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- L A U R A -
Did you ever had a game with people that are really insulting... Like when they go on you because you picked accidently the wrong lane.
They were harrasing me the whole time during the game and said no to my initiative to change lanes. Well, that was happening after the chat, I pretty lost my "friendly" way and was half raging. And rage isn't in my nature...
After game chat:
Nope



I was ashamed because my behaviour wasn't good and wanted to apologize, so i tried to write that guy a Private msg

This wasn't the only game that went out like this because someone made a tiny mistake like picking the wrong lane or KS on accident. Or when a jungler picks up a buff on accident. You should all try to forgive players that make mistakes. It's just a game. With such a behavior (me included) a community gets toxic, and this would be the last thing I want. There are tiny buttons to mute players when you push tab to look at the scoreboard while playing, make use of it
Vulf
Just ignore people like that.

I was matched with a premade 3 group that intentionally threw the game just to spite me because they got annoyed with me for wanting them to group mid. lol
- L A U R A -

Vulf wrote:

Just ignore people like that.

I was matched with a premade 3 group that intentionally threw the game just to spite me because they got annoyed with me for wanting them to group mid. lol
Ignoring can be quite hard after a match where you got insulted the from the beginning. But you're right. This is like always happening when I solo queue... Started to really like custom matches with friends because of that. We just laugh when someone dies or congrat them for a cool kill (you can even chat with your enemies if enabled )
SanicHegehog

Vulf wrote:

I swear I must be the only person in this world that doesn't mind if content is recycled from a previous game as long as it's good.

You should have known Tribes was going downhill the second they made it free to play then shortly followed by the developer post saying "we aren't really making money off this game". Games can fail get over it.
we told them how 2 succeed
they didnt listn
insted for every fix there was 3 new bugs
88k xp unloks drov away plyrs
GA warnd us

we warnd them

we warnd smit

nobody listns

lores is doomd
- L A U R A -

SanicHegehog wrote:

Vulf wrote:

I swear I must be the only person in this world that doesn't mind if content is recycled from a previous game as long as it's good.

You should have known Tribes was going downhill the second they made it free to play then shortly followed by the developer post saying "we aren't really making money off this game". Games can fail get over it.
we told them how 2 succeed
they didnt listn
insted for every fix there was 3 new bugs
88k xp unloks drov away plyrs
GA warnd us

we warnd them

we warnd smit

nobody listns

lores is doomd
If gamestudios would always do what people say, they would end really bad.
Just think about Smite, all the players that run around:
OMG LOKI OP OMG OMG (first they nerfed him, then they buffed him cause he was to weak. gg community)
*insert new god* IS SO DAMN OP NERF NERF NERF (you just don't know his attacks and how to counter him)
OMG FENRIR OP OMG THANATOS NERF THANATOS (they are assassins dude, nuthing wrong to have strong single target dmg)
OMG WHY DID YOU DISABLED TO PLAY UNBOUGHT GODS IN PRACTICE, KAPPA (to not confuse new players)
HIREZ BAD COMPANY (random insult)
DO GEM SALES (sales aren't that good for a company, when the buissnes is doin good)
FUCK YOUR SERVERS (even if they said they'll work on servers, they still spam that shit everyday...)
OMG WHY DIDN'T YOU REMODELL THIS AND THAT (remodells need time, tiem is moni)
ADD THIS SKIN (same reason as remodell, and first they'll finish gold skins and new gods... was said like 100 times)
ADD THIS FEATURE FROM LOL/DOTA2 (this isn't dota or lol, we don't need more similar games on the market)

Smite Reddit in a nutshell.
This is still reddit niveau... maybe offical forums would get a bit more serious.
SanicHegehog

- L A U R A - wrote:

If gamestudios would always do what people say, they would end really bad.
Just think about Smite, all the players that run around:
OMG LOKI OP OMG OMG (first they nerfed him, then they buffed him cause he was to weak. gg community)
*insert new god* IS SO DAMN OP NERF NERF NERF (you just don't know his attacks and how to counter him)
OMG FENRIR OP OMG THANATOS NERF THANATOS (they are assassins dude, nuthing wrong to have strong single target dmg)
OMG WHY DID YOU DISABLED TO PLAY UNBOUGHT GODS IN PRACTICE, KAPPA (to not confuse new players)
HIREZ BAD COMPANY (random insult)
DO GEM SALES (sales aren't that good for a company, when the buissnes is doin good)
FUCK YOUR SERVERS (even if they said they'll work on servers, they still spam that shit everyday...)
OMG WHY DIDN'T YOU REMODELL THIS AND THAT (remodells need time, tiem is moni)
ADD THIS SKIN (same reason as remodell, and first they'll finish gold skins and new gods... was said like 100 times)
ADD THIS FEATURE FROM LOL/DOTA2 (this isn't dota or lol, we don't need more similar games on the market)

Smite Reddit in a nutshell.
This is still reddit niveau... maybe offical forums would get a bit more serious.
U c
thats exatly whre they fukd up

1. they listnd to the pubbies who knew nothin
2. they made redit "oficial forumz"
Vulf

- L A U R A - wrote:

If gamestudios would always do what people say, they would end really bad.
Just think about Smite, all the players that run around:
OMG LOKI OP OMG OMG (first they nerfed him, then they buffed him cause he was to weak. gg community)
*insert new god* IS SO DAMN OP NERF NERF NERF (you just don't know his attacks and how to counter him)
OMG FENRIR OP OMG THANATOS NERF THANATOS (they are assassins dude, nuthing wrong to have strong single target dmg)
OMG WHY DID YOU DISABLED TO PLAY UNBOUGHT GODS IN PRACTICE, KAPPA (to not confuse new players)
HIREZ BAD COMPANY (random insult)
DO GEM SALES (sales aren't that good for a company, when the buissnes is doin good)
FUCK YOUR SERVERS (even if they said they'll work on servers, they still spam that shit everyday...)
OMG WHY DIDN'T YOU REMODELL THIS AND THAT (remodells need time, tiem is moni)
ADD THIS SKIN (same reason as remodell, and first they'll finish gold skins and new gods... was said like 100 times)
ADD THIS FEATURE FROM LOL/DOTA2 (this isn't dota or lol, we don't need more similar games on the market)

Smite Reddit in a nutshell.
This is still reddit niveau... maybe offical forums would get a bit more serious.
The League of legends forum is way worse. I post there quite often. LoL subreddit is okay, but it's still pretty bad. These type of games will never have a good community. Some will be better than others though. I actually like smites community more and I'm sure I only do because it's not as big yet.

Tencent (the same company that invested in league of legends) partnered with Smite a few months ago so I severely doubt this game will be going down anytime soon. Also Smite is way more popular than Tribes ever was 2-3 times over.
- L A U R A -

Vulf wrote:

The League of legends forum is way worse. I post there quite often. LoL subreddit is okay, but it's still pretty bad. These type of games will never have a good community. Some will be better than others though. I actually like smites community more and I'm sure I only do because it's not as big yet.

Tencent (the same company that invested in league of legends) partnered with Smite a few months ago so I severely doubt this game will be going down anytime soon. Also Smite is way more popular than Tribes ever was 2-3 times over.
Reddit is not a place for serious conversation. I don't check out the LoL forum because I never played it serious enough to be interested in that kind of talk, a few friends from me describe it as kindergarten. Smite has a normal community: there are players that play serious, and others just run around and do shit. Teamed up with some guys on facebook that call themself flameless smiters and made a few premade conquest. Best experience ever.

