It brings it's own frustrations to the table, but I like it because it's straight forward and very different from LoL and Dota. If only I could find a group of people that don't go rage happy in this game I'd probably play more.
yeah the matchmaking is lame. I have yet to encounter an utter stomping though, so I feel lucky.Vulf wrote:
Was the matchmaking ever good?
I've been playing since closed beta and it's been really messy since then. I wouldn't mind waiting in queue for 5-10 minutes as long as I'm matched with people very close to my level (I'm pre 30 still cause I don't play much). Instead I get matched against level 30's with like 300+ wins and my team consist of a bunch of level 5-15's and we proceed to get shit stomped for 20 minutes. Not fun at all. LOL
Yeah, Conquest is the way to go for sure haha.Vulf wrote:
I don't even play that game mode on LoL. No way in hell would I play it on smite unless I had 4 other friends to troll with.
I only really play Conquest, Arena and Joust, though the joust meta is kinda awful right now.
Well, this is the problem when you have games that revolve around skillshots. You can only do so much with them and abilities become majorly homogenized. They need to add more interesting passives or creative ults. It's hard to pull this off in a game like Smite though because again, it all revolves around skillshots, and if you add easy to hit abilities with big damage or a stun or something, the game becomes harder to balance.- L A U R A - wrote:
Many don't play ranked. I wouldn't too but casual Joust 1v1 is removed so there's no choice. Ranked before was a joke lol, you couldn't even fall down as long as you play enough. Best thing for people like Vastrakal that just play too much but aren't really good.
Osiris looks like something I could play more often, his kit ain't as boring as Kumbas. Generally there are only a few unique abilitys in this game, like Baka ult, so many champs are boring when laning because they feel so similar. Ao Kuangs 3 is nearly the same as Poseidons 3, Ra has also a really similar kit to Ao.
Nearly everything is in a line or circle and does the same...
Also, rooted abilitys are useless in a game that is so fastpaced in teamfights (except if you are tanky).
If someone likes ADC, you can write to me IG (LiiMO) if you want a support that isn't an instalocking Neith that builds Heartseeker and Med.
And Nemesis nerf feels weird (can't towerdive that easy anymore). But god thanks it happend.
Smite is like LoL . Lv 30 max? And you need runes , masteries?Vulf wrote:
I've been playing since closed beta and I'm like level 20 still. LOL
I can only take so much solo queue. Probably play more if I had a good group of people to queue with.
I like the 1 day mods. 5 vs 5 same champ.Vulf wrote:
Level 30 yes. Runes and Masteries no.
I hope they never add them to smite. Stupid system that causes balance issues later on.
And 3 vs 3 man Kappa .Vulf wrote:
I'm looking forward to the new Siege map. Looks fun!
I like that Smite has more game modes when compared to league and dota. Arena, Conquest, Joust, and Siege I will play a lot, while in league it's just summoners rift with the occasional aram. lol
More options the better.
Yeah lol. But some gods they release have an interesting kit. Like Scylla, her ult is really interesting and a skillshot. And the most passives in this game are quite meh... just to name a few: Ne Zha, Vulcan, Isis.Soulclenz wrote:
Well, this is the problem when you have games that revolve around skillshots. You can only do so much with them and abilities become majorly homogenized. They need to add more interesting passives or creative ults. It's hard to pull this off in a game like Smite though because again, it all revolves around skillshots, and if you add easy to hit abilities with big damage or a stun or something, the game becomes harder to balance.
Really, the only reason I pick certain Gods over others, is because they look different, and I enjoy their theme more.
Joust 3v3 is pretty meh, most people that play it have zero map awareness and don't know what farming is. Like, 80% of the players never touched the jungle and pick random teams like all magical...Soulclenz wrote:
anything under 5v5 in any moba I've played is just a meh experience overall. 5v5 or bust.
You never played the MOTD named MOTD... if you want to know what it is, there's the spoiler. vWingsOfDeadthx wrote:
I like the 1 day mods. 5 vs 5 same champ.
Then how about this answer:BrokenArrow wrote:
Thanks in advance, I'm happy about every answer I get. D:
I think we talk about conquest here.BrokenArrow wrote:
Could you guys give me something like a small overview about the game? Are there any "trash-tier" champions or items I should know of? Is it like in League of Legends that you mostly end up rushing one specific item build on every champion or is there a bigger variety of viable items to go for? Which champs go to which lane, how is the current meta?
Thanks in advance, I'm happy about every answer I get. D:
Siege is boring and you get Premades sometimes. If a team gets an advantage early on, it is pretty much set in stone who will win. There are nearly no comebacks, lategame teamcomps are totally useless. It is balanced as bad as Joust 1v1...Vulf wrote:
Anyone played the new siege mode yet? I just don't have the motivation to solo queue in Smite anymore.
I though that new Ah Muzen Cab skin was a new god in the smite preview. lol
That alone makes me want to play it even more. Early game gods need to shine somewhere.- L A U R A - wrote:
lategame teamcomps are totally useless.
The Ah Muzen skin is pretty cool, but the VP is crap. You can't understand a word, and it sounds weird. Same for Chang'e Valentines VP.
It isn't that I don't like early game gods, I think jungle Arachne is really fun, since you can careless roam the enemy jungle. What I mean, they could just stop balancing when releasing modes that can't be balanced properly. As long as they don't make this mode competitive out of it, (cough joust) and people start to take it seriously I am happy with it.Vulf wrote:
That alone makes me want to play it even more. Early game gods need to shine somewhere.
Also everything about that Chang'e skin is amazing you are just hating.
