menu-background.jpg not .pngTumor wrote:
While it's possible using other skins, I somehow can't change the menu-background and the menu-glow in mine. Does anyone know how I can fix this?
Of course I added "MenuGlow: 189,27,27" to [Colours] in my skin.ini, and I also have a menu-background.png in my skin's folder.
Depends on what you want to use as the indicator (ki-elements or marker).Arcanine wrote:
How do I line up the scorebar-bg and scorebar-colour?
Would they be the same if I have transparent indicators? (size of scorebar-x)ReddScorn wrote:
Depends on what you want to use as the indicator (ki-elements or marker).Arcanine wrote:
How do I line up the scorebar-bg and scorebar-colour?
If you use scorebar-ki/kidanger/kidanger2 the anchorpoint for the scorebar-colour is at 5,16 (width,height).
If you use scorebar-marker the anchorpoint for the scorebar-colour is at 12,12 (width,height).
For example you have a scorebar-bg with "n x 40" and your scorebar-colour starts at around 20,20.
Using ki-elements you would have to add 5 pixels at the top of the scorebar-colour and 16 pixels at the left of the colour for it to be aligned.
Using scorebar-marker you would have to add 9 pixels at the top and 9 pixels to the right of the scorebar-colour.
As you can see it depends on what kind of indicator elements you want to use.
Transparency has nothing to do with it. Of course they can be 1x1 transparent pixel, but they won't change the size of the scorebar-colour or bg. They just influence the start position of scorebar-colour.Arcanine wrote:
Would they be the same if I have transparent indicators? (size of scorebar-x)
CommAshen wrote:
Hey, I have a question.
When playing the beatmap "Within Temptation - The Unforgiving," the slider border color is set to black (using the map's skin), but I would like it to be white. I didn't see an .ini file or something inside the song's skin, so I am wondering, what is making the border color black (my skin's is set to white).
(Happens on other beatmaps with their own skins also, that's just a random example)
on : Use sliderpoint10.png and sliderpoint30.png as usualMaxchar wrote:
But I ran into the problem of Sliderpoint10 and Sliderpoint30\s showing up, and I don't know how I got them on nor how to get them off.
edit Your skin.ini inside Your skin folder and editMaxchar wrote:
I also have no idea how to change the overall colour of objects (I want to make my hit circles and such much darker as I have a hard time with light colours). I can see where it sais it on the tutorial but how to edit the skins (Aside from pasting images and sounds into it) escapes me.
Combo1: R,G,B
Combo2: R,G,B
...
Photoshop or GIMP are pretty usefulMaxchar wrote:
Is there a program that can be used to edit skins and such?
One: Go to your skin folder and open skin.ini. It should mark Version:<number>. Replace the number by 2.2 (not sure if 2.3 is here).tokaku wrote:
Two questions. One, how do I make my skin the new skin version type? Two, how do I add hit lightning behind each of the end of a combo like this? http://youtu.be/DlQr8Oxnclk
Try making a particle300g.png (just guessing, I don't know if it exists).tokaku wrote:
Two questions. One, how do I make my skin the new skin version type? Two, how do I add hit lightning behind each of the end of a combo like this? http://youtu.be/DlQr8Oxnclk
Ah. I was searching for that.manjumochi wrote:
Try making a particle300g.png (just guessing, I don't know if it exists).tokaku wrote:
Two questions. One, how do I make my skin the new skin version type? Two, how do I add hit lightning behind each of the end of a combo like this? http://youtu.be/DlQr8Oxnclk
Ahh. I just created the folder and started throwing crap into it. I hadn't had a skin.ini folder created. This makes everything MUCH less confusing. Thanks :3Rio- wrote:
on : Use sliderpoint10.png and sliderpoint30.png as usualMaxchar wrote:
But I ran into the problem of Sliderpoint10 and Sliderpoint30\s showing up, and I don't know how I got them on nor how to get them off.
off : copy a blank *.png picture and replace those 2 imagesedit Your skin.ini inside Your skin folder and editMaxchar wrote:
I also have no idea how to change the overall colour of objects (I want to make my hit circles and such much darker as I have a hard time with light colours). I can see where it sais it on the tutorial but how to edit the skins (Aside from pasting images and sounds into it) escapes me.Combo1: R,G,B
Combo2: R,G,B
...Photoshop or GIMP are pretty usefulMaxchar wrote:
Is there a program that can be used to edit skins and such?
You can'tbl8ckdr8gon wrote:
How do I change the colour of those windows:
http://puu.sh/apz7V/a51b0e2582.jpg
Another beatmap example is Animal - Neon TreesCommAshen wrote:
CommAshen wrote:
Hey, I have a question.
When playing the beatmap "Within Temptation - The Unforgiving," the slider border color is set to black (using the map's skin), but I would like it to be white. I didn't see an .ini file or something inside the song's skin, so I am wondering, what is making the border color black (my skin's is set to white).
