forum

Sound Holic - Optical Cellophane

posted
Total Posts
73
show more
Starrodkirby86
How about if Takuma submits the difficulty, try inserting it into the beatmap. If it exceeds 20 MB, then maybe we can find some more optimization. :3
Topic Starter
PandaCath
Iuuno, if Takuma actually makes the difficulty then I guess xD;
Derekku
[Normal]
Beginning section (before the long break) - Turn up hit sound volume. You can barely hear them.

00:14:32 (1) - Why is there a jump from the last section? Closely spaced notes and then a jump = Confused Derek
00:17:14 (1) - ^
00:24:20, 00:27:02, 00:29:8 - I dislike these small breaks. Either have no break or add a slider or something please.
01:22:08 (1) - Same thing about jumps.
01:39:73 (1) - ^
01:41:85 (1) - ^ I mean, they're not really "jumps" per se, but the distance spacing just feels a little inconsistent.
01:59:49 (1) - ^
02:19:26 (1,2,3,4) - The overlapping offbeat notes are confusing, especially because you can't really hear the beat in the music because of the singing at this point. Maybe switch it with a slider or a spinner?


[Hard]
I'm fine with the bigger jump spacing in this difficulty because it's [Hard]. =)

01:27:90 - Get rid of this pointless break
01:42:55 (1) - Ouch that's hard to hit after the last slider. Perhaps make a design like This?
01:51:73 (9) - Perhaps only make this repeat once instead of two times. The next slider is only 1/4th of a beat after this and it makes it confusing/hard.
02:18:20 (4) - ^ Or maybe have this one just repeat three times and get rid of the beat after it.
02:19:26 (1,2,3,4) - One or two of these sounds off by 1/6th or 1/8th. Not really sure which, though :/


[KIRBY]
00:13:96 (1) - I don't like how close this is to the next stream. <_>
00:19:61 (1) - ^
00:59:14 (1,2) - Maybe stack these?

A little bit of whistle/clap spam during the second half of the song, but whatever.



Other than all of that, the difficulties are mapped nice and I like it. *Star*
Metroid
Overall
Make the custom hitcircle colour be blue form the girl's hair to the green of her backpack.
aka the custom hitcolours of the Cucumber beer map.

Normal
00:19:26 (1) - No need for this be a new combo.
00:25:61 (1,1,2) - Make this 1 whole combo.
00:29:14 (1,2) - Make this part of the combo beforehand.
00:31:26 (1,1,2) - Make this 1 whole combo.
00:45:38 (1) - Don't make this a 1 combo slider.
01:01:96 (1) - Make this part of the combo beforehand.
01:07:96 (1) - Make this part of the next combo.
01:13:61 (1) - Same as ^.
01:41:85 (1,1) - Make this 1 whole combo.
02:04:43 (1) - Make this part of the next combo or the 1 beforehand.
02:15:73 (1) - Make this part of the combo beforehand.

Hard
00:25:61 (1) - Make this part of the next combo.
00:28:43 (1) - Same as ^.
00:31:26 (5) - Same as ^.
00:45:38 (1,1) - Make this 1 whole combo.
00:51:02 (1,1) - Same as ^.
01:13:61 (1) - make this part of the combo beforehand.
01:19:26 (1,1) - Make this 1 whole combo.
01:28:968 - Map this area or add a spinner.
01:33:38 (1) - Redo this slider, it's messed up as seen by the track.
01:41:85 (1,1) - Make this 1 whole combo.
02:12:90 (1,1,1,1) - no just no, make this 1 whole combo.
02:14:32 (1,1,1,1) - Same as ^.

Kirby Mix
00:13:96 (1) - Make this part of the combo beforehand.
00:19:61 (1) - Same as ^.
00:44:85 (1,2) - Same as ^.
00:47:67 (1,2) - Same as ^.
00:53:32 (1,2) - Same as ^.
01:20:67 (1,1) - Make this 1 whole combo.
01:33:02 (4) - Move this down 1 lvl 2 grid unit to be stacked under the 01:31:79 (4) - hitcircle.
02:08:67 (1,1,1,1) - Make this 1 whole combo.
02:21:02 (1) - Make this part of the combo beforehand.
Alace
offset:+5ms
resnap all notes
Notice:
<Hard>02:19:26 (1,2,3,4) - 1/3 snap
<kirby>02:19:26 (1,2,3,1) - 1/3 snap


Normal Hard are fine

<Kirby>
Nice map but need some fix
Hitsounds
Plz delete all green lines before 01:49 i know you spend a lot of time
but it really sounds better after delete all of them
(Mixing the normal and soft clap is not a goood idea)

01:21:38 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4) - confusing
02:19:26 (1,2,3) - maybe make a large jump

kero~
KIA
[Hard]
0:11:498 (1) - I suggest you move this slider strong vertically under (2) (It will coincidence with slider(3), but in revert direction)
0:13:262 (4,5,6,7) - re-spacing this. (Just scale up)
0:15:027 (2) - move it a little left. (Symmetry will lose, but spacing will be fine)
0:16:086 (4,5,6,7) - same as 0:13:262
0:17:145 (1,2,3) - re-space.
0:19:262 (1,2,1,2,3) - ^
1:56:674 (3,...) till 2:07:792 - Are you change dist. spacing divisor to 1x???
2:19:262 (1,2,3,4) move them strongly on ticks: (2) on *:483, (3) on *:747.
That's all. good luck! :)
Senbon
Normal

