mapped by kilotek
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This beatmap was ranked on 9 February 2025!
nominated by Monoseul and snomi
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00:08:658 - this flam would be inconsistent with similar sounds like 00:10:550, 00:11:361, etc, would either make 00:08:658 as one solid chord or flam every other 2 note chord (which honestly probably wouldnt look that great lol)

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i thought there was another piano note there, but honestly even if there was it's so subtle it wouldnt really matter, so, fixed

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Marked as resolved by kilotek

00:08:928 (8928|3,8945|2) - seems a double was better , as 00:15:415 (15415|2,15415|1) - , for consistent

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ur right, done

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Marked as resolved by kilotek

00:08:928 (8928|3) - things like 00:08:928 (8928|3) - 00:09:739 (9739|2) - 00:10:550 (10550|0) - etc, in actual performance method, these sound is hold until 00:09:199 - next sound. so better to extend them to be 1/1.

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maybe, i'll leave unresolved until i decide if i want to or not as its not that noticeable on paper

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applied

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Marked as resolved by kilotek

00:09:199 to 00:21:834 - I understand your intention to add flams for the harpsichord sounds here, but imo there isn't a sound that feels delayed and the flams here add a degree of unnecessary difficulty. Consider converting the flams to just simple doubles.

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to be honest i dont think this adds any difficulty or change in gameplay
i think you will notice theres a ton of flammery in the chart for visual representation (kind of like how some people do light stutter/teleport svs for stacked sounds)

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Marked as resolved by kilotek

00:10:820 - i find its a little indecisive whether you want each 2 flam groupings to be the same or not (eg. 00:14:064 (14064|0,14334|0) are the same while 00:13:253 (13253|3,13523|0) isnt), it would look more organized to have it either all different or all the same

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this section of the song is rather elegant and melancholic, i think it'd make sense for it all to be perfect and organized only for chaos to begin once the song actually starts

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Marked as resolved by kilotek

00:11:091 - seems still should be 3 notes as before ? as 00:12:442 (12442|3,12459|1,12476|2,12712|1,12729|3,12746|0) - , or 00:17:307 - here for consistent

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woops, fixed

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Marked as resolved by kilotek

00:14:604 (14604|0,14604|2,14672|3,14672|1) - should be single notes, as their intensity of piano sounds were not as intense as the former piano chord sounds. Plus, the grace note at 00:14:874 (14874|2,14891|0) - should feel independent than less intense piano chords.

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fixed, made the grace next to the trill only 2 notes in order to give it less impact

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Marked as resolved by kilotek

00:14:874 (14874|1,14891|2,14942|3) - this is kinda awkward tbh because the main idea is the 24 trill which is a great representation, but 00:14:891 (14891|2) - this particular note is breaking the flow from what i've played. would suggest to move 00:14:891 (14891|2) - to 1st col (1|2|3|4) to keep maintaining the 24 trill.

same as 00:15:162 (15162|2) -

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02:04:873 - same
just move 02:04:873 (124873|2) - to 1st col (1|2|3|4) and 02:04:806 (124806|0) - to 4th

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done

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Marked as resolved by kilotek

00:15:595 (15595|3,15595|0,15618|1,15618|2,15685|0,15702|3,15719|2) - considering the given intensity of the melody and sounds, this would be obviously considered as a sudden spike, which wasn't appropriate in terms of expression. I personally don't really think the sounds at 00:15:595 (15595|0,15595|3,15618|1,15618|2,15820|1) - were even worth expressing in single normal notes, under the situation that other major sounds were being expressed in the same rice notes.

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Removing 00:15:595 (15595|0,15595|3,15618|1,15618|2,15820|1) - would be the best answer, imo, as the beginning section didn't really try providing enough contrast in expressing different sounds. But I could say at least nerfing 00:15:595 (15595|0,15595|3,15618|1,15618|2,15820|1) -'s note density would be necessary, from general point of view.

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removed those notes, albeit i think its not that big of a spike

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Marked as resolved by kilotek

bro.... choose whether do you want the pattern to look like 00:17:577 (17577|3,17594|1) - or 00:17:307 (17307|1,17324|3) -. because the current pattern is breaking the consistency for the similar sound that you've made like 00:16:496 (16496|0,16513|3,16766|0,16783|3) -

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00:17:577 (17577|3,17594|1) - and 00:17:307 (17307|1,17324|3) -. are on purpose since the 1/2 notes are the piano, for PR

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I agree with virtue 50/50, your response makes sense, following the piano, but take a look at 00:10:009 (10009|2,10026|0,10280|2,10297|0) - where the grace notes are same, but the piano is different pitches which counters your reasoning.

I'd suggest something like

Try something like this for and implement for all grace notes here in the beginning, perhaps it'll work for both virtues and kiloteks reasonings.

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ok i fixed this, ty

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Marked as resolved by kilotek

00:20:280 - maybe change this LN to rice, one LN leading into two LN's for the rising sound which is only really noticable at 00:20:550 i think would be more natural after coming out of a purely rice section

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done

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Marked as resolved by kilotek

1111 not fix yet

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Reopened by Seiran-

huh

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fixed

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Marked as resolved by kilotek

00:20:550 (20550|0,20550|2,20685|1,20820|2,20820|3,21091|0,21091|1,21091|3,21631|3,21631|0) - I think the releases here could be used better to express the sounds playing. It's pretty misleading having 00:20:685 (20685|1) - be as long as it is, making it easily confused as part of the piano melody instead of the rising sound. And it muddles the impact of 00:21:631 (21631|0,21631|3), which is a noticeably stronger sound transitioning to the next musical segment.

Suggestion:

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you're right, i fixed this

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Marked as resolved by kilotek

According to Monoseul, I think LN can be used to start from here 00:20:280 - ,00:20:685 - and this rice 00:20:685 (20685|1) - could be deleted.
gave a quantitative reference like this, depending on the strength of the mix
https://osu.ppy.sh/ss/18715224/3c3b

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Reopened by chy030_ft_pH5_6

i did something similar, ty for pointing that out

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Marked as resolved by kilotek

00:21:597 - 1/8 LN gap is too short it's only 33ms......

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33 ms is fine tbh, thus its just one note

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Marked as resolved by kilotek

00:21:597 - 1/8 LN gap is too short it's only 33ms......

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better to reduce LN gap to be wider for this part, like 00:20:719 - can be 3/8, 00:21:023 - can be 1/4.
and 00:21:586 - can be 1/6 to match 00:22:059 - s

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as i said i dont wanna change it since its just 1 gap, and its not that bad rlly
it goes from 1/2 - 1/4 -1/6 - 1/8

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Marked as resolved by kilotek

i guess for some unknown reason i post it twice by web

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From 00:21:631 - to 00:34:064 - and I could see lots of unnecessary 1/2 LN jumps while holding long LNs and they feel rather dragging unnecessary constant flow than actually they're expressing something. I guess you wanted to push such patterns as a "style", which I don't agree but also respect to not inturrupt.

Tho, I think such 1/2 LN jumps while holding other LNs longer than 1/2 should have been applied according to actual sounds, not randomely putting all over.

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For instance, applying LNs at 00:22:307 - was fine, as some small snare sound was applied there, but I doubt applying LNs at 00:21:901 (21901|3,22037|3) - 00:23:658 (23658|2) - 00:24:672 (24672|3) - 00:25:280 (25280|2,25280|3) - etc were even expressing sounds, compared to the main instruments and consecutive drum(bass?) sounds.

Even if there were any sounds in those timelines, they did not work well with other same LN patterns expressing more intense and important instruments, as LNs were all bound up into the same shape, as you extend every long note's length as much as you can.

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Applying the 1/2 LN jump can be accepted as a style, of course. But you have definitely expressed too many different sounds into 1/2 LNs and the LNs I mentioned there — I rather think they were just ghost notes than notes expressed actual sounds though — have made this part too unnecessary and stressful, due to the many hold of LNs.

In conclusion, either the concept of LN's holding such as 00:21:901 (21901|0,21901|1,22037|3,22172|1,22307|2,22442|3,22442|0) - should be completely removed to follow your basis of 1/2 LN jumps or unnecessary 1/2 ghost notes should be totally removed to consistently expressing actual sounds without dragging players under the waste of note density.

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the ghost notes are sort of intentional because i was originally going for a dumpy aproach for the sake of difficulty, which in hindsight wasnt the best of decisions from a charting perspective, i've removed these and replaced them with a longer ln from the jump/quad that would be behind the 1/2 ln

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Marked as resolved by kilotek

i've also replaced osu://edit/00:21:901 (21901|0,21901|1,22037|3,22172|1,22307|2,22442|3,22442|0) with a single note on the 1/2 jump

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00:21:901 (21901|3,21901|2,21901|1,21946|0,21991|3,22037|2,22104|1) - what is this even for? there are literally no sounds following those exact snaps

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vocal dump

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Marked as resolved by kilotek

00:21:901 (21901|1) - is there any reason why this LN is ended using 1/12? i mean isn't this LN represent the same sound as 00:21:901 (21901|2) -? if yes, it is weird to see and play different pattern although both of them representing the same sound.

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i actually thought about this, however

  • its 1/12 because that way all the releases are 1/4 long for consistency,
  • wouldnt it be a bit wierd since the vocal and loud cymbal-esque sound are very long aswell?
    i will resolve since i personally think this is fine as is, but lmk if you dont agree
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Marked as resolved by kilotek

Its consistent, i think its fine

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00:21:901 (21901|3,21901|2,21901|1,21946|0,21991|3,22037|2) - In order to put my point across for this I need to bring up other instances where a similar combination of choir + crash sounds are used, such as 01:46:225 (106225|1,106225|2,106225|0)

Aside from a singular bell that differentiates the later chord from the dump in question, the quality of the sounds used are similar, and I don't think they really warrant that different of an approach. the sound quality of the choir and crashes combined is relatively linear.

TLDR? you could just use a singular staggered release chord to make emphasis to the sounds like the 01:46:225 one.

Same goes for 00:25:145 , 00:28:388, 00:31:631, etc till 00:34:874.

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hm.
do you think using the bell/choir representation i used for 00:21:901 (21901|3,21901|2,21901|1,21946|0,21991|3,22037|2,22104|1) - would be more appropiate on 01:46:225? i wouldnt rlly wanna nerf down the first kiai

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  • added 1/6 choir representation and ln-ified the section for consistency with the first kiai
  • removed minijacks
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Marked as resolved by kilotek

00:21:901 - 00:25:145 - 00:28:388 - 00:31:631 - 00:32:442 - personally I don't really like these bursts. I know they are mapped to the vocal sound in the background, but to me they feel like playing nothing and especially the first burst doesn't feel like a comfortable transition from the previous part at all, including the minijack. Overall I think these burst feel like they are overmapped, because this section isn't very intense to begin with.

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01:46:225 - same here, minijack + burst doesn't flow very well (besides for the drum rolls)

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Im going to chime in here and say that the transition from rice to full ln inverse is very very unwarranted in this regard.

I really do not see why these drums 00:22:172 (22172|3,22172|0,22307|3,22307|0) - 00:22:172 (22172|0,22172|3,22307|0,22307|3,22577|1,22847|0,22847|2,22847|3) - etc. all need to use full ln. It seems to be there for the sake of it (also 00:22:780 (22780|1) - there is nothing here?)

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00:22:780 (22780|1 theres clearly a triplet harpischord melody here
as for the rest it's lns because the section is ln,, it would be awkward considering the nature of the map

as for the 1/6 bursts imo
its also debatable
personally i like them but i can see where you are coming from

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what do i do with them what ISNT just longs?

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I'd argue that making the notes neon highlighted into rice notes instead of LN would make this section uglier and harder to read due to the asymmetrical release and presses, so keeping it as LN is better. That generally goes for the kiai, there are definitely sounds (harpsichord + choir vocals) to support a primarily LN section.

@Hydria's #1 Hater
I'd argue that making the notes neon highlighted into rice notes instead of LN would make this section uglier and harder to read due to the asymmetrical release and presses, so keeping it as LN is better. That generally goes for the kiai, there are definitely sounds (harpsichord + choir vocals) to support a primarily LN section.

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Marked as resolved by kilotek

posted on behalf of prot

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I got rate limited :c

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thank you peppy

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00:21:901 - Some random long anchor played with LN makes the gameplay of this kiai being kinda messy

For example 00:30:550 (30550|0,30685|0,30820|0,30955|0,31091|0,31226|0,31361|0) - are not placed in a meanful way with correlation with the song, which also plays largely conflict with 00:24:064 (24064|1,24199|1,24334|1,24469|2,24469|3,24604|3,24604|2,24739|2,24739|3) - in actual gameplay due to different ln strain (despite the same density)

Generally would recommend to pay more attention to anchors like this to clean this part a bit more

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this should be dealt with now

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Marked as resolved by kilotek

00:21:901 to 00:34:874 - There are quite a few decently long and slightly uncomfortable anchors here, which I'd suggest maybe looking into cleaning up to play a bit smoother, ex) 00:25:955 (25955|3,26091|3,26226|3,26361|3,26496|3,26631|3,26766|3) and 00:30:955 (30955|0,31091|0,31226|0,31361|0,31496|0,31654|0)

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the second anchor is intentional, i think it goes well with the drums

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Marked as resolved by kilotek

00:22:104 (22104|1) - what's this LN for? if for background click-like thing, seems this sound is actually at 00:22:070 - .

00:25:347 (25347|2) - and other similar places same

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its there to give more strength to the choir, it extends more to give more emphasis to it

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Marked as resolved by kilotek

00:22:712 (22712|2,22712|0,22712|3,22780|3,22814|2,22847|0,22847|1) - I think this structure is too strong, jack on 4th rail even strongger than 00:21:901 (21901|3,21901|2,21901|1,21946|0,21991|3,22037|2,22104|1) - this structure. For the melody, I subjectively feel that this place is more like 1/3+1/6,like this may be coherent https://osu.ppy.sh/ss/18715242/c946

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Or use triplets directly

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huh? i dont really hear 1/3+1/6 here, it originally was a 1/3 hand triplet but i feel it's incoherent considering the density/difficulty of similar kiais. Do you think a normal 1/4 minijack would do? it used to be like that. i'll mark as resolved however if you feel it's still wrong let me know.

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Marked as resolved by kilotek

00:22:712 (22712|3,22712|2,22780|3,22780|2) - Same as chy030, I personally think that the singular harpsichord sound you map these jacks to are a bit over the top in terms of not only the strength of the sound here, but also the hand control required for this section. I think a simple trill like 3 4 3 would be good enough to emphasize the melodic motif introduced here through a use of pitch relevancy.

This would also apply to 00:25:955 (25955|1,25955|0,26023|1,26023|0) and 00:29:199 (29199|2,29199|3,29266|3,29266|2) - if you choose to apply them.

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i'll rearrange this
theres a snare in this section so its kind of a 3-1-3 trill
we'll see if 3-1-2 is more appropiate or not but this seems to flow nicely

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Marked as resolved by kilotek

00:22:780 (22780|1,22847|3), 00:26:023 (26023|2,26091|0), 00:29:266 (29266|1,29334|3), etc..
-> I'm confused what the difference in releases here is for? It's the only time it happens throughout this segment, but I don't see how it's meant to benefit the gameplay or expression here. In fact it's a little awkward to play it when it comes to the sudden staggered releases, I think 1/4 would be the best choice here.

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its meant to add on to the idea present in 00:21:901 (21901|3,21901|2,21901|1,21946|0,21991|3,22037|2) - 00:25:145 (25145|2,25145|0,25145|1,25190|3,25235|0,25280|1) - 00:28:388 (28388|3,28388|2,28388|1,28433|0,28478|3,28523|2) - and so on, and i think its fine in gameplay but im kind of an ln main so idk

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Marked as resolved by kilotek

00:22:847 - seeems triple is too overstrength to express this sound, better to make this place to be double just similar as 00:24:469 - is fine, they're same in musical.

also other same places.

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you're right, but i'm not rlly following the snare here, i made it a triple because the triplet sound here peaks on 1/1 and 1/2 lines, making it a triple makes it stronger i believe.

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Marked as resolved by kilotek

00:22:915 (22915|2), 00:23:658 (23658|2), 00:26:158 (26158|1), 00:30:145 (30145|2), 00:32:509 (32509|3), 00:34:131 (34131|3) -> I don't hear anything playing with these notes? Even slowed down it doesn't sound like there's anything playing, it would be better to remove these.

