mapped by luxem_
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Hype Train12 / 5
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for modders:
please let me know if there are any tags that i should add.
and I'll be glad if you hype!

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a

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really fun muzu

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shit's perfect.. goated

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Thanks for hyping, im gonna respond each mod later

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Pretty bg cool song gogo rank

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The levels look good, I see before me other people have rated it well too, and a lot of the bugs have already been fixed. But still when I went through each level in turn, I felt a strange feeling. I can hear the beat, I can see the notes - but my fingers still get confused by simple patterns. I thought for a long time about what was wrong and here's what I came to:

There's a drum in the song, but the main emphasis is on the synthesizer, nothing wrong with that, but... we're playing taiko....
What about revising some of the patterns so that they emphasize not only the synth but also the drum?

For example
00:18:795 - 00:20:551 This is where the first drums appear, in all the complexities they're ignored, but if you put the notes under the drum you get a great rhythm for Muzukashii.
k__d__d___dkk_k_k__d
For Futsuu it would be:
k__d__d___d_k_k_k__d
And for Kantan:
k__d__d_____k__k__d

For me, this pattern feels better in this place. Anyway you can leave everything where it is, again, the levels look good. This mod is based on personal feelings. The synthesizer patterns look good too but listening to this song I so badly want to play the drum in some places...

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At first, thank you for modding!
as you say, this map is mainly based on melody(synthesizer), not drum, and i really understand your opinion that this is taiko mode and more drum sounds should be followed.
That's absolutely acculate though, but personally i prefer current patterns...
of course there's a way to follow both drum and main melody, but as you may know following two melody (or percussion) often sounds kinda weird, and players feel like: "what am i hitting for?" (hmm difficult to describe), and that's why i don't apply this suggestion (i also refered to this in other suggestion).
I tried the pattern you suggested, that's such a good one but that's not my sense maybe :(
BUT yes this is "taiko" mode, so I will consider about this.
I do not apply this suggestion this time, but it might be changed in the future, in case BN (or other modder) brings even more cool pattern idea.
btw I'm sorry it got too long, but anyway you give me a new perspective. thanks a lot for modding!

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Marked as resolved by luxem_

Yeah, I understand what you're talking about. Anyway I'm glad you discovered something new after my mod <3

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Goodge

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AAAA the best composer

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NICE! ✨

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:3

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Thank you for modding and hyping, all of your suggestions were so good and helpful!

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^-^

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v ̄v

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cute finishers

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Thank you for modding and hyping, your suggestions were very good and helpful!

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add hitsound volume changes? you can try changing the volume from around 30% for the soft parts to 90% for the loud parts (kiai)

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also, the spinner in 01:39:429 is a bit too soft, you can change the volume from 5% to around 30%

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added hitsound volume changes
i feel that 30% on soft parts is a bit too soft, so I changed the volume of the soft parts from 100% to 60%
also changed the volume of spinner from 5% to 30%

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Marked as resolved by luxem_

nice

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Thank you for hyping!
I’ll respond to each suggestion later, on today.

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Thank you for modding, all of your suggestion were very helpful!

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add "electronic instrumental" in tags

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added

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Marked as resolved by luxem_

muzu-oni-inner: i recommend you to use a gradual sv increase
00:36:649 x0.85
00:36:942 x0.90
00:37:234 x0.95
00:37:527 x1

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added

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Marked as resolved by luxem_

kantan and futsuu: sv changes in 00:37:527 (33) - 01:17:332 (100,101) - 01:42:795 (3,4) - are too drastic and should be nerfed to x1

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changed sv

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Marked as resolved by luxem_

この人は犯罪者デス

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^_^

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;;

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