Normal:
00:14:31 (1) - might want to make this aligned with 3 because the 180 degrees rotation does not look that nice
00:19:95 (1,2) - make this an exact 180 degrees spin of the previous combo (not exactly the same as the last one) or try a different pattern
00:43:95 (1) - spacing
00:49:60 (1) - " "
01:12:90 (4) - this would look better if it had the same general position to 3 as 2 is to 1
01:16:43 (1) - a large jump for normal.....?
01:26:66 (2) - align with the end of 1
01:34:78 (3) - put this on the line created by 2 and 4
01:36:90 (3) - spacing
01:38:31 (5) - align with 3
01:50:31 (1) - spacing
02:07:25 (1) - align with 2,3 slope
Kirby Mix:
00:13:95 (1,1) - this large jump followed by a smaller move is disorienting
00:19:60 (1,1) - " "
00:30:01 (1,2,3,4,5,6,7) - I don't like how the distance from 2 to 4 is different than 2 to 3, applies for the whole combo
00:32:84 (1,2,3,4,5,6,7) - " "
01:19:95 (3,4) - not exactly the same slider as 2 and 1 respectively
01:32:31 (2,4) - might want to make this a counterclockwise turn of 1,3 respectively
01:50:31 (1,2,3,4) - make 2 and 3 look like this split the half the circle defined by the ends of 1,2,3,4 into sixths (thirds of the half circle)
02:01:95 (2,1,2) - not an exact horizontal reflection of the previous combo
02:19:25 (1,2,3) - similar spacing for 2 different differences in beat is disorienting
I feel a little weird about the change in spacing for the purposes of symmetry or style. Ex: 00:16:25 (3,4) and 02:15:72 (1,2), but I guess it is okay. There really was not much else to nazi spacing or symmetry wise.
Hard:
For some reason, the dl did not give me this diff. Can you do a full-resubmit? I will mod this diff. if you want me too.
Not much to complain about. Star.
00:14:31 (1) - might want to make this aligned with 3 because the 180 degrees rotation does not look that nice
00:19:95 (1,2) - make this an exact 180 degrees spin of the previous combo (not exactly the same as the last one) or try a different pattern
00:43:95 (1) - spacing
00:49:60 (1) - " "
01:12:90 (4) - this would look better if it had the same general position to 3 as 2 is to 1
01:16:43 (1) - a large jump for normal.....?
01:26:66 (2) - align with the end of 1
01:34:78 (3) - put this on the line created by 2 and 4
01:36:90 (3) - spacing
01:38:31 (5) - align with 3
01:50:31 (1) - spacing
02:07:25 (1) - align with 2,3 slope
Kirby Mix:
00:13:95 (1,1) - this large jump followed by a smaller move is disorienting
00:19:60 (1,1) - " "
00:30:01 (1,2,3,4,5,6,7) - I don't like how the distance from 2 to 4 is different than 2 to 3, applies for the whole combo
00:32:84 (1,2,3,4,5,6,7) - " "
01:19:95 (3,4) - not exactly the same slider as 2 and 1 respectively
01:32:31 (2,4) - might want to make this a counterclockwise turn of 1,3 respectively
01:50:31 (1,2,3,4) - make 2 and 3 look like this split the half the circle defined by the ends of 1,2,3,4 into sixths (thirds of the half circle)
02:01:95 (2,1,2) - not an exact horizontal reflection of the previous combo
02:19:25 (1,2,3) - similar spacing for 2 different differences in beat is disorienting
I feel a little weird about the change in spacing for the purposes of symmetry or style. Ex: 00:16:25 (3,4) and 02:15:72 (1,2), but I guess it is okay. There really was not much else to nazi spacing or symmetry wise.
Hard:
For some reason, the dl did not give me this diff. Can you do a full-resubmit? I will mod this diff. if you want me too.
Not much to complain about. Star.