Thanks for modding!Kei wrote:
Random modding. Request taken from #modreqs. - Hi~
[Easy][Normal]
- 00:09:859 (3) - Hmm I don't think that sliders at red ticks in Easy diff is a good idea. I recommend you to replace 00:09:357 (2) with a slider with repeat at 00:09:859 and end at 00:10:362. Sounds good and avoids this little issue. This is just to make this diff more friendly for beginners, you know~ - It's a slider that you can hit even if you hit it 1/2 late. I think having few sliders/notes on red ticks helps beginners getting accustomed to other rhythms than 1/1.
- 00:16:396 (3) - I suggest you to unstack this note to make this spacing more friendly (same thing that I already mentioned above). It's better to leave this kind of patterns to Normal diffs. - Moderate amounts of stacks should be okay, even in easy difficulties. Imagine a beginner playing only Easy difficulties, and then starting on Normal. Having seen atleast some stacks would definetly help more than never having seen them before.
- 00:21:424 (2,3) - ^ I also suggest you to remove (3) to keep an easy and more suitable rhythm for beginners (1/1). - These are in 1/1
- 00:24:440 (3) - ^ Same thing as above about removing this kind of notes. - ^
- 00:26:452 (2) - ^ - ^
- 00:27:457 (1,2) - (Aesthetically) Those slider don't look good. They have weird shapes but they aren't placed in a intuitive way, which makes them look bad. How about trying another better pattern? I tried to make another pattern there, and this is what I've got. It looks better than your previous one (imo, obviously). - I like the look of the current ones.
- 00:32:150 (2) - Why did you leave that empty space after this slider? If you pay attention and listen, the singer is still singing, so this slider should have a repeat to follow better the music. - Following a sound by not mapping it is also possible. Having a longer part with nothing mapped is also good for reading the slider velocity change.
- 00:38:183 (1,2,3) - I personally dislike a lot this rhythm. You were doing 1/1 rhythms so, why would you make a 1/2 rhythm here? I understand that you did it to follow exactly the voice, but It would be confusing for beginners. I suggest you to remake this part, making it more simple (1/1). - No because clicking between vocals, which is the most natural thing to do for a beginner, feels weird and silly.
- 00:46:228 (1) - Hm not a so necessary nc. It's better if you remove it imo. I get its purpose but since you didn't mapped when the singer started to sing that part (00:45:558) it doesn't make sense at all. - It does for me, so I'm keeping it.
- 00:49:580 (4) - To avoid that long combo (6), add a nc here to keep following the vocals. Also, if you do this, remove 00:51:591 (1) nc, it's really unnecessary. After that, remove nc of 00:52:932 (1) and 00:53:602 (1) (they're just unnecessary too. You should avoid short combos. They might be confusing, because beginners may doubt when to click the note). - Except the combo goes up to (5), and no it's not long. And new combos has the same pattern as the other difficulties, and in general also looks better.
- 00:56:619 (4) - I suggest you to add nc to 4 and remove nc of 00:56:954 (1). (Same reasons that I told you already about 00:46:228 (1)) - No.
- 01:00:306 (4) - If you accepted my combo suggestions, to keep them consistent, add a nc here, remove nc of 01:02:317 (1), 01:03:658 (1), and 01:04:328 (1). - No.
- 01:10:865 (3,4) - Moar notes at red ticks. :l - Yes indeed more red ticks.
- 01:18:407 (1,2,3,4) - You should rearrange this pattern. Every slider of this pattern gets its end overlapped by the hitburst of another slider. That would be confusing and, that would cover a lot the view of the player. Beginners are slow to read patterns. They'll not have chance to check if any of those slider has a repeat arrow or not (they don't have but while playing the player might consider it anyway). Also, you didn't used distance snap here so you'll have to fix those spacings. - I doubt beginners will be considering and trying to check if there is a repeat there. It's much more common, atleast when I look, that beginners don't read a repeat. Well, if this poses a problem, I'll change it later. Also, the distance here is consistently 0.87x.
- 01:27:792 - I cannot hear the end of this spinner. I have my pc's volume at max and I cannot hear it. That may be an unrankable issue (hitsounds must be audible). Just in case, you should consider raising the volume of this green line a bit. - I hear it completely fine. 5% volume is not unrankeble.
A bit challenging.. but good, overall.[Hard]
- 00:19:412 (1) - Spacing. Sometimes, a change of spacing in a Normal diff is acceptable. But, this song is fast and the overall rhythm of this diff is a bit fast too, so I find it better to avoid changes of spacing. - If I were playing a Normal diff, as a normal-diff-player, I wouldn't even notice such a spacing change. If more people complain, I'll change it, but really, I doubt it's a problem.
- 00:30:139 (1) - ^ - Patterns are easy to read, even when there is a spacing change.
- 00:30:809 (2,3,4) - ^ - ^
- 00:32:820 (1) - It's not a good idea to change the slider velocity in a normal diff. It makes sense, yup, but I personally think that it's better to leave this kind of things to hard and insane diffs. - Same reasoning as 1/2 in easy. If you never change sliderspeeds in Normal, then a normal->hard player would go "wtf why dis slider slow D:" as he have never experienced it before. Experiencing these things in a more familiar environment/difficulty is better imo. Also, the speed change makes enough sense for me to be alright, even in Normal.
- 00:42:876 (1,2,3) - And, if you changed of spacing before, why not here? it sounds slow as 00:32:820 (1) part, so I don't see why not. - Because it doesn't sound slow to me.
- 00:52:262 (1,1,1) - They're the same unnecessary nc that I pointed out already in your easy. I suggest you to remove them. - No.
- 01:02:988 (1,1,1) - ^ - ^
- 01:15:725 (1) - Spacing again. - No.
- 01:16:228 (2,3) - ^ - ^
- 01:20:418 (4) - ^ o.o - ^
So many jumps, and quite challenging :l I personally dislike this difficulty.
^ What you are essentially calling jumps in this difficulty is just notes that are a bit farther away, something I don't consider a jump.[Insane]
- 00:26:452 (5) - This slider looks so weird and out of place. I found this placement way better. - but I don't.
- 00:42:876 (1,2,3,4) - Same thing that I pointed out in your normal. If you had a slowdown before, and here the song sounds slow too, why u didn't made another slowdown here? - Because it doesn't.
- 00:47:904 (4) - To follow better the voice, I suggest you to add a nc here. - None of the other difficulties have this, and I don't think it makes sense anyway.
- 00:52:764 (1) - Although this is a hard diff, I still find those nc unnecessary. I suggest you to remove them (this one here, and 00:53:435 (1) nc). - No.
- 00:56:452 (3) - Those claps sound sooo loud. They hurt my ears. lol. I suggest you to add a green line here with lower volume or something. - Sure.
- 01:02:820 (1) - Moar unnecessary nc (imo). - No.
- 01:15:306 (3) - I think that this part sounds better if you remove claps of this note. - Sure.
Great difficulty~ I really like it how it is.I hope this was helpful. Good luck :3!!
- 00:21:591 (5,6,7,8,9,10) - This sounds so loud. I suggest you to add a green line with less sample's volume. - No.
- 00:32:150 (5,6,7,8,9,10,11) - ^ - ^
- 00:42:876 (1,2,3,4,5) - No slowdown here neither? I pointed this out .. 2 times, If I'm not wrong so I'll not explain it again. - And, again, no.
- 00:45:893 (3) - OH! No slowdown at ^, but here, yeaaah here's a slowdown. - Indeed there is.
- 00:56:452 (1,2,3,4,5,6) - This volume still rape my ears. - Lowered a little bit.
- 01:14:887 (2) - This slider looks so out of place. I think that it should have the same shape as 01:14:385 (1) to make the pattern more prettier. - No.
- 01:15:306 (3,4,5,6,7,1) - My ears. .-. - Here's your 60%.
- 01:23:267 (8) - This combo is way too long. To shorten it, try adding a nc here. It fits with the vocals. :3 - Long combo's arent a problem really.
Awesome :3 You did so many interesting patterns here.
Also added Kinomi's Taikofix.