My IGN is LiiMO and I added youFrozenFire wrote:
Anyone Willing to play with me?I'm a pretty good player (this sounds pretty selfish hue!) but scores do tell.
I've been playing league for 3+ years now ( And still do! ) and sometimes I'm playing smite too.
Just it's way more fun playing with familiar faces than all the randoms you get.
Although I'm not yet level 30 yet (25 at the moment of speaking).
I don't level is very important in the game. Since there isnt anything level related except for 500 favor per level.
So let's play some time!
My name is: "xFrozenfire" and I play on the Europe server
Just buy beads and they'll be useless?Soulclenz wrote:
The only God I want out of the game is Ares. Screw that God and whoever thought up his abilities.
I know haha. I still just dislike him in general though, too useful and strong at killing clueless players. IMHOFrozenFire wrote:
Just buy beads and they'll be useless?Soulclenz wrote:
The only God I want out of the game is Ares. Screw that God and whoever thought up his abilities.
I haven't read the notes yet, all I saw when I launched the game was double favor and gems on first wins, that was all I needed to want to play a bit more this weekend haha.Vulf wrote:
Just be glad you didn't play when he was broken overpowered. At one point you couldn't even use beads to get out of his ulti unless you had like 2 ping to the game. LOL
He is still very annoying to play against though. =\
EDIT: I just saw the upcoming patch notes and damn they really nerfed Warriors. Deserved LMAO
That executioner buff. :O
Also they FIXED A FENRIR BUG! YES YES AND MORE YES!!!
So excited to play this weekend.
That's what I mean. Warriors are pretty much Guardians with Assassin tier Damage. Guardians are supposed to have a lot of disruptions through CC, but deal little to no damage while doing that. The changes in the next patch will force Warriors to choose damage or tankyness. They can't really have both anymore.- L A U R A - wrote:
It wasn't just the problem with damage, it was with CC. Look at Sun Wukongs kit, Stun, Knockup and safe poke. Also a get-out-of-jail for free card. Odin with a slow on his 3 and high basedmg, an ult that fits for the mostpicked mages ultis (Poseidon and Zeus). Finally Nemesis got a bit more useless considering they lowered protections and health + nerfed retribution a few patches ago. The Patchnotes made me happy.
There where people shouting that Fenrir comes back into competitive play and so on since andinster picked him 2 weeks ago. It more looked like he got outpicked and bannedEven though Thanatos wasn't banned, the pick wouldn't be favorable because Odin ring, in generall Bastet mobility would stomp most of the open junglers. I guess Athena would have worked well, but idk with what he's comfortable. Also, the Teamcomp of Dignitas was just awesome with Odin, they were able to do so much with him. Pos Odin is disgusting, but Cupid, Hades AND Bastet added is even more scary.
https://www.youtube.com/watch?v=XKKCtYT_kuE
Yeah, when I saw you in the lane, I knew something went terribly wrong at the God selection. I was being yelled at by Vulcan all game for not killing Ra enough, but it all worked out for us. Sorry about your loss =(.Vulf wrote:
That game was so bad for me and wasn't even fair. LOL
I called jungle and locked in my God and like 30 seconds later this Arachne says jungle and locks in anyways. I can't carry as support Fenrir with that match up.
Yeah it's really bad. So much afking and people who give up after they die once. MOBA's in general need to punish leaving games harsher than they currently do. I can't think of any ways off my head but surely there is a solution.Vulf wrote:
Now I know why I stopped playing this game for 2 months. Matchmaking is terrible.
These games are impossible to carry when there is an afk.
Tyr is extremly annoying for Arachne, Bastet and Kali Since they have no form of CC immunity or will it have removed = Tyr can play volleyball with his fearless + cleave. Bakasura has way better potential to deal with Tyr, since he just cuts his Fearless Volley shit if u Beads and ult afterwards.Soulclenz wrote:
Alright, ran into a new problem last night.
What is the best way to deal with Tyr on assassin Gods? I found that anytime he decided I was the one to die, by the time he was finished his combo juggle nonsense, I was at like 30% hp... Do beads prevent the knock up of his attacks? I got absolutely destroyed by him on Arachne, but she has no mobility so I'm not too surprised there, but I also got picked off quite easily on Bastet and Kali as well. Am I just bad? o.o
Nu Wa lategame with teleport to gods/wards is just a pain: She can solo a phoenix really fast with minions + poly + towerdamaging abilitys and basic attack buffs and gets out really fast/can't be spottet by wards because of her "stealth".Vulf wrote:
In joust I can understand why teleport to gods is bad, but in conquest it can be really good with certain comps. You can argue that you can ward properly, but that doesn't always happen well in solo queue.
They really need to lower the cost of the TP to gods item though. CD is justified for what it does.
I never had this problem, except forgetting HoG3 as support lol. Mine is more like getting them to early. This is bad if you realize later that another one is more important or would fit more. And the skins... what will happen with my spare gems q.q Now they just need to buff Arachne and give Chang'e something other in her kit then an ultimate.Soulclenz wrote:
I'm really bad at upgrading my actives, like 99% of my games are just rank 1 active item. I should put a sticky note on my monitor or something to remind me when I'm playing.
I haven't given Aegis enough of a chance, but then again I rarely play Fenrir.Vulf wrote:
There has been a few games where I left the HoG at rank 2 because of the CD difference which is huge for split pushing. I split push a lot in this game. I only really get WoG if FG and Fury are heavily contested which isn't often in my games.
My second active is always something depending how the game is. I really like protected recall and shielded teleport when I split push. I really like Aegis amulet because I can initiate fights with that because people immediately blow their CC on you when you jump into them and Fenrir is way too squishy (even with tank items) to build beads for the same effect warriors get.