forum

LiSA - crossing field (TV Size)

posted
Total Posts
116
show more
Mikarunoel131_DELETED
I have to thank x3
Aleks719
General
Turn off letterboxes in all diffs. You don't have a breaks + you will add video
things like this are forbidden:


Hard
00:20:083 (3,4,5) - 1,0x spacing seems strange here

Easy
00:45:893 (1) - i'd remove this note
Topic Starter
CXu

Aleks719 wrote:

General
Turn off letterboxes in all diffs. You don't have a breaks + you will add video - Done
things like this are forbidden: - Will fix when I need to re-adjust offset


Hard
00:20:083 (3,4,5) - 1,0x spacing seems strange here - Changed to 1,1x Should look better now~

Easy
00:45:893 (1) - i'd remove this note - Meh, I just like the feel of it for some reason xD So yeah, if possible, I'd like to keep it~
Thanks for modding! :D

Edit: Updated Kinomi's Taiko after he fixed some Taiko ircmods.
Cygnus
I'm guessing a fast rank ~ On the other hand, please tell me a reason if you don't agree on my suggestions.

General
  1. Your source should be "Sword Art Online", not "SWORD ART ONLINE".

  2. Folder seems clean. Less worries ^^

Easy
  1. This diff would look better with AR 3. Try it and see if it's better.

  2. 00:03:993 (1) - This spinner I believe is misplaced. I highly suggest that you should start your spinner on 00:03:658 so that this spinner will flow smoothly with the ascending volume effect on your song.

  3. 00:12:709 (3) - I'm not really sure if you're trying to make this slider a mini beat blanket for the previous note. If you are, it's not looking good. What about move the 3rd point 2 grids to the right? Looks better.

  4. 00:24:440 (3) - The spacing is between the notes of this circle is not consistent. Please fix this little problem. This suggestion also applies to the note in 00:26:452 (2).

  5. 00:46:228 (1) - If you will look closely, this slider is not symmetrical. Moreover, the slider doesn't even look great for my perspective. Try to make a perfect circle out of this one. I think it would be better.

  6. 00:51:591 (1,1,1,1) - New combo abuse is not really appropriate for an Easy diff in my opinion. I suggest use (1,2,1,2) combo pattern instead, although (1,2,3,4,) would be better.

  7. 00:56:954 (1) - The same opinion I told you about the slider in 00:46:228. Please fix this one and make sure they're symmetrical for better gameplay.

  8. 01:02:317 (1,1,1,1) - Another combo abuse >< Try (1,2,1,2) or (1,2,3,4,) instead.

  9. 01:07:010 (1) - Fix the spacing here for better gameplay. They don't look good.

  10. 01:09:692 (2) - Move the 2nd point one grid left and the 3rd point one grid up for better slider blanket.

Normal
  1. 00:01:982 (2) - Inconsistent spacing. Fix this one for better gameplay.

  2. 00:03:491 (1) - This spinner ended so late in my opinion. I highly suggest that you try to find a way to move the note on 00:06:340 near to the center so that the players can hit it easily even after they finish spinning.

  3. 00:14:049 (3,4,5) - This beat blanket needs more improvement. Try to make it look like this.

  4. 00:18:072 (1) - I don't think a new combo for this note is not necessary. Please remove it.

  5. 00:32:820 ~ 00:37:848 - The "slow down" on in this section is too slow. I think x.7~x.8 would fit this one.

  6. 00:51:591 (1,1,1,1) - Another one of your new combo things. Choose between these two combo patterns: (1,2,1,2) / (1,2,3,4).

  7. 01:02:317 (1,1,1,1) - Another weird new combo pattern. ^

  8. 01:23:435 (5) - Weird ending. I highly suggest you change this one with a 1/2 slider. It plays better. Don't forget to move your spinner 1/2 too if you followed this suggestion.

Hard
  1. 00:48:910 (5) - The part of this slider is already off grid. Please try to move it away from the side.

  2. 00:59:133 (5) - Fix spacing by moving this note 1 grid down. I know it's nazi, but it doesn't look good on gameplay.

  3. To be honest, this diff is a bit perfect but let's try to look on the other side. I'm not really sure about your spacing. Don't try to think that this one is a huge problem. But the whole diff's spacing ranges from x1.0 to 1.25 (please tell me if I'm wrong). I hope you can try to make the spacing between the notes consistent. I know it will take some time but fixing this will make your map more readable and fun to play. (:

Insane
  1. 00:24:357 (4,5) - Move (4) 1 grid left and (5) 2 grids right. Nazi lol ^^

  2. 00:28:798 (1) - There is a great opportunity of turning this slider into a beat blanket. Do it for the sake of better gameplay ^^.

