loctav.. seriously?
Yes, seriously. This map has (a) serious issue(s).[Epicz] wrote:
loctav.. seriously?
I JUST WONDER WHAT YOUR OVERMAP IS. Unrank should be performed ONLY when the map is UNRANKABLE. The patterns used in Dance is widely used for most experienced mappers, and is not prohibited or even dis-encouraged in the Criteria.Loctav wrote:
Unranked due to wrong timing and HEAVY overmapping on "Dance" difficulty. This is unacceptable.
tl;dr: follow the song please. If you want to map everything on 1/4, please map without an mp3 next time.
those wrote:
[Dance][Kiiwa]
- Timing needs a rework. First red line is late, second red line starts on the wrong beat. We estimate the first timing to be around 160ms.
Check your skin and change back to default to see the result. Otherwise, your computer is slow. Buy a new one so that it does not have any delay.- This song uses less 1/4 snapped objects than you think. To avoid overmapping you have to remove many of these objects. The map is less overmapping than you think. Listen to the song in auto, rather than listening to the original song and rigidly compare the additional 1/4's.
- 00:23:230 (1,2,3,4,5,6) - Triples...why?
Thay are called triplets, use Google Translation and dictionaries for better explanation. In addition, you should learn some basic music skills.I admit I was wrong, but it does not change the result that the triple notes should not be removed.- 00:25:208 (5,6,7) - Very unintuitive, rhythm unnecessary and not even present. A player that can play Insane level should have the skill to read it. Otherwise, we should cancel the approaching circle to make it more intuitive.
- 00:26:526 (1,2,3) - Apart from rhythm issues, it's also hell to try to read. They are as common as streams. So why not ban epentheses in all modes?
- 00:28:669 (4,5,6,1,2,3) - Again, why? And all your triples after this, why? Why are you asking this? You never played any songs with epentheses?
- 00:31:471 (2,1,2,3) - Can't find a reason to have this at all. This acceleration means emphasisation. It is readable, rankable, playable and reasonable. Quit doubting.
- 00:35:262 (1) - Not too sure I understand combo pattern here. In fact, I'm having a hard time understanding the combo pattern for the entire map. This is a start of a new subsection. Why are you having different combo sensation with common players?
- 00:36:746 (2,3,4) - Do you put these here just for the sake of putting them here? Do you unrankable-ise things just to convince the unknowingly crowd that you are working? If so, stop it.
- 00:38:065 (3,4,5,6) - You don't use this kind of overlapping anywhere else, and at this part of this song I'm not sure it's a great idea to introduce this kind of pattern, since it doesn't even stand out. A closing spinner sometimes only appears once in the map, it does not mean that it should not be there. Similarly, unique overlapping is not a reason for unranking.
- 00:41:361 (3,4,5) - Removing (4) would be mapping to the song. It even makes the song empty. It should not be removed, under any circumstances.
- 00:44:658 (5,6,1) - Rhythmically they make sense, but the way you placed these objects breaks all sorts of flow... So what? Imo She should change 5 and 6 to make it flow better and that makes sense.
- And so on...
- 00:28:175 (1) - Snap end to red or white. Nothing plays at blue. Makes sense but the reason is not quite good. The 1/4 does not fit the music, simply like that.
You should be clear about distinguishing insulting the entire TEAM from criticising the false actions taken by a certain team member or team members. The member/s THINK it to be necessary does not make it to be ACTUALLY necessary, and this action is not appreciated by all members.dkun wrote:
Approaching this map with all bold and coming in thinking you know what you're saying is quite insultive to the BAT/Administration team. Unranks are performed by standard and sole decision of the team when they deem it is necessary. Not only when it is "unrankable".
This is a rhythm game, there are always differing opinions. If you cannot realize this, then don't post at all.
There is an EXTREMELY big difference between mapping for the sake of difficulty and mapping for the rhythm of the map. Mappers like 0108 map via rhythm but in a more difficult manner. This song however, fail to achieve that and simply overmaps and doesn't look back.
Dance does indeed need changes.
