i find the streams that twist and sharp bends to be harder than those spaced ones
1- pp is shit.[AirCoN] wrote:
exactly. streaming 222bpm continuously isn't that hard once you hit that level, which is about most of top 1000 or 500 in pp i bet. it's the spacing of the streams that fails almost everyone
if the map is easy to pass, but hard to fc, then it means that the difficultysettings are ridiculously low (AngeHoney does that often). or that there are some nasty patterns that are hard to fc, in which this statement is true.buny wrote:
hard to fc doesn't necessarily mean it's hard overall
https://osu.ppy.sh/s/52487Stefan wrote:
bieg plak
Seriously? Why do people keep insisting on making "lololol unbeatable" maps? Phoenix Wright's Breakdown, the countless Vuvuzela maps and Trap Card sort-of did it right, but this is just stupid.Tanzklaue wrote:
https://osu.ppy.sh/s/57878# I guess this is the reupload of the map
see posts like this are the reason why people hate necro'sSuperCuteGirl wrote:
https://osu.ppy.sh/s/93050
</thread>
That map is SO easy compared. 4d makes this look like the easiest map ever.AkoSuminoe wrote:
There's a map which has been approved lately, so I would say it's sort of new, and the treacherous difficulty can be put into comparison with 4d.
---> Tatsh - IMAGE -MATERIAL- <Version 0>
First of all, it's clear that you have to be able to read and play AR10.
The high BPM makes it difficult for mainstream players to tackle. Especially the few long streams in there.
The absence of break times and the length of the song makes consistency essential.
That's what I see, although so I still think 4d would take the win~ :3
Literally. Well you have a point there.jesus1412 wrote:
That map is SO easy compared. 4d makes this look like the easiest map ever.AkoSuminoe wrote:
There's a map which has been approved lately, so I would say it's sort of new, and the treacherous difficulty can be put into comparison with 4d.
---> Tatsh - IMAGE -MATERIAL- <Version 0>
First of all, it's clear that you have to be able to read and play AR10.
The high BPM makes it difficult for mainstream players to tackle. Especially the few long streams in there.
The absence of break times and the length of the song makes consistency essential.
That's what I see, although so I still think 4d would take the win~ :3
http://osu.ppy.sh/s/7385Koko Ban wrote:
how about the U.N. Owen nico megamix TAG4? it's impossible to FC even cookiezi can't do it.
JAKACHAN wrote:
http://osu.ppy.sh/s/7385Koko Ban wrote:
how about the U.N. Owen nico megamix TAG4? it's impossible to FC even cookiezi can't do it.
Cookiezi also couldn't pass this without NoFail yet Jesse did it. Jesse for #1 osu! player!
4d makes this look like the easiest map ever.wtf exaggerations
Big blackjesus1412 wrote:
TAG4 maps are relatively easy to pass since they have very low HP Drain, playing them correctly is another matter though.Artaxerx wrote:
Not including troll maps (like the above xD) Freedom Dive (4 Dimensions) is without a doubt the hardest map in the game! Compared to that, all TAG4 maps seem passable (well, not to me, but to people who can actually play this game xD).
heh, still hardest - noone S it nomod :\awp wrote:
Apparently someone got to the first break in Shotgun Symphony [Impossibly Intense] but nobody's even come close to getting halfway through that map.
Using half-time I got pretty close to the first break but couldn't make it.
How did it not get excludedB-52 wrote:
Excluding all the maps that were made for watching Auto playing, Big Money would be the hardest
Well, theoretically Big Money is at least mapped for human... some maps like this is the most eggpain map you've ever seen is not, and I'm pretty much talking about excluding them.Aqo wrote:
How did it not get excludedB-52 wrote:
Excluding all the maps that were made for watching Auto playing, Big Money would be the hardest
everytime someone posts scarlet rose in this topic i wish i could punch them through my screenZarerion wrote:
oh FOR FUCKS SAKE
you're forgetting scarlet black 4D [TAG4]silmarilen wrote:
everytime someone posts scarlet rose in this topic i wish i could punch them through my screenZarerion wrote:
oh FOR FUCKS SAKE
pfft yeah right, that has NOTHING on thissilmarilen wrote:
no man, this is totally the hardest map ive ever played
Argh...jesus1412 wrote:
EDIT: Maybe AugoEidEs if you're accepting gimmick difficulty.
if you can spin 390+ constantlyGoldenWolf wrote:
Augo is not that hard to pass.
I actually passed Desire Dream with HR, and almost passed Augo with HR.pielak213- wrote:
have you seen both played on hr with auto? they're both od8 btw
You do realize this is the same as "I can't hit cross screen jumps" or "I can't stream X bpm"?Soarezi wrote:
Some people cannot spin constantly high amounts, including me. I can't pass Augoeides no matter how good i play the map.