SanicHegehog wrote:

U c
thats exatly whre they fukd up

1. they listnd to the pubbies who knew nothin
2. they made redit "oficial forumz"
U c
Players pretend that programming a game, a making an offical forum is eazy. 99% of the games wont have success anyway after 5 years. Tribes is away now and you can't bring it back with insulting a company.
Moepat
So apparently I played with 3 pros from the game and im a level 22 paired up with 2 level 30 friends. Matchmaking op.
SanicHegehog

- L A U R A - wrote:

U c
Players pretend that programming a game, a making an offical forum is eazy. 99% of the games wont have success anyway after 5 years. Tribes is away now and you can't bring it back with insulting a company.
pls
we had comunity membrs fixin their gam 4 them

wat did they do

not alow modin and baned them

sry im not aloed to lik lores
Vulf

Moepat wrote:

So apparently I played with 3 pros from the game and im a level 22 paired up with 2 level 30 friends. Matchmaking op.
The matchmaking in this game is really bad. I mean beyond terrible and I've played stuff like dota 2.

The only reason it is like this currently is because the population isn't that big so the system doesn't have many numbers to work with. They could fix this by increasing the queue times, but I'm pretty sure a lot of people won't like that at all. Getting shit stomped isn't fun, but we are all going to have to deal with it until 30 lol (at least mid 20's).
Moepat
Forgot to mention, my username is moepat if anyone wants to play sometime. :D
- L A U R A -
When you pair up with level 30ies you get level 30ies :/ there is imaginary elo for unranked. If you would have 0 elo and your friend has 3000 elo you get paired up with guys at 1500 elo. If you have 2 friends with an elo of 3000 you will get 2000 elo players. I see some players that just started with smite wrecking with level 22-30 players. And if you win the match, you fuck up your elo: you won in a not so good looking elo situation (for you) and gain a shitload of elo. That means when you solo queue afterwards you get stronger enemies even without your level 30 party members. Experienced it myself, because many friends of mine are level 30 aimbot like players with 7k kills and afterwards i get some stupid matches.
- L A U R A -

SanicHegehog wrote:

pls
we had comunity membrs fixin their gam 4 them

wat did they do

not alow modin and baned them

sry im not aloed to lik lores
I know, the following content is not really fixing. But they may have been diffrent in the past, now Hirez is one of my favorite companies. They do so much with the community, art shows and on. They look at the Ideas from Useres and use them:


They support the community! Not like other companies that just ignore their fans. And if they really didn't listen to their fans in the past, they changed now. Mistakes can happen, you shouldn't rant about them, you can't make them good like this. But you can try to be better afterwards. If you are just here to complain about the creators, please, stop.
Vulf

- L A U R A - wrote:

When you pair up with level 30ies you get level 30ies :/ there is imaginary elo for unranked. If you would have 0 elo and your friend has 3000 elo you get paired up with guys at 1500 elo. If you have 2 friends with an elo of 3000 you will get 2000 elo players. I see some players that just started with smite wrecking with level 22-30 players. And if you win the match, you fuck up your elo: you won in a not so good looking elo situation (for you) and gain a shitload of elo. That means when you solo queue afterwards you get stronger enemies even without your level 30 party members. Experienced it myself, because many friends of mine are level 30 aimbot like players with 7k kills and afterwards i get some stupid matches.
This is not entirely accurate in Smite as it is in LoL and Dota.

I've went on crazy losing streaks with people level 10 and under on my team every game against people level 25+. It has more to do with the player pool being really small. You can look your teammates up on the smite website and half of the time the people on my team have negative winrates.

I'm currently sitting at around a 56% winrate in conquest so I really shouldn't be getting matched with level 9's that have a low 40% winrate if the above system was actually in place.

With all that aside I really haven't had much time to play lately due to school/work and games that friends want to play. Don't think I'll reach level 30 before the beta ends sadly. Ymir skin looks so good too.
- L A U R A -
This is not entirely accurate in Smite as it is in LoL and Dota.

I've went on crazy losing streaks with people level 10 and under on my team every game against people level 25+. It has more to do with the player pool being really small. You can look your teammates up on the smite website and half of the time the people on my team have negative winrates.

I'm currently sitting at around a 56% winrate in conquest so I really shouldn't be getting matched with level 9's that have a low 40% winrate if the above system was actually in place.

With all that aside I really haven't had much time to play lately due to school/work and games that friends want to play. Don't think I'll reach level 30 before the beta ends sadly. Ymir skin looks so good too.
Yes, there aren't enough players also... But that doesn't annoy as much as a level 30 Legendary Xbala with 4k Kills that teams up with a level 1 Neith. The Xbala did great, but the Neith was feeding D:

This happens way too often. Often the match is lost because of that, after the enemy team took tower of the duo, they snowball around. And if a fed adc ganks the lanes, it ain't fun anymore. Also when you get (finally, after 5 tries) matched up with a team full of level 10s in premade conquest and you win after 20 minutes... This wasn't fun either.

I'm just hoping the playerbase will grow after beta ends. And that I reach level 30 before the end (nearly level 26 :D you need so much exp to gain level...)
Vulf
I read that the exp to level after 25 increases a lot.

Luckily spring break comes before the games launch so I might have a chance to grind to 30 then. lol
- L A U R A -
Today I got matched with this teammate:
Solo Queue... but it's so wtf. I'm not even level 30 xD There was also another one in the enemy team with max mastery and 2 legendarys... Atleast I went positive xD
- L A U R A -

Vulf wrote:

I read that the exp to level after 25 increases a lot.

Luckily spring break comes before the games launch so I might have a chance to grind to 30 then. lol
You can grind in coop mode when you basesitt. Never did this but saw many people doing it...
Vulf
Really? A lot of stuff has changed since I last played QQ.

My break is the 17-21st of this month so I can hopefully grind something to get the skin at least. :)
ruminine
Geez. I thought it was about League of Legends because of "Smite" lol. I'm so stupid
Vulf
Holy shit! What did they do to Fenrir? He seems so bad now since they pretty much nerfed every single item he builds both defense and offense. I literally instantly die to AoE damage in team fights now. I think he might actually be worse than Warwick is on League now and thats saying something. Sigh... Might be done with this game since the only god I really like playing is really frustrating now. =\

Edit: Seems you have to build him more bruiser-ish or you get absolutely wrecked when team fights happen. Can't stack lifesteal items and be unkillable anymore lol. It was kinda OP anyways.
- L A U R A -

Vulf wrote:

Holy shit! What did they do to Fenrir? He seems so bad now since they pretty much nerfed every single item he builds both defense and offense. I literally instantly die to AoE damage in team fights now. I think he might actually be worse than Warwick is on League now and thats saying something. Sigh... Might be done with this game since the only god I really like playing is really frustrating now. =\

Edit: Seems you have to build him more bruiser-ish or you get absolutely wrecked when team fights happen. Can't stack lifesteal items and be unkillable anymore lol. It was kinda OP anyways.
Haha yeah. But what is worse is the Hand of the God nerf. Since then... well Loki is unplayable in conquest :/ it's always great to play diffrent gods so that you can see how they are played. I never really played any other gods before Loki and Neith. Then there was Freya jungle, Ao mid, diffrent Hunters and Assassins, also Fenrir and Anubis :D I really like the more animalistic gods now, the other seem boring. Bruiser Fenrir best Fenrir :) carried games with him
Vulf
Fenrir is definitely playable still just not as strong and no where near it. I have a lot of issues with him right now and most of it is stuff I can't control due to bugs.