This is a rhythm game, there are always differing opinions. If you cannot realize this, then don't post at all.I appreciate the statement. This is the mapping style. If you don't like it, just say you personally dislike it, or just say nothing. However, it is not a reason to unrank this map.
Nope, when this happens you stop mapping to the music.Flower wrote:
The map is less overmapping than you think. Listen to the song in auto, rather than listening to the original song and rigidly compare the additional 1/4's.
Approaching this map with all bold and coming in thinking you know what you're saying is quite insultive to the BAT/Administration team. Unranks are performed by standard and sole decision of the team when they deem it is necessary. Not only when it is "unrankable".Flower wrote:
I JUST WONDER WHAT YOUR OVERMAP IS. Unrank should be performed ONLY when the map is UNRANKABLE. The patterns used in Dance is widely used for most experienced mappers, and is not prohibited or even dis-encouraged in the Criteria.Loctav wrote:
Unranked due to wrong timing and HEAVY overmapping on "Dance" difficulty. This is unacceptable.
tl;dr: follow the song please. If you want to map everything on 1/4, please map without an mp3 next time.
Someone may quote that "previous maps won't be an example", but at least mappers like 0108 or H30 will laugh at your "overmapping" standard.
Therefore, as a further talk, you should know how the patterns are formed.
A good player should get to know something called Epenthesis. It is a skill to add beats to the current rhythm to make it richer and more lively. Adding triplets between quavers and making a stream over a long tone is very common in rhythm games.
You quite know something in taiko. I found that you made many 1/6 patterns in just long tunes. That is not overmapped because it fits the song. That applies in osu mode. It fits the song, and is readable, the pattern is not overmapped. Otherwise, World's end, Basara, ikusa won't exist.
Nothing to change to satisfy the criteria. And, this is an awesome map. Therefore, the unranking is unreasonable. You should consider reranking the map without any changes.
Do you know what "fit the song" means? It means that it should CLEARLY follow the instruments of it,otherwise how could it fit? I checked the map,and I agree that there is a TOTALLY HIGH amount of unneded hitobjects,which are based on absolutely nothing,and that there are many places in which the flow gets totally broken. Please,do not explain saying "this fits the song",because I found almost nothing in the whole diff to follow it properly. Besides, saying that a pattern is "readable" is totally subjective: while there are some players which can play them without any problems, there are players which do not absolutely understand the changes of spacing and rhythm used there.Flower wrote:
That is not overmapped because it fits the song. That applies in osu mode. It fits the song, and is readable, the pattern is not overmapped.
Haha I know,I pressed "Edit" instead of "Quote" for error! Orz,I still have to get used with it...Mr Color wrote:
pssst kevincela you quoted the wrong guy
and you messed up his post, poor dude
I should correct you. FITTING the music does not mean FOLLOWING. You may dislike DJMAX Technika, but you should learn something from it -- Creating a rhythm is a skill.-kevincela- wrote:
Do you know what "fit the song" means? It means that it should CLEARLY follow the instruments of it,otherwise how could it fit? I checked the map,and I agree that there is a TOTALLY HIGH amount of unneded hitobjects,which are based on absolutely nothing,and that there are many places in which the flow gets totally broken. Please,do not explain saying "this fits the song",because I found almost nothing in the whole diff to follow it properly. Besides, saying that a pattern is "readable" is totally subjective: while there are some players which can play them without any problems, there are players which do not absolutely understand the changes of spacing and rhythm used there.
tl;dr: Please,refrain from acting like this, everyone has it's opinions, but it seems like you're acting like the most experience person in the earth. Remember that this is a RHYTHM GAME,and if a map doesen't match the rhythm of a map,why should it be called BEATmap then?
Please,refrain from acting like this, everyone has it's opinions, but it seems like you're acting like the most experience person in the earth. Remember that this is a RHYTHM GAME,and if a map doesen't match the rhythm of a map,why should it be called BEATmap then?
^because THIS is the way which osu use it to describe the rhythmLoctav wrote:
"Lets click random circles with music going in the background" game.
I am so serious about this map because this is the first map which I get unrankLoctav wrote:
You can't be serious...