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i initially put them there because i thought there was a sound there, then i left them there because i felt having only the minijack made would make it feel non-continuous? idk if i'm making sense, i'll remove them

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Marked as resolved by kilotek

00:23:793 (23793|2,23793|1,23793|3), 00:30:280 (30280|2,30280|1,30280|3) -> Shouldn't one of these extend by 1/2? I think it'd be a nice addition for the violin in the background (and also because you usually have one LN longer than others for percussion)

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i didnt hear the violin here, ty

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Marked as resolved by kilotek

00:25:843 (25843|2) - Should be 1/4

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jeezus chrust how did i even get that snap :skull, i fixed, the sound there is 1/2

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Marked as resolved by kilotek

00:25:955 (25955|1,25955|0,26023|1) - such as these patterns I dont like these hand balance for playing I think https://osu.ppy.sh/ss/18688478/117c it will be better for expressing and hand balance

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dont you think that would make it somewhat more difficult? i mean the second half of the song is pretty hard but still
i'll do that though

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Marked as resolved by kilotek

00:26:766 - could up the density here a bit, this part of the song is more intense than previous parts, compare this to a less intense part like at 00:24:334 which has more dense LN usage despite being calmer

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done, made it denser and added hands in the 3rd beat

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Marked as resolved by kilotek

00:27:509 - 00:31:293 - missed drum

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done

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Marked as resolved by kilotek

00:27:847 (27847|3,27847|1,27915|2,27915|0,27982|1,27982|3,28050|0) - i cannot see any reason why this would be extended to 1/8
if you're using the 1/4 synth as a reason, then this should be 1/4 according to 00:27:577 (27577|3,27577|2,27645|1,27645|0,27712|2,27712|3,27780|0,27847|1,27847|3) -

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i'm trying to represent the whistling sound in the background there, you can see this repeat in 00:50:819

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Marked as resolved by kilotek

i'd personally make the 'level of inverse' gradually get higher as the song progresses, eg. (screenshot uses 1/4 -> 1/6 -> 1/8 gaps) https://osu.ppy.sh/ss/18685183/1410 , would represent the gradual buildup of the whistling and justify using 1/8 gaps

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Reopened by Slick6969

that's smart, added

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Marked as resolved by kilotek

00:27:915 - these 3/16 LN gaps maybe you made for reverse rise up sound, but after these, 00:28:185 - they're still 1/4, you should make consist for these LN gaps, all 1/4 for regular expression or all 3/16 for reverse sound (after 00:28:118 - , can be less for reverse sound graduation)

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ur right, nice catch

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Marked as resolved by kilotek

00:28:253 (28253|1) - this LN have a wrongly LN gap. how long gap should be is depends on what you think, but not this 7/48.

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00:34:672 (34672|2) - is also wrong
00:32:442 (32442|2,32464|3) - is these releases on your purpose?

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for the first one i made it release on 7/8

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i fixed the rest

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Marked as resolved by kilotek
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Reopened by FLeVI

meh i'll make them all 1/4

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Marked as resolved by kilotek

00:28:320 - miss note

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done

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Marked as resolved by kilotek

00:29:739 (29739|1) - Unintentional 1/6 release? This is the only time it happens in this segment

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oh shoot, fixed

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Marked as resolved by kilotek

oki

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Marked as resolved by kilotek
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uhhh i recharted this whole section before i saw this, i think its better now

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Marked as resolved by kilotek

00:31:901 - si te das cuenta en esta parte finalizas el patron con un minijack en la mano izquierda 00:32:104 (32104|0,32172|0) - 00:32:442 y acá empiezas el patron con su respectiva triple, pero el minijack se situa en la misma mano, llevando a un desiquilibrio en la mano izquierda 00:32:645 (32645|1,32712|1) -, te recomiendo reorganizar el patron para que ese minijack quede la mano derecha y el siguiente 00:32:847 (32847|2,32915|2) - de la mano izquierda

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buena observacion

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Marked as resolved by kilotek

00:31:901 (31901|3,31969|3,32037|2,32104|2) - will be more balance if you move 00:32:037 (32037|2,32104|2) - to left hand, current one has more pressure on right hand.

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true

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Marked as resolved by kilotek

00:32:442 (32442|0,32442|2,32442|1) - this hit sound like here 00:31:631 (31631|2,31631|1,31631|0,31676|3,31721|1,31766|2) - should choose one to make it consistent(1/6 will be a bit strong but acceptable)

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fixed

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Marked as resolved by kilotek

00:32:577 - there is also have kick sound and it's on the place where more need to have a double, seems change 00:32:577 - to be double will be better

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done

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Marked as resolved by kilotek

00:33:253 (33253|3) - why this is longer? it's 3/4

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woops, i didnt notice

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Marked as resolved by kilotek

00:33:455
miss drum note?

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huh? i dont hear anything there

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sry not drum
00:33:996 (33996|3) - this sound
For consistency

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I agree with Mango, there's a drum sound in 00:33:455 - , which is actually a bit louder than 00:33:996 - , which was expressed with LN. listen closely on 25% or 50% speed to really hear it

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fixed

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Marked as resolved by kilotek

Simplifying the consecutive kick sound at 00:33:726 - only while expressing the former same 2th kick sound at 00:33:320 (33320|2,33320|3) - feels extremely selective and unreasonable. Either 00:33:591 (33591|0) - gets removed to apply note at 00:33:726 - or the basis of structures from 00:31:631 - to 00:34:064 - should consider reducing LN's lengths to acquire enough empty columns to apply notes consistently.

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i did the first proposal

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Marked as resolved by kilotek

00:34:064 -
1
cuz i feel these sounds are more obvious . (single on redline is for rhythm points)

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fixed i think, once again this whole part was recharted to better represent it and it feels similar to what you pointed out

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Marked as resolved by kilotek

00:34:131 (34131|3,34266|0) - I'm not sure what this long note means, and I'm not sure about the snap that follows.

i think it's natural to represent a clearly audible drum sound

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fixed

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Marked as resolved by kilotek

00:34:131 - here the sound is not obvious, and 00:34:739 - should be a sound here, forming a coherent 16th tone stream around it.(maybe in 25% is not so obvious, but I'm leaning toward a sound here, for it just masked by the stronger mix, sounds coherent at full speed or 75%, empty one doesn't play very smoothly)

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i fixed this i think, it's sort of a OHT now

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Marked as resolved by kilotek

00:34:604 - this double seems not really obvious to have this double, in contrast, 00:34:537 - 00:34:672 - these snare sounds are more worthy to have doubles on them.

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very true

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Marked as resolved by kilotek

00:34:874 (34874|0) - a rice here,1/4LN is inconsistent with the following paragraph

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i changed this specific sounf going into this amen break section for more impact and in order to introduce concepts later used in the chart

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Marked as resolved by kilotek

00:35:144 - there should be double for snare sounds

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applied

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Marked as resolved by kilotek

00:35:482 - missing 1/4 sound, but 00:35:617 (35617|3) - is ghost note

also, this whole part being kinda inconsistent with how normal notes are placed when it comes to 5-1/4 sounds like this, simply compare with

00:35:684 (35684|0,35684|1,35819|0,35955|1,35955|2) - 00:36:360 (36360|2,36495|1,36495|0,36630|2,36630|0) - 00:37:846 (37846|1,37846|2,37982|2,37982|3,38117|3,38117|1) - , they seem to be way too inconsistent then it should be, would suggest to recheck how doubles (1LN+1note) supposed to be mapped in this part

would also check this from 02:12:440 -

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i'll rechart this

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done

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Marked as resolved by kilotek

00:35:684 (35684|1,35684|3,35752|2,35819|0,35819|3,35887|1,35955|2,35955|0,35955|3) - The emphasis here is a little inconsistent from what you usually represent as doubles. Shouldn't it be something like this?

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hmm i like it as is but i will leave unresolved

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oke yea i think its fine as is, might revisit later

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Marked as resolved by kilotek

00:36:698 (36698|3) - there is not have an actual drum sound, it' similar as 00:35:617 - , so better to remove this note for correct drum sounds expression.

also 00:38:860 (38860|1) -

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there is a sound there, but its true that its not an amen break so ill accept this

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Marked as resolved by kilotek

00:36:833, 00:44:806 -> Missing a note for the instrumental? I can hear it playing here.

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true

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Marked as resolved by kilotek

00:37:036 - There should have a 1/2LN here, to make consistent with the front and back LN stream

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or using two 1/2LNs to emphasize

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00:39:198 - same, two to make consistent

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true, fixed

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Marked as resolved by kilotek

00:37:779 (37779|2) - move to 00:37:644 - ? seems should be consistent as 00:35:279 (35279|2,35346|0,35414|2,35414|3,35482|0,35549|1,35549|2) -
and 00:35:752 - seems miss a sound as 00:37:914 - , or as 00:40:076 - (consistent)

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fixed

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Marked as resolved by kilotek

00:38:928 (38928|2,38928|3,38995|1,39063|0,39130|2) - I don't understand what this is meant to express. I think it's a little much for just one(?) or two violin notes. I'd suggest toning down at least the LN releases, as it's just overcomplicated for something simple.

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i made them simpler

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Marked as resolved by kilotek

00:39:108 (39108|2,39153|0) - these snapping are incorrect try moving it to 1/4 instead

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p sure there is 1/3 in there but i mistimed it

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Marked as resolved by kilotek

Nah, it's the same sound as the drums from the part before and after it. All of them use 1/4 snapping

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Reopened by My Angel Chen

the drums ye, im talking ab the violin (not sure if it is even a violin)

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h

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Marked as resolved by kilotek

00:41:090 (41090|2,41123|1,41225|3,41292|2) - i dont quite get this pattern any reason this is different compared to the others even though it sounds pretty much the same?

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its shorter here because i'm giving priority to the 1/3 lns

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Marked as resolved by kilotek

00:41:090 - it shouldn't a problem if you another normal single note at 4th col (1|2|3|4)

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eh alright

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Marked as resolved by kilotek

00:41:135 (41135|1) - this note should be 1/6 later to match the triplet in the melodic line, also shouldnt the rice and LN be the other way around? LN for harpsichord melody and rice for background drums, so like this https://osu.ppy.sh/ss/18685188/9bc4

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fixedd

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Marked as resolved by kilotek

I find that the current version is a little strange? https://osu.ppy.sh/ss/18715292/900f
I agree with slick's solution, but a bit different like this, strong beat on 00:41:225 -

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Reopened by chy030_ft_pH5_6
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the two image links are the same as the chart ver xd-

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i'll also mark as resolved for now because i dont see the issues u pointed out

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Marked as resolved by kilotek

00:41:360 (41360|3,42441|0) - no veo necesario marcar estas ln, aunque se notan que son el violin se empieza a notar acá 00:38:928 y terminan en 00:51:112, aparte a la hora de llegar a esa parte ya estas mecanizando que esta parte sera una de arroz hasta que la canción diga lo contrario

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crei que las dos notas de violin que enfatize eran las mas prominentes en esta seccion, y de hecho tienes razon que hay mas antes y despues

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ya esta, lo quite y reacomode como vi adecuado

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Marked as resolved by kilotek

00:43:252 (43252|3,43387|2) - Little confused what these LNs are for, I can't hear what it's meant to express. The bursts and the kicks are the biggest focus here, so I think it'd be best to leave these as rice to highlight that.

Same with 00:45:549 (45549|1) and 00:47:576 (47576|0,47711|1) (besides burst focus)

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oop i forgot about these

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Marked as resolved by kilotek

00:43:522 (43522|2) - Is there really any point to the 1/8 release? The LN chord here releases in a 1/4 interval, but it suddenly ends at 1/8 right before the 1/1 notes which is a little odd imo. I think you're better off extending it to 1/1 to keep the releases consistent.

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fixed

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Marked as resolved by kilotek

00:44:401
00:44:536 (44536|3) - Sounds identical to this sound. It would be nice to add a note

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hm i dont hear anything in the former but its probably just me, i will check

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Marked as resolved by kilotek

00:44:806
add drum note

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added

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Marked as resolved by kilotek

00:45:346
add a drum note here

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done

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Marked as resolved by kilotek

Doubles from 00:45:414 - to 00:46:630 - were kinda placed frequently col [2] and [3]. I couldn't notice any rhythmical reasoning to apply doubles in the middle that many, and the other surrounding single rice notes being spread on col [1] and col [4] felt unnecessarily imbalanced as well.

Why don't you move some single rices to col [2] and [3] while spreading doubles?

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hmm, now that i look at it the whole amen break section is really janky, i'll see what i do with it or if adding 1/2 lns on the instruments in the background is appropiate considering how it would impact lns in the map generally

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done

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Marked as resolved by kilotek

00:45:414 (45414|1,45482|2,45549|1,45583|2,45684|1,45684|2) - This was a little rough to play. The focus in the inner columns up to the LNs is a little sudden and a bit straining in a way that feels more like a little spike, especially due to the 3rd col at 00:45:482 (45482|2,45583|2,45684|2).

How about this?

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i ddint think this was odd but this certainly is more organic, fixed

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Marked as resolved by kilotek

00:49:468 (49468|3) - I think removing this note would improve playability.

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it was there bc its a very sudden sound, but i will remove it

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Marked as resolved by kilotek

00:49:468 (49468|3,49468|2,49502|1,49536|0,49569|3,49603|1) - I find the gameplay here pretty jarring. The combination of bursts and LNs here are a little too tight and messy to play, especially with the releases at 00:49:468 (49468|3,49502|1) (which are slightly different from each other? Weird to properly play). At this bpm it's not fun to play imo

I feel like it'd be better to pause the LN patterning here to focus on the bursts, then transition back to the LNs after. Something like this?

  • Or if you don't want to do this, at least change 00:49:468 (49468|3,49502|1) to 3/16 LNs because this is not nice to play (34ms on 1/8..)
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honestly this is just fine to me in gameplay

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Marked as resolved by kilotek

00:49:468 (49468|3,49502|1) - for the LN gap balance, better to change these two to be a same LN gap, like 3/16.

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true

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Marked as resolved by kilotek

00:49:637 (49637|1) - move this note 1/8 earlier since the 1/8 snare roll stops at 00:49:603, same thing with 01:49:231 and 01:52:475

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i didnt notice, i moved them

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Marked as resolved by kilotek

00:50:955 It would be nice to be able to adjust the snap to match the sound.

ex)

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idk, the 1/8 inverse is there to represent the growing whistling sound in the background, i'll leave it as is

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Marked as resolved by kilotek

personally wouldn't have a 1/8 roll here, even though I know you use it for the rising whistling sound, cuz you use 1/8 rolls for snare rolls earlier (eg. 00:42:982, 00:45:549), it makes it seem like theres also snare rolls here when there isnt

i would just do gradually increasing level of inverse again, similarly to #3805905/10190029 , eg. https://osu.ppy.sh/ss/18685190/7fa2

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Reopened by Slick6969

done

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Marked as resolved by kilotek

00:51:045 - is this ghost note intentional? no sound (of what i heard) is emitted here

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yes, it's for the whislting sound reaching a climax

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Marked as resolved by kilotek

00:51:090
the main melody is 1/3, I think you're describing the bass and the drums?, so make it consistent.

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it's 1/3? i'm representing the piano

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Only the first part is 1/2 and the rest is 1/3.

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right part is a piano sound snap.

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fixed

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Marked as resolved by kilotek

00:51:090 - to 00:51:901 - it's 1/2 on piano and 1/4 on drums

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i cant believe i didnt notice this lmao

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Marked as resolved by kilotek

00:51:157 te saltaste una nota

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le deje fuera a proposito porque la cancion se detiene abruptamente para dar paso al piano que introduce el kiai, aunque me falto una ln en la linea blanca

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Marked as resolved by kilotek

00:51:225 (51225|1,51495|0) - I don't see any reason for these to be 1/4 considering they're the same piano keys as the 1/2 LNs. At least 00:51:765 (51765|2) is fine because you need room for the patterns after, but the other two seems unnecessary to shorten.

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oke

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Marked as resolved by kilotek

00:51:360 (51360|1,51428|1) - this is far too subtle and weak for it to be a minijack, either 23 or 32 would be significantly better

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true, fixed

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Marked as resolved by kilotek

00:51:383 (51383|1,51653|3) - no hay ningun sonido que haga resaltar el sonido de la grace o un pequeño levantamiento de sonido para poder hacer la grace ya que acá se resalta más el piano

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nose, se sentia mejor kinesteticamente de esta forma, pero tienes razon

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Marked as resolved by kilotek

00:51:698 - missing note

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fixed

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Marked as resolved by kilotek

00:51:901 - should this part here have 1/3 notes like 00:51:450 (51450|0,51540|3,51720|0) ? If you can take this mod, you can maybe do something like this:

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nah, it takes away impact from the snare imo

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Marked as resolved by kilotek

00:52:036 (52036|1) - Probably it makes more sense to just not map this one consider how loud and large impact previous one 00:51:901 (51901|2,51901|0,51901|3) - has, could just extend last one to 3/4 instead

similar thing can be applied for places 01:11:360 - when other sounds are just not really noticeable and adding 1/4s just purely interrupts the expression for the main sound

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aight

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Marked as resolved by kilotek

00:52:171 - until 01:00:009 - I think this part is a bit too bursty / too many graces, feels a bit akward to play. consider either using 1/16 snaps or just one noe grace for 1/12

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this is just fine to me/players ive asked, its for the vocal
i like ti as is

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Marked as resolved by kilotek

00:52:306 - to 01:00:819 - This whole part's chord LN is getting extended by an over exaggerated way imo, as most of them are getting already pretty silenced before your current LN tail

For example, 00:52:306 (52306|0,52306|3,52328|2,52351|1) - is nearly just ending at 1/1 line 00:52:441 - , with artificial and irregular extending LN would make it extremely awkward to play, general suggestion is to just shorten all LNs in this part to a reasonable length

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alright, i left 00:56:495 (56495|1,56495|2,56518|0,56540|3,56630|2,56630|1,56653|0,56675|3,56901|1,56901|2,56923|0,56946|3,57036|2,57036|1,57058|0,57081|3) - longer on purpose because they are the highest pitch notes in this section and i think it gives them more impact

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Marked as resolved by kilotek

00:53:792 (53792|0) - move this to col 1 00:53:928 and then flip the part after it horizontally so it flows smoother

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true, fixed

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Marked as resolved by kilotek

00:55:955 - 00:58:117 - same to be lighter

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fjxed

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Marked as resolved by kilotek

00:53:792 (53792|0,53792|3,53860|1,53928|3,53928|0,54063|1,54063|2,54130|0,54198|2,54198|3) - más que un mod es una pregunta, acá supongo que quieres marcar los drums y no la melodia

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mhm, igual lo reacomode porque los breaks no estan bien representados aqui

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Marked as resolved by kilotek

00:54:536 (54536|2) - quiero suponer que esta single no es doble para poder entrar al patron de una manera más comoda

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asi es, veras esto a lo largo del mapa

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Marked as resolved by kilotek

00:55:955 (55955|3) - move to 00:56:090 col 2 so less bias on the right hand

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fixedd

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Marked as resolved by kilotek

00:56:360 (56360|3,56360|2) - si lo dicho en 00:53:792 es verdad esto no es una doble, ya que el sonido no se nota tanto como en estas otras dobles 00:56:090 (56090|0,56090|2) -

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tienes razon

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Marked as resolved by kilotek

00:56:495 (56495|1,56495|2,56518|3,56518|0) - uh... why suddenly the pattern is different here? isn't this pattern is the same like the other that you've made before? besides, i believe this is the only pattern that changed suddenly on this section. i mean, the pattern after this is pretty much has the same concept like you did before 00:59:468 (59468|3,59468|0,59491|2) -

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i did it as a split flam bc its the loudest/strongest sound here but idk if the longer release is already enough
i will remove it though

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Marked as resolved by kilotek

Why don't u try something like

Double on 1/1 and made one of the 2nd 1/12 LN up a bit and made the LN releases even.