Fenrir can be CC'd in his ultimate despite what the description says. I've been stunned/snared/silenced mid ulti several times since I started playing again.

His 3 doesn't tick all the way through some times.

The fact that he can be completely countered by a 300 gold item would be excusable if the above wasn't a problem. I'm fine with there being counterplay, but at the moment there is just way too much that you are probably better off picking something else in the majority of all matches.

Also the item changes made warriors in this game beyond broken. If one of them manages to get ahead they can pretty much dish out a ton of damage while being incredibly tanky. It's quite frustrating to play against.
- L A U R A -

Vulf wrote:

Fenrir is definitely playable still just not as strong and no where near it. I have a lot of issues with him right now and most of it is stuff I can't control due to bugs.

Fenrir can be CC'd in his ultimate despite what the description says. I've been stunned/snared/silenced mid ulti several times since I started playing again.

His 3 doesn't tick all the way through some times.

The fact that he can be completely countered by a 300 gold item would be excusable if the above wasn't a problem. I'm fine with there being counterplay, but at the moment there is just way too much that you are probably better off picking something else in the majority of all matches.

Also the item changes made warriors in this game beyond broken. If one of them manages to get ahead they can pretty much dish out a ton of damage while being incredibly tanky. It's quite frustrating to play against.
Yeah. Gods like Ares and Hades too are countered way to easy with beads. I get them nearly every game, also sprint as standard active. Warriors are just stupid (Nemesis, Tyr, Chaac, Vamana). They survive early game pretty easy, and stomp lategame. Chaac ult does actually silence Fenrir (for whatever reason). Also, maybe the imunity is only a short time? Idk, like Bakasura (1.5 sec CC imunity, not known by many players xD).

The worst thing is Joust ranked. You just need to know how to play a handfull of gods that are good in that kind of matches (Guan ju, Kali, some mages, handfull of Hunters, Loki, Bakasura, Mercury, Freya, #&!" Chang'e). You can't bann all of them, just the hard counters to the god you want to play <.< Some bann even random gods like Sobek, Ymir because they have no life and all OP gods legendary (not looking at you Yuketsu). Got dunked today by a Legendary Loki, that just towersat after giving up first #&!@ Blood. The matchup is way to random, you just need to towersit and win, saw that too much by Chang'es, even in casuals. I want Casual joust back, pls HiRez.

Ranked is so horrible, if you play Conquest, they are like: We have first pick, gonna bann shit and pick OP stuff. Picks Loki. Can't play him, gives him to me. Then says, ok you go jungle?! even though I called mid o.O Told him that I go mid a few times. He started raging when I picked him Anubis to Jungle o.o Ranked = Flamewar in the Lobby
I heard from Silver players in the Lobby how they had BaRRaCCuDDa in the Team a game before (Diamond player, currently at the 200k Tournament). The Playerbase is just to small for Ranked

> Be me
> Queue up for Assault
> Always get Tanks
> Way to agressive for Tanks
> Only builds dev items
> Set up kills
> Team sitting around under Tower
> Solo kill towerdivers
> End with most playerdmg from the Team...

But then again getting 51 Mastery Teams that snowball me in solo to death, or them as Teammates, carrying me hard.
Vulf
Biting CC immune targets ends it (Artemis, Chaac), but I shouldn't get stunned/silenced before hand. The reason I know it's a bug is because it wasn't always like this. It started around the first time they tried to fix Fenrir's bite animation bug on his ulti. I've already reported this on the reddit, but I only really got a couple of meaningful responses so hopefully it will be fixed soon. The 3 bug is getting fixed probably next patch.

Also matchmaking fix next patch according to reddit? So I might start playing this game again. :)

Free alienware Ra skin. http://na.alienwarearena.com/giveaways/ ... n-giveaway
As of right now (when I posted this) there are about 6000 keys left.
- L A U R A -
Many gods are bugged (Nemesis dash extremly hard). You can land with the Loki ult in the enemy base or outside the map :/
I got all Limited skins except Jingle Hel, Wreck the Halls Fenrir, Feaster Bunny Bakasura, Convention skin 2012 and 2014 (I get the 2014 soon, though). They said they will fix stuff and release new things for the next 6 Months and then stop to work on another project (GA 2 maybe). I guess they will still fix stuff afterwards. But currently, the game is pretty balanced otherwise, just remembering Ah Muzen Cab prenerf (free Pentas), Nemesis Release (slow every 5 Seconds) or the 2 doom months of level 1 Pentas from Arachne (The eggs were able to solo goldcamps)... The recent gods weren't released too OP and just needed small tweaks.

The Launchtournament was super hype and nice to watch, I love how the Players act (Lassiz got hugged in before the final match by Joungbae or another TSM player idk their names) and nobody searches stupid excuses for losses. Also, the Penta from Gamehunter was pretty nice :D Would have expected Cloud 9 to win xD They were so long 1. EU and had such interesting picks :D
Vulf
The game is more balanced than it has been yeah, but it's far from being properly balanced. I'm a game designer and from my perspective here are some things that need to be tweaked.

Some Mages (to an extent) and Warriors need to be toned down. Warriors are too damn strong at this point mostly due to a lot of the early game items being nerfed for assassins with the rehaul a couple months back. Honestly if it was up to me that role wouldn't exist. My philosophy is you either deal a lot of damage with limited tankyness (both kit and items) or you don't while maintaining great disruptives with team utility A.K.A Assassin or Guardian. You can't have both amazing tank and strong damage stats on one role it doesn't work in any moba. On top of that they are hard as shit to properly balance because they will either be overwhelmingly strong or useless.

The bruiser class in league is a similar role and it has become a big issue to the point that Riot has to rehaul the whole class. I really hope hirez doesn't let it get out of hand like LoL did or it's going to bite them in the butt down the road.

Some items need to tweaked. Mostly gold value issues here, but nothing big since the revamp. :)
Some actives need to be nerfed into oblivion *cough*beads*cough*. - I'm fine with the whole concept, but a 300 gold item should not completely counter most CC based ultimates. A good start here would be to remove the stupid CC immunity at the very least early levels of the item.

I would go into God kits, but that would make this post way too big. LOL
- L A U R A -

Vulf wrote:

The game is more balanced than it has been yeah, but it's far from being properly balanced. I'm a game designer and from my perspective here are some things that need to be tweaked.

Some Mages (to an extent) and Warriors need to be toned down. Warriors are too damn strong at this point mostly due to a lot of the early game items being nerfed for assassins with the rehaul a couple months back. Honestly if it was up to me that role wouldn't exist. My philosophy is you either deal a lot of damage with limited tankyness (both kit and items) or you don't while maintaining great disruptives with team utility A.K.A Assassin or Guardian. You can't have both amazing tank and strong damage stats on one role it doesn't work in any moba. On top of that they are hard as shit to properly balance because they will either be overwhelmingly strong or useless.