Are you suggesting we compile a list of all these maps and unrank all of them?tutuhaha wrote:
too many people use diff rhythm in they map, and then they get rank, why I can not
It's not. We map to the music, and we don't map to nothing. You can keep assuming this is the way, or you can change your way of thinking to get this map reranked and future maps ranked.tutuhaha wrote:
because THIS is the way which osu use it to describe the rhythm
You can make the list, and let players and mappers discuss on them. Be objective, seriously.those wrote:
Are you suggesting we compile a list of all these maps and unrank all of them?
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.those wrote:
It's not. We map to the music, and we don't map to nothing. You can keep assuming this is the way, or you can change your way of thinking to get this map reranked and future maps ranked.
I think you got this wrong. :/Flower wrote:
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.
why? this map never will get reranked if tutuhaha doesn't change his atitude. pretty easy discussion i think.Philippines wrote:
This is gonna be one of the hardest unrank conversations I can tell.
What is the point then? Isn't creating a different style besides the music a mapping style?lolcubes wrote:
I think you got this wrong. :/Flower wrote:
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.
3 dudes is all over the place?Mr Color wrote:
man Germany's all over this
Loctav's popular ain't he
yeah I'd say that's about accurateTanzklaue wrote:
3 dudes is all over the place?Mr Color wrote:
man Germany's all over this
Loctav's popular ain't he
http://osu.ppy.sh/wiki/InsaneFlower wrote:
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.
I suggesting your guys need think about it, because it is very impotence that they use this way and they get very Good results, not bad that your saidthose wrote:
Are you suggesting we compile a list of all these maps and unrank all of them?tutuhaha wrote:
too many people use diff rhythm in they map, and then they get rank, why I can notIt's not. We map to the music, and we don't map to nothing. You can keep assuming this is the way, or you can change your way of thinking to get this map reranked and future maps ranked.tutuhaha wrote:
because THIS is the way which osu use it to describe the rhythm
tutuhaha wrote:
and you need think about if "use the normal rhythm, unnecessary and overmap is unrankable" is rank rule, how about just unrank all map after 2011?
This... also, if we're looking for the past... U.N. Owen was her? is unrankable, but well, it's still there.Loctav wrote:
Pointing at other maps doesnt make this one better.
it was only coincidence for me :vMr Color wrote:
man Germany's all over this
Loctav's popular ain't he
hi tutuhahatutuhaha wrote:
more XAT come to discuss it?
pointing at other map because I try to explain my way which use this map is feasible because in first post you said it is unrankableLoctav wrote:
Pointing at other maps doesnt make this one better.
The page was last updated on 3 September 2012, when the new ranking criteria page has not been created. I question its credibility.MMzz wrote:
http://osu.ppy.sh/wiki/InsaneFlower wrote:
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.
Please read.
If there is no sudden change that requires (or could greatly be supplemented with) difficulty increasing techniques, then simply don't add them.It suggests that if such change applies, then those techniques could be performed. E.g. the triple notes on 00:23:230 (1,2,3,4,5,6) - .
You are absolutely correct. All power to change a beatmap lies solely in the mapper's hands, but the staff has the final say of whether something will be ranked or not.Flower wrote:
It can be raised in the moddings, but the mapper has right to choose taking it or not.
Dude, that's the concept of rhythm games: performing according to the music. If you don't like this then rhythm games are not your genre.Flower wrote:
Clicking the notes when drum hits or the singer gives a word? Is that fun? Remember, osu is not a instrument-following training application, it is made just for fun.
Nope. You are stating the rigid definition which does not fit all music games such as Taiko no Tasujin, DJMAX Technika, Groove Coaster, and of course Osu!. Music game is a concept that is to let common people enjoy making music without professional training, or enjoy rhythmic tapping. On this level, such triples is totally reasonable and is rather creative as they create a rhythm, even some of players don't like.Tshemmp wrote:
Dude, that's the concept of rhythm games: performing according to the music. If you don't like this then rhythm games are not your genre.Flower wrote:
Clicking the notes when drum hits or the singer gives a word? Is that fun? Remember, osu is not a instrument-following training application, it is made just for fun.