00:43:26 (2) - move farther from end of (1), see (3) and (1)
00:44:67 (2) - line up with end of (1)
00:46:79 (1) - same as 43:26
00:48:91 (2) - ^
01:18:56 (2) - ^
01:24:20 (5) - ^
01:24:91 (1) - (design nazi) ugly slider, IMO
01:36:20 (1) - same as 43:26
01:53:15 (5) - line up with end of (4)
01:56:67 (2,3) - same as 43:26

Hard

01:22:09 (4) - line up with end of (3)?
01:57:38 (6) - ^ with (5)?
02:19:26 (1,2,3,4) - bad spacing
Mike900
Normal:
Nothing! It's great!

Hard:
00:45:385 - Just a suggestion, but see if you prefer ending the slider at 00:45:738, and then having a circle where it usually ended at 00:41:914. Remember, whatever sounds better to you.
00:51:032 - Same as above.

Kirby Mix:
Nothing! It's great!

The song is very livening and the video is really cute! +1 star!
EEeee
I talked to u about this on IRC, and the folder was over 20 mb, hope u fixed it

Normal
00:48:91 (2,3,4) - make sure this pattern is snapped, I think it should be at 0.5x
01:44:150 - fix break
02:09:914 - ^
02:19:26 (1) - start at 02:18:914

Hard
looks fine

Kirby's mix
00:53:67() - fix break
01:10:620 - ^
ok this diff looks great, and nice timing sections ^^
WyndII
This map has been deleted on the request of its creator. It is no longer available.
zomgheals
Not bad.
Andrea
[Timing]

BPM Fine, i got offset 11.505

[Normal]

Lower volume 1 tick please.

01:16:09 (3) - 1 square to the right for match spacing.
01:43:97 (3) - Replace good this beat please.
01:53:15 (5) - New combo.
01:57:38 (3) - ^

[Hard]

02:10:26 (1) - Why you don't add here a soft section like normal?

[KIRBY Mix]

Cool.
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.
BananasGoMoo
Normal:

00:45:38(4) - strangely shaped. try making it more circley (is that a word?)

Hard:

No Problems

Insane:

Also no problems


Overall:

I think you should make a skin for this if you have the time. but i like the color choice. even if you dont. :D
DJPop
~Normal~
Fine.

~Hard~
Fine.

~KIRBY Mix~
I hate huge jumps.
01:54:91 (3) - Too high imo.
01:55:62 (3) - Offscreen!


+Star
Yuukari-Banteki
[Normal]
00:47:50 (3) - overdoing hitsounds much?
01:15:91 (2,3) - ^
01:23:15 (3) - remove whistle
01:27:38 (6) - ^
01:35:50 (4) - ^
01:43:97 (3) - align with 1,2
youre massively overusing whistles
also this is closer to [Hard] than to [Normal]


[Hard]
00:19:26 (1,2) - overdoing hitsounds
00:25:44 (7) - remove whistle and finish
00:28:26 (7) - ^
00:31:09 (4) - ^
00:48:74 (3,6) - what a strange place for a whistle
01:13:62 (5) - add a note one full beat afterwards
youre overusing whistle again
a note on inherit sections changing hitsamples: they should occur a tick before the note they intend to affect so that early clickers do not click in the previous timing section
02:19:26 (1,2,3,4) - attachment shows what this should look like



[Kirby Mix]
00:12:74 (5) - try a finish on these instead
00:15:91 (1,2,3,4,5,6,7) - whistlespam
00:21:21 (5) - you might want to make a quieter section starting here
00:33:91 (7) - add a notw 1/2 later with a finish
00:45:56 (2) - check your spacing
01:23:85 (2,3) - stack the endpoints
02:00:38 (2,3,4,1,2,3) - im sorry but this constant rhythm is really getting on my nerves almost the entire map is just every 1/2 note has a hit >< its repetitive and annoying
02:08:68 (1,2,3,4) - try finishes instead
02:19:26 (1,2,3,1) - see attachment for correct timing

have a star~
BananasGoMoo
just had to say this, but the new skin is hilarious, imo. especially the spinning cucumber
Skyripper
[Hard]
00:52:62() - maybe a beat here (make 1 a slider?)

[kirby]
00:17:15 (1) - I'm not a big fan of this jump, for it comes out of no where!
00:43:97 (1) - ^
00:46:79 (1) - ^
01:00:21 (1) - difficult to reach in time
*stops talking about jumps*
kirby, this is beautifully symmetrical and I think it goes with the music fine, but I really think you should find a beautiful and symmetrical way to get rid of some of the jumps (only suggesting this)
minyeob
Sorry I'm too late :o

[KIRBY MIX]
34:357(Break)-> Reset this break

Starred~
Yuukari-Banteki
[Normal]
looks good

[Hard]
this has improved a LOT from what i remember of it ^_^ good job <3

[Kirby]
aight looks fine


bubbled
vytalibus
Ranked.
Please sign in to reply.

New reply