wiki
Requested page is not yet translated to the selected language (Deutsch). Showing English version.

Beginners Global Taiko Showdown 2020

BGTS 2020 logo

The Beginners Global Taiko Showdown 2020 (BGTS 2020) was a worldwide country-based double-elimination 2v2 osu!taiko tournament hosted by Kasumii-sama, TLQ_Yoshii, and Un bretzel. Only players ranked #8,000 and above could participate. It was the first instalment of the Beginners Global Taiko Showdown and part of the Global Taiko Showdown series.

Tournament schedule

Event Timestamp
Registration phase 2020-11-08/2020-11-22
Screening and team creations 2020-11-22/2020-11-29
Qualifiers 2020-12-05/2020-12-06
Group stage 2020-12-10/2020-12-13
Round of 32 2020-12-19/2020-12-20
Round of 16 2021-01-09/2021-01-10
Quarterfinals 2021-01-15/2021-01-17
Semifinals 2021-01-23/2021-01-25
Finals 2021-01-31/2021-02-01
Grand Finals & All Stars 2021-02-07

Organisation

The Beginners Global Taiko Showdown 2020 was run by various community members.

Participants

Country Members
Arab Alliance HappySlappyFace, Hpv_13, Unit478Unlimit, zayedX
Argentina Fisk-, Exilion, Playersesamol, SUPERNOOB20, Tati_Muffin
Asian Alliance Cobra1999, Eenkeir
Australia - Raphi -, pewdekz, PieFlavours, Tech Deck, Tonka Truck
Bangladesh MyAngelMegu, itzsamkun, lazyrifi, namnam1235, Wizard_4234
Belgium onixir, Bloom, Menru, yassine Btw
Bosnia and Herzegovina Rodjak Nenad, __Neo, EmirBiH
Brazil flr, Berwalch, Kwalice, plscometobrazil
Brunei marcoreus11, darwishz
Bulgaria MyPPLow, LazerDynamiX
Canada Sinaeb, Kikoboy, MrHawk301, NeoAxel, orchizzumii
Chile Barack, AriDae18, HernanJnx, Pancho
China gxytcgxytc, Muziyami, X_fire233, yearningAAA, zd101nb
Colombia Schwarze, AsashiUwU, Carlosflow, Jekuru, JhonDarkness
Croatia Shporet, Astroxity
Dominican Republic -Julio, [LUIS], Antalf, Kaito-kun, KawaiiBoystep
Ecuador Deto516, Sakjr19, Valkhyria
Egypt smartypants, lolman221
Estonia Kizma, Gangnam Style, PaskAcc
Finland _Danitskin, Eliaasi, jonna194, Xepei
France pauloreb28, Agostino, Aidown, Apsuko, Kaeldori
Germany Sirbeyy, crx fh 7, Katsumi, LordTimeWaste, Tiger
Guatemala XxFreYaxX, YaKo Magi
Hispanic Alliance ibradrian, Alanvla1010, Fulmine243, JVRed, TDS_Alex234512
Hong Kong Irone OSU, Chaoslitz, xyzk7777, ylvy, YonGin
India Menccc, Khemmy, xXSakuraXx
Indonesia Thatnoobguy, AciTelor, Rei Hakurei, YouAreLoser
Iraq - Panic -, Vector5g
Ireland ginjani, fafa fooey, Walibi
Israel alonshpo, Charppo, iAimFoxz, KadzO0i, Ougi Formula
Italy Minion24, Valery__
Jamaica / Trinidad and Tobago Dericore, bad mood, -Kinasho-, NeoA1
Japan SyamoZy, Fear-In-Cube
Latvia EsPadodos, Lceanu, Miku s Taiko, Nicole__, Piparkuucinsh
Lithuania ramojusd, eimazuba, Kastetas1
Luxembourg Hifumin, Naruto11k
Malaysia vernonlim, AstralLoki, Bear1015, squidstain, Vnuuu
Mexico ItzDboy, JaimKinor, manymanoll, MizushiroSuzuki, yolorosa
Netherlands IronBeagle, jarnogamesHD
New Zealand - Abby -, idk123456, Kagamis Slave, sophhhia
Norway salchow, 10tpn10, LazTato
Paraguay Alecsitoxd, D R A G O N, shoya_kun7w7, TeloMixer
Philippines Sophie Twilight, 7Ver0, patsugoi
Poland zts, alque, Burtpi, RYPSON, Xellander
Portugal -Hase, Jiminho
Rest of the World CMJbtw, Sirek, Str8_Juice
Romania Skyblade1, mikuhatsunegirl10
Russian Federation KeRLi_, _Suzuha, Liswiera, Ojou-sama, Saxarok
Serbia Timix, iFrost, vuk2004
Singapore mhk05, _gt, arcpotato, tokaku, wire_21
South Africa MajesticOrca, Zexblu
Spain LuxBluxy, JoanaBob, MantequillAlex, Vynek
Sri Lanka Gobaluyaka, MPaarthurnax, MrBooM son
Sweden Davvy, Logg45vs
Switzerland DrG Dragoo, HawtDogull
Taiwan Mashyuf, Antony000555, BinFhone
Turkey Coldrod, CookieJar, Dewil231, Weeb-Desu
Ukraine Beepmap, matryoshkat
United Kingdom Meguminx_, Ethereal_Winter, Mrshadow818, ronster1703, yoimen_ointment
United States Kahli, bvyans, CB92, kieemo, MrJamesGaming
Uruguay SpoonWasHere, Rebo
Venezuela RaFaReAcH, Angiie12, eblf2013, Rushino
Vietnam Noname1999, 39BlueStars, miyatohanasaki, thuw_103