Now this is something new.Flower wrote:
Music game is a concept that is to let common people enjoy making music without professional training.
Just accept it, the BATs say it is unranakable in it current state.Flower wrote:
Nope. You are stating the rigid definition which does not fit all music games such as Taiko no Tasujin, DJMAX Technika, Groove Coaster, and of course Osu!. Music game is a concept that is to let common people enjoy making music without professional training, or enjoy rhythmic tapping. On this level, such triples is totally reasonable and is rather creative as they create a rhythm, even some of players don't like.
I could link you a thousand notes in a thousand maps that don't follow the music at all, you wouldn't listen though.Loctav wrote:
You are supposed to create the perfect overlay of the song.
This map is an overlay of a song that is somehow not included in this mapset.
OK you dudes win. It is the rule so I won't discuss on the irrational actions taken by some team members. However, as to be obviously rankable, I will watch later progress on discussing and modification.Zarerion wrote:
Just accept it, the BATs say it is unranakable in it current state.Flower wrote:
Nope. You are stating the rigid definition which does not fit all music games such as Taiko no Tasujin, DJMAX Technika, Groove Coaster, and of course Osu!. Music game is a concept that is to let common people enjoy making music without professional training, or enjoy rhythmic tapping. On this level, such triples is totally reasonable and is rather creative as they create a rhythm, even some of players don't like.
Also 100% agree with Makar.
edit: wow i messed this post up lol
Of course. But it goes overboard when a mapper suddenly thinks "this straight 1/2 drum beat was definitely meant to be 1/4; the performers just didn't play it like that but I'm free to interpret it however I want!"CXu wrote:
You guys speak as if there is only one way to map a song, lol. People interpret music differently, and mapping is a way to express your own interpretation of the song.
If it's in the song, it's not unnecessary. It's a skill being able to listen to the music.tutuhaha wrote:
why you guys exclude the unnecessary note?it is always useful in my ranked map
...
I will not change many space and triple,and I still want to rank this map
Overmapping is not an opinion. Overmapping is mapping notes in spots where there is no music, i.e. beats, melody, vocals or any other instrument. That is not an opinion.UnitedWeSin wrote:
"overmapping" is entirely an opinion
change it and thankyouUnitedWeSin wrote:
While I respect the opinions of the XATs very much, I do firmly believe that "overmapping" is entirely an opinion, of course excluding extreme instances, which I do not believe this to be one of them. This map plays amazingly well to me. The jumps are so fluid, it's really enjoyable to play, just like Re:make was. After a few plays, the rhythm becomes quite readable, although for things like 01:16:665 (1,2,3,4,5,6,7,1,2) I do believe a better rhythm could have been used, but it's not an issue warrants unrank due to overmapping imho.
One complaint:
01:01:501 (1) - This circle is almost completely hidden by the previous slider 01:01:006 (2) so a lot of the time it leaves the player confused as to where the next note in the 01:01:501 (1,2,3,4) combo is. Better to make it more visible imo.
I just think this mapping is quite unique and epic, and I wouldn't want Tutuhaha to stop mapping in this style because of this unrank. -.-
overmap is it up to XAT or Player?lolcubes wrote:
Overmapping is not an opinion. Overmapping is mapping notes in spots where there is no music, i.e. beats, melody, vocals or any other instrument. That is not an opinion.UnitedWeSin wrote:
"overmapping" is entirely an opinion
Ok correction, "overmapping" always being a negative thing is entirely an opinion. I do not think that mappers should be forbidden from making the rhythm set more complicated, even if such a rhythm set isn't performed in the song note by note, as long as it makes sense rhythmically and people can follow it, which is the case here. Mapping like this can create a really unique experience imo if done correctly.lolcubes wrote:
Overmapping is not an opinion. Overmapping is mapping notes in spots where there is no music, i.e. beats, melody, vocals or any other instrument. That is not an opinion.UnitedWeSin wrote:
"overmapping" is entirely an opinion
Imagine this plays well:Kiiwa wrote:
If the map can still be played well, who cares?
You don't even say where in the map this is!those wrote:
Imagine this plays well:Kiiwa wrote:
If the map can still be played well, who cares?