The bruiser class in league is a similar role and it has become a big issue to the point that Riot has to rehaul the whole class. I really hope hirez doesn't let it get out of hand like LoL did or it's going to bite them in the butt down the road.

Some items need to tweaked. Mostly gold value issues here, but nothing big since the revamp. :)
Some actives need to be nerfed into oblivion *cough*beads*cough*. - I'm fine with the whole concept, but a 300 gold item should not completely counter most CC based ultimates. A good start here would be to remove the stupid CC immunity at the very least early levels of the item.

I would go into God kits, but that would make this post way too big. LOL
If beads would get the Sprint treatment, I'm totally ok with it. But actually, it's good that there is a counter for every ultimate. Sometimes I felt in League, that every damn ability would hit me and that I couldn't do a damn thing about it. And who ever let's actives on rank 1, has either Autobuy, is a Jungler with stun or has no clue what he's doing. Abilitys get an interesting passive (sprint has slow imunity, beads cdr reduction, blink extra movement speed and on). If you think about Ne Zha, ulti and another ability useless if the oponent is smart enough to buy beads and magis blessing. Same with Zeus (still a pain, though). The variety of builds and items is defined by the abilitys from a god, and rarely, base stats. You could easy go Bakasura bruiser (which is really OP vs Mages) similar to the recent Fenrir builds. In higher Level 30 tiers you get people that analyze every single bit of your build and counter you (especially Tanks and Assassins). Like: oh the Tank there has so much health, inb4 let's get Quins Sais and some Pen. The Tank could be like: Oh that hunter and assassin build full crit, let's focus more on protection.

You could also force Beads from your enemy with fist, and then ult him :D That's what most Ares are doing, forcing Beads with the chain and then Ult...

Also, I would get a higher cooldown on beads, no matter which rank (like 1 min longer).
Vulf
There is a huge (HUGE) difference to counter playing something because you outplayed them, but completely nullifying something with a 300 gold item that is a press of a button is hardly counterplay.

Having too much counter play to things is a bad thing. It will get to a point to where it comes down to "oh I can't play this because everything in the game counters it" (too high of a risk for a meh reward) while other things not so much. People will just play what ever has the least counterplay which is already happening in high level play.

My whole point with beads is it shouldn't give both a cleanse and an immunity while having pretty much no cost at all. No other active in the game is really as strong except maybe sprint which got nerfed like twice now.

Also Fenrir isn't really being played in high level games because surprise surprise a 300 gold item completely removes his Ultimate which is his only team fight presence ability. This is also why he wasn't picked in the 200k tourny.
- L A U R A -
There is still a hardcounter for every ult (except Wukong, Athena, Kali, Ah Muzen Cab and some others I can't remember). Kalis ult is the only one dealing Damage and beeing a huge buff for her (after last patch even more lol). Was Kali picked at the 200k? No. Her Kit has limited usefullness (Arena, Joust 1v1). If you want to get champs like Fenrir or Loki in the Conquest Meta again, you gonna have a bad time. Since HoG nerf Loki will never be picked again: Possibility too high that you feed at the beginning. His jungle still terrible and the clear lacking until you hit level 9 as long as you ignore your ultimate
Also: Freya Ult is only stupid when you don't buy Aegis, but why is she picked often? She actually can help the team with the rest of her kit (Banish) and her ult gives not really a reason to pick up aegis since you won't use it anyway for another thing. It's wasted.
Ra is picked over Ao kuang, Heals are better in teamfights then fast abilitys and a higher damage Ult. Hel also picked often in solo for the same reason...
Also, Beads are picked because other shit: Hades, Ymir, Bakasura, FoG, Nemesis, Ares, Loki, AMC, Apollo, Artemis, Freya, Ao Kuang, Ra, Kali, Chaac, Isis, Tyr, Ne Zha, Bastet, Zhong Kui, Zeus, Xbalanque and this list could go on.
Stupid, right? In higher Elo you will see the god damn sprint beads meta. And even there... a Fenrir can do really good with his ult if someone used beads to escape the stun from Kali. Since he lacks in teamfights otherwise he isn't picked often: a 4v5 sucks...
Because, as long as a god can fit the team comp everything is possible (Aphrodite ban at 200k tournament)

Edit: Aphrodite was considered the badest god in the game with an useless kit, a passive doing less than the one from Ne Zha and the Ult being a bad aegis. She got played that good in the 200k for beeing banned. Also, there are pros loving Fenrir but not picking him in tournaments because of his lack in teamfights and not having the best clear.
Vulf
Fact of the matter is beads does too much and it screws over a lot of gods while doing nothing to the others. The immunity after activation needs to go or they need to make a CC that can't be cleansed with it. This of course would only be on gods that need that CC to function (Fenrir).

I'm fine with things falling out of favor because of meta, but that's not the case with Fenrir or Loki at all. Even still it's not excuse for any god to remain in such a place for a long period of time.

I'm kinda mad they didn't fix MM or Fenrir's bugs with this recent patch. =\
- L A U R A -
They are gonna fix that for sure. They overdo themselves with the forum, that other champ coming out and thats why i seem they are only getting the most important fixes. Actually playing without beads is really easy currently in joust. Can't say the same about conquest. Worst part is the new Support Warrior/Bruiser pick meta. And Bastet got too OP after the last patch with her remodell ._. worse then Kali
Sprint got more expensive (FINALLY)
Currently, on Bakasura/Kali (I don't play the other gods anymore, topkek) Blink is really effective. That guy has more damage then me, but it was easy to just sit around and farm, after seeing him burn all cooldowns just blinking, fisting, and ulting https://account.hirezstudios.com/smitegame/match-details.aspx?match=55013456 Maybe this works on Fenrir (You play solo?! Or Jungle. Idk) The nearer you get, the better is brutalize I think. Just some ideas to surprise your enemys :D
Vulf
I play Fenrir every role and still have over a 50% win rate in all queues with him. I don't play any other gods unless someone else picked Fenrir.
Even if Fenrir was unviable with a 0% win rate across all queue's I'd still play him every game.
- L A U R A -
((I heard rumors of a plat or dia player calling for solo everytime in ranked. picking Fenrir... He shits over legendary Ra's and stuff... nobody really knows what's happening over there... his name is something with M, did forget it lol. Ganks are big NOPES cause good escaping abilitys. If his enemy get's beads, he hits the CDR cap and just throws them out of their tower. Nobody saw him loosing a lane. He's a myth on reddit :D ))

TBH, started farming masteries, cuz it's annoying to be called a noob and i always get in matches with players that have 40+ mastery. Nearly all hunters done (I hate them, litteraly). Afterwards stupid mages, then goddamn warrior OP stuff, Tanks (Build them dmg anyway, but liking them), and then Assassins, which all are quite good^^.

And this stupid test server is a goddamn joke :/ it's unplayable
- L A U R A -
Vulf
There is a support Fenrir player in diamond.
Honestly I don't care about masteries. I don't plan on playing any ranked matches for a very very long time.