(Happens on other beatmaps with their own skins also, that's just a random example)
Use scorebar-ki, scorebar-kidanger, and scorebar-kidanger2 instead of a scorebar-marker.bl8ckdr8gon wrote:
okay. Now I have a problem with my Lifebar :/ in the skin selection the Lifebar looks fine, but ingame the position of the colour is wrong:
http://puu.sh/apDLT/6aba6b273d.jpg
Make sure you have enabled "ignore all beatmap skins" in the options and if you want to play with the songs skin untick "ignore beatmap skin" during the short period bfore the song starts playing. Seems like the only way to play with custom slidertracks and borders while using beatmap skins atm.CommAshen wrote:
Another beatmap example is Animal - Neon TreesCommAshen wrote:
Hey, I have a question.
When playing the beatmap "Within Temptation - The Unforgiving," the slider border color is set to black (using the map's skin), but I would like it to be white. I didn't see an .ini file or something inside the song's skin, so I am wondering, what is making the border color black (my skin's is set to white).
(Happens on other beatmaps with their own skins also, that's just a random example)
Seems like a simple enough question... no answer?
The way I think you could do it is find a font that is similar try this site maybe: http://www.fontspace.comdragonhuman- wrote:
Question, im trying to make a custom scorebar, but i want font to be a way, but simply i cant.
http://puu.sh/asaYW/5fb184f2e5.png I want a font that looks like that but i can't find, or even if i find. when i use it on ps simply. It's gets all the same colour.
Any advice or how do i look for this type of font.
Here I edited it so there is only 1 star instead of 2:Kenshin_sama wrote:
Hello. I've been using rrtyui's skin from his profile page for a while and it's easily one of my favorite skins to run with. The only thing I've been having to deal with is the way the difficulty stars are displayed. Rather than the regular 10-star format, it displays it with a max of 20 and it's also a little small. Is there a way I can have this switched to the regular display so it's easier to read?
Edit: Also, it doesn't have to be a complete remake since it might not be a good fit for the menus (I can deal with the size), but I would at least like to switch it back to only show a max of 10 stars instead of 20.
You are a very awesome awesome person! Thank you so much. ^^Gritoit wrote:
Here I edited it so there is only 1 star instead of 2:
Just save that picture as star.png and replace the star.png that is in his skin folder.
Hope that is what you are looking for.
Did you try setting to version 2.2 - 2.3 instead of latest? Also make sure in options that the box to disable it isn't checked. Sorry I can't help more but those are my best guesses as to how to fix it.Xswordy wrote:
I can't figure out why the image preview for the song won't appear here
http://i.imgur.com/JGob6bx.jpg
It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
Gritoit wrote:
Did you try setting to version 2.2 - 2.3 instead of latest? Also make sure in options that the box to disable it isn't checked. Sorry I can't help more but those are my best guesses as to how to fix it.Xswordy wrote:
I can't figure out why the image preview for the song won't appear here
http://i.imgur.com/JGob6bx.jpg
It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
OsuMe65 wrote:
This is the best possible fix.
Puush doesn't work for some reason but here.Gritoit wrote:
Share a link to your skin you want fixed specifically so I can try and see if I can get it to do the same on my end or fix it on my end.
try "Version: latest"Xswordy wrote:
I can't figure out why the image preview for the song won't appear here
http://i.imgur.com/JGob6bx.jpg
It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
Got it to work here by fixing the skin.ini file.Xswordy wrote:
Puush doesn't work for some reason but here.Gritoit wrote:
Share a link to your skin you want fixed specifically so I can try and see if I can get it to do the same on my end or fix it on my end.
https://mega.co.nz/#!W4JXDKiY!6WYz3lFd7 ... KplLWUYuBo
The skin is pretty messy because I've been trying to change some stuff, but that should be an issue. Thanks for trying to help.
ReddScorn wrote:
try "Version: latest"Xswordy wrote:
I can't figure out why the image preview for the song won't appear here
http://i.imgur.com/JGob6bx.jpg
It works fine on other skins with the same menu-button-background, but not here. Skin version is set to latest. Thank you for any help.
You have to check the capitalization on the lines, else they won't work.
Lol I was too slow. Glad to see you got it fixed.Xswordy wrote:
That fixed it, cheers.
Nice. ThanksReddScorn wrote:
add a transparent cursormiddle.png to your skin.
I hope It helpsJoxuu wrote:
Yo :3
I'm having problems with skins. I've had one custom skin for long time now and I decided to edit it (I've done this several times) but this time the updates won't work and the whole skin reverted back into default and it won't change anymore. Now nothing will change :/
Few examples: Comboburst 2 never shows up, it's only the first one
http://i.gyazo.com/bf9ca36371b4ac90a615607f87f16a93.png
> Make Sure You have comboburst-0.png too
Numbers on hit circles won't change (the smaller numbers are the ones I'd like to show up)
http://i.gyazo.com/eed20a71aef08addb9bec5e3eaa002b0.png
> Delete the @2x.pngs.... I think
Hit scores won't change :
http://i.gyazo.com/96a39de8efe3d6c9627df70dcaa46655.png
> Same as above
and finally my menu-background stopped working since last update:
http://i.gyazo.com/fb786bf75564f711a61e6001d8c45380.png
> Same as above
My guess would be it was buggy or could somehow be exploited. Though I would be curious to know the exact reason as well.xXDoNiXx wrote:
does someone here know why the slider type 3 in the .ini was deactivated?
xXDoNiXx wrote:
does someone here know why the slider type 3 in the .ini was deactivated?