All Stars participants

Both teams were formed by a vote held in the GTS Discord server. Participants with the most votes became the captains for each team, and the rest of the members were decided by rankings as stated in the All Stars rules.

Groups

Group Top seed High seed Low seed Unseeded
A United Kingdom Indonesia Brunei Croatia
B United States Australia Sri Lanka Israel
C Lithuania Romania Netherlands Venezuela
D China Poland Dominican Republic Switzerland
E Canada Taiwan Mexico Guatemala
F Russian Federation Latvia Norway Bosnia and Herzegovina
G Rest of the World Spain Bangladesh Asian Alliance
H Argentina India Serbia Arab Alliance
I Malaysia France Ecuador Ukraine
J New Zealand Hispanic Alliance Ireland Paraguay
K Singapore Colombia Bulgaria South Africa
L Germany Sweden Philippines Jamaica / Trinidad and Tobago
M Estonia Portugal Japan Turkey
N Vietnam Uruguay Brazil Iraq
O Hong Kong Italy Finland Luxembourg
P Chile Belgium Egypt

Podium

This competition has come to an end and resulted in the following podium:

Mappools

All Stars

Download the mappack here! (84 MB)

Grand Finals

Download the mappack here! (84 MB)

Finals

Download the mappack here! (91 MB)

Semifinals

Download the mappack here! (85 MB)

Quarterfinals

Download the mappack here! (63 MB)

Round of 16

Download the mappack here! (75 MB)

Round of 32

Download the mappack here! (83 MB)

Group stage

Download the mappack here! (71 MB)

Qualifiers

Download the mappack here! (20 MB)

Match results

All-Stars

Sunday, 7 February 2021:

Team 1 Team 2 Match link
Los Hijueputas 8 2 co shu nie - asura #1

Grand Finals

Sunday, 7 February 2021:

Team 1 Team 2 Match link
Hong Kong 7 2 Canada #1

Finals

Saturday, 30 January 2021:

Team 1 Team 2 Match link
Colombia 5 7 Canada #1
Hong Kong 7 1 Romania #1

Sunday, 31 January 2021:

Team 1 Team 2 Match link
Romania 6 7 Canada #1

Semifinals

Saturday, 23 January 2021:

Team 1 Team 2 Match link
New Zealand 0 7 Romania #1
Hong Kong 7 5 Singapore #1
Canada 7 1 United Kingdom #1
Colombia 7 0 Chile #1

Sunday, 24 January 2021:

Team 1 Team 2 Match link
Singapore 5 7 Canada #1

Monday, 25 January 2021:

Team 1 Team 2 Match link
New Zealand 5 7 Colombia #1

Quarterfinals

Friday, 15 January 2021:

Team 1 Team 2 Match link
Romania 6 2 Germany #1
Argentina 2 6 Chile #1

Saturday, 16 January 2021:

Team 1 Team 2 Match link
United States 0 6 New Zealand #1
Colombia 6 1 China #1
Hong Kong 6 4 Malaysia #1
Estonia 2 6 Singapore #1
Rest of the World 2 6 United Kingdom #1
Canada 6 0 Lithuania #1
Germany 1 6 Canada #1

Sunday, 17 January 2021:

Team 1 Team 2 Match link
Malaysia 3 6 Chile #1
Estonia 1 6 Colombia #1
United States 1 6 United Kingdom #1

Round of 16

Saturday, 9 January 2021:

Team 1 Team 2 Match link
Argentina 1 6 New Zealand #1
United Kingdom 0 6 Hong Kong #1
China 2 6 Romania #1
Canada 1 6 Singapore #1
Lithuania 5 6 Estonia #1
Germany 6 3 Colombia #1
Canada 6 2 Italy #1
United States 6 4 Chile #1

Sunday, 10 January 2021:

Team 1 Team 2 Match link
United Kingdom 6 0 Russian Federation #1
Argentina 6 0 Vietnam #1
Rest of the World 6 3 Brazil #1
Chile 6 0 Latvia #1
Colombia 6 0 Egypt #1