That link doesn't work for me (probably because it's a mobile link), but I assume it's the warrior nerfs that are coming. I'm fine with the Warrior nerfs and all, but depending how they are nerfed mages will go back to dominating the solo lanes again if not harder than they already do.
- L A U R A -
I dislike the fact that people take Warriors and Assassins to Support instead of the normal Guardian. Guardians really need some tweaking. There are also stupid explanations, that SWK can rotate faster to midcamps and stuff, but dude, they hear like they never heard of an Athena ult.
Recently stopped playing Conquest, except premade, I feel like the community got worse. The last few games in normal Conq I had Ragequitters, People that spam VVGG when firstblood is for the enemy team and pretend they are "feeding" cuz all others are nuubs and he is so pro. Conquest needs way to much communication, and 2 muted people in my team aren't the thing i'm aiming for when playing.

And the passive of the new god is just fucked up. I see the nerfhammer already...


And too hide the matchmaking fail and size of playerbase, they will remove Masterylevel from the loadingscreen.
Soulclenz
Hm. I figured I'd give this game a shot. Being a dota2 player and basically having MOBA in my DNA at this point, I quite enjoy this game. Perhaps I'm just enjoying it for the fact it's a new game, and 3rd person though, and am unaware of the flaws and OP gods etc etc.

I really like the themes and artwork for each god and I dunno, seems like a nice game to play on the side here and there to take the stress away from other games such as dota2.
Vulf
It brings it's own frustrations to the table, but I like it because it's straight forward and very different from LoL and Dota. If only I could find a group of people that don't go rage happy in this game I'd probably play more.
Thatguydoe
ah how I miss this game so much but I stopped after they screwed up the match making and me fat fingering f and g trying to use the vvs system.
Vulf
Was the matchmaking ever good?

I've been playing since closed beta and it's been really messy since then. I wouldn't mind waiting in queue for 5-10 minutes as long as I'm matched with people very close to my level (I'm pre 30 still cause I don't play much). Instead I get matched against level 30's with like 300+ wins and my team consist of a bunch of level 5-15's and we proceed to get shit stomped for 20 minutes. Not fun at all. LOL
Soulclenz

Vulf wrote:

Was the matchmaking ever good?

I've been playing since closed beta and it's been really messy since then. I wouldn't mind waiting in queue for 5-10 minutes as long as I'm matched with people very close to my level (I'm pre 30 still cause I don't play much). Instead I get matched against level 30's with like 300+ wins and my team consist of a bunch of level 5-15's and we proceed to get shit stomped for 20 minutes. Not fun at all. LOL
yeah the matchmaking is lame. I have yet to encounter an utter stomping though, so I feel lucky.

So far, I really enjoy playing Bastet for jungle, and Chang'e for mid. Chang'e seems insanely strong if put in the right hands, especially if you're good at timing her evasive dance.
Vulf
The games population seems to be increasing so maybe they can eventually adjust the MM algorithm.
Sapphiire_old_1
Looks nice
Vulf
Osiris looks horrifying! lol

The new game mode looks beautiful. Oh my god!







From the look at that quality I might actually lag some at high settings. xD
Soulclenz
Ew. I just tried an Assualt mode game for the first time, and I can say it pretty much made me want to /wrists. Perhaps it's just me but if i was new to the MOBA scene this mode would turn me off big time.
Vulf
I don't even play that game mode on LoL. No way in hell would I play it on smite unless I had 4 other friends to troll with.
I only really play Conquest, Arena and Joust, though the joust meta is kinda awful right now.
Soulclenz

Vulf wrote:

I don't even play that game mode on LoL. No way in hell would I play it on smite unless I had 4 other friends to troll with.
I only really play Conquest, Arena and Joust, though the joust meta is kinda awful right now.
Yeah, Conquest is the way to go for sure haha.
- L A U R A -
Assault is more like an: IDK what to play and I'm pretty tired mode...
Same for Joust 3v3 and Arena, just short games that don't need much strategie.

Conquest is masterrace. Solo and Support for the win!

The new League System looks promising, but needs fixing with players staying in their league for so long, lol. What I heared from the stream, you don't get to lower leagues when you don't play. And the whole system is quite a LoL/SC2 copy (Looking at that numbered Divisions like Bronze V and Master League, cough). And my MMR gets reset, must start in Bronze V q.q
Seasons are long as f"!ck (1 Year) and Rounds going 2 Months (the 2 Months pretty familiar...)
Vulf
So you start at bronze V? That is kinda meh, but the system is already better than LoL because you don't have to do dozens of promotion matches as you climb.

I'll probably never play ranked matches in this game so it's a w/e for me. LOL
- L A U R A -
Many don't play ranked. I wouldn't too but casual Joust 1v1 is removed so there's no choice. Ranked before was a joke lol, you couldn't even fall down as long as you play enough. Best thing for people like Vastrakal that just play too much but aren't really good.

Osiris looks like something I could play more often, his kit ain't as boring as Kumbas. Generally there are only a few unique abilitys in this game, like Baka ult, so many champs are boring when laning because they feel so similar. Ao Kuangs 3 is nearly the same as Poseidons 3, Ra has also a really similar kit to Ao.
Nearly everything is in a line or circle and does the same...

Also, rooted abilitys are useless in a game that is so fastpaced in teamfights (except if you are tanky).

If someone likes ADC, you can write to me IG (LiiMO) if you want a support that isn't an instalocking Neith that builds Heartseeker and Med.

And Nemesis nerf feels weird (can't towerdive that easy anymore). But god thanks it happend.
Soulclenz

- L A U R A - wrote:

Many don't play ranked. I wouldn't too but casual Joust 1v1 is removed so there's no choice. Ranked before was a joke lol, you couldn't even fall down as long as you play enough. Best thing for people like Vastrakal that just play too much but aren't really good.

Osiris looks like something I could play more often, his kit ain't as boring as Kumbas. Generally there are only a few unique abilitys in this game, like Baka ult, so many champs are boring when laning because they feel so similar. Ao Kuangs 3 is nearly the same as Poseidons 3, Ra has also a really similar kit to Ao.
Nearly everything is in a line or circle and does the same...

Also, rooted abilitys are useless in a game that is so fastpaced in teamfights (except if you are tanky).

If someone likes ADC, you can write to me IG (LiiMO) if you want a support that isn't an instalocking Neith that builds Heartseeker and Med.

And Nemesis nerf feels weird (can't towerdive that easy anymore). But god thanks it happend.
Well, this is the problem when you have games that revolve around skillshots. You can only do so much with them and abilities become majorly homogenized. They need to add more interesting passives or creative ults. It's hard to pull this off in a game like Smite though because again, it all revolves around skillshots, and if you add easy to hit abilities with big damage or a stun or something, the game becomes harder to balance.