?peppy wrote:
I deprecated 3 for the time being. I have set it to fallback to a better setting in the next patch.
delete spinner-background.pngHikari- wrote:
i already add version 2 to skin.ini but the spinner still version 1
other skin either,help
thx<3Rio- wrote:
delete spinner-background.pngHikari- wrote:
i already add version 2 to skin.ini but the spinner still version 1
other skin either,help
Do you have screenshots of this? Also which numbers default or score? I would check the skin.ini if you changed some of the offsets in there that could be why. Other than that idea I have no clue without seeing it.EDBTZ123 wrote:
hey im making my own skin, first time of course and i used cookiez skin as some help and used a bit of his work but when i tried to use it on osu! my numbers where spammed everywhere across the screen, any idea why?
Wow they really are going crazy. Not sure at all now as I have never gotten them to behave like that before. Could you upload your skin so I can mess around in it. By poking around for a bit I am sure I can fix it.EDBTZ123 wrote:
It just looks like this:
http://gyazo.com/2202131a262afc5e3a877d2304b59f3c
Thanks
k im not gna lie to u or anything i have no idea how to post my skin up on forum, teach me senpaiGritoit wrote:
Wow they really are going crazy. Not sure at all now as I have never gotten them to behave like that before. Could you upload your skin so I can mess around in it. By poking around for a bit I am sure I can fix it.EDBTZ123 wrote:
It just looks like this:
http://gyazo.com/2202131a262afc5e3a877d2304b59f3c
Thanks
look at u, u should b an osu professorGritoit wrote:
Go under options to select skin then under the skins will be export skin. Just use that get the .osk file and upload it to mediafire, dropbox or any other file hosting service.
oooooo ill check it out, thanks a lot, ill tell u if i need any more helpGritoit wrote:
Glad that I can help. I fixed them for you. You had just made the dimensions for score numbers far too wide and set the numbers to one side. Not sure of the limits for score numbers but I use 40 x 51 for all numbers except 1 which is 30 x 51. Here is the download for the fixed version: http://www.mediafire.com/download/3j4uurf36h99lsm/cookie-.osk
Oh also I add @2x files or HD files not sure if you needed them but your original images were big enough so I went for it.
If you need anything else just let me know.
I think you are looking for this thread: https://osu.ppy.sh/forum/t/16155STYNGY wrote:
Hi there guys.Is someone making mascots for CTB there?Or should i ask in another topic?
Yes use an animated sequence of your own.NarrillNezzurh wrote:
Is there a way to get rid of falling misses in v2 skins?
I don't think thats possible, the only way to change the slider itself seems to be through the Skin.ini and there i you can only change the colors i think.Yoges wrote:
Anyway i can make the inner part of the slider fully transparent?
I think It's not possible... at least for nowNanashi666 wrote:
A quick question: is it possible to make section-pass and section-fail animated? Didn't see any skin with these elements animated, but I've seen for example play-skip and menu-back elements animated, so there's my question.
If it is possible, how do I do that? Simply create separate frame images and name them section-fail-0, section-fail-1 etc?
Perhaps gave us the link of the hitcircle.png & hitcircleoverlay.png might help(?)Quiesce wrote:
God, that's odd.
There's these fucky hit circle overlays scattered about the slider. See picture:
Any fix for this? It seems if I make the hitcircleoverlay file the same size as the hit circle in the skin, it fixes it...
EDIT:
More research leads me to believe the anchor point for hitcircleoverlay is not at the center of the image but at a constant point (x,y) for sliders only.
EDIT2:
On a lighter background, it appears there is black at the edges? This is suggestive of a couple different things... my guess is that it is taking the transparency value at that point and turning it black. I would also venture to guess that there is clipping based on the hit circle size for some odd reason.
EDIT3:
Isn't it just far easier to set the center of an image as the anchor point, then set where that image has to spawn as a point in the editor? Center can be found by halving the dimensions of the image and setting them as coordinates (256x128 -> 128,64 is the center). I'm pretty sure that's more than possible. It would solve the hit circle size needing to be a certain size and solve problems regarding this hit circle overlay. Balancewise, just resize hit circle if it is too big.
pls stick to 256x256 for static (non-animated) HD hitcircleoverlays. they are anchored at the top left and not the centre like you figured out so you have to stick to template sizes. Possible fix would be to use a 256x256 static hitcircleoverlay for sliders and a 1-frame animated hitcircleoverlay-0 only for the circlesQuiesce wrote:
Only certain files can be animated at the moment.
Hit circle overlay (@2x). Same problem exists regardless of @2x.