He could probably 1x100 itLily-Kun wrote:
I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
You do realize spinners don't have any rhythm to them, therefore they should not be in a rhythm game.lolcubes wrote:
You do realize this is the same as "I can't hit cross screen jumps" or "I can't stream X bpm"?Soarezi wrote:
Some people cannot spin constantly high amounts, including me. I can't pass Augoeides no matter how good i play the map.
It's just another part of the game.
No. Image material is easy.Lily-Kun wrote:
I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
270 BPM AR10 and it plays like a normal somewhat challenging map with half-time.jesus1412 wrote:
No. Image material is easy.Lily-Kun wrote:
I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
My post is the only objective post in this thread, I am the king of gameplay and rankings. Listen to me, my subjects.
Relative to the other maps mentioned, yes.Soulg wrote:
270 BPM AR10 and it plays like a normal somewhat challenging map with half-time.jesus1412 wrote:
No. Image material is easy.
My post is the only objective post in this thread, I am the king of gameplay and rankings. Listen to me, my subjects.
so easy.
near constant 222 bpm deathstreams is still harder simply due to how easy it is to fuck up and miss a note and it spirals out of control.Lily-Kun wrote:
I'm inclined to say Image Material is harder than FDive [4d] because of it's insane 270bpm throughout the whole map. I doubt even Cookiezi can get above 99% on that...
Such a good statement supported by hard evidence =.='Soarezi wrote:
image material is easier than 4d
I can pass image material 90% of the time and could probably fc it with less than 1000 tries. It took me 1200 tries to pass 4d 3 times with C ranks.Lily-Kun wrote:
Such a good statement supported by hard evidence =.='Soarezi wrote:
image material is easier than 4d
jesus1412 wrote:
My post is the only objective post in this thread, I am the king of gameplay and rankings. Listen to me, my subjects.
2013 players like to say it's bad since it's not their common flowy AR10 map and is completely different from that, so they don't count itskiter43 wrote:
what about shotgun symphony?
yeah exactly, people nowadays only like flowy ar10, i mean look at the highest rated maps.Blue Dragon wrote:
2013 players like to say it's bad since it's not their common flowy AR10 map and is completely different from that, so they don't count itskiter43 wrote:
what about shotgun symphony?
I meant to say 'pro players', my badsilmarilen wrote:
yeah exactly, people nowadays only like flowy ar10, i mean look at the highest rated maps.
Oh yeah, you bring that up but we must not get into it.Blue Dragon wrote:
Even though the highest rated maps are either maps with no sense of spacing like pretender or retarded insanes like yousei no teikoku or renard maps, but let's not get into this
yeah, because everything different must suckAqo wrote:
shotgun symphony is really a shittyass map though and you know it
Was just saying that it doesn't make much sense to say that the highest rated maps aren't retardedGoldenWolf wrote:
Oh yeah, you bring that up but we must not get into it.Blue Dragon wrote:
Even though the highest rated maps are either maps with no sense of spacing like pretender or retarded insanes like yousei no teikoku or renard maps, but let's not get into this
Make sense.
Like pretender's spacing.
It's also very easy relative to the other maps posted.Lily-Kun wrote:
No, I actually agree with Aqo, Shotgun Symphony does suck but remember that it's a very old map.
you very well know that "being different" is not the reason it's an awful map. stop derailing this BDBlue Dragon wrote:
yeah, because everything different must suckAqo wrote:
shotgun symphony is really a shittyass map though and you know it
idk, the patterns look pretty crappy to me, everytime i play it i can't flow with the beat/rhythmBlue Dragon wrote:
2013 players like to say it's bad since it's not their common flowy AR10 map and is completely different from that, so they don't count itskiter43 wrote:
what about shotgun symphony?
Really fun mapPortalLife wrote:
Ontopic: This map should be the final boss of osu!
https://osu.ppy.sh/s/120515
Its like Mad Machine with jumps like Jumpudding.
And this is why I keep saying negative things about 2013 playersGoldenWolf wrote:
fun mapPortalLife wrote:
This map
https://osu.ppy.sh/s/120515
What I see from 2013 stereotypical players: Like playing only the most insane stuff. Calm maps are just boring and shouldn't be played. If the map has a very fast flow, 200BPM and AR10, insta-favourite. Likes only maps from 7odoa, Saten, nold and a few others.Frostmourne wrote:
It seems like the word "2013" is completely labeled as "negative" thing.
Both playing and mapping sides.
Truth Final WordBlue Dragon wrote:
What I see from 2013 stereotypical players: Like playing only the most insane stuff. Calm maps are just boring and shouldn't be played. If the map has a very fast flow, 200BPM and AR10, insta-favourite. Likes only maps from 7odoa, Saten, nold and a few others.Frostmourne wrote:
It seems like the word "2013" is completely labeled as "negative" thing.
Both playing and mapping sides.
What I see from 2013 stereotypical mappers: They're here to fullfill the players' needs of incredibly hard maps, so they forget about quality or following the song, for the sake of making a very hard map that players will hopefully like.