Really, the only reason I pick certain Gods over others, is because they look different, and I enjoy their theme more.
[- Alex -]
I got like lv 12 in Smite. Is a funny game. And when i get bored of League i go play some 3-4 hours of smite. I like Anubis and Hades very much. ^_^
Vulf
I've been playing since closed beta and I'm like level 20 still. LOL
I can only take so much solo queue. Probably play more if I had a good group of people to queue with.
[- Alex -]

Vulf wrote:

I've been playing since closed beta and I'm like level 20 still. LOL
I can only take so much solo queue. Probably play more if I had a good group of people to queue with.
Smite is like LoL . Lv 30 max? And you need runes , masteries?
Vulf
Level 30 yes. Runes and Masteries no.
I hope they never add them to smite. Stupid system that causes balance issues later on.
[- Alex -]

Vulf wrote:

Level 30 yes. Runes and Masteries no.
I hope they never add them to smite. Stupid system that causes balance issues later on.
I like the 1 day mods. 5 vs 5 same champ.
Vulf
I'm looking forward to the new Siege map. Looks fun!
I like that Smite has more game modes when compared to league and dota. Arena, Conquest, Joust, and Siege I will play a lot, while in league it's just summoners rift with the occasional aram. lol

More options the better. :)
[- Alex -]

Vulf wrote:

I'm looking forward to the new Siege map. Looks fun!
I like that Smite has more game modes when compared to league and dota. Arena, Conquest, Joust, and Siege I will play a lot, while in league it's just summoners rift with the occasional aram. lol

More options the better. :)
And 3 vs 3 man Kappa .

I will try to play more Smite. I like the game and i want to try the ranks.
Vulf
3v3's in LoL is the epitome of unbalance which is why I will never touch that game mode again. Unless they bring back the old TT. Dominion is a failed version of Arena.

Can't really compare the 3v3 in smite with the one in LoL for a lot of reasons. xD
Soulclenz
anything under 5v5 in any moba I've played is just a meh experience overall. 5v5 or bust.
Vulf
Basically. In Smite 3v3 you pretty much run Siege mages (heavy pushers) and a tank, or you can run a different comp to outplay them. Safer to run the first one though.

In LoL for a very long time it was basically you run 3 bruisers or you lose.
- L A U R A -

Soulclenz wrote:

Well, this is the problem when you have games that revolve around skillshots. You can only do so much with them and abilities become majorly homogenized. They need to add more interesting passives or creative ults. It's hard to pull this off in a game like Smite though because again, it all revolves around skillshots, and if you add easy to hit abilities with big damage or a stun or something, the game becomes harder to balance.

Really, the only reason I pick certain Gods over others, is because they look different, and I enjoy their theme more.
Yeah lol. But some gods they release have an interesting kit. Like Scylla, her ult is really interesting and a skillshot. And the most passives in this game are quite meh... just to name a few: Ne Zha, Vulcan, Isis.
Nemesis Kit is interesting and very viable =/= Skillshots

1. Dash that is controllable
2. Slowing AOE skill having a big range for a melee god on 10 sec cd
3. Shield that you can't miss and can deal damage
4. Ult that you can't miss and gives you protections and speed, while stealing it from the enemy you ulted.

A few tank items and you are invulnerable.

Her whole kit is usable, every single ability, to save your ass and kill people...
People say Fenrir is easy. They never played Nemesis. The only Warrior getting a "Ninja" skin.

Soulclenz wrote:

anything under 5v5 in any moba I've played is just a meh experience overall. 5v5 or bust.
Joust 3v3 is pretty meh, most people that play it have zero map awareness and don't know what farming is. Like, 80% of the players never touched the jungle and pick random teams like all magical...
Joust 1v1 is interesting: counterbuilding, you need to farm as much as you can, mechanically challenging. But it is hard to balance it properly, everybody picked OP stuff for this gamemode and just wrecked everything that made interesting picks (as example: every AA mage that is fast (Freya, Poseidon, Chronos, maybe Nu Wa now...) or Assassins/Warriors with good sustain and high CC kit. It was also the fast way to level up a smurf, so many newbies were scared of it after playing it a few times.

WingsOfDeadthx wrote:

I like the 1 day mods. 5 vs 5 same champ.
You never played the MOTD named MOTD... if you want to know what it is, there's the spoiler. v
All Loki Arena. Worst Matchup possible...
Vulf
Ne Zha's old passive was very interesting, but it was broken as hell. People would just suicide in team fights (possibly killing someone) and auto win after that.

Old Passive - When Ne Zha dies, he becomes a lotus blossom with a large Area of Effect. This AoE grants 30 to both forms of protection in game, as well as healing them for 10% of his health every second for 6 seconds. ) 10% from 2000hp -> 200hps -> 1200 heal
BrokenArrow
Started playing this game today. First game against human players I went 37/7 as Neith.
It looks like it's much harder to close out a game once an inhib falls compared to League of Legends from what I've seen (well I only played 5 games but that's what I experienced). Most games took ~60 minutes, pretty crazy.
Also, this hydra bitch girl is fucking op.
Vulf
It's the ambient gold mechanic combo'd with a lot of mages having great wave clear.. It's a whole hell of a lot higher than league so you would have to snowball really freakin hard to pub stomp people, but it does happen occasionally.

There are quite a few OP things in smite, but it's a different kind of OP than in league. Be glad you weren't around for the warrior nonsense that was pretty frustrating to play against.
- L A U R A -
The Warrior crap is still here, but not as bad as before. Tyr still heals as good as Aphrodite earyl on and deals as much damage as the hydra loli midgame/endgame if build right. To end a game, it is more likely that some players will just stand around on the map instead of grouping up and attacking. I realized that games on my smurf are way longer because people can't group up and just stand around and try to kill everything they see. As support you can't really do anything when this happens... I more felt after getting to 30 that some matches are insanely short, compared to league. But that may be because matchmaking OP.
Vulf
It's a problematic class in other mobas too. They have never been balanced in LoL which resulted in a majority of them being (getting) reworked.
At this point it's just as bad as giving a hunter a bunch of damage and defense steroids and expecting it to be balanced.

My balance philosophy is you either deal damage or you don't.
Having a bunch of heals, defense steroids, and disruptions is fine and very beneficial to a team without bringing boat loads of damage to the table.

In Smite I think it's more of an issue with itemization than their kits alone.
- L A U R A -
Items in Smite are really a problem sometimes. Like most phys have shit damage items. Nothing compared to Poly from magical dmg, just shitty Hydras Lament... Why is it crap: It has low scaling in % basing on base damage stats that are low on phys compared to magical. Like it's normal to have ~600 magical dmg as a mage, but as assassin/adc you normally have around 300 or less. So why is the scaling so bad? that you can easy overtake it with a normal crit? I have no clue...

I have to say: there are some good bruiser items.
Also, there isn't not enough flat pen. Whenever somebody gets some armor and hasn't got a heal, buy Titan's Bane. When he has a heal (let's say, Chaac) you build Brawlers Beatstick. Magical pen is also quite meh. I feel like they also have bad Magical Protection Items: Stone of Gaia is retarded and only good early game if you want sustain. Pestilence just counters heals, it's OK in the sololane. And theres another really expensive item for flat magical dev., but expensive with a crap passive.

Also, short said, for physical gods there are a handfull of crit items where only Rage is viable due to price and other effects on it. Then, Hearthseeker is compared to other high dmg stacking items the only good early game because of the highest damage, having the least stacks and beeing the least expensive. Also, you rarely see a 3 stacking build (devo gauntlets, Transcendence, Hearthseeker) which gives you insane damage and sustain. Just because you are often still stacking at the 30 min mark (also, soo expensive and risky) and it doesn't gives you any attack speed.
Vulf
They need to remove or lower the defensive stats on the void items first of all or buff titans to 40-50%.