You get the point.
I told you that T_TAndrea wrote:
I don't like Dance difficulty, it's really too overmapped and destroys the mapset.
I can't find it in this map. can you point it?those wrote:
Imagine this plays well:Kiiwa wrote:
If the map can still be played well, who cares?
You get the point.
You should try to play DJMAX TECHNIKA then you will change your mind.those wrote:
The point is, you can put that anywhere on the map, and you can back it up with "I think it fits", where in reality this rhythm pattern doesn't appear ANYWHERE in this song.
Why is such a player with little judgement skill to be elected as a Team member? Who did this?those wrote:
A response like this usually means one or both of two things: you think the MAT/BAT teams are unnecessary, and/or you forget MAT/BAT are players.
It's obvious what he means, really. He isn't talking about a specific part in the map.Gundam wrote:
Imagine this plays well:I can't find it in this map. can you point it?
You get the point.
Why a beatmap has many diff?This isn't DJMAX though, this is osu!, and we have certain standards. Overmapping is acceptable to a certain extent, but it was just too much here, it simply didn't fit anymore, and since the BAT were agreeing on that, they unranked it.
I think the key point is:RHYTHM
basic diff's rhythm is sparse but higher diff's rhythm intensive.For example,jubeat's Basic,Advanced and Extreme,DJMAX TECHNIKA's Normal,Hard and Maximum.In Extreme or Maximum,there are so much rhythm pattern(can't find in the song),but nobody think it's unplayable or overmap.I think this map is analogous,you know,Rating of the map is 9.6,it means that this map is playable.A map is playable or no is depends on most of player instead of some BAT/MAT.
so,rerank it plz.
edit:How was that an inappropriate answer? don't you think you're going too far, insulting XAT's with no apparent reason?Why is such a player with little judgement skill to be elected as a Team member? Who did this?those wrote:
A response like this usually means one or both of two things: you think the MAT/BAT teams are unnecessary, and/or you forget MAT/BAT are players.
I am sorry, but this picture explains nearly nothing. As SG mentioned, the extreme example does not prove impropriety of overmap conditions in the diff.Zarerion wrote:
It's obvious what he means, really. He isn't talking about a specific part in the map.
he even explained what he meant in an earlier post. learn to read before joining an argument.
This isn't DJMAX though, this is osu!, and we have certain standards. Overmapping is acceptable to a certain extent, but it was just too much here, it simply didn't fit anymore, and since the BAT were agreeing on that, they unranked it.It is not decided by a certain BAT as human is not perfect. The rating before unrank is overwhelmingly positive, whitch means this overmap does not affect playing. On the contrary, simply following the existing drum and vocal is quite plain, less creative and will get less rating, as I suggested.
How was that an inappropriate answer? don't you think you're going too far, insulting XAT's with no apparent reason?lol Do you think this question is based on nothing?
I already did bring up some parts in the map I dislike.Strawberry wrote:
@Zarerion: overmap is a style, where you found "too much" here? also, same as DJMAX, remember osu! is also the mug. you can't defeat all that Gundam said. btw, what's your certain standards?
It's obvious what he means, really. He isn't talking about a specific part in the map.But now we are talk about this map,and I can't find it anywhere on the map.
he even explained what he meant in an earlier post. learn to read before joining an argument.
This isn't DJMAX though, this is osu!, and we have certain standards. Overmapping is acceptable to a certain extent, but it was just too much here, it simply didn't fit anymore, and since the BAT were agreeing on that, they unranked it.DJMAX is a music game,so is osu!.Overmapping is too much here?why it can be ranked?
How was that an inappropriate answer? don't you think you're going too far, insulting XAT's with no apparent reason?Insulting XAT's with no apparent reason?hehe,I don't think so.Maybe you should read page3~page8 SERIOUSLY
Now many people agree this is playable so this is not the pointZarerion wrote:
And the certain standards are defined by the BATs. Why? because they supposedly have the most mapping and modding experience, and if the majority of them agrees about a map being pretty much unplayable, they most likely have a point about that map having serious issues.
