@^:
The most used and recommended lvl's here are: OD/HP 5~7
We didn't restricted this at all. I guess I said that this rules also function as guideline? Note density of Taiko maps are usually higher than osu standard, too high OD can be quite annoying cause it increases possibility to get combo break even more than you think. We felt quite uncomfortable, so we stated that. Some newbie mappers do this mistake(usually because they just think concept of OD same as it from osu standard), so we made recommendations. Is that THAT big problem? (Again, If player don't want to place these kind of restrictions anymore, WE Taiko men will abolish them, not by others. Since it is recommendation, if mappers start to prefer higher OD than that, all we have to do is identify our consensus then update it.)
Furthermore We prefer various hard patterns/streams made of don/kat combination of notes rather than raising OD when we are making hard Taiko maps. I guess I can say that concept of 'hard map' itself is a bit different. (Of course there is overlapping features but preferred style is completely different.)
So would you stop reflecting your experiences from being osu standard mapper into here?
Or you just want to throw flame here, huh?About Video, I don't want to remove that from maps completely, but actually lots of Taiko mappers tend to exclude video from their map. Our consensus about that matter is not so certain right now, so we are talking about it. I don't think we end up restricting this, but if lots of guys seriously want that, we may think about it.
Videos in Taiko map can be a bit distracting cause we need to distinguish color of notes in order to play Taiko properly. Even with dark rail of notes, some guys still think that videos are too distracting when playing Taiko. I personally don't agree with those ideas though. (As you said we can simply turn off videos by setting no video options, yes.)
p.s.: If you say that cause Zekira prefer higher OD than now but I said I prefer lower ones, you should know this: he just like higher OD cause he thinks it is easy too get 良(equivalent to 300 in osu standard gameplay) in here than Taiko no Tatsujin. Yeah he is talking about it based on authentic features. Zekira is one of die-hard supporters of Taiko no Tatsujin authentic style of playing/mapping.
(Whoops, I'm not criticizing you, Zek. I just give some explanation about this. We already talked about that OD things in aquabluu's thread before, right?)
EDIT:
Maybe it would be better to state clearly that using bad custom hitburst is bad. (For example, using hitburst from osu standard skin. Lots of them hides judgement circle(...uh, what is exact name of this?), and doesn't even match to Taiko score system. (osu standard: 300/100/50, Taiko: 300/150)
Though it isn't really needed cause nobody is doing that these days.
EDI2:
Maybe we can increase OD recommendation upto 8 if Zekira want it that seriously, but I guess we should find more supporters of him.
(Except that ziin guy.)