Apply this suggest to all patterns like this, and keep the spacing even.

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Reopened by Alter-

this is what it's like currently isnt it thou?

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oh nvm , fixed

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Marked as resolved by kilotek

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Reopened by Alter-

was like that before, so do you think it fits?

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i applied your suggestion

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Marked as resolved by kilotek

00:56:495 - shapes like (23,14) is actually hard to play and ugly to see, maybe can try another shape, like (12,34) to make correspond with 00:57:306 - (34,12)

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i made it (14,23)

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Marked as resolved by kilotek

eh, you make this place different with other similar patterns, on LN shape and density things.
and (14.23) is have repeating with 00:55:144 - , but they're not have same pitch. they're should be have difference.

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Reopened by FLeVI

yeahh thats why i used (23,14) in the first place,,
also the ln shape is different on purpose, its also denser bc its the highest pitch in this section and i wanted to make it stand out a bit
resolve if u want

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about density seems not a persuasive reason, it's not worth to specially express the only highest pitch on it, unless you did the pitch difference expression on everyone.

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its not really PR, i just did a different pattern for each of them, i really think it stands out enough for me to make it stand out, so i rather keep it as is
resolve if u want

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actually nah xd

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Marked as resolved by kilotek

00:58:928 + 00:59:198 - shouldnt these two be the same since 00:54:603 does a repeating pattern?

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i didnt notice, fixed

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Marked as resolved by kilotek

01:00:279 (60279|3,60313|2,60346|1,60414|2,60482|1) - should be okay if you want to change this into LNs because you mapped the pianos anyway at 01:00:549 -. would be great for pattern progression i believe, instead of jumping from normal notes to inverses

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ur right

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Marked as resolved by kilotek

01:00:313 (60313|1) - what's the point of this LN? It's just a 1/4 piano rhythm here so this feels unnecessary.

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even though it is a 1/4 melody this kinda feels like it "wooshes" if that makes sense so it feels appropiate to keep it ln

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Marked as resolved by kilotek

if you want to express "wooshes" things just use one LN will have mislead, you can add another shape design to express like this

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Reopened by FLeVI

and you also can make similar design for the after same wooshes thing

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i want to keep it as is, the sound is very full anbd intense to not be inverse in this context
i only made slight changes to 01:00:279 (60279|3,60313|2,60346|1) -

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Marked as resolved by kilotek

01:00:549 ~ 01:00:819 It would be nice to add a melody

ex)

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done

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Marked as resolved by kilotek

01:00:819 - 01:01:901 - 01:02:982 - 01:04:063 - sorry but i dont really understand the length differences for these 4 LN patterns. also, asumming that this LNs have progressive concept, then why 01:01:901 (61901|2,61901|1) - is shorter than 01:00:819 (60819|3,60819|1,60819|0) -?

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yeah thats a bit rough
theyre now:
1/2 - 1/2 - 3/4 - 1/1

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Marked as resolved by kilotek

01:01:018 I don't understand this part of the snap

I think it would be much better with just the melody and this drum snap.

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or this

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i'm just trying to chart the amen breaks, i think its fine as is? i will see if i leave out most jumps but i am not sure

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Marked as resolved by kilotek

01:02:982 (62982|3,62982|1) - Not sure if the 1/4 ending here is intentional, considering 01:04:063 (64063|0,64063|2) is a regular 1/1 ending and 01:01:901 (61901|0) a 1/2 ending.

Also on that note why is 01:04:063 (64063|2,64063|0) a double LN? It's not even as remotely significant as 01:02:982 (62982|1,62982|3).

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oop i tried making then progressively longer but it should be better now

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Marked as resolved by kilotek

01:02:982 esto puede ser una triple pero debido a que estas ocupando los speedjacks acá puede ser medio dificil aunque el mapa en si es dificil lol

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la verdad se me paso, lo reacomode para que se distribuya el peso en ambas manos.

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Marked as resolved by kilotek

01:05:009 (65009|0,65009|1,65076|0,65166|1,65211|0,65346|1,65414|0,65482|0) - siento que estas forzando mucho la mano izquierda acá estas haciendo el respectivo minijack pero despues tienes que hacer la grace y luego de hacer el minijack en la misma mano y en el mismo dedo, asique cuidado con el balance, recomiendo mover el minijack de arriba a la derecha, aunque eso derivaría a cambiar los minijacks de la sección entera

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los movi ;P

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Marked as resolved by kilotek

01:05:211 - is there supposed to be an LN here?

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yes

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Marked as resolved by kilotek

01:05:549 - 01:05:819 - these LNs seems not have too much relation with music, maybe you can try another reasonable LN expression...

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true true, i changed it

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Marked as resolved by kilotek

01:05:684 (65684|2,65684|3,65955|2,65955|0), etc..
-> I don't understand what these LNs are for. If it's for the violin, they're in the wrong place. The violins play at the 1/2 line at 01:05:819 and 01:06:090. Same applies to later instances

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woops i didnt notice, fixed

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Marked as resolved by kilotek

01:07:306 - to 01:08:387 - For this type of static sound, it's better to keep the patterning symmetrical and avoid any inconsistencies within it.

I see the vision of attempting do a gradual slowdown for reading in difficulty. But it does look messy, with having a mix of 1/12 and 1/8 being the culprits 01:07:880 (67880|0,67914|3,67948|1,67982|0,68015|3,68049|2,68083|0,68151|3) - .

I'd suggest a symmetrical, more clean pattern to fit this section, which has a justification that the sound 01:07:306 - to 01:08:319 - is the same, with no justification for an actual gradual slowdown.

What you have works for playability, so you may decide on whichever to use.

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i did the latter as it looks a lot more organic and fits better due to the nature of the buzz

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Marked as resolved by kilotek

01:07:306 (67306|1,67340|2) - these are 34ms lns and are barely noticeable during gameplay, i do not see how they provide any extra emphasis to the map as well. Although they are not breaking any RC guidelines, this comes off more as a "Why?". To top it off, your map is OD 8, isn't this too unreasonable?

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these dont affect gameplay in any way. if they werent LNS, it would be erratic and inconsistwnt considering this section is full ln.

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Marked as resolved by kilotek

01:07:306 (67306|0,67306|1,67340|2,67373|3) - This is realllyyyyyy ugly to play :sob: Like the start of it is 1/8 releases quickly transitioning to 1/8 split burts alongside LNs, which is just a really messy transition to do overall and isn't the best to play.

I would suggest to remove the LNs altogether, but if you don't want to do that, at least change 01:07:306 (67306|1,67340|2) to regular notes and shorten 01:07:306 (67306|0) down to 1/4. This would be a better start to the pattern.

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i gvet where ur coming from but i come back to the gameplay point i did
i think its just fine considering how brutal this is, i dont rlly have issues coming in and out of this pattern

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Marked as resolved by kilotek

01:08:117 - At the end of the roll here, a single key suddenly seems a bit abrupt. I tend to think in thi way to ensure the continuation of left-right symmetry. https://osu.ppy.sh/ss/18715366/9f5d
and here for me i‘d like using a simple structure like this, to reflect the direction of the melody https://osu.ppy.sh/ss/18715377/e8b1

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fixed

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Marked as resolved by kilotek

01:08:792 (68792|0,68826|1,68860|3,68894|2) is a 1/4 rhythm, yet is dumped as 1/8? I feel like if you're trying to emphasize the rise of the sound, it would be more impactful to just have the LNs get longer as the patterns progress instead of dumping it as it doesn't warrant that.

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this was overdumped, my bad

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Marked as resolved by kilotek

01:09:468 - i would prefer if the pattern here is increased progressively instead of kickin' it with pretty long 1/4 inverses. besides, i believe changing it using this concept will fit well with the wind effect build that exists here, instead of "randomly" putting inverse pattern without representing this section to the fullest.

would recommend to change using normal 1/2 LNs then progressively to 1/4 LNs inverse.

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01:26:765 - same here but you can start ramping it up at 01:27:779 -. also why 01:28:590 - and 01:28:725 - are empty?

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this should be fixed now the progressively tighter inverse is a thing i had implemented as a concept in this chart but i didnt fully implement it in a few buildups like you mentioned here

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Marked as resolved by kilotek

I am a little split here because although this makes sense, it sounds similar to the drop 01:11:630 - except this one is muffled instead. Yet at the same time, one uses ln inverse while the other uses close to full rice.

Yet at the same time, the muffled less intense part plays significantly harder (it is harder to control) in contrast to the more significant drop 01:11:630 -

Is it alright to lighten up the lns a little? (01:09:603 - turn these lns into 1/4 and extend the releases by an extra at 01:10:549 - , no more than that, no inverse as the difficulty will spike)

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Reopened by Neon-Hooray

i said yet at the same time twice lololol

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okay, now it's 1/4 - 2/4 - inverse

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Marked as resolved by kilotek

its.... not a must but 01:11:360 (71360|2,71360|1,71360|3,71495|0) - i think deleting this LNs then 01:11:360 - put a triple here, then 01:11:292 (71292|0) - shorten this by 1/4 would be great to create short rest for ppl to get ready for the next section.

tl;dr create a 1/1 short break.

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02:31:533 (151533|2,151578|1) - delete these notes for rest. same reason as above basically

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aight

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Marked as resolved by kilotek

01:11:630
There is no consistency at all for this part of the 1/8th snap.
I'll write down all the places I personally think 1/8 should go
01:11:630 / 01:12:171 / 01:12:711 / 01:13:252 / 01:13:792 / 01:14:333 / .....
Does that make sense?

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~01:26:765
Additional snaps don't matter

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its for the guitar riffs in the background where they are the loudest, its all coherent here

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Marked as resolved by kilotek

You should be able to make 01:11:630 (71630|2,71630|3,71630|1) - very similar patterning to 01:20:279 (80279|3,80279|0,80279|2) - what do you think?

Something like this

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you're right, that was a bit of a mishap, heh, fixed

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Marked as resolved by kilotek

01:12:036 (72036|1,72103|3) - Shouldn't this follow something similar to 01:13:151 (73151|2,73184|1) - ?

U do it 01:16:360 (76360|0,76394|1,76428|2) - when the pattern 01:15:955 (75955|0,75955|1,76022|2) - beforehand couldn't use 1/8 for density sake.

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01:11:630 - to 01:15:684 - Going back to this, I want to point out the purpose of 01:13:117 (73117|3,73151|2,73184|1) - 01:14:198 (74198|2,74232|1,74265|0) - etc within this section.

What's your reasoning for 01:13:117 (73117|3,73151|2,73184|1) - to be there, wouldn't it be better to have it at 01:13:252 -. That way you have a consistency every 2/1 you have your 1/8 like 01:12:711 (72711|3,72711|0,72745|1,72779|2) -

It's fine the way it is, but It's a bit misunderstanding for me.
It's also consistent with 01:20:279 - to 01:24:333 - So I can see the point you're making.

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most of the 3/8 bursts on a 1/2 beat are there for the stronger guitar riff in the background, and their occur on 1/1 and 1/2 every other beat so i wanted to keep that consistently
this section is now a bit trillier tho so u might wanna give it a look again

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ehh not really io think, its sorta progressive, but i changed some of this anyway

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Okay, I think this is pretty much good then

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Marked as resolved by Alter-

01:12:036 (72036|1,72069|0,72103|2) - pregunta, que interpretan las graces de esta sección?

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siguen la guitarra, como en la seccion de 165 bpm

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Marked as resolved by kilotek

Assuming you've applied 1/8 grace notes to express guitar sounds, I don't think applying 1/8 grace notes three times to express barely noticeable guitar strings at 01:13:522 (73522|1,73556|2,73590|0,73657|3,73691|2,73725|1) - have rather harmed the overall density basis than good. Patterns at 01:13:522 (73522|1,73556|2,73590|0,73657|3,73691|2,73725|1) - should've been just a 1/4 stream, as the guitar sound at 01:13:792 - was the intenser one than those.

Even if that was not your intention to apply 1/8 grace, still somehow that consecutive 1/8 graces have kinda messed the hand balance and note-stacking technique. You can see how the left hand was so empty there.

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01:14:873 (74873|3) - i know what sounds you match, but actually this sounds is appears in every measure, if you don't want to add same LNs on all similar places, please change this LN to be note.

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i didnt notice, changed to note

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Marked as resolved by kilotek

01:15:955 (75955|3,75955|0,75955|1,76022|2,76090|1) - I think at least either these LNs should've been released earlier or be removed. Reverse LN shield at 01:15:955 (75955|1,76090|1) - right after the 1/8 burst in the middle of 1/4 stream feels pretty much stressful and it seems there was no reason in expression for that shield anyway.

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i removed the 1/4 note to give space for the lns to stand out

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Marked as resolved by kilotek

01:15:955 - why did this entire section change completely for no reason??? the previous section is totally different from this even though the sounds are identical

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i'm trying to shift the focus from the guitar to the whistling/mechanical sound the minijack is for
albeit i do agree this whole progressive section is whack, i would like to hear more of what you think

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the shift that you're aiming for doesn't work, the sounds don't even change at all

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so in a nutshell it should just continue on being in essence just streams correct?

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definitely what i would do, keep it consistent when theres pretty much no drastic change in the song so it doesnt feel like a one-time thing

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i fixed this already i think

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Marked as resolved by kilotek

Referring to #3798631, shouldn't 01:16:360 - have the rice grace instead of 01:16:495 (76495|1,76529|2,76563|3,76596|1,76630|2) - ? Don't hear any guitar at 01:16:495 - but 01:16:360 - .

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i was trying to dump the little squeaking noise in the background

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should it be 1/6 or 1/4, or perhaps stay as is?

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Then removing grace notes expressing guitar sounds and consistently expressing that sound should be done. Both different and quite uncertain sounds being expressed in the same grace was what interrupting so hard.

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So far the said squeaking sounds were surely not consistently expressed. If you're planning to apply 1/6 for such sounds, the overall rice grace structures in the 1/4 stream should be completely redone to consider hand balance and density.

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got it, ty

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Marked as resolved by kilotek

01:16:360 (76360|1,76630|0,76901|1,77171|0,77441|1,77711|0,77982|0,78792|2,79063|2) - you coul probably make these doubles to go with the cymbal/hihat thing here

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i will rearrange this section to better accomodate for this

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Marked as resolved by kilotek

01:17:306 (77306|3,77306|0,77306|2,77441|1,77441|2,77576|0,77576|3,77576|1) - suddenly applying jumps while the sounds you've been expressing with 1/4 stream and 1/8 grace felt sudden and inconsistent.

If you wanted to give it a break, the entire density from 01:11:630 - to 01:18:117 - should be redone to apply breaks without inconsistency. Or notes from 01:17:306 - to 01:18:117 - should be consecutive as others.

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done, its a flowing handstream now, but i'm not sure aboit the flam yet

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Marked as resolved by kilotek

01:17:441 - is missing a note (like how u mapped at 01:16:630 - )

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fixed

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Marked as resolved by kilotek

01:18:117 (78117|1,78117|2,78139|0,78252|3,78252|2,78319|0,78319|1,78387|3,78387|0,78410|2) - this mirror maybe suit, avoid jcak here01:18:117 - on 4th rail

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fixed, there shouldnt be jacks here anymore

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Marked as resolved by kilotek

01:18:117, 01:24:603 - personally there is no need for dumping crashes, kinda blurs the layering between the guitar riffs in this pattern.

The reason why I suggest this right now, is because when you get into the later sections such as 03:50:455, 03:51:415, 05:11:150, etc - you will notice that the layering gets a lot more ambiguous and muddled up with the other bursts that when emphasized with clarity, can make those sections a lot more smoother and intuitive to play while maintaining its edge of difficulty.

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on 05:11:150 i am not charting the crashes
but yeah you're right, i am still looking for feedback on the last kiai in general

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solved

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Marked as resolved by kilotek

Referring to #3798634, shouldn't 01:18:522 (78522|3,78590|1) - have the rice grace instead of 01:18:387 (78387|0,78421|1,78455|2,78725|1,78759|2,78792|3) - ? Don't hear any guitar on the latter. Besides, double should be preferred at 01:18:387 - for bass sound, innit?

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From 01:20:279 - to 01:24:603 - , could see lots of suspicious rice graces, correct them manually.

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you're right, fixed

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Marked as resolved by kilotek

I think applying the grace jumps from 01:19:198 - to 01:19:738 - was a mistake, as the consecutive 1/4 synthesizer sounds were still there, the overall feelings should've been consecutive no matter.

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fixed

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Marked as resolved by kilotek

01:19:468 - missing note here when theres one at 01:19:265 (79265|1) with the same pattern, would put a note at 01:19:468 on the 4th column and then move 01:19:738 (79738|3) to the 2nd column to avoid the anchor

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fixed (anchors=bad 99% of the time)

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Marked as resolved by kilotek

01:22:464 (82464|1) - isn't this supposed to be at 01:22:509 - ?

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i missed another note there so its not, i fixed this

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Marked as resolved by kilotek

01:24:536 (84536|3,84536|2,84603|1,84603|3,84626|0) - this same like here 01:22:373 (82373|2,82441|0,82441|3,82464|1) - using 2→1→3
is okay to keep, for emphasizing it, but I think it would be more reasonable if there is a coherent stream

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i rearranged this section

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Marked as resolved by kilotek

01:24:738 te saltaste un drum

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uoops

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Marked as resolved by kilotek

01:25:009 - 01:25:549 - these two places should be same for consistency

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done

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Marked as resolved by kilotek

01:25:684 - the only thing that changed here is the bursts and subbing in lns for that seems pretty out of the blue, I would try increasing the density using rice here instead of lns.

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why rice though? the buildup is rice becayse there isnt any sound strong enough to be ln, but the whole drop is flowing synthethizers

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actually yeah you're right

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Marked as resolved by kilotek

01:26:968 (86968|1) - really unnecessary to make this LN to be 1/8, the melody sound is sustain and your expression is also not have reason on this LN, you should change 01:26:968 - to be 1/4.

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done

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Marked as resolved by kilotek

01:27:238 (87238|3,87306|0,87306|2,87441|0) - current doubles is not have relation with drums, actually the drums which worth to be express is 01:27:238 - 01:27:373 - 01:27:441 - etc, just follow the drum sounds is fine

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i wasnt following the drum, i was following the synth, but this was in the wrong place so i changed to to be 1/4 earlier

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Marked as resolved by kilotek

01:27:846 (87846|2,87880|1,87914|0,87948|3) - is much better as 1/4, I get what you intended with the 1/8, but it sounds forced and weird.
The sound is 1/4 aswell.

Also attempt putting some 1/4 here 01:28:657 (88657|2,88657|1,88657|3,88792|0) -
It's weird and feels out of place

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i did a similar thing but its sorta trilly now, idk if this is a good idea but fixed

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Marked as resolved by kilotek

01:27:846 (87846|0,87846|1,87914|2,87982|1,88027|3,88072|0,88117|1,88184|2,88252|0,88319|3) - estas ln podrias acortarlas un poquito solamente, ya que apartir de acá 01:28:387 ya podrias poner el full ln ya que el sintetizador ya esta formado

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okei

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Marked as resolved by kilotek

01:28:928 - just a little thing i quickly thought of, which is alternating between 1/2 and 1/4 long LN's every 1/1 beat to match with the fluctuations in the melody while building off the previous section at 01:11:630 without being full inverse ( https://osu.ppy.sh/ss/18685206/0fde ), and this can be done on 01:37:576 too since it repeats

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THANK YOU SO MUCH REALLY

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DONE

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Marked as resolved by kilotek

01:28:928 - This entire drop/kiai fails to stand out as a drop because it gets sandwiched between two other full inverse areas (01:27:846 - 01:46:225 - )

For 01:27:846 - the sound gets slightly clearer here so I would rice it or shorten the ln lengths here. As for 01:46:225 -, same suggestion as #3898248/10425439 where you could rice the percussion.

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i think it stands out enough due to its sheer density
as for the shortening i’ll see that when im home

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i shortened most of the lns in the buildup to be 1/4 - 1/2

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Marked as resolved by kilotek

01:28:928 - for this whole kiai,

the pattern have some repeat for the melody flow, it's fine, but the repeat cycle is wrong. from 01:31:090 - we can get your repeat cycle is 4 bars in a row. but actually the music's melody sound flow is 2 bars in a row, it means from 01:28:928 - to 01:30:009 - should be repeat and same, 01:30:009 - to 01:31:090 - is same, but should make difference with former. you should change the repeat cycle on your pattern to make the overall feel more fit the music.

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i'm sorry, can u clarify a bit more with examples?

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S4Q_H_1_VA9L_AX4N`~7ZGO1.png

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every number mean a repeat type of pattern, patterns which into same number are same.

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ohhhhh, kk let me fix this

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i fixed this - i will update when i finish other mods, pls revise

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upodateed

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current pattern seems fine, just have one things, 01:33:252 (93252|2) - is should be have same LN gap

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done
btw small update, i changed the small 1/12 bursts to 1/8 bc it looks cleaner

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done
btw small update, i changed the small 1/12 bursts to 1/8 bc it looks cleaner

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f

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Marked as resolved by kilotek

01:28:928 (88928|1) - since the whole kiai other LN gaps are all 1/4, so some 1/6 gaps like this is really meaningless. better to change this and all similar LN gaps to be 1/4.

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i dont know,, they're there because the start of the synth is a lot stronger and wooshier

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solved

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Marked as resolved by kilotek

01:30:549 - This little empty LN spot here was killing me inside lmao...

I rearranged the layering abit to keep the space consistent with 1/2

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woops, fixed

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Marked as resolved by kilotek

01:33:184 - 01:35:346 - these two kick sounds should be same for consistency, all single or all double.

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ehhh it was a single for more comfy gameplay but true

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Marked as resolved by kilotek

01:34:265 (94265|3,94806|3) - Shouldn't these be 1/4? It's the same as 01:33:184 (93184|1) and such.

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ur right but i made these release on 1/12 lines intentionally because i want to keep the flow of inverse in this section

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forgot to resolve

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Marked as resolved by kilotek

01:35:414 (95414|3,95482|2,95549|1,95819|0,95887|1,95955|0,96022|1,96090|2,96360|3,96428|2) - here, the hit and melody maybe wrong, drums is all on 1/2, i would like to arrang like this https://osu.ppy.sh/ss/18715407/a362 (This is an approximate reference, I think this may form some differences for the transition in the two beats)

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it seems to flow well, thank u

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Marked as resolved by kilotek

01:36:428 (96428|2,96495|2) - this jack is unreasonable, since 01:36:428 - is just have a melody sound, and in your overall expression, you're not put jack between a kick and a melody. better to change this place to be stream.

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changed

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Marked as resolved by kilotek

01:36:765 (96765|3,96765|2,96833|1,96901|3,96901|0,96968|2) - is this place really have less strength to let you to reduce the pattern density? seems no.

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true

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Marked as resolved by kilotek

the shield didn't matter but the following last LN was pretty much of uncomfortable notestack. Consider managing nearby LNs' columns at 01:37:576 (97576|3,97644|0,97678|2,97711|3) - to correct it.

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i did this instead because i want to keep the lns consistent since it's the same sound, thus the minijack in that section made difficulty unreasonable/uncomfortable

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Marked as resolved by kilotek

rahgr stupid image , essentially i did jumpstreams

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Reopened by kilotek

h

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Marked as resolved by kilotek

01:38:387 (98387|1,98387|0,98387|2,98455|3,98522|0,98590|2) - Might wanna check out why you have so much space here.

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fixed

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Marked as resolved by kilotek

honestly most of these arent really anchors, rather releases
seiran suggested this to be mapped like this and i dont really know what to do with these splits

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fixed it anyway lmfao

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Marked as resolved by kilotek

01:41:090 (101090|1) - this LN seems have a 1/2 LN gap with no reason.

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fixed and rearranged

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Marked as resolved by kilotek

I think 01:42:914 (102914|2,102914|3,102982|1,103184|0,103184|1,103252|2,103252|3) - these kinds of LNs should be released on 1/12 line earlier like this to give a bit more of distance between release and the next burst. Currently they felt too sharp, but this might be just coz of my skill issue, so it's your call to decide.

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prolly skill issue lul, but they release on 1/12 now

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Marked as resolved by kilotek

01:44:063 patron qliao weno XD pero ojo acá, 01:44:063 (104063|0,104130|1,104130|0,104198|1) - evita a toda costa estos tipos de speedjack estos afectan drasticamente a la jugabilidad más si es un mapa de alto bpm

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el tetris KJDSKJK
ahorita lo arreglo

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yap

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Marked as resolved by kilotek

01:45:144 - 01:46:225: i think the releases here are okay, but the streams being disconnected from each other and not really being rolly could be a little rough for players to transition into. For example, 01:45:144 (105144|3,105178|0,105211|1,105245|2,105279|3) - 4123 is a very unintuitive burst sequence to have when the rest of this buildup section has been ultra comfy in terms of rolling. It can be a bit disconcerting to play especially when you have players locked into a flow state in the last 30 seconds of the map playing handstream inverse.

for the sake of consistently layering kicks to rice (i.e. 01:37:036 (97036|1,97036|0,97069|2,97103|3,97137|1,97171|0)), the same concept should still be held

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very true
i rearranged it and made it a bit less inverse intensive

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Marked as resolved by kilotek

01:45:414 (105414|0,105549|0) - seems should have same LN gap with 01:45:178 (105178|1,105279|1) - since the LN gap position is same, it's not about if there is have enough space.

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okayu

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Marked as resolved by kilotek

01:46:765 - the clap is like here 01:47:576 - I tend to use a double that is different from kick here 01:46:630 (106630|3,106630|2,107035|0,107035|1,107103|3,107103|2,107170|0,107170|1,107306|2,107441|0,107441|2) - , to ensure that 01:47:576 - is a stronger triple here, just like your doing here 01:48:252 (108252|1,108252|0,108319|3,108387|2,108387|1,108387|0) -

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The similar places in the later are all consistent, for double or triple both could be acceptable with different length of LNs

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i fixed these i think

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Marked as resolved by kilotek

01:47:576 (107576|2) - this should be 1/1LN

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my bad

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f

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Marked as resolved by kilotek

At least after 01:47:846 - , the hand balance should've been forced onto the opposide direction for hand balance. Especialyl from 01:48:657 - to 01:49:468 - , forcing most note stacks and density to the left hand would be an anacceptable balance, considering there wasn't any pattern forcing the right hand to keep the balance on square.

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From 01:49:468 - to 01:52:711 - , now it's on the opposite hand.. should've reverted the direction faster than that, I think.

01:52:711 - to 01:55:954 - ,same.

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i might aswell just rechart that section in general as i've gotten commentaries from fellow charters about it, that theres no reason for it to only use the first 3 columns

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Marked as resolved by kilotek

01:47:846 (107846|0,108387|0,108657|0) - just be careful with LN placements that might accidentally represent something unintended (in this case, it appears the melody plays the same note three times when it doesnt, even with 01:48:387 being there), same idea with other parts like 01:49:468 (109468|1,110008|1,110279|1), etc

obviously not avoidable all the time but do your best lol

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i'll try

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Marked as resolved by kilotek

01:49:265 - is there reason for all the 1/4 drums here get ingored? Don't find it make much sense since they're always fully mapped elsewhere, for example 01:52:035 -

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nope, just silly me mishearing things, this is fixed now

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Marked as resolved by kilotek

01:49:400
miss note

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fixdd

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Marked as resolved by kilotek

01:50:549 (110549|1,110549|2,110684|3,110684|0,110819|2,110819|3,110819|0) - Just compare here with 01:47:306 (107306|2,107441|3,107576|2,107576|3,107711|3,107846|3) - , can see how inconsisistent the anchor being dealt with, would suggest to clean it up by a bit

and 01:50:346 (110346|0) - should be 1/4 longer for consistency too

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oke fixed

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Marked as resolved by kilotek

01:51:810 miss note

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i originally left it out on purpose but i'll add it

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Marked as resolved by kilotek

01:51:833
add one note too

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fxddd

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Marked as resolved by kilotek

01:52:373 (112373|2,112407|3) - this sound end 01:52:441
so

recommend changing it to something like this

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true, that plays a lot better

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Marked as resolved by kilotek

01:52:441 (112441|3,112441|2,112508|1,112576|0,112576|2,112643|3): inconsistency with 00:28:253 (28253|1,28253|2,28320|0,28388|2,28388|1,28388|3) for a similar series of sounds.

nerf back the 1/6 releases to 1/4?

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done

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Marked as resolved by kilotek

01:55:616 - 01:55:684, 01:57:238 - 01:57:306: I can understand the layering here, but imo the minijacks that result in column 2 and 3 respectively are very intrusive to play when the rest of the bursts added here are relative rolly and produce less hand strain when played.

suggest toning down on the layering here a bit, maybe reduce the hands such as 01:55:684 (115684|0,115684|1,115684|3) - to a jump to make gameplay smoother

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i like it as is, didnt cause me any issues as its not a very complex pattern in terms of if its streamable or not
i hope that made sense lmao

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Marked as resolved by kilotek

01:55:887
add drum note

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fixed and rearranged

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Marked as resolved by kilotek

01:57:339 (117339|2) -
i think the sound is heard at 01:57:272, this note should be changed to this note should be replaced with 01:57:272.

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i'm sorry i didnt understand :sob

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The sound is heard here. 01:57:272
remove 01:57:339 (117339|2) - this note and change to 01:57:272

ex)

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basically, 1/8 roll should be on 01:57:272 instead of 01:57:339 since the 1/8 snare roll plays there

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oh, done

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Marked as resolved by kilotek

01:58:387 - theres a clear cutback on intensity here, but LN's dont change at all, you could do an inverse buildup (eg. https://osu.ppy.sh/ss/18685211/4ba5 ), or something else you might prefer instead

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i did something similar

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Marked as resolved by kilotek

01:58:387 (118387|2,118454|1,118522|0) - why these LNs longer? The feeling is not obviously stronger than the latter https://osu.ppy.sh/ss/18715456/6a42

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fixed

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Marked as resolved by kilotek

01:59:738 - this part, I tend to think that the third beat of each bar will be different from the second beat, I think you can use double on the third beat. Like this https://osu.ppy.sh/ss/18715474/d3db

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i think i want to leave these as is because i want to give priority to the 1/2 vocal LN

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Marked as resolved by kilotek

02:01:224 (121224|2,121360|2) - Probably don't need to be stack since they're not the same pitch

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true

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Marked as resolved by kilotek

02:02:238
add one note

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fixed

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Marked as resolved by kilotek
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my bad

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Marked as resolved by kilotek

02:04:806 - add a kick here

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fixed

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Marked as resolved by kilotek

02:04:873 - just be wary that the LH isnt really doing anything for an extended period of time

i know its balanced out with the RH not doing anything at 02:07:035 for a while and it matches with the intro trills, but the difference is that the intro had some LH action going on still while the trill was happening so just be wary of what each hand is doing at any point since it could come off as awkward

you could rearrange if you want to, not a big issue

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rearraanged it

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Marked as resolved by kilotek

this note (02:05:414 (125414|0) - ) suppose to be an 1/2 LN (like 02:04:873 (124873|0) - or 02:05:684 (125684|0) - for example)

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true, fixed

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Marked as resolved by kilotek

02:07:981 (127981|2) - there seems is not have worthily sounds to have a note at here.
01:59:670 (119670|3) -

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theres clearly a drum at 01:59:670 (119670|3)

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Marked as resolved by kilotek

02:08:657 (128657|2) - i think you miss the note for drum here

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i left it out since i wanted this section to be ultra light but ur right, fixed

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Marked as resolved by kilotek

02:11:630 - uh.... why col 1 and 2 is kinda empty? is there any sound that worth to be emphasized using 3rd and 4th column? because i dont hear any tbh. would be great if you could spread the pattern nicely throughout the 4 columns to create a balance gameplay rather than focusing on the right side of the playing field.

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i also didnt notice this, should be better now

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Marked as resolved by kilotek

02:13:994 (133994|0) - this part is have similar thing with #4066922

02:25:349 - lol

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ight

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Marked as resolved by kilotek
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Reopened by FLeVI

e

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Marked as resolved by kilotek

02:20:278 - keep in mind that the 1/3 minijacks in this are a bit awkward, not really a bad thing, but it puts little spikes in stress at offbeat spots at 02:20:323, 02:20:593, and 02:20:728 in a part which has one continuous sound, so it could be a smoother pattern, leave minijacks for spots where you want to have defined stresses in

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i made it more flowing lul

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Marked as resolved by kilotek

02:20:278 - 02:20:818: This burst is very out of place for a rest section that has been testing your overall control with 1 + 3 hybrid patterns, and previously the swish sound has consistently been established with the addition of LN releases, so I am not sure why it is different here.

personally all of this should just be mapped like 02:12:305 - 02:19:737 but 1/4 inversed

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i think it was fine because its introducing to a mainly rice section but i changed it to 1/4 inverse

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Marked as resolved by kilotek

better to make this a single 02:20:548 (140548|0,140548|2) -
Will flow better

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fixed

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Marked as resolved by kilotek

what's the difference between 02:20:818 (140818|0) - and 02:23:218 (143218|0) - ? i believe there's no such major difference between the sound that you're following because they are similar from what i heard

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t he first timestamp follows a longer vocal sound from the start of a new section

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Marked as resolved by kilotek

02:22:018 - 02:24:481 - maybe doubles here, has a louder drum sound

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true

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Marked as resolved by kilotek

02:23:375 (143375|1,143454|1) - random minijack? definitely doesnt match the intensity compared to 02:23:143 (143143|0,143218|0), same applies for 02:27:606 (147606|2,147694|2)

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ye it was sort of random, its gone now

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Marked as resolved by kilotek

for consistency,
02:24:165 - should be same with 02:21:718 -
02:25:428 - should be same with 02:22:918 -

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fixed

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Marked as resolved by kilotek

02:24:718
add one note too

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fixed

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Marked as resolved by kilotek

02:25:503 (145503|3) - this note is not on the line, it's have 4ms early.

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bruh

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Marked as resolved by kilotek

02:24:165 (144165|0) - and this LN

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Reopened by FLeVI

if u find more send them all here owo

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no others temporarily.

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Marked as resolved by FLeVI

02:25:507
and here too

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fixed

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Marked as resolved by kilotek

02:25:586 (145586|0,145586|1,145665|3,145665|2,145744|0,145744|1,145744|3) - 190bpm triple jack maybe a bit strong, like here 02:23:068 - is okay, also in order to distinguish it from the subsequent deceleration part

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rearranged these jacks

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Marked as resolved by kilotek

02:26:744 (146744|2,146744|3) - Not sure what you're mapping this 1/4 LN double to, but if it is the strings, I think it is also out of place with what you have established in this section to be a focus on the percussions in the background with 1/4 LNs.

Probably replace this back with a rice double, or what is relevant in your layering choice for this section.

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i dont think its too out of place since this same kind of layering is present when the 1/8 streams kick in

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Marked as resolved by kilotek

refer to the previews post, i think its cool now

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Marked as resolved by kilotek

02:27:694 - 02:28:224 - i think it should be single , cuz it is tooo light to be double vs kicksounds , maybe 02:27:606 (147606|2,147694|2,148135|3,148224|3) - an anchor is enough
or just delete 02:27:694 (147694|3) - and keep 02:28:224 (148224|3,148224|2) - , cuz 02:27:694 (147694|3) can hardly be heard at 100% .

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true, fixed

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Marked as resolved by kilotek

02:27:782 - keep in mind of what each hand is doing, LH takes all the stress with the minijacks, RH only has a really easy OH trill, should balance the stress out

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balanced, its 2 column LH RH jumps now

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Marked as resolved by kilotek

02:27:782 (147782|0,147871|0,147959|0,148135|0) - bro... this is pain. would not recommend this at all because how heavy the col 1 is

personally i would reduce 02:27:871 - and 02:28:047 - because they're the only one that worth to be sacrifice. by doing this, not only the pattern is less denser and less pain, we also can emphasize 02:27:782 -, 02:27:959 -, 02:28:135 - to be more noticeable than before.

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i rearranged this for better comfort and representation

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Marked as resolved by kilotek

i fixed this

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Marked as resolved by kilotek

02:27:782 (147782|1,147871|1,147871|0,147959|0) - podria quejarme de esto pero como va bajando de bpm y ya de por si la cancion es rapida, lo dejare pasar, a menos de que quieras cambiarla

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meh, lo cambie

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Marked as resolved by kilotek

02:27:871 (147871|1) - Don't see any reason for the LN here since the melody is just pretty stable on 1/2 02:27:782 (147782|3,147782|2,147959|3,147959|0,148135|2,148135|1) -

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i think there is a sound there that warrants ln

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Marked as resolved by kilotek

02:28:488 (148488|2,148851|3,149033|1,149215|2,149397|0,149578|1,149760|2) - Since your focus on the next part really is on jack and burst oriented tech patterns, I think these LNs are unnecessary and should be removed since they also add a weird amount of awkwardness to an already control-intensive section here.

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true

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Marked as resolved by kilotek

02:28:488 - to 02:29:942 - The patterning in this short section is kinda random that, the jack or trill is not really placed consistently but just scattering everywhere. i think it matters when it's fast like this

The most noticeable one is 02:28:669 (148669|0,148669|1,148760|1) - , which shouldn't have been a jack holding together with LN due to being pretty different with 02:28:488 (148488|3,148488|2,148578|3) - 02:29:033 (149033|0,149033|1,149124|0) - etc. Also the difference between OH trill 02:28:760 (148760|3,148806|2,148851|3) - and trill 02:29:306 (149306|1,149351|3,149397|1) - can be considered more closely too

Btw looks like 02:29:669 (149669|0) - missing a double for drum

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rearranged for consistency

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Marked as resolved by kilotek

02:29:260 (149260|1,149260|0) - what sound this double for ? seems no kicksounds or anysounds load

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perhaps the kick isnt as audible but it helps keep continuity with the stream

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i'll leave it as single but i am not sure

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Marked as resolved by kilotek

02:29:260 (149260|3) - there is not have kick sound, the 1/8 kicks where you want to express is actually at 02:29:351 -

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oh wow i didnt notice this

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Marked as resolved by kilotek

I thought the sound at 02:29:942 - doesn't even worth applying a double, based on the sound's intensity there, it shouldn't feel like a last burst or something. Should've had only one single rice to give empty feelings.

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done

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Marked as resolved by kilotek

02:30:397 - this place have a little click sound and it's audible in 100%speed, seems you can put a single note at this place.

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true

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Marked as resolved by kilotek

02:31:124 (151124|1,151124|0) - It works much better to just single here because the double doesn't really emphasize anything and it kind of ruins the impact of last loud sound 02:31:033 (151033|2,151033|0,151033|3) -

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very true

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Marked as resolved by kilotek

02:31:397 - damn this part actually slaps

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thank you! <33

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02:31:457 (151457|1,151518|3,151578|0) - if you want to express that fast vocal sound, i suggest you to put them together at when sounds appear and sustaining. and you also can make some fancy grace based on former sug, like this

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oki, ty

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Marked as resolved by kilotek

02:31:942 (151942|1,151942|2,151972|3,152003|0,152033|2) -

current patterns is just put some notes for different things and mixed together, i more want to you to make more patter n design on this pattern to let this part have more relation with music.

example 02:31:972 (151972|3,152003|0) - , in structure these two note are belong to a same electric guitar sound, so better to make these two notes together. and btw, it's should have same shape with 02:31:791 (151791|3,151821|2) - since they're all electric guitar sound.
and 02:32:033 - this thing is not same as former two notes, it's a click sound, so better to not put together with former to make a difference. similar in nature to 02:31:881 - .

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there is a pattern example.

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same sug on after similar places like 02:32:851 - etc. you also can use different pattern based on my sug at other places.

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i revised all the patterns in this section, idk if i misunderstood, but it should all be more flowy and consitent

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e

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Marked as resolved by kilotek

02:32:124 - i think 1/6 dump would still fit here, kinda similar structure with 02:33:397 (153397|0,153427|1,153457|2,153488|3,153578|3,153578|2,153639|1,153700|3) -

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oke

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Marked as resolved by kilotek

02:33:306 - missing note to a consistent pattern?

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my bad, fixed

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Marked as resolved by kilotek

02:34:306 (154306|2,154306|3,154336|1,154366|0,154397|3) - la parte es entretenida de jugar pero esto que sonido es? es como la "guitarra" (que no se que es) que suena de fondo?

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sip, es un riff, eso estoy siguiendo

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Marked as resolved by kilotek

02:36:427 (156427|0) - is the note off? supposed to be on the blue line?

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I'd see if this is supposed to be removed 02:37:518 (157518|3) - 02:37:881 (157881|0) - 02:38:972 (158972|0) - 02:40:427 (160427|3) -

I'm seeing these are consistent, but I'd suggest keeping it simple and making it 4 1/12 notes

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fixed all of these

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Marked as resolved by kilotek

02:36:988 (156988|0) - it kind of dumped to nothing here because the low pitch sonud only starts at 1/2 line 02:37:033 - , if you concerned about density tho, then just remove it

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i made it a 2-1-2-1-2 stream for consistency with the 1/8 drumroll section

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Marked as resolved by kilotek

02:39:488 (159488|1,159578|1,159669|1) - from what i heard, these 1/8s are not placed correctly. they should be started at 02:39:397 -.

02:39:578 (159578|1) - there's no sound here. delete this

also... sorry i cant give pattern suggestion because 02:39:578 (159578|2) - 02:39:760 (159760|3) - 02:40:033 (160033|3) - im not sure what sounds are these LNs following, would be great if you could explain it

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they follow the stacked synth melody in the background so it should be fine
even then i fixed a few releases here so it is more clear now, this was a suggestion from seiran- by the way

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Marked as resolved by kilotek

02:39:578 (159578|2,159578|0,159669|1,159760|0,159760|3,159851|1,159851|2,159942|1,159942|2,160033|0,160033|3) - Feel it way too random to suddenly emphasize the special sound here, as it actually already appears several times before at 02:33:578 - 02:36:488 - so there is no real reason to only do this here imo

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personally the synth here is very much more noticeable here

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Marked as resolved by kilotek

02:40:124 - missing grace for guitar melody (similar to 02:37:215 which has the grace)

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fixed

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Marked as resolved by kilotek

isn't the 1/6 graces supposed to be ended at 02:41:033 - ? i mean, the guitar stops there so it would make sense if you stopped there not 02:40:851 -

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02:41:578 - same

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i fixed this throghout the 160 section

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Marked as resolved by kilotek

02:42:306 - there is have similar musical structure with 02:39:578 - , but you make them difference, suggest you to make these two place to be same (i mean pattern structure) for consistency.

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they're p much the same, they're different on purpose cus 02:39:578 is also following the synth that stands out here

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w

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Marked as resolved by kilotek

02:43:033 - and 02:31:488 - you should choose one pattern to make consistent on these two palces.

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true, decided on the rice flam

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Marked as resolved by kilotek

02:43:306 - i think with this part of the song, either add a note at 02:43:215 to keep consistent or remove it entirely for a beat of silence (the latter i'd personally do since it adds a lot of contrast in intensity)

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i did the latter

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Marked as resolved by kilotek

02:43:397 - to 02:53:215 - This part is pretty straightforward but i believe due to random patterning it doesn't play that well in some extent due to the fast speed of pattern

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oke

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Marked as resolved by kilotek

02:43:942 - and 02:44:669 - ,
there are have kick sound and a hat sound into similar place, but you make them all to be double. you should to make difference to express which is kick, and which is not. example you can make a jack when kick appears.

also after same parts.

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done

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Marked as resolved by kilotek

02:44:488 - 02:45:942 - these two places are expressing same type of kick sound, but there is have difference for no reason. you'd better to keep these two place to be same, all double or all triple.

also after same parts.

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did all double, pls revise tho

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Marked as resolved by kilotek

02:45:851 - may this to become 1/8 earlier https://osu.ppy.sh/ss/18715499/7fd3

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02:48:669 - ; 02:51:942 (171942|1,171942|0,172033|3,172033|2) - ; 02:52:306 (172306|3,172306|2,172397|0,172397|1) - ; 02:52:669 - same
these 1/8s have a little difference. It’s fine to use the same number of different arrangements or different numbers, but it’s okay to make no distinction, it’s hard to hear under full speed.

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i did a similar thing to what u mentioned, fixed

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Marked as resolved by kilotek

02:45:851 (165851|2) - Probably needs double as i see from 02:48:760 (168760|2,168760|1) -

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fixed

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Marked as resolved by kilotek

Missing a double here potentially? 02:50:215 -

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yup, fixed

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Marked as resolved by kilotek

02:51:669 (171669|0) - would personally move this note over to the 3rd column, more balanced on the hands imo

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you're right, i moved it now

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Marked as resolved by kilotek

02:53:306 - here need a 1/4LN

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fixed

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Marked as resolved by kilotek

02:54:306 (174306|0,174306|2) - Feel like the double here is purely visual choice but not rely on any real sound, you should have other way without overemphasizing imo

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that was a mishap

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Marked as resolved by kilotek

02:54:669 - From here I feel a bit confused, it seems that you want to show the sense of continuity in the mix, but I think the 1/8LN in it will not be very clean. I don't quite know your thoughts on it, so I will live my personal thoughts: the LN here needs to be streamlined, try to use a longer LN (such as 3/8~5/8), and highlight the feeling of delay through staggered placement. Reducing the use of LN can leave the remaining space for the jack, so as to strengthen the kick.
The sound of this section is really mixed and needs to be sorted out. I'm sorry that I haven't thought of a reasonable solution for the time being.

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i'll see what i do with this,, gzdongsheng mentioned something similar but we both agreed to leave it as is since layering is a bit subjective sometimes,, i might rechart this section for the 6th time lmao

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Marked as resolved by kilotek

02:55:306 (175306|1,175488|3) - Supposed to be LN? i just see you basically want to make it full LN in this part

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woops

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Marked as resolved by kilotek

02:55:578 (175578|2,175609|3) - is this space is really have structure difference with 02:57:033 - ? for musical place and instrumentals, they're all the same, the only one different thing is the pitch and it's can't be a reason to make pattern difference like this. so better to keep these two place to be same.

also after same places.

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it just felt nice phisically, ill remove it then

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Marked as resolved by kilotek

02:56:397 | 03:02:215 | 03:08:033 | 03:13:851 - these should’ve represent an ln connecting to the next ln pattern, like the ones on 02:54:942 (174942|0) , 02:55:306 (175306|1) , 02:55:669 (175669|2,175715|0) , 02:56:033 (176033|2) (and so on that have the same thing). I would rearrange the notes into something, like this example below, to have it be more consistent with its core patterning:

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you're right, fixed

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Marked as resolved by kilotek

02:57:033 - Pretty sure you're missing the 1/6 sound here, it's just like 02:55:578 (175578|2,175578|3,175578|0,175639|1,175700|2) -

03:02:851 - 03:08:669 - 03:14:488 -

Also why is 03:13:033 (193033|3,193033|1,193033|0,193094|2,193154|1) - done inconsistent with others?

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fixed, but isnt 03:13:033 (193033|3,193033|1,193033|0,193094|2,193154|1) perfectly consistent tho?

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checked a few times, it seems fine to me

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Marked as resolved by kilotek

02:57:154 - , compared with 03:02:972 - 03:08:791 - 03:14:609 - , 02:57:154 - is only places you didn't make it double. you should make them to be same for consistency.

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true

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Marked as resolved by kilotek

02:57:215 - you can't really feel this drumroll, because it plays like a double jack and there are allready many jacks in this section

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03:08:851 - same here

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i rearranged it into a 2-1-2-1-2 stream

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Marked as resolved by kilotek

02:57:260 (177260|3,177260|2) - This double is a little unintuitive because the kicks in this whole burst i.e. 02:57:215 - 02:57:397 sound the exact same. should remove 1 note to just emphasize drum; LNs at 02:57:033 should be arranged accordingly

Same goes for the other burst in this kiai 03:08:897 (188897|0,188897|1).

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done

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Marked as resolved by kilotek

02:58:351 (178351|0) - you make this dump expression place to be note, but at other places like 02:56:897 (176897|1) - , there is a LN, do you have special reason at here?

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nope, made it ln

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Marked as resolved by kilotek

02:58:851 - there should have double for melody sound.

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fixed

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Marked as resolved by kilotek

02:59:578 (179578|0) - this doesnt seem to go with anything

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true, fixed

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Marked as resolved by kilotek

02:59:760 (179760|3) - if this is following the synth it should be at 02:59:669

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fixed

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Marked as resolved by kilotek

03:00:215 (180215|3,180215|2,180306|1,180306|0,180397|1,180397|0) - you could maybe put lns that go with the synth lead thingy here i feel like that'd flow a little better

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i thought about that but im not sure i want to rearrange this pattern,,, what do u suggest

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idk short long note there would work for me but rlly up to u

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idk,,, might change this later

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Marked as resolved by kilotek

03:02:851 missed sound

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fixed

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Marked as resolved by kilotek

03:03:078 (183078|0,183169|2,183169|0) - these follow nothing at all

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woops, ctrlv went wrong

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Marked as resolved by kilotek

03:04:851 (184851|2,184942|2,185033|2) - Might want to see if the 3-note jack here is intentional, very rare to see you have this through the whole part other than 03:00:124 - , when the sound has much more impact than this spot, so i'd reconsider if it's reasonable to use 3-note jack here

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oke

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Marked as resolved by kilotek

03:04:942 (184942|1,184942|0,184942|2,185033|1,185033|0,185033|3) - not cymbal bro. should be double

personally would be deleting 03:04:942 (184942|1,185033|0) - these notes

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fixed and rearranged

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Marked as resolved by kilotek

03:05:578 (185578|3,185578|2,185624|1,185669|0,185669|3) - uhh... i dont think the drums are worth to be mapped using 1/6 inverses as they're kinda random. would be a different story if you're following synths like the previous patterns.

as for 03:05:851 (185851|2,185851|3,185897|1,185942|0,185942|3) - welp... i think we could let this slide since there's a long synth, the fact that there's only a single synth and you mapped it using 1/6 inverses is still bothering me. like... idk bro, it doesn't fit at all tbh.

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hmm.- i will redo this

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Marked as resolved by kilotek

03:05:578 - 03:06:306: part before this mapped rice for kicks i.e. 02:57:215 (177215|1,177260|2,177306|1,177351|2,177397|0) (albeit with some layer mixes to emphasize both the bursts and the LN section happening here), so I personally think the kicks here ought to be mapped to rice instead of short LNs.

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the kicks in the bursts are lns because of the synth
in
03:05:578 - 03:06:306 its like that because of the rising whistling sound in the backgrouind that wouldnt make sense if it was 1/4 inverse
so i just incorporated it in like that

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Marked as resolved by kilotek

03:05:578 (185578|2,185578|3,185669|2,185669|3,185851|2,185851|3,185942|2,185942|3,186124|2,186124|3,186215|2,186215|3) -

this place's jacks are all stack on right hand, it will cause this place's density unbalance. you'd better to move jacks into different hands to balance the hands pressure.

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honestly the hand inbalance isnt bad in gameplay, its on purpose because its kind of PR specifically on this climax

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Marked as resolved by kilotek

03:11:306 & 03:11:578 - missing notes

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added

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Marked as resolved by kilotek

03:14:760 (194760|0,194851|0,194942|0) - ??? why did you suddenly introduce triple jacks out of nowhere

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anchor that i didnt notice, fixed

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Marked as resolved by kilotek

03:15:033 - Suddenly changing into 1/8 inverse here is pretty overdone and unatural, especially when there is no any progression being made before, would suggest to just revert it back to mostly 1/4 inverse like before

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bleh alr

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Marked as resolved by kilotek

03:16:169 (196169|2) - you should probably move this ghost note at 03:16:078 . it doesn’t make sense that a sound doesn’t get mapped here, but following that is a note that’s been placed with no indication of sound

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03:16:442 (196442|2) - same here, except at 03:16:351

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i mistimed it, fixed

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Marked as resolved by kilotek

03:18:306 - to 03:28:124 - Could have used some more anchors for consecutive drums like 03:18:669 (198669|0,198851|1,199033|2,199033|0) - , it's now feeling kinda souless for being too simple compared with everything else in this map

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honestly i see no issue with this part but i'll see

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I don't see a huge problem with this section either, it is a slowed down section of the song.
Do you have a visual suggestion u can provide on how you would map the anchors to consecutive drums

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there is no huge problem, but simply adding some anchors would make it better consider how overall strain is, solution like (yes, you just need to move a couple of notes) https://osu.ppy.sh/ss/18770310/4d3e

just close this if you don't want to change tho

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okay, ill close then

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Marked as resolved by kilotek

reopening since i did end up applying this

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Reopened by kilotek

extensively revised; will mark as resolved

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Marked as resolved by kilotek

03:18:881 - quiet percussion sound definitely lands right on the 1/2 here, even if it doesnt, it's more intuitive for a player to hit right on 1/2 (if a player hits right on 1/2 when the note is slightly offbeat, they would get a perfect rather than a marvelous due to note being 30ms off from 1/2 and OD being +-16.5ms)

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that wasnt intended, i fixed it

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Marked as resolved by kilotek

03:20:124 - i think i'd prefer for quick bursts like this to have a consistent theming in how notes are spaced, 03:20:245 (200245|3,200260|2) has a super close distance while the next burst over at 03:22:397 (202397|1,202442|3) has a consistent decreasing snap spacing

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ur right, fixed

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Marked as resolved by kilotek

03:20:124 (200124|0,200215|0) - this jack maybe a bit strong, I think it would be better to use the arrangement like here 03:25:215 (205215|2,205215|0,205260|1,205306|3,205336|0) - , which is suitable for similar places

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fixed

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Marked as resolved by kilotek

Sorry for reopening this discussion as I didn't finish writing this
The idea I put forward in this paragraph is to use double for the accent part of each main theme, because they are all well reflected on 3/2. If there is a continuous 1/8 in the main melody, the first and last two notes can be strengthened by double. For other lighter bass, use single to express
for sample like this:
04:00:039 - here using double for strong notes https://osu.ppy.sh/ss/18716422/a633
04:01:484 - and there become denser, so 1/2 with 1/4 to lock
I feel that because this part is like intro before the climax, the sound used can be simplified, so I think it is enough to focus on the strongest melody.

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In short, this is my personal suggestion. I prefer a cleaner expression, or you can add some LN length changes. It depends more on your subjective ideas.

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ps:here seems some anchor in this part like these https://osu.ppy.sh/ss/18716430/7075
This is just a reminder, I think it is reasonable to have it or not, but if there is an anchor, you can also pay attention to the consistency, try to distribute it on each track, and notice the correspondence between the range of the anchor and the background chord

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Reopened by chy030_ft_pH5_6

missing a picture 04:01:484 - like this https://osu.ppy.sh/ss/18716441/1ab7

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Oh my god, I'm so sorry I placed it under the wrong discussion
#3843821 this is the right place

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all good, i recharted this section! i tgook in mind what u said

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Marked as resolved by kilotek

03:20:215 (200215|2,200245|0) - is an oddball timing, change to 1/8 for a better flow.

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what am i looking at 03:26:033 (206033|2,206063|0,206184|0,206215|3) -
also avoid these minijacks 03:25:942 (205942|2,206033|2) -
Same suggestions apply

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done, but i want to keep the minijack because it feels more aggressive than the rest of guitar riffs if that makes sense

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Marked as resolved by kilotek

03:20:851 - could be done like
with 03:23:760 -
Being same pattern but Ctrl+H

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I'd also make 03:26:669 (206669|2,206669|1,206669|3) - double for consistency aswell as similar sounds moving forward.

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fixed

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Marked as resolved by kilotek

03:20:942 (200942|3) - This long note should be moved up a little bit to 03:20:972 to match the same decreasing snap idea you implemented on these same vocal samples at 03:17:942, 03:23:760, and other repeats of this same vocal

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done
why problem stamp tho

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Marked as resolved by kilotek

03:22:760 (202760|1) - ghost note? Also don't see you map this elsewhere

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woops

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Marked as resolved by kilotek

03:22:912 (202912|3) - no sound here

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true, fixed

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Marked as resolved by kilotek

03:23:760 - would make this more intense to seperate it from 03:20:851 (maybe with a minijack pattern or higher snap usage)

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i did a minijack

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Marked as resolved by kilotek

id say make both of this the same, or if you want even more strict consistency between parts of the map, consider something like 01:46:225 (106225|1,106225|2,106225|0) lol

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bleh i kept it mostly as is

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Marked as resolved by kilotek

03:23:760 - burst is probably mapped to synth / vocals but it feels very random when playing

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feels fine to me imo
its layered to the same 1/6 bursts here but with a hand for the stronger kick

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Marked as resolved by kilotek

03:26:669 - inconsistent with 03:20:851

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i did it like that because it felt more isolated and as such somehow less intense, but i fixed it

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Marked as resolved by kilotek

03:28:124 - This rising sound is a lot less dense than any other rising sound you've mapped in the entire map so far, and in this section. I'd suggest making it more dense to fit better with the other rising sound patterns throughout the section such as 03:39:240

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tru

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Marked as resolved by kilotek

03:28:488 - rising sound starts here again (similar to 02:53:215), so you could add some LN for that

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oop, alr

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Marked as resolved by kilotek

03:28:669 (208669|3,208851|1,209033|2) - Could be extended to match the bulid-up better

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oke

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Marked as resolved by kilotek

03:29:578 - lets think about the focus here, previous section focused on the background percussion, so makes sense to continue focusing on the percussion for the next section

however, a new triplet melody is introduced which overshadows the percussion sounds, following the percussion for so long might become stale to the player or even be jarring hearing the triplet melody next to it, since mapping 1/4 and 1/3 together can be icky if not done properly, choose one and ignore the other

i'd go with the triplet melody cuz then there's opportunity at 03:40:503 to interchange between mapping the triplet melody and mapping singular spots like at 03:42:603 focused on the percussion in 1/4 and create super interesting rhythmic variety

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i'll try to do that

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Marked as resolved by kilotek

i dont agree completely tbh, i kept something similar but way lighter

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Marked as resolved by kilotek

03:31:397 (211397|2,211397|3,211578|2,211669|2,211760|0,211760|1,211851|2,211942|0,212124|2,212124|0,212215|1,212306|3,212306|2,212397|3,212397|1) -

felt messy and didn't feel 100%

I notice your mapping the 1/4 mostly to the background tics and hits, whatever those snare hits something, my brain hurts.

Try this, I mapped both the focus on 1/6 piano and 1/4.

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this just tickled my brain, ty

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Marked as resolved by kilotek

03:35:311 - some unsnapped notes here

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woops, fixed

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Marked as resolved by kilotek

Unsnapped hit objects.

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fuck me, ill fix it in a sec

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Marked as resolved by kilotek

misplaced prolly, fixed

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Marked as resolved by kilotek

03:36:755 (216755|3,216866|3) - ; 03:39:345 (219345|2,219450|2) - these two looks strange, feel no need to add 1/12

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should be better now

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Marked as resolved by kilotek

03:37:936 - you're missing a 1/8 snapped kick for this burst here. do listen carefully for it

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i didnt notice i left that out

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Marked as resolved by kilotek

03:39:477 - I believe you're missing out a note on this kick that was mapped as a double in 03:39:240 (219240|3,219240|2). It's currently a single note.

conversely, 03:39:555 (219555|3,219555|1) has no kick to map a double to, so you'll need to remove one of those as well.

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i remapped this section for consistency

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Marked as resolved by kilotek

03:40:803 - 03:42:903: Personally, I have no idea why this part features a jumpjack section, when the next part in 03:43:188 onwards starts using jumpstream and splittrilly patterns, especially when the motif and the quality of the bass sounds here sound the exact same, albeit with the tempo speedup.

should follow later part and be jumpstream for consistency

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true

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Marked as resolved by kilotek

03:42:003 (222003|1,222003|3,222003|0) - Any reason for this triple?

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i thought the sound was stronger but not really, fixed

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Marked as resolved by kilotek

03:43:831 (223831|1,223831|0) - I advise you to change this jump by one note (you already have a louder sound on the jump at this point so it seems like a dump).

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fixed

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Marked as resolved by kilotek

I apologize for this impertinence, but when you take a mod, you have to give kudosu.

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i'm so sorry, i normally give them after i finish because im still not used to it.
i'll give you kudosu right away.

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every modder in this map has been awarded kudosu beforehand just in case you're wondering.
i apologize yet again for my mistake.

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i dont see a reason why there are double notes at 03:45:938 - but only 1 note at 03:46:006 -

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i was tryna chart the stronger amen breaks, i rearranged it tho

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Marked as resolved by kilotek

03:46:278 (226278|0) - Why not double, also can rearrange by a bit to avoid unecessary minijack

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alright

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Marked as resolved by kilotek

03:47:369 (227369|0,227455|0,227564|0) - this col squished too much objects for no reason, it's not like 03:42:903 - 03:45:188 - similar places, better to make this place to be same as other similar places.

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oke

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Marked as resolved by kilotek

03:48:934 (228934|3) - This rice note could be replaced with a 1/8 ln to match with the other 1/8 lns throughout this little segment, and to make this burst here feel a little smoother

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i didnt notice this

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Marked as resolved by kilotek

hm it was the same kinda splits but its the sa,e now

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Marked as resolved by kilotek

03:53:226 to 03:54:910 - I feel as if the intensity of this section could be worked upon by making these jacks here not graces, to add more impact to them and make each hit feel more impactful and stronger, which would better represent the section

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whenever these handjacks pop in as graces, they are a motif to the second kiai (refer to 00:52:171 - )
this is 100% intentional

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Marked as resolved by kilotek

03:54:910 - to 03:56:484 - felt abit too messy and overall the transition felt very very dense, almost spammable.


I kept it simple snapping of 1/8 until I got to 03:55:903 - to emphasize the speedup into 1/6

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hmm...i did something similar

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Marked as resolved by kilotek

03:55:210 - current pattern is really can't say it's good, if you replace LNs to be note the problem will be very clearly.

.

you can make this place more regularly, current beats you also can find some feel to make like this , then you fill it to be LNs, it will be like (just a reference, you can improve this pattern basic on my sug and use your own style)

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i liked ur second suggestion, i just inversed it

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w

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Marked as resolved by kilotek

03:55:635 (235635|3,235660|2) - There is no burst sound to warrant the 1/8 usage here, also 03:55:660 (235660|2,235742|2) - is pretty awkward, can just remove the 1/8 one and put note at col4 instead

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fixed

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Marked as resolved by kilotek

03:55:710 (235710|0,235710|3,235742|2,235774|1,235806|3,235839|0,235871|1,235903|2,235935|3,235968|0,236000|1,236032|2,236064|0,236097|3,236129|2,236161|1,236193|0,236226|3,236258|2,236290|3,236290|0,236290|1,236387|2) - 1 here 1/12 or 1/8 ( I don't understand it completely) ( but it's better to use 1/8) 2 it's better to change all these lns at this point to normal notes

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i disagree
having a 1/8 310 bpm jumptrill here completely leaves out the sound of the buzz here. i believe lowering the snap to favour a rolleable pattern represents it better, and its ln minaly for visual representation

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Marked as resolved by kilotek

03:55:710 (235710|1,235742|0,235774|2,235806|1,235839|3,235871|2,235903|0,235935|1,235968|3,236000|0,236032|2,236064|3,236097|1) - worried about this tbh. the 1/12 gap is... awkward imo. idk how to express how awkward is this but i believe ppl will prefer continuous pattern rather than having gaps like this.

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i discussed this with alter
1/12 gaps as i mentioned earlier are so that all releases are 1/4 but it seems its a bit awkward
i want to keep the pattern like this but i will change releases and lmk what u think

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Marked as resolved by kilotek

Just going to point out that this entire thing here is a MASSIVE spike, inversing it is a yikes for me and I do not see any other solution other than making this easier to hit by turning it into rolls.

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Reopened by Neon-Hooray

its meant to be a spike
from the bajillion playtests i’ve seen and gotten feedback from i havent had any complaints
its fine and is relativeky on par with the next sections

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Marked as resolved by kilotek

03:55:710 my honest reaction, no puedes hacer nada asique se queda asi XD

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03:56:193 (236193|3,236242|2,236290|3,236290|1,236339|2,236387|1) - this is so ununcomfortable in gameplay
03:56:339 (236339|2,236387|1) - remove these and change like this

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alr

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Marked as resolved by kilotek

03:58:261 - Another ridiculous spike here, the only audible thing here is a wind sound becoming higher pitched yet it is one of the hardest patterns in the entire map (yes it is).

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Regarding how to fix this, I honestly feel like the wind sound here should be ignored if representing such a thing causes massive problem. just an entire quad ln with releases at different timings could work better that a huge dump.

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i think a single quad ln is lame and lacking in representation
it rises gradually

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Marked as resolved by kilotek

03:58:632 (238632|3,238669|0) - I'd suggest keeping these two long notes snapped to 1/4 to make this speedup flow better by having snap increases on 1/1 rather than being off just here

05:27:150 too

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naur, they intensify specifically there on purpose, if you listen closely the bass gets stronger her e

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Marked as resolved by kilotek

03:59:595 - the reverse sound is already ended at this place, not suitablle to still extend reverse LNs after this time. maybe try just extend two LNs to both express reverse sound's end and melody sound.

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good idea, done

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Marked as resolved by kilotek

03:59:650 (239650|3,239650|2) - ghost note? Not sure if applying double on insignificant sound would fit to this sound's intensity.

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it is a ghost note, mb

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Marked as resolved by kilotek

03:59:817 - here need be double; 04:01:484 - , 04:03:261 - , 04:04:261 - , 04:04:706 - same; 04:05:595 (245595|2,245650|1,245650|3,245706|0) - these also same in 2-1-2

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04:01:650 (241650|0,241650|2) - this no double, it is lighter than the front

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fixed

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Marked as resolved by kilotek

03:59:835 (239835|0,239854|2) - if you're making these for that wubwub-like (actually it's a reverse kick) sound, seems current one is still too weak, you'd better to change your expression on after 03:59:928 - that's the more obvious place.

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done

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Marked as resolved by kilotek

04:03:206 (243206|0) - The 1/4 here feels more like misrepresent but not 'valid dump' because there is literally nothing here, and basically inconsistent with 03:59:595 (239595|1,239595|0,239706|3,239706|2,239761|1,239817|2,239817|3) -

Similar thing happens at 04:04:206 (244206|0) - 04:04:761 (244761|1) - 04:05:206 (245206|0) - etc, do check this more carefully through whole part in lower playback rate like 25% since this part's sound is in general more clean, and adding unecessary 1/4 would ruin its structure by a lot

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i didnt even notice it was dumped, i heard it now and yeah it was a mess
now it ONLY follows the synth

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Marked as resolved by kilotek

04:04:150 (244150|1,244150|3) - Double just doesn't express anything here because no main synth

Also for 04:04:484 (244484|2,244484|3) - , and would suggest to check this whole part to see if there is similar issue

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oke

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Marked as resolved by kilotek

04:04:206 (244206|0) - this thing is can't be exist if you follow your overall expression, there is not have any obvious and independent sound.

04:09:095 (249095|2) - 04:09:428 (249428|3) -

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fair enough

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Marked as resolved by kilotek

04:04:372 (244372|0,244400|2,244428|1) - better to change to be 1/6 to make difference with 04:04:261 - pitch changes place, 04:04:372 is not have pitch change and not a sound's start so can be have low frequently dump to express.

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i think i fixed this

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Marked as resolved by kilotek

there are suppose to be triple notes at 04:05:372 - , 04:10:706 - and at 04:13:372 - (like how u mapped at 04:01:817 - , 04:03:595 - , 04:08:928 - and 04:12:483 - )

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fixed :p

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Marked as resolved by kilotek

04:06:150 - this synth sound is pitchless (actually it have a lower pitch just it's blend into background), just similar as 04:02:372 (242372|2) - 04:05:484 (245484|2) - etc. so 04:06:150 - should be a single.

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and, please reconfirm the expressions about pitchless melody and pitch melody for this whole part, current expression differences about these two things is a kinda confusion. some pitchless melody is single and others is double.

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ok, actually is this whole part's everything's consistency are confusion, please reconfirm your mapping expression consistent...... after this, i will restart this part's mod.

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i will do this later, i had an all nighter xd

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i think i fixed this - pls revise

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04:06:206 (246206|2) - this LN for what, better to delete
04:08:039 - this is pitchless melody seems not worth to have double, better to be single. (1)
04:09:595 - same 1
04:11:150 (251150|3,251178|0) - same 1
04:11:261 - idk what do you think about this but personally it's not really worth to be double
04:11:039 (251039|1,251067|2,251150|3,251178|0,251261|1,251261|2) - and 04:11:484 (251484|3,251511|2,251595|0,251595|1,251706|1) - are same in musical, you should let these two places to be same in expression.
04:12:650 (252650|3) - this LN for what, better to delete

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04:11:928 - 04:12:150 - 04:12:372 - want to ask again, do you want to express obviously pitchful short melody sound to be flat double? if yes, you should have consider about these sounds, which one do you want to express. but i prefer 04:12:372 - .
04:13:372 - is this place really worth to have triple?
04:18:706 - there seems more like 1 pitchless melody LN+1 drum note (2)
04:19:706 - same 2
04:22:595 - 04:22:817 - to follow the previous expression way like 04:04:595 (244595|1,244595|0) - , they should be flat double.
04:23:372 - no double for pitchful melody + snaredrum?
04:24:261 - to 04:24:928 - no any note for drums?

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04:06:206 (246206|2) is for transition to the next sound
04:08:039 eh okay ill make this a single, not as strong as i thought it was (1, 1)
04:11:261 i didnt notice this, single now
04:11:039 (251039|1,251067|2,251150|3,251178|0,251261|1,251261|2) - and 04:11:484 (251484|3,251511|2,251595|0,251595|1,251706|1) fixed
04:12:650 (252650|3 i swear there was a sound here, deleted
04:13:372 no ,,
04:18:706 fixed both
04:22:595 - 04:22:817 made them flat doubles
04:23:372 added double
04:24:261 - to 04:24:928 originally, yes, no notes for drums, but i added them

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Marked as resolved by kilotek

04:09:372 (249372|2,249400|1) - there is not a strong melody sound so it's should not a double grace, it's just should be single.

and 04:09:484 - should be double for strong short melody sound, just similar as 04:08:150 -

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04:09:372 (249372|2,249400|1) i had intentionally made this a double grace bc i think it followed the flow of the melodies better this way even tho its not as strong, but i will change it

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Marked as resolved by kilotek

04:11:595 (251595|1,251706|1,251761|0) - change to LN broooo. it is weird to see normal notes on a full LN sections

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woops i didnt notice

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Marked as resolved by kilotek

04:13:067 (253067|1,253150|1) - this is a big no from me. the gap is 1/16... like ?????????
i dont even think ppl can perfectly rainbow this on their first attempt

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wow i did NOT notice the 1/8 here,, i fixed this

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Marked as resolved by kilotek

04:13:595 (253595|1,253706|3,253817|0,253928|1) - These four sounds are in a group, and 04:13:650 (253650|2) - is ghost note while the actual sound at 04:13:983 - getting missed

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fixed

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Marked as resolved by kilotek

04:14:983 - here has a small kick on blue line
04:16:206 - ; 04:18:317 - same
04:19:039 (259039|1,259039|0) - these two prefer like this https://osu.ppy.sh/ss/18716456/2e04
04:19:595 - may better like this arrangement https://osu.ppy.sh/ss/18716464/24fa for here 04:19:650 - 04:19:872 - has a bass melody

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fixed

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Marked as resolved by kilotek

04:18:595 - what is this representing here? i don’t hear anything that is clearly dumpable here

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the synthetizer, the pitch increases and as such the snap does too

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Marked as resolved by kilotek

04:19:595 - inconsistent with 04:16:039 and 04:17:817, same thing with 04:21:372 in terms of where the rice note is placed in relation with the 1/4 LN

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fixed

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Marked as resolved by kilotek

04:22:150 - here the strength in rice like this https://osu.ppy.sh/ss/18716470/72c9
But LN may take place, so omitting rice on blue line is acceptable, remain LNs https://osu.ppy.sh/ss/18716476/3528

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hm i wanna keep them as LN but only 3 note.

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Marked as resolved by kilotek

04:23:428 - there is a missing drum sound here

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added

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Marked as resolved by kilotek

04:23:817 - this pattern here is different compared to the one on 04:18:483 . is this supposed to be intentional?

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i dont think i can arrange it in a way the quad still feels organic, but i'll try

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Marked as resolved by kilotek

04:24:928 - The intensity used in this paragraph is a bit strange https://osu.ppy.sh/ss/18716484/7444 , subjectively I think the strong tone is on the white line and the red line.
I think it is necessary to make a distinction, which can be strengthened by LN staggered, I thought of two intensity relationships, for example as follows:
2-2-1-1-3 https://osu.ppy.sh/ss/18716487/9170
3-1-2-1-3 https://osu.ppy.sh/ss/18716490/3fe1
the strong beat also can be can also be emphasized by short anchor
same in the following from 04:24:928 - to 04:28:372 -

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how do you feel about maybe 2-1-2 beat with LNs oln the 2 beat to emphasize the synth?

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Marked as resolved by kilotek

04:25:595 (265595|2,265928|2) - is there any necessary to only change these to be note? there is not have a reason to let this expression have change, if it's a gradual expression you also should change more LNs to fit the gradually feel, not only one.

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error copypasting lmao

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Marked as resolved by kilotek

04:26:706 - those visuals with the LN's waving back and forth looks sick

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04:28:122 (268122|1) - this note is suppose to be placed at 04:28:095 -

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omg i didnt notice

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Marked as resolved by kilotek

04:28:150 (268150|1,268178|0) - only one melody sound expressed to be grace will be abrupt since 04:28:039 - 04:28:039 - 04:28:150 - 04:28:261 - are same in musical, maybe you should keep them all to be normal double. if you want to express 04:28:150 - 's a bit long melody sound feel, better to change an other way instead of grace.

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easiest way is to make them all doubles, fixed

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Marked as resolved by kilotek

true

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Marked as resolved by kilotek

04:29:706 - not sure whats going on here when you compare it to 04:33:261 which is the same sounds at a later spot, both mapped differently, should keep consistent

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this whole section was speedmapped and its sort of a brainfuck to chart amen breaks imo, i'll fix it

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should be consistent now

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Marked as resolved by kilotek

04:30:206 (270206|1) - there is not have an actual amen break something sound, this space should be none.

also 04:31:983 (271983|1) - and other similar places.

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04:30:983 - 04:31:095 - you lost similar sound, there should be have note.

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i followed the same melody like in a similar post u did before, my bad xddd

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Marked as resolved by kilotek

04:32:039 - This should have a 1/12 grace on one of these, to match with the same grace idea for this song pattern being done earlier at 01:02:982

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nice catch, fixed a few other sin this section

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Marked as resolved by kilotek

04:33:817 - One of these long notes should be shortened to 1/4 to match with the long notes at 04:30:261 with the same vocal. Alternatively I'd also suggest having 01:01:901 and 01:04:063 be updated to have a 1/4 long note on one of these to match this, or to have all the 1/4 suggested earlier as a 1/2

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made 'em 1/2

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Marked as resolved by kilotek

04:34:261 - missing ln?

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yup, fixed

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Marked as resolved by kilotek

04:34:706 - make reverse suddenly is not suitable for the actual reverse sound expression, you can do some graduation to make expression, from note/lightly LN to full LN.

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i made it more progressive

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Marked as resolved by kilotek

04:35:595 - love the feeling of gradual strengthening

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04:36:317 - 04:36:872 - for the actual amen break rhythm, these place should be have a note.
04:37:095 (277095|1) - there is actually have nothing to express.

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ight

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Marked as resolved by kilotek
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mb

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Marked as resolved by kilotek

i think there are suppose to be triple notes at 04:38:706 - for the cymbals (like at 04:37:372 - , 04:37:817 - , 04:38:261 - and etc)

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fixed

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Marked as resolved by kilotek

why there are notes at 04:38:761 - and at 04:38:983 - when i dont hear any sound, but there aren't any notes at 04:38:872 - and at 04:39:095 - when i do hear a sound?

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woops i just realized how terribly timed this section was, thanks, i fixed it

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Marked as resolved by kilotek

04:38:872 (278872|0,278872|3) - Any reason to suddenly change to 1/4 double here?

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tbh just felt right, but i made it 2-1-2

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Marked as resolved by kilotek

i think there are suppose to be triple notes at 04:39:150 -

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hm maybe but i dont know if that would un-smoothen the transition, i'll add it regardless

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Marked as resolved by kilotek

04:39:150 - 04:40:928 me abruman esas lns de 1/6 ya que son releases de 405 bpm asique son medias raras, en lo personal

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nah, estan bien, establece un poco las visuales del kiai

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Marked as resolved by kilotek

04:39:261 - it's cool on visual, but it's not conformance for the actual rhythm feel, current pattern is 6x1/4 in a row, but actual rhythm is 4or8x1/4. please change this place's expression more fit the music eee

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noooooooo :''(((((
idk what to do here

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jumptrill could b fine?

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if you don't know what to do, wait for me tomorrow i want to go sleep there is 0:30 now

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i hear there is have cymbal sounds on every 1/1 places. based on this, how about you to make 3121 handstream to express them?

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done

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Marked as resolved by kilotek

i think this note 04:39:539 (279539|3) - is suppose to be an ln like the rest of the notes in this part

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fixed

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Marked as resolved by kilotek

trutru

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Marked as resolved by kilotek

04:40:928 - now thats a kinda buildup i like

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we*

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same goes to 04:56:928 - 04:58:261 if you apply this

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i like it as is

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Marked as resolved by kilotek

04:41:206 - The obvious 1/4 sound is missing out here, also 04:41:372 (281372|2) - feels kinda weird to be the same others when it just has no melody on it

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i left it out because i feel it gives more impact to the buildup but i might aswell add it

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Marked as resolved by kilotek

04:41:261 (281261|1) - there is a sustain melody sound it's better to extend to 04:41:372 -

04:41:372 (281372|2) - is a short melody sound so not suitable to make a longer LN. also 04:41:428 (281428|0) - is not a audible sound so should be remove.

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nice catch, true

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Marked as resolved by kilotek

04:41:372 (281372|2) - maybe a ghost note cuz no long synth ?

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i intended these long notes to be long because its right before an important section

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Marked as resolved by kilotek

04:41:817 (281817|0,281835|3,281928|1,281946|2,282039|0,282058|3) - there seems better to be flat double to make same expression with 04:42:261 - after melody sounds although they're actually not same type of melody sound.

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the notes u highlighted are now flat doubles, the other one snow are graces

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Marked as resolved by kilotek

04:42:206 - there should be 1/6 LN gap since this gap is following the after 04:42:261 - sound, not previous.

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i forgor

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Marked as resolved by kilotek

04:42:706 - to 04:56:928 - I'd make sure you can double check any potential nerfs u can do for anchor usage.
At best when players have to play at 270bpm, focus on comfortability rather than technicality.

Scary anchor 04:44:150 (284150|2,284261|2,284372|2,284483|2,284595|2,284706|2) - idk if you wanna nerf it.

Same for 04:45:706 (285706|0,285872|0,285965|0,286095|0,286187|0,286298|0) - super scary

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i personally didnt notice this on gameplay but ya thats gnarly, theyre fixed

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Marked as resolved by kilotek

04:42:706 - there is also should be release LN tail to make consistent with 04:43:039 - 04:43:372 - etc.

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no, bc im following the start of the new section and the choir, not the synth

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Marked as resolved by kilotek

04:42:872 (282872|0) - since your whole pattern is drum main and this sounds is really not obvious, so can ignore this sound.

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okae

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Marked as resolved by kilotek

04:42:928 (282928|0,282928|2,282928|3) - 04:42:706 (282706|3,282706|2,282706|0,282706|1) - 04:43:150 (283150|2,283150|1) - on the same sound you put a quad, jump, hand, you need to decide what you want to show this sound.

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the first timestamp u mentioned is a hand on purpose
second one is also a quad bc its the beginning of a new section
the third one,, hm
i'm debating wether every single kick sound should be a jump, tho im p sure they all are except for the first timestamps u mentioned

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Marked as resolved by kilotek

04:42:928 - this part sounds exactly the same as 04:00:039 - except with some extra burst sounds yet one is full rice and the other is full ln. I would dare say that the full ln makes it "denser" to the eye as compared to the rice drop (even though the song suggests otherwise)

04:00:039 - It would be better off if you turned this completely into rice instead because the current "three column" inverse style really just feels overexaggerated and convoluted for such a calm area.

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why did you use the problem stamp

i think you're not getting what 04:42:928 is going for, which is exclusively the percussion. the layering in the last kiai slowly shifts into the synths/choirs by increasing LN density from none to full.

04:00:039 uses lns for the synths, as i did everywhere in this chart. this section is not meant to be fully calm, nor does the song give off this feeling. its on par with every other buildup to a kiai/drop in the chart, thus it gets the triplet melody of the synths even more accentuated because it's charted as such with some PR elements.

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Marked as resolved by kilotek

04:42:956 - 04:56:928: mini suggestion here, the LN doubles representing the melody should be nerfed to single LN for clarity, mostly to also account for the fact that you've been using mostly single LN notes to represent the synths in the buildup before this e.g. 04:00:039 - 04:01:484, so I don't see why you would need to make the motif layering here heavier when the more outstanding part to map is in the bursts. Additionally id say the doubles muddle a bit with your actual rice burst patterns.

Also, this is to buildup towards the later section of this motif because structurally speaking, 04:58:706 - 05:11:150 should be more intense, but it seems like this part is more taxing in terms of technical ability and hand strain right now.

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i will leave this on hold because i am currently looking for feedback on the kiai

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04:42:956 - 04:56:928 recharted to be more phisical
the rest i left as is to give a sense of progression into FLN
rice - hybrid - fln

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Marked as resolved by kilotek

04:43:483 - 04:45:150 - 04:45:706 - etc...

i don't know why you really like to make 1423 trills shape, but personally think this shape is not beautiful on looking. especially 04:43:483 (283483|1,283511|2,283539|0,283567|3,283595|1) - . you can reduce some unnecessary 1423 trills and make them more visual design, like

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you're right, it looks better visually, but i dont want to change this because that means changing the gameplay a lot.
the way these 1/8's are made is purposefuly done this way so that the player is forced to hit them as speed, i dont want this to be too manippeable :p
thus, "unorganized" patterns give off a feel of chaos, which i want to portray here since the song has a "mighty" feeling to it

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Marked as resolved by kilotek

same thing as what you mentioned on 03:55:710 :p i rather have these as 1/6 for playability

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Marked as resolved by kilotek

cierto

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Marked as resolved by kilotek

04:48:095 (288095|0) - siguiendo la formula que ocupas de los drums como en 04:47:039 (287039|1,287039|0,287095|2,287095|3,287150|0,287150|1) -, esta single deberia ser una doble

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no se como deje pasar eso xd

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Marked as resolved by kilotek

04:48:456 - there is have a kickdrum on 1/8 place

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true

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Marked as resolved by kilotek

04:50:039 - remove minijack pls

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debatable

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personally I think it's very sudden and hard and not really mapped to a specific sound´. You can see it better when playing (or trying) to play the map

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personally I think it's very sudden and hard and not really mapped to a specific sound´. You can see it better when playing (or trying) to play the map

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its mapped to a 3 note 1/8 burst (simplified to 1/6 for playability reasons)
should i just remove one of the notes on column 1? (1|2|3|4)

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fixed but i eont solve

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actually nvm

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Marked as resolved by kilotek

04:50:650 (290650|2,290706|3) - the melody sound is actually at 04:50:650 - , not 04:50:706 - , better to move the keypoint to 04:50:650 - , not 04:50:706 -

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g

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Marked as resolved by kilotek

04:50:983 (290983|0) - there is also have a melody sounds and it sounds worth to have a LN to express it

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oke

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Marked as resolved by kilotek

04:51:595 (291595|3) - maybe extend one of them to 04:51:817 - since the melody sound is actually end at 04:51:817 -

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oke

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Marked as resolved by kilotek

04:51:817 - there is not have actual melody sound, better to be notes.

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there is a synth, its just not as strong. i made it 1 ln 1 note

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Marked as resolved by kilotek

04:51:928 (291928|0,292067|0) - referring to #3798631, unnecessary rev-shield.

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04:52:261 (292261|3,292317|2,292372|3,292400|2,292483|3,292483|2) - not particularly the LN shield, but the reason why the balance felt off was the same.

here too/

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not rlly sure what to do with the latter

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Well just spread notes under reason owo)b

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yeye

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Marked as resolved by kilotek

04:53:150 (293150|2) - there is not have melody sounds which worth to have a LN, the place where have melody sound is 04:53:206 - .

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true

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Marked as resolved by kilotek

04:53:650 - missing 1/4 sound here

04:53:206 -

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woops

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Marked as resolved by kilotek

04:55:372 (295372|2) - there is not have melody sound exist, better to change them to be note.

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f

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Marked as resolved by kilotek

04:55:817 (295817|3,295872|1) - similar as #4097148 , the place where have melody sound is 04:55:872 - .

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please notice patterns after 04:58:706 - , there is also have some issues similar as this.

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this is on purpose, it sounds way better when slowing it down but i think the 1/

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Marked as resolved by kilotek

i solved on accident

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Reopened by kilotek

i think the 1/6 represents this sound way better in conjunction with the continuous kickspam

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i checked the rest, seems perfectly fine to me owo

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Marked as resolved by kilotek

04:56:132 (296132|0,296298|1) - What's these two irregular burst for? Don't see you use this kind of rare snap in other places of this speedcore part so it looks kinda unatural

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this was entirely a mishap of me using 1/12 to chart this, lmfao, its 1/4 drums and i charted the drumrolls as 1/6 so yeah my bad

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Marked as resolved by kilotek

04:56:928 to 04:58:706 - May I suggest removing kiai between these points, as it's far less intense than the rest of the kiai, and restarting the kiai at 04:58:706 causes the fireworks effect within kiai to run again, which will add to the intensity and feel of the map

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true true

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Marked as resolved by kilotek

04:57:650 - Missing 1/4 sound, and 04:57:983 (297983|3) - ghost note

Also probably reconsider if 04:57:595 (297595|2,297595|0,297817|1,297817|2) - really needs double, they're just way too soft compared with 04:57:483 (297483|1,297483|3) - 04:58:039 (298039|0,298039|2) -

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true, fixed

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Marked as resolved by kilotek

04:58:261 - there is have a not very obvious kickdrum sound, and a melody sound is actually start at here (some effects cause it hears a bit late), so better to make a note or a LN at this place.

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oki

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Marked as resolved by kilotek

felt right on gameplay, fixed

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Marked as resolved by kilotek

04:58:706 - 05:07:595 - hmm, those placements of two note chords kinda feel a bit random, even though it seems like its going with the melody (pretty vaguely), if you can't decipher when the melody lands exactly with 100% confidence, probably better to just focus on the percussion since 05:07:595 focuses entirely on the percussion, it'll keep the focus consistent

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in that case, should it just be dense handstreams or somewhere in between? neither jumps every 1/2 beat or 1/1 beat felt right

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if you're able to figure out when the melody plays with 100% confidence, then you can map it to that, you just need to find something in the song that you can reliably put two note chords to and can justify

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eh i'll do dense ig

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Marked as resolved by kilotek

from 04:58:706 - to 05:11:150 -

the current LN density is really have difference, at start 04:58:817 - there is only few LNs, and they're follow the actual melody sounds, but at nearly end example 05:06:483 - there is really heavy LN. in the middle there is usually have some LN burst like 05:00:289 - , seems is simply and deliberately filled with LNs. i mean your whole part is not have a unify expression way to let this part have more logic, you should rebuild a expression logic for this part, like "when should i use LNs, how do i use and arrange these LNs, how to integrate whole part's expression, keep consistent each other, and make minor expression changes on some special places...'"etc. and map it on this whole part.

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very very true
this is made on purpose to slowly transition into full ln (duh, the chart is lns and the climax should have a lot of lns)
to me, the transition seems to be smooth as i charted it like this on purpose, but it seems you dont agree
do u think u can point out how i can make this transition smoother?

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i tried fixing this

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how about try make this whole part to be half-full LN expression? it will be a transition between 04:42:928 - light LN and 05:11:150 - full LN.

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i mean this, this is my suggestion LN changes expression for whole part ABS2_UX__G_5_BK_KXXM_5X.png

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if you still not have clue i'll send you a sample map made by me.

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i saw ur example before i saw this, but this also explains it very nicely for my future charts owo
i will resolve because i rlly like ur example

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Marked as resolved by kilotek

What is your explanation to this snapping 05:00:150 (300150|1) -

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having them end on 1/6 would make them be a bit gnarly to acc dont u think? i was hesitant to do this but i've seen other high sr maps do similar things (i.e. steganography)

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Marked as resolved by kilotek

05:01:150 - I think it is unnecessary to express the melody here, adding it didn't give obvious difference, just using 1/4 of the drum set is okay https://osu.ppy.sh/ss/18716514/4a60

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i left it out entirely :p

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Marked as resolved by kilotek

05:01:706 (301706|1) - Some over extended LN like this one would negatively affect the expression that they over-connect the sound than necessary. Seeing the clear structure for main synth at 04:58:706 (298706|0,298706|3,298761|1,298817|2) - 04:59:039 (299039|3,299039|2,299095|0,299150|1) - , i think it could have been made shorter to stay consistent structrally

And there are also some other unclear expressions like 05:03:039 (303039|2,303039|3) - 05:03:261 (303261|2) -

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oke

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Marked as resolved by kilotek

05:02:076 (302076|2,302113|3) - Wonder if it's intended to use LN for the 1/6 burst sound here, basically it's all just pure rice in other places

Also 05:07:187 (307187|1,307224|0,307261|2,307298|3,307409|2,307446|3) -

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second timestamp is intentional

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Marked as resolved by kilotek

05:04:928 to 05:07:595 - I would suggest looking into the hand balance here, as the left hand is far more input dense than the right hand, leaving col 4 quite empty. Assuming this low hand balance idea is intended, I'd maybe suggest flipping what hand your 1/1 LN idea starts on at 05:07:595 to 05:11:150 to make the previous pattern flow into this a bit better, and to clean up hand balance

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hand balance should be better now

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Marked as resolved by kilotek

05:05:372 (305372|2,305483|2,305595|2) - trata de no crear estos anchors a la hora de hacer el burst siento que juegan incomodos, aplican tambien para casos similares 05:05:372 (305372|2,305483|2,305595|2,306039|1,306150|1,306261|1) -

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para mi estan perfectamente bien, ademas de seguir de cierto modo al synth

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o

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Marked as resolved by kilotek

05:06:076 (306076|0) - Minor one but what does the 1/6 note here meant for? There is no any burst sound from what i can hear

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my bad

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Marked as resolved by kilotek

05:06:817 (306817|0,306817|2,306872|1,306928|2,306928|3) - / 05:02:483 (302483|0,302483|1,302539|2,302595|1,302595|3) - vs 05:04:261 (304261|1,304261|0,304372|0,304372|3) - / 05:06:039 (306039|1,306039|3,306150|2,306150|3) -

i think you're getting kinda inconsistent when it comes to two consecutive main synth, they differ a lot mainly due to how you deal with the 1/4 note in between, and this is something you need to look through whole part to check again

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i think its fine throughout but i fixed that i think needed it

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Marked as resolved by kilotek

05:07:261 (307261|1,307261|0,307317|3,307335|2,307372|1,307446|2,307483|3,307521|0,307558|1) - meramente subjetivo, no me gusta como estan posicionados los burst ya que estos burst 05:07:317 (307317|3,307335|2,307446|2,307483|3) - se tienen que hacer de la misma mano y me da la impresion de que son bastante incomodos, intenta reordenar esta sección y capaz tengas que reorganizar otras partes si aceptas este mod

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para mi esta bien sinceramente, siento que transiciona bien con la siguiente seccion

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Marked as resolved by kilotek

05:07:595 - The part is at the end of the climax, I think it can be distinguished from the previous part because it has less kick. You can use the continuous speed, omit a 1/8 rice at the kick position and change the direction of the roll
https://osu.ppy.sh/ss/18716519/dcc5 a reference, or not use double because it's too strong

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i think i like it as is but i might consider changing it

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Marked as resolved by kilotek

05:11:150 - 05:21:817: If I'm not wrong, you are using a 1/12 flam to represent the synths.

Personally I really really think thats where it becomes very difficult for the player to determine how to play such patterns distinctively when you have 1/12 flams + 1/8 (approximately) bursts happening at the same time. In other words, your layering choice is unclear and at this BPM it only makes players more confused about how you're layering this.

Additionally, I think the sounds here are pretty linear and are not offsync, and it should suffice to just make all the flams representing the synths as flat hands or doubles.

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1/12 flam is for the choir
should it be 1/16?

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that way it interferes less with the gameplay but it would be inconsistent with 00:52:171 -

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05:11:261 - to 05:14:706 - is a nice start to the ending finale, not too hard playability wise.
05:14:706 - to 05:18:261 - to 05:21:817 - is decent start to density.
Your patterning is mostly seen as rolls and streams, which still isn't the hardest thing; however, you can rearrange the patterning slightly (if possible).

Subconsciously, a player will most likely be draining alot of stamina from these 135bpm jacking.
Like this long anchor on col2, can be rearranged.

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Once they get to 05:19:595 - is when things get abit out of hand.
When a player has to then start trilling on left and right hands at 270bpm.
Whilst handing long anchors, whilst handling LN, whilst handling odd releases.

and this goes on for about 6 seconds.
The reason this patterning is a problem is it causes players to potentially lose 1-1.5% accuracy from this section alone.

Players don't like being cheated out of accuracy from a pattern that requires more luck to hit from the majority of the playerbase.

I'd suggest finding a way to rearrange the patterning while keeping anchor usage to a minimum, and focusing on streamy patterns and less trills.

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changes have been made

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Marked as resolved by kilotek

05:11:261 (311261|1,311261|3,311280|0) - 05:11:595 (311595|1,311595|0,311613|3) - etc, similar issue as what i mentioned before at #3905583 many LNs here are being held into a dead length, would suggest to also shorten some of LNs in this section

And after 05:14:706 - probably since 05:14:706 (314706|2,314761|3) - gets shorter by some reason, and other LNs are moreso supported by the rising up echo

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honestly i wanna leave this as is purely for the sake of this feeling like the culmination and climax of the map

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Marked as resolved by kilotek

Rice notes like 05:11:372 (311372|1,311706|1) - etc should be removed, referring to #3798608, applying 1/2 rices on barely noticeable sound would interrupt the overall straight main synthesizer melodies from 05:11:150 - to 05:12:483 - , which were not stuttering.

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done, extended release timings due to this too

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Marked as resolved by kilotek

05:11:817 - why here use double not triple? same here 05:13:928 - 05:14:595 - If it is due to the pitch, it needs to be unified with other similar positions

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it is pitch but in hindisght i rather have them all be hands

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Marked as resolved by kilotek

05:14:706 - strong beat need to be same with the LN length https://osu.ppy.sh/ss/18716526/8ae3 same in the following

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sorry i didnt understand here ljksdlks

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ill mark as resolved for now, feel free to reopen

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Marked as resolved by kilotek

05:14:706 - here need a 1/2 LN, same like 05:18:483 -

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i added more ln on jumps that didnt have them, it seemed a bit incoherent

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Marked as resolved by kilotek

05:15:483 - not really must to make solid time LN tails at this part, sometimes you can make LN tails independent from previous LN hard expression for express or shape

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true true

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Marked as resolved by kilotek

05:18:039 - prefer to emphasis the bass https://osu.ppy.sh/ss/18716528/6a35

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fixedd

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Marked as resolved by kilotek

05:18:317 - about these graces, in the previous expressions you made grace for melody sounds, but at this place, the graces is not have much relation with melody, the actual melody sound is at 05:18:261 - 05:18:372 - .

i suggest you to make this part like this, this pattern is based on your previous expression 05:14:706 (314706|3,314706|2,314817|3,314835|2) - and it can resolve issues which i said.

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this sug is suitable on 1/4 drums patten from 05:18:317 - to end

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oh shit
fixing rn

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now that i think of it, you're right
however, if u look at 05:18:261 (318261|0,318595|3) - you'll notice its very hard to keep the flams on 1/2 if i wanna have the ln for the vocal here aswell, even if its not there exactly, in gameplay it feels visually cohesive, so i will keep this as is
you're 100% right tho

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Marked as resolved by kilotek

i don't think so since things like 05:18:261 (318261|0) - if you want to match for vocal things, actually vocals on 05:18:261 - is not have difference with 05:11:150 - or 05:14:706 - . the pulse feel on vocal sound is cause by kickdrums.

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Reopened by FLeVI

i rlly cant find a way around this without disrespecting my original intentions qwq

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nvm i did
i used ur suggestion as a base, but i added a 1/6 stream for the choir expression as a plus.

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Marked as resolved by kilotek

now can't feel this pattern is have relation about drums lol

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Reopened by FLeVI

if u slow it down, no not rlly
but i made it like this bc the first 2 notes are still on 1/4, so the modt prominent feelings wheb starting to play it are following the drums, and tbe 1/6 can still be played as manip even if the intention is for it to make a vocal dump that blends in with the drums.

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will resolve bc i dont see the issue now :p

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Marked as resolved by kilotek

05:20:502 (320502|2,320706|2,320835|1,321039|1) - The rising up background is there for sure, but i think they're way too minor to warrant this kind of uncomfortable LN gap, especially the whole part is pretty rigid structure, it's just not worth it imo. Both 05:20:502 (320502|2,320539|1) - can be just shortened by a bit, but can still keep the stair release for the sound's feeling

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some of these were a mishap

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Marked as resolved by kilotek

05:21:595 - there is better to be 1/6 to match 05:23:595 - 's expression. there is not same as 05:07:372 - , 05:07:372 - 's drum sound ltself is harder.
05:22:817 (322817|1,322845|2,322872|3) - same.

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okaee

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Marked as resolved by kilotek

05:22:817 (322817|2,322928|2) - Don't get what does this mean, seems better to just use 1/4 for 05:22:817 (322817|2) -

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its longer due to the synth
i didnt wana make it fully 1/6

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Marked as resolved by kilotek
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k

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Marked as resolved by kilotek

05:23:595 - 1/6 speed nice part

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05:23:595 - 05:23:595 esta parte es XD cancion qlia, pero acá creo que puedes bajar el un poco la longitud de las lns, para no hacerlo tan inhiteable e incomodo, creo

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solo baje algunas que no tenian razon de ser pq sobrextendian el synth, el resto lo dejo porque igual va de la mano con el synth y lo que sigue que de cierto modo se mirrorea

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Marked as resolved by kilotek

05:24:409 - need a LN on 1/6 for sustained sound

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fixed

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Marked as resolved by kilotek

05:24:483 (324483|1,324511|0,324539|2,324567|3,324595|1,324622|2,324650|3,324678|0,324706|1,324761|0,324817|2,324845|3,324872|1,324900|0,324928|2,324956|1,324983|0,325011|3,325039|2,325095|3,325150|1,325178|0,325206|2,325233|3,325261|1,325289|0,325317|2) - Consider no elsewhere you use long 1/8 burst, it's just way out of line in such a high (270bpm) with not really comfortable pattern

If you still want your pattern to be meaningfully expressing the song i think the best way is to reduce them to 1/6 and think about more straining pattern instead, it might be just me thinking that way tho

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i talked to suddendeath and virtue- about this before, we both agreed to keep it as is even with its difficulty due to the fact this is the most grandiose and intense part of the song, the "last strand" if that makes sense

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Marked as resolved by kilotek

I'd watch out for these type of jacks 05:24:567 (324567|3,324650|3,324678|0,324761|0,324900|0,324983|0,325011|3,325095|3) - ruins the aspect of streamy patterns, that left hand seems very tricky compared to right hand etc.

I'd suggest making a more symmetrical pattern.
Similar to what I suggested for #3875324

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personally this was the best way i could represent this as 540 bpm is very fast already,, having them be like these make the synths/vocals stand out from the 1/16 buzz in the baxkground, but i will mark as unresolved for now

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thats fine

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Marked as resolved by Alter-

05:25:150 - here maybe like this https://osu.ppy.sh/ss/18716543/86ed for the same bass while also retaining the inforcement

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Anyway, adjust the length

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fixed

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Marked as resolved by kilotek

05:25:261 - imo, this doesnt sound as clear as 05:24:372, even then, i'd personally just leave both two note chords out in favour of keeping the focus on smooth 1/6 and 1/8 single note stream patternings

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not exactly sure what you mean or how it should be done, but i think its done :p

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Marked as resolved by kilotek

05:26:928 - this reverse dump roll seems need a 1/3 transition rolls between 1/2s and 1/4s

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applied to 03:56:484 - aswell

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Marked as resolved by kilotek

05:28:483 - i'd personally keep it LN all the way through and have the LN releases end on 05:28:483 to represent the cut off of the song, then it'll really contrast with the rice section after it

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fixeddd

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Marked as resolved by kilotek

05:28:928 - to END has some notes slightly off by miliseconds, please review everything is spot on.
I'd also suggest your doubles be turned into singles and your triple be turned into double. They are slightly 1 note too dense, kinda ruins the ending section.

05:28:928 (328928|2,328928|0) - is straight up a ghost note
05:28:996 (328996|1,329064|3,329109|2) - is off by alot
try

This is an example, please go thru and ensure every note is properly timed to the piano.

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i think its all timed correctly now, i also moved the green lines to fit

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Marked as resolved by kilotek

05:28:928 subjetivo total, esto es más que nada estetico, podrias hacer estas notas ln para simular el piano, quedaria bonito

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tienes razon

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Marked as resolved by kilotek

05:33:104 (333104|3) - there seems not have piano sound, maybe you mean 05:33:138 - ,there is have an actual piano sound.

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ahgrhgr i hate charting piano, done

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Marked as resolved by kilotek

05:34:109 (334109|1,334143|2) - These are obviously snapped too early

Also just by listening through in 25% this part has many inaccurate snap that could be looked again

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i cant hear it being off tbh

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Now I'd check to have the note be at the highest peak of the sound, rather than trying to aim for the earliest the sound starts. In this case, the sounds are simply too soft to try aiming for the beginning.

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k changed

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Marked as resolved by kilotek

05:34:126 (334126|1) - it should be move to 05:34:178 - for actual piano sound.

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oke

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Marked as resolved by kilotek

yeah so there are some timing issues that are pretty obvious cus theyre about a 1/8 or even 1/4 apart from when the note is clearly sounded, or overcompensated for when there are less keystrokes on the piano than notes charted here. here are the ones i found

05:34:160 (334160|1) - i do not hear the piano note you're mapping this to, this should be removed?
05:34:553 (334553|0) - should move to 05:34:621
05:34:996 (334996|3,334996|1,334996|0) - move whole chord to 05:35:064
05:35:643 (335643|0) - to 05:35:678, 05:36:053 (336053|1) - to 05:36:087, 05:36:291 (336291|2) - to 05:36:359, 05:36:700 (336700|1) - to 05:36:768, 05:37:928 (337928|3) - to 05:37:996

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you should check your global offset since i am hearing this on 09.25 and its perfect to me
my offset is currently 0

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0.25* my bad

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I checked it, seems fine with my offset being at 0

I also made a post about this #3893542/10412655

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fixed

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Marked as resolved by kilotek

05:34:996 (334996|3,334996|0,334996|1,334996|2) - te recomendaría que en este quad lo dejaras como una doble o como tenias las notas antes en 1/12 (opcional)

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mm, lo habia hecho quad porque ese acorde resalta, pero talves una doble funcione, gracias

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Marked as resolved by kilotek
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