Round of 32

Saturday, 19 December 2020:

Team 1 Team 2 Match link
Chile 6 1 Indonesia #1
New Zealand 6 0 Spain #1
Hong Kong 0 -1 Sri Lanka win by default
China 0 -1 Portugal win by default
Malaysia 6 3 India #1
Rest of the World 6 3 Ireland #1
Singapore 6 0 Latvia #1
Lithuania 6 0 Vietnam #1
Germany 6 2 Taiwan #1
Russian Federation 2 6 Colombia #1
Brazil 2 6 Romania #1
United Kingdom 6 1 Egypt #1
Argentina 6 0 Ukraine #1
Estonia 6 0 Dominican Republic #1
United States 6 3 Italy #1
Canada 6 0 Sweden #1

Sunday, 20 December 2020:

Team 1 Team 2 Match link
Italy 6 2 Indonesia #1
Ireland -1 0 India win by default
Russian Federation 6 3 Taiwan #1
Sweden -1 0 Latvia win by default
Vietnam 0 -1 Dominican Republic win by default
Portugal -1 0 Brazil win by default
Ukraine 6 3 Spain #1

Group stage

Thursday, 10 December 2020:

Group Team 1 Team 2 Match link
B Australia 2 5 Sri Lanka #1

Friday, 11 December 2020:

Group Team 1 Team 2 Match link
J Ireland 1 5 New Zealand #1

Saturday, 12 December 2020:

Group Team 1 Team 2 Match link
B United States 5 3 Australia #1
J Paraguay 0 5 New Zealand #1
J New Zealand 5 1 Hispanic Alliance #1
A Indonesia 5 1 Brunei #1
D Switzerland -1 0 China win by default
G Spain 5 2 Bangladesh #1
M Japan -1 0 Estonia win by default
A United Kingdom 5 0 Indonesia #1
F Russian Federation 5 4 Latvia #1
G Bangladesh 0 5 Rest of the World #1
H India 0 5 Serbia #1
D China 5 0 Poland #1
L Sweden 5 4 Philippines #1
E Taiwan 5 1 Mexico #1
F Bosnia and Herzegovina 0 5 Russian Federation #1
H Argentina 5 1 India #1
A Brunei 0 5 United Kingdom #1
M Turkey 0 5 Estonia #1
K South Africa -1 0 Singapore win by default
F Bosnia and Herzegovina 0 5 Latvia #1
O Hong Kong 5 0 Italy #1
G Rest of the World 5 1 Spain #1
N Iraq -1 0 Uruguay win by default
N Brazil 5 2 Vietnam #1
M Portugal 0 -1 Japan win by default
E Guatemala 0 5 Taiwan #1
I Ukraine 1 5 Malaysia #1
O Italy 5 0 Finland #1
L Germany 5 1 Sweden #1
K Bulgaria 0 -1 South Africa win by default
G Asian Alliance -1 0 Rest of the World win by default
O Finland 0 5 Hong Kong #1
C Lithuania 5 1 Romania #1
H Arab Alliance -1 0 Argentina win by default
I Ecuador 1 5 Ukraine #1
C Romania 5 0 Netherlands #1
M Turkey 1 5 Portugal #1
K Colombia 2 5 Bulgaria #1
F Latvia 5 0 Norway #1
J Hispanic Alliance 2 5 Ireland #1
C Venezuela 0 5 Lithuania #1
P Chile 5 1 Belgium #1
L Jamaica / Trinidad and Tobago 0 5 Germany #1
I France 5 1 Ecuador #1
P Belgium 3 5 Egypt #1
A Croatia 0 5 United Kingdom #1
B Israel 1 5 United States #1
D Poland 4 5 Dominican Republic #1
O Finland 5 0 Luxembourg #1
N Uruguay 1 5 Brazil #1
J Paraguay 1 5 Hispanic Alliance #1
E Guatemala -1 0 Canada win by default

Sunday, 13 December 2020:

Group Team 1 Team 2 Match link
E Mexico 0 -1 Guatemala win by default
E Canada 5 0 Taiwan #1
I Ecuador 0 5 Malaysia #1
D Dominican Republic 0 5 China #1
L Philippines 0 5 Jamaica / Trinidad and Tobago #1
K Singapore 3 5 Colombia #1
E Mexico 0 5 Canada #1
B Sri Lanka 1 5 United States #1
B Israel 4 5 Australia #1
G Bangladesh 0 -1 Asian Alliance win by default
N Iraq -1 0 Vietnam win by default
A Croatia 1 5 Indonesia #1
B Sri Lanka 5 1 Israel #1
H Arab Alliance -1 0 India win by default
A Brunei 5 1 Croatia #1
O Luxembourg 0 5 Hong Kong #1
M Japan -1 0 Turkey