In this thread, at least as many players disliked the overmapping.tutuhaha wrote:
Now many people agree this is playable so this is not the pointZarerion wrote:
And the certain standards are defined by the BATs. Why? because they supposedly have the most mapping and modding experience, and if the majority of them agrees about a map being pretty much unplayable, they most likely have a point about that map having serious issues.
Exactly.Stefan wrote:
And then people wonder about bad Maps. Honestly, by getting some more accurate Mods and Testplays you could avoid this.. But why do I write it? Nobody cares about it. So ignore this thxbye
Flower wrote:
It is not decided by a certain BAT as human is not perfect. The rating before unrank is overwhelmingly positive, whitch means this overmap does not affect playing. On the contrary, simply following the existing drum and vocal is quite plain, less creative and will get less rating, as I suggested. Since when did ratings ever fully determine that argument? Do you even realize how skewed the ratings are when you compare it to map quality? Positive ratings does not support the use of overmap at all. Just question your skill and your reasons for rating.How was that an inappropriate answer? don't you think you're going too far, insulting XAT's with no apparent reason?lol Do you think this question is based on nothing? Do you think accusations will do this any good? Please, be productive.
Zarerion wrote:
And the certain standards are defined by the BATs. Why? because they supposedly have the most mapping and modding experience, and if the majority of them agrees about a map being pretty much unplayable, they most likely have a point about that map having serious issues. It's not that they have the most, they generally have higher standards of quality and precision when it comes to modding. They know how to rectify problems they see in mapping, which is why they are given their titles so they can share that wealth of knowledge for the greater good.
Gundam wrote:
It's obvious what he means, really. He isn't talking about a specific part in the map.But now we are talk about this map,and I can't find it anywhere on the map. Did you not read the previous posts? People, learn to read before you enter an argument otherwise you just look silly and foolish.
he even explained what he meant in an earlier post. learn to read before joining an argument.
you need know when i make some crazy map like this I will find many player come to play it like nanaya, Uan, Sco, DzH, DeA, also SGStefan wrote:
And then people wonder about bad Maps. Honestly, by getting some more accurate Mods and Testplays you could avoid this.. But why do I write it? Nobody cares about it. So ignore this thxbye
But the BAT is wrong.So we should correct it.Zarerion wrote:
In this thread, at least as many players disliked the overmapping.
*sigh* Why do you even bother? It's decided already, it's not like your complaining would change anything.
you are right so it shoule be reranked.Stefan wrote:
And then people wonder about bad Maps. Honestly, by getting some more accurate Mods and Testplays you could avoid this.. But why do I write it? Nobody cares about it. So ignore this thxbye
What. Are you even reading the posts?Gundam wrote:
But the BAT is wrong.So we should correct it.Zarerion wrote:
In this thread, at least as many players disliked the overmapping.
*sigh* Why do you even bother? It's decided already, it's not like your complaining would change anything.
You are not. making. any. sense. Really.you are right so it shoule be reranked.Stefan wrote:
And then people wonder about bad Maps. Honestly, by getting some more accurate Mods and Testplays you could avoid this.. But why do I write it? Nobody cares about it. So ignore this thxbye
inb4 deletedSieg wrote:
So epic thread, I must leave my 500th post here. cheers~
That is slippery. I agree that rating is often subjective, but we are not talking about like this or this (Xakyrie wrote:
Since when did ratings ever fully determine that argument? Do you even realize how skewed the ratings are when you compare it to map quality? Positive ratings does not support the use of overmap at all. Just question your skill and your reasons for rating.
Do you think accusations will do this any good? Please, be productive.I agree with your idea. Then, the one who starts satirizing the mapper and accusing the mapper's difficulty of understanding due to the criticizer's lack of ability of presenting clear expression should take the resposibility.
FOOL.Talking about another rhythm pattern which can't find anywhere on the map,and the mapper DOES NOT put that anywhere on the map.It's too flloish,isn't it?Maybe you should test this map then post your impression here.I'm busy.thxbyeXakyrie wrote:
Did you not read the previous posts? People, learn to read before you enter an argument otherwise you just look silly and foolish.