Remember when you could stack like 50 flat penetration with 3 items super early in the game? I miss that because anyone who came across an assassin alone would instantly die.
BrokenArrow
Could you guys give me something like a small overview about the game? Are there any "trash-tier" champions or items I should know of? Is it like in League of Legends that you mostly end up rushing one specific item build on every champion or is there a bigger variety of viable items to go for? Which champs go to which lane, how is the current meta?
Thanks in advance, I'm happy about every answer I get. D:
Laharl

BrokenArrow wrote:

Thanks in advance, I'm happy about every answer I get. D:
Then how about this answer:

"Hi, Arrow!"

Nah.
To be honest, I havent been playing Smite that much the last few weeks but if I recall correctly it is pretty much the same as League of Legends. I remember there's a bit of variety though, at least more than in LoL.
Vulf
Item builds are pretty straight forward. Honestly if you read up on the gods and items on their main site you will get a lot from that.
Smite is pretty easy mode to get into if you have played League previously.
- L A U R A -

BrokenArrow wrote:

Could you guys give me something like a small overview about the game? Are there any "trash-tier" champions or items I should know of? Is it like in League of Legends that you mostly end up rushing one specific item build on every champion or is there a bigger variety of viable items to go for? Which champs go to which lane, how is the current meta?
Thanks in advance, I'm happy about every answer I get. D:
I think we talk about conquest here.
Super Trash Tier: Loki, Arachne
Imo they are so bad, the pros troll with them and hover over them in tourneys just to get a laugh...

Bastet is kawaii, Scylla too, Tyr perfectly balanced, Vamana ain't OP, Nemesis the hardest and underpowered God, Zeus and Freya are the powerless mages and Ullr is useless due too his stun nerf. Also, Sun Wukong support is the hardest thing ever. Information according to HiRez if you consider Arachne the best jungler.

The normal meta is 1 champ does "toplane" which is in smite the sidelane with less distance between the towers (enemy and yours). The rest is pretty variable. You can do a 2 mid game and focus on farm and midharpies, or a double jungle meta and focus on farming the enemy jungle. Which only 2 mid is viable.
Vulf
Anyone played the new siege mode yet? I just don't have the motivation to solo queue in Smite anymore.
I though that new Ah Muzen Cab skin was a new god in the smite preview. lol
- L A U R A -

Vulf wrote:

Anyone played the new siege mode yet? I just don't have the motivation to solo queue in Smite anymore.
I though that new Ah Muzen Cab skin was a new god in the smite preview. lol
Siege is boring and you get Premades sometimes. If a team gets an advantage early on, it is pretty much set in stone who will win. There are nearly no comebacks, lategame teamcomps are totally useless. It is balanced as bad as Joust 1v1...

The Ah Muzen skin is pretty cool, but the VP is crap. You can't understand a word, and it sounds weird. Same for Chang'e Valentines VP.
Vulf

- L A U R A - wrote:

lategame teamcomps are totally useless.

The Ah Muzen skin is pretty cool, but the VP is crap. You can't understand a word, and it sounds weird. Same for Chang'e Valentines VP.
That alone makes me want to play it even more. Early game gods need to shine somewhere.
Also everything about that Chang'e skin is amazing you are just hating.
Finch
Anyone Willing to play with me? :) I'm a pretty good player (this sounds pretty selfish hue!) but scores do tell.
I've been playing league for 3+ years now ( And still do! ) and sometimes I'm playing smite too.
Just it's way more fun playing with familiar faces than all the randoms you get.
Although I'm not yet level 30 yet (25 at the moment of speaking).
I don't level is very important in the game. Since there isnt anything level related except for 500 favor per level.
So let's play some time! :)
My name is: "xFrozenfire" and I play on the Europe server
Vulf
I'm still level 20 from CB. LOL
I can play with you this weekend when I am back in town.
Finch
Some people are really heavy to carry : <
- L A U R A -

Vulf wrote:

That alone makes me want to play it even more. Early game gods need to shine somewhere.
Also everything about that Chang'e skin is amazing you are just hating.
It isn't that I don't like early game gods, I think jungle Arachne is really fun, since you can careless roam the enemy jungle. What I mean, they could just stop balancing when releasing modes that can't be balanced properly. As long as they don't make this mode competitive out of it, (cough joust) and people start to take it seriously I am happy with it.
The skin is amazing, the voicepack just no understandable in combat. I still use the skins everytime I play Chang'e or Ah Muzen because the skins are ^_^ --> "-".

What do you think about changing Fenrirs 2? Played him lately and realized that I never use the ability. I don't main him or have the biggest experience with him, so I want to ask you first... Maybe change it to a stun or mez, you could force beads and ult them afterwards or just attack them normally. That would maybe help him lategame too where brutalize falls a bit off and basic attacks get better.

FrozenFire wrote:

Anyone Willing to play with me? :) I'm a pretty good player (this sounds pretty selfish hue!) but scores do tell.
I've been playing league for 3+ years now ( And still do! ) and sometimes I'm playing smite too.
Just it's way more fun playing with familiar faces than all the randoms you get.
Although I'm not yet level 30 yet (25 at the moment of speaking).
I don't level is very important in the game. Since there isnt anything level related except for 500 favor per level.
So let's play some time! :)
My name is: "xFrozenfire" and I play on the Europe server
My IGN is LiiMO and I added you :D Also playing on EU
Vulf
I really don't see a problem with it as long as they do it right, otherwise those modes become less serious troll modes which makes people stop playing them all together. Honestly you really have no right to complain because similar games like League leaves things in a terrible spot both broken and underpowered for years (YEARS!!! I'm not joking about this). LOL. Smites balance has been spotty, but it's definitely been better than league has been the last couple of years.

Are they changing Fenrir??!! I still think he can be good if they just fix the damn bugs that kinda make him unplayable at certain points of the game. As for the 2 change I don't think giving a very mobile assassin 3 CC's is a good idea. Remember his 1 stuns at full rune stacks. If they did that I think they would have to shift him into more of a tank or warrior role while reducing his damage some. I would be fine with him being tankier because the big problem with Fenrir right now is that most of his abilities basically put him into a position to over commit to things. That's fine for an assassin because it gives clear counterplay but it really only benefits Fenrir if he is ahead of the enemy team, while when he is behind he is basically a split pusher or an ult bot that hopes they don't have beads available.

Lets take a look at his kit.

Passive -

I think it's perfectly fine how it is. All of his abilities are good without this effect already for the most part.


Unchained -1

This is a great ability for the early game, but it ends up transitioning into an escape ability late game because of how dangerous it is to use in team fights (unless you are winning). Still a great ability for catching people for 1v1's or initiating things when you have a clear advantage. Fenrir 1 stun followed by HoG stun + ulti is kinda stupid if you can pull it off.

Seething Howl - 2

This ability is incredibly binary and I wouldn't mind seeing it removed or put into his passive some how, but they would have to make him more of a warrior if they do this because this is what helps assassin Fenrir in his 1v1's when things are on CD. I used to just stack lifesteal and be unkillable until they nerfed a lot of things. You used to very easily get over 100% + lifesteal with this ability and a couple of other items before they changed a lot of items. LOL

Brutalize - 3

Pretty much what Fenrir is known for is his 3 spam. Very strong ability that has you commit to targets due to the stick + tick mechanic. Very strong ability that has clear weaknesses. I think this ability is fine where it is just needs the damn bugs fixed.

Ragnarok - Ultimate

Same as his 3 ability. Very strong with clear weaknesses. If anything has too much counterplay + it's kinda buggy (STILL).

TL;DR His kit is essentially fine for an assassin just needs some bug fixes, but I would be fine with him being more of a Warrior as opposed to an assassin mostly due to how he has to commit in team fights while be super squishy even with tank items.
- L A U R A -
Just thinking his 2 could get some tweakes, the rest of his kit is totally fine. Tbh, building him max CDR lets you get past the beads CD. The bug on his ult lets me look like a noob q.q
But they exist since his release right? just hoping it gets fixed. Main reason I don't play him more often. And nobody knows what HiRez does sometimes, but next patch should have many changes balance wise. Also, new Apollo skin is kind of awesome :D
Vulf
The 3 bug is recent as in a couple months old. Main reason why I stopped playing Smite for the time being because it's really frustrating to deal with this. I've lost games because of this bug.

Ulti bug has been around for awhile. It was fixed for the longest time and then it came back worse than before after they made his Christmas skin.

After they fix his bugs (if) he might be decent. After that if he is still having trouble they should look into removing some of the enormous amount of counterplay on his ulti. It's not just beads that is his problem.
Soulclenz
The only God I want out of the game is Ares. Screw that God and whoever thought up his abilities.
Finch

Soulclenz wrote:

The only God I want out of the game is Ares. Screw that God and whoever thought up his abilities.
Just buy beads and they'll be useless? :D
Soulclenz

FrozenFire wrote:

Soulclenz wrote:

The only God I want out of the game is Ares. Screw that God and whoever thought up his abilities.
Just buy beads and they'll be useless? :D
I know haha. I still just dislike him in general though, too useful and strong at killing clueless players. IMHO
Vulf
Just be glad you didn't play when he was broken overpowered. At one point you couldn't even use beads to get out of his ulti unless you had like 2 ping to the game. LOL

He is still very annoying to play against though. =\

EDIT: I just saw the upcoming patch notes and damn they really nerfed Warriors. Deserved LMAO
That executioner buff. :O
Also they FIXED A FENRIR BUG! YES YES AND MORE YES!!! :)
So excited to play this weekend.
Soulclenz

Vulf wrote:

Just be glad you didn't play when he was broken overpowered. At one point you couldn't even use beads to get out of his ulti unless you had like 2 ping to the game. LOL

He is still very annoying to play against though. =\

EDIT: I just saw the upcoming patch notes and damn they really nerfed Warriors. Deserved LMAO
That executioner buff. :O
Also they FIXED A FENRIR BUG! YES YES AND MORE YES!!! :)
So excited to play this weekend.
I haven't read the notes yet, all I saw when I launched the game was double favor and gems on first wins, that was all I needed to want to play a bit more this weekend haha.
Finch
The nerfs are real Q_Q
Vulf
Something needed to be done about Warriors. They pretty much made Guardians a useless role while dealing a boat load of damage. From what I read nothing was really overnerfed which is good. :).

I'll be on tomorrow some.

User is the same as osu "Vulf".
- L A U R A -
It wasn't just the problem with damage, it was with CC. Look at Sun Wukongs kit, Stun, Knockup and safe poke. Also a get-out-of-jail for free card. Odin with a slow on his 3 and high basedmg, an ult that fits for the mostpicked mages ultis (Poseidon and Zeus). Finally Nemesis got a bit more useless considering they lowered protections and health + nerfed retribution a few patches ago. The Patchnotes made me happy.


There where people shouting that Fenrir comes back into competitive play and so on since andinster picked him 2 weeks ago. It more looked like he got outpicked and banned :( Even though Thanatos wasn't banned, the pick wouldn't be favorable because Odin ring, in generall Bastet mobility would stomp most of the open junglers. I guess Athena would have worked well, but idk with what he's comfortable. Also, the Teamcomp of Dignitas was just awesome with Odin, they were able to do so much with him. Pos Odin is disgusting, but Cupid, Hades AND Bastet added is even more scary.
https://www.youtube.com/watch?v=XKKCtYT_kuE
Soulclenz
Alright, ran into a new problem last night.

What is the best way to deal with Tyr on assassin Gods? I found that anytime he decided I was the one to die, by the time he was finished his combo juggle nonsense, I was at like 30% hp... Do beads prevent the knock up of his attacks? I got absolutely destroyed by him on Arachne, but she has no mobility so I'm not too surprised there, but I also got picked off quite easily on Bastet and Kali as well. Am I just bad? o.o
Vulf

- L A U R A - wrote:

It wasn't just the problem with damage, it was with CC. Look at Sun Wukongs kit, Stun, Knockup and safe poke. Also a get-out-of-jail for free card. Odin with a slow on his 3 and high basedmg, an ult that fits for the mostpicked mages ultis (Poseidon and Zeus). Finally Nemesis got a bit more useless considering they lowered protections and health + nerfed retribution a few patches ago. The Patchnotes made me happy.


There where people shouting that Fenrir comes back into competitive play and so on since andinster picked him 2 weeks ago. It more looked like he got outpicked and banned :( Even though Thanatos wasn't banned, the pick wouldn't be favorable because Odin ring, in generall Bastet mobility would stomp most of the open junglers. I guess Athena would have worked well, but idk with what he's comfortable. Also, the Teamcomp of Dignitas was just awesome with Odin, they were able to do so much with him. Pos Odin is disgusting, but Cupid, Hades AND Bastet added is even more scary.
https://www.youtube.com/watch?v=XKKCtYT_kuE
That's what I mean. Warriors are pretty much Guardians with Assassin tier Damage. Guardians are supposed to have a lot of disruptions through CC, but deal little to no damage while doing that. The changes in the next patch will force Warriors to choose damage or tankyness. They can't really have both anymore.

No reason to pick Fenrir when Warriors are how they currently are. What does Fenrir bring that they don't? After the nerfs to warriors and bug fixes I think Fenrir will be in a good spot.
Soulclenz
Hehe, Vulf, we just had a match against each other xD.
Vulf
That game was so bad for me and wasn't even fair. LOL

I called jungle and locked in my God and like 30 seconds later this Arachne says jungle and locks in anyways. I can't carry as support Fenrir with that match up.

I should have just double jungled because that apollo was good enough to solo.
Soulclenz

Vulf wrote:

That game was so bad for me and wasn't even fair. LOL

I called jungle and locked in my God and like 30 seconds later this Arachne says jungle and locks in anyways. I can't carry as support Fenrir with that match up.
Yeah, when I saw you in the lane, I knew something went terribly wrong at the God selection. I was being yelled at by Vulcan all game for not killing Ra enough, but it all worked out for us. Sorry about your loss =(.
Vulf
Now I know why I stopped playing this game for 2 months. Matchmaking is terrible.
These games are impossible to carry when there is an afk.
Soulclenz

Vulf wrote:

Now I know why I stopped playing this game for 2 months. Matchmaking is terrible.
These games are impossible to carry when there is an afk.
Yeah it's really bad. So much afking and people who give up after they die once. MOBA's in general need to punish leaving games harsher than they currently do. I can't think of any ways off my head but surely there is a solution.
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