  3. 00:29:301 (2) - Weird structure of a slider. Also, the point part is off grid. Fix this one please.

  4. 00:29:804 (3) - Fix this beat blanket effect. Doesn't look good. On the other hand, is this meant to be a blanket or not? lol

  5. 00:34:161 (4) - Copy this one on 00:35:167 then press Ctrl+H and Ctrl+R. Trust me, It'll look better.

  6. 01:01:815 (4,5,6) - Please try to make the spacing consistent on this part. They're so hard to hit imo.

  7. 01:22:429 (4) - Weird slider curve. Why not copy the slider 01:21:926 (2) instead and do a Ctrl+R?

  8. 01:23:267 (8,9,10,11,12) - What about this pattern instead? I think it's better to start the stream in the top part.

  9. Btw, your HP Drain for this diff is a pain >< Try to reduce it by 2. :O

End of my Mod | PM me back after you fix my suggestions for a recheck (:
Topic Starter
CXu

Philippines wrote:

I'm guessing a fast rank ~ On the other hand, please tell me a reason if you don't agree on my suggestions. - Hi~ Well, I do want this to be ranked soon, but well, if I need to, I'll use the time ;)

General
  1. Your source should be "Sword Art Online", not "SWORD ART ONLINE". - Isn't this fixed already?

  2. Folder seems clean. Less worries ^^

Easy
  1. This diff would look better with AR 3. Try it and see if it's better. - Ok.

  2. 00:03:993 (1) - This spinner I believe is misplaced. I highly suggest that you should start your spinner on 00:03:658 so that this spinner will flow smoothly with the ascending volume effect on your song. - Well, that's the thing. I believe the ascending volume effect basically starts at 00:03:993 :p

  3. 00:12:709 (3) - I'm not really sure if you're trying to make this slider a mini beat blanket for the previous note. If you are, it's not looking good. What about move the 3rd point 2 grids to the right? Looks better. - It is a mini-blanked. If you meant the 2nd point, thenn changed, if not, then nope, because the 3rd point would look weird xD

  4. 00:24:440 (3) - The spacing is between the notes of this circle is not consistent. Please fix this little problem. This suggestion also applies to the note in 00:26:452 (2). - Moved 00:24:105 (2) closer, as well as 00:26:787 (3).

  5. 00:46:228 (1) - If you will look closely, this slider is not symmetrical. Moreover, the slider doesn't even look great for my perspective. Try to make a perfect circle out of this one. I think it would be better. - Scaled it a bit. Should be a bit more symmetrical now. The shape will stay though.

  6. 00:51:591 (1,1,1,1) - New combo abuse is not really appropriate for an Easy diff in my opinion. I suggest use (1,2,1,2) combo pattern instead, although (1,2,3,4,) would be better. - I want these to be consistent over all the difficulties, so I'm keeping this.

  7. 00:56:954 (1) - The same opinion I told you about the slider in 00:46:228. Please fix this one and make sure they're symmetrical for better gameplay. - Did the same as earlier

  8. 01:02:317 (1,1,1,1) - Another combo abuse >< Try (1,2,1,2) or (1,2,3,4,) instead. - Same as earlier.

  9. 01:07:010 (1) - Fix the spacing here for better gameplay. They don't look good. - Herpderp fix xD

  10. 01:09:692 (2) - Move the 2nd point one grid left and the 3rd point one grid up for better slider blanket. - Done

Normal
  1. 00:01:982 (2) - Inconsistent spacing. Fix this one for better gameplay. - This is totally fine to read when you're playing.

  2. 00:03:491 (1) - This spinner ended so late in my opinion. I highly suggest that you try to find a way to move the note on 00:06:340 near to the center so that the players can hit it easily even after they finish spinning. - 00:06:340 (1) is already near the center, and putting it closer would make a overlap from the hitburst from the spinner.

  3. 00:14:049 (3,4,5) - This beat blanket needs more improvement. Try to make it look like this. - Click me

  4. 00:18:072 (1) - I don't think a new combo for this note is not necessary. Please remove it. - Not necessary, but I like it and it wont hinder gameplay, so I'm keeping it.

  5. 00:32:820 ~ 00:37:848 - The "slow down" on in this section is too slow. I think x.7~x.8 would fit this one. - Yes, 0.7x~0.8x would probably fit too, but same goes for 0.5x imo.

  6. 00:51:591 (1,1,1,1) - Another one of your new combo things. Choose between these two combo patterns: (1,2,1,2) / (1,2,3,4). - Same reasoning as before.

  7. 01:02:317 (1,1,1,1) - Another weird new combo pattern. ^ - ^

  8. 01:23:435 (5) - Weird ending. I highly suggest you change this one with a 1/2 slider. It plays better. Don't forget to move your spinner 1/2 too if you followed this suggestion. - Heh, why not~

Hard
  1. 00:48:910 (5) - The part of this slider is already off grid. Please try to move it away from the side. - Off grid, yeah, but it's not off screen, so it's fine

  2. 00:59:133 (5) - Fix spacing by moving this note 1 grid down. I know it's nazi, but it doesn't look good on gameplay. - Moved (5) 2 grids down and (6) 1 grid down. Should be fine now.

  3. To be honest, this diff is a bit perfect but let's try to look on the other side. I'm not really sure about your spacing. Don't try to think that this one is a huge problem. But the whole diff's spacing ranges from x1.0 to 1.25 (please tell me if I'm wrong). I hope you can try to make the spacing between the notes consistent. I know it will take some time but fixing this will make your map more readable and fun to play. (: - The map is already readable. It's not like different spacing like this, especially in a hard diff, would be unreadable.

Insane
  1. 00:24:357 (4,5) - Move (4) 1 grid left and (5) 2 grids right. Nazi lol ^^ - This is supposed to be straight ;)

  2. 00:28:798 (1) - There is a great opportunity of turning this slider into a beat blanket. Do it for the sake of better gameplay ^^. - Already blankets previous slider.

  3. 00:29:301 (2) - Weird structure of a slider. Also, the point part is off grid. Fix this one please. - Not offscreen, and the structure is just one of my preferences^^

  4. 00:29:804 (3) - Fix this beat blanket effect. Doesn't look good. On the other hand, is this meant to be a blanket or not? lol - It's supposed to be in the middleground between blanketing both 00:28:798 (1) and 00:30:306 (4).

  5. 00:34:161 (4) - Copy this one on 00:35:167 then press Ctrl+H and Ctrl+R. Trust me, It'll look better. - Lol, done.

  6. 01:01:815 (4,5,6) - Please try to make the spacing consistent on this part. They're so hard to hit imo. - Really? I can do them just fine though x.x I'll keep this for now, since it's the same as 00:51:088 (4,5,6)

  7. 01:22:429 (4) - Weird slider curve. Why not copy the slider 01:21:926 (2) instead and do a Ctrl+R? - It already is, the (4) is a copy of (2). I did a ctrl+R on the (2), then did it again to fix this. Probably okay now.

  8. 01:23:267 (8,9,10,11,12) - What about this pattern instead? I think it's better to start the stream in the top part. - Nah, the pattern is going counter-clockwise ^^

  9. Btw, your HP Drain for this diff is a pain >< Try to reduce it by 2. :O - Let them burn!! Well not really, but I don't think the HP-drain really is an issue here xP Also, reducing HP by even 1 tick would result in star ratings rating Insane easier than Hard xD

End of my Mod | PM me back after you fix my suggestions for a recheck (: - Ok, Thanks :)
Thanks for modding! :D
marshallracer
like if I could ever mod this

It's dangerous to rank this alone, take this kd with you
Topic Starter
CXu
Lol xD
MMzz
boink http://puu.sh/Iya3
taiko map for u
Topic Starter
CXu
Derp, I kinda didn't want to add 2 Taiko's of the same difficulty level :S Well, I can add it as a downloadable link in the description, or you can try submitting it to some of the other mapsets or something (or I might suddenly change my mind xD)

Sorry~ ;w;
Aleks719
We fixed two unsnapped sliders in Hard and removed one note in Easy.

Bubbled.
Topic Starter
CXu
Thanks \o/
Cygnus
Do you still need a recheck?
Topic Starter
CXu
Ah, let's keep it until if I get a bubblepop \o\
Magicphoenix
I wish u good luck on rank, CXu, ganbare ! >o<~
Like hell I would
Yu-Izanagi-12
Hey from my queue
I started looking at your map
and i couldn't find anything wrong
plus i see you got bubbled

So I wish you good luck :)
KinomiCandy

MMzz wrote:

boink http://puu.sh/Iya3
taiko map for u
Oh my god, I love this taiko. Not much problem in this taiko, although there was one part that caught my attention.
But yeah, I waited hours for Mitty to come online so I could tell him. But I fell asleep around 4 am, sorry :o
Fumika
Speedy Bubbled :<
HakuNoKaemi

Aleks719 wrote:

General
Turn off letterboxes in all diffs. You don't have a breaks + you will add video
things like this are forbidden:
Forbidden cases are green over green and red over red

green over red can be done
Topic Starter
CXu
Oh well, I changed that anyway, so :P
Ulysses
Ah...Sun Rainbow asked me to mod it...
But,do you want?
Topic Starter
CXu
We can do that if I get a bubble pop (which I'll probably get \o\)
So yeah ^^
KinomiCandy
I also hope that you can increase the volcume if the bubble pops.

I just kinda notice it's kind of low after changing my own volume on the computer, lol.
Topic Starter
CXu
Actually, if a BAT actually plans to rank this, it would be great if they could poke me to increase the volume a bit first~
xsrsbsns
Just played this..
I was thinking maybe 00:45:335 (6,7) could be moved 2 ticks earlier and have their hitsounds reversed?

No kd even if you do follow.. and nice map~
Topic Starter
CXu
I can't hear anything there, and I think it should be fine, so I'll keep it ^^
Gyuunyu
Star ~
S o r d a
ah,already bubbled
I was late.. good luck CXu!
Kuria
after some blahblahblah chat, here's the better quality of the mp3 that i suggested to use before :3
http://puu.sh/JQbl

/me runs
Topic Starter
CXu
In which, yeah I need to get a chance to resubmit this thing xD

Edit: Self-pop for great justice!
KinomiCandy
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Topic Starter
CXu
You broke the forum k. Anyhow, time to hunt for another bubble :P
Ulysses
Hi!


[General]
You didn't snap kiai the kiai times correctly in all diffs.
Snap them all 46420 -->snap to46421


[Normal] ~ [Insane] 00:00:164 (1,2,3) - (1)>Whistle (2)>soft (3)>whistle?

[Easy]
AIBAT told me this map full of unsnapped objects.
Click "Resnap all notes please"

No other problems.Sorry
Topic Starter
CXu

nold_1702 wrote:

Hi! - Hi~


[General]
You didn't snap kiai the kiai times correctly in all diffs.
Snap them all 46420 -->snap to46421
- Ok fix

[Normal] ~ [Insane] 00:00:164 (1,2,3) - (1)>Whistle (2)>soft (3)>whistle? - Lol YES! xD

[Easy]
AIBAT told me this map full of unsnapped objects.
Click "Resnap all notes please" - Oh snap :o (no pun intended) Fixed

No other problems.Sorry
thanks for modding! :D
S o r d a
from in-games
SAO<3

[overall]:
  1. nothing wrong here.
[Insane]:
  1. 00:30:918 - Add green line 40%?
  2. 00:32:259 - Add green line 60%?
  3. 00:41:057 (1,2) - http://osu.ppy.sh/ss/376461 looks better to me
  4. 00:46:923 (4,1) - wrong here. please check note
  5. 01:23:459 (8) - Add new combo looks beautiful
[Hard]:
  1. 00:30:918 - same as insane
  2. 00:32:259 - ^
  3. 01:08:376 - Add note here?
[Normal]:
  1. 00:18:934 (2,1) - spacing too faraway
  2. 00:30:331 (1,2,3,4) - ^
[Easy]:
  1. 00:10:052 (3,1) - too close?
All diff Nice map most is a suggestion
sorry for the delay
and Good luck!
Topic Starter
CXu

S o r d a wrote:

from in-games - Hi~
SAO<3 - <3

[overall]:
  1. nothing wrong here.
[Insane]:
  1. 00:30:918 - Add green line 40%? - Feels very weird for me :o
  2. 00:32:259 - Add green line 60%? - ^
  3. 00:41:057 (1,2) - http://osu.ppy.sh/ss/376461 looks better to me - Hitburst from (7) has already faded away, so I think it's fine ^^
  4. 00:46:923 (4,1) - wrong here. please check note - omg :o fixed
  5. 01:23:459 (8) - Add new combo looks beautiful - Meh, so many have told me this now xD Fixed
[Hard]:
  1. 00:30:918 - same as insane - Same as Insane
  2. 00:32:259 - ^ - ^
  3. 01:08:376 - Add note here? - Haha sure xD Added.
[Normal]:
  1. 00:18:934 (2,1) - spacing too faraway - Might be, but I think the pattern itself is readable enough for this ^^
  2. 00:30:331 (1,2,3,4) - ^ - ^
[Easy]:
  1. 00:10:052 (3,1) - too close? - I think should be fine. ^^
All diff Nice map most is a suggestion
sorry for the delay
and Good luck! - Thanks! :)
Thanks for modding! :D
innter
I think that this map is good!
rickyboi
Nice map onii-san

go for rank!
Topic Starter
CXu

rickyboi wrote:

Nice map onii-san

go for rank!
Moe >A<
Kudosu given for ircmod:
Stuff here
14:13 rickyboi: : 00:45:248 - You should probably add a note here, this kinda made me miss on HD because I heard the bass
14:13 rickyboi: : drum lol. - Idk, I find this weird, so not adding
14:17 rickyboi: : 00:59:325 (7) - reposition here? http://puu.sh/K94Y for consistent flow. - Done.
14:20 rickyboi: : 01:17:259 (1) - Add spinner ending at 01:18:264 - ? - Superkool nothing!
14:23 rickyboi: : 00:28:822 (6) - add clap. - Yes
14:29 rickyboi: : 00:31:505 - Add clap? - ^
14:29 rickyboi: : 00:38:041 (3) - ^ - Nah
14:30 rickyboi: : Well that's the only thing I can find.

Thanks :D
Topic Starter
CXu
Rika~ <3

IRC
20:49 Kawayi Rika: : IRC
20:49 Kawayi Rika: : check
20:49 Kawayi Rika: : have time?
20:49 Kawayi Rika: : since not big change
20:49 CXu: : sure
20:49 CXu: : ~
20:49 Kawayi Rika: : k
20:51 Kawayi Rika: : Insane
20:51 Kawayi Rika: : 00:45:582 (7) - Remove this circle.
20:52 CXu: : I clearly hear a sound there though? :S
20:52 Kawayi Rika: : sound better to me
20:52 Kawayi Rika: : if remove
20:53 CXu: : hmm
20:53 Kawayi Rika: : and can make a break beat
20:53 CXu: : feels weird when I try playing it though, because I really want to click there xd
20:54 Kawayi Rika: : ok
20:54 CXu: : 00:45:080 - but you kind of get a break here I guess? atleast I think so xP
20:54 Kawayi Rika: : 00:45:750 (1,2) -
20:54 Kawayi Rika: : will be easy
20:54 Kawayi Rika: : if remove
20:55 CXu: : well that's true, but the point was to make the part give a feel like you're semi-"rushing" into the chorus after a slow
20:55 CXu: : part. well yeah, unless it's absolutely necessary, I hope I can keep it ^^"
20:56 Kawayi Rika: : yeah ~ ok keep this not werid imo :3
20:56 CXu: : :D thx ^^
20:56 Kawayi Rika: : Hard diff AR+1?
20:57 Kawayi Rika: : since high BPM
20:57 CXu: : haha yes ok xD
20:57 Kawayi Rika: : k
20:57 Kawayi Rika: : Normal
20:57 CXu: : it was AR8 before, then I changed it because a few people wanted AR7, but I guess AR8 fits better imo too so~
20:57 Kawayi Rika: : 01:19:940 (3,4) - Use same spacing here.
20:57 Kawayi Rika: : no AR8 is better
20:58 CXu: : yeah, changed :D
20:58 Kawayi Rika: : normal changed?
20:59 CXu: : http://osu.ppy.sh/ss/382182 this ok?
20:59 CXu: : for normal
20:59 Kawayi Rika: : looks fine
20:59 CXu: : k~ changed
21:00 Kawayi Rika: : Easy
21:00 Kawayi Rika: : 00:51:784 (1,1,1,1) - remove simple newcombo
21:01 CXu: : they're kinda following the same pattern of new combo like all the other difficulties though?
21:02 Kawayi Rika: : I know but easy diff looks weird
21:02 CXu: : hmm blah okay xD
21:02 CXu: : kept the new combo at 00:51:784 (1) and 00:54:466 (1), removed the other
21:02 Kawayi Rika: : Beginner will be Confused Q_Q
21:03 CXu: : hehe, yeah, I guess
21:03 CXu: : fixed the other new combo at 01:02:510 too
21:03 CXu: : ~
21:03 Kawayi Rika: : ok that's all ~ submit and post log pls ~
Kawayi Rika
Since mapper selfpop ~ i irc check mapset and looks fine now ~

Rebubbled ~!

show more
Please sign in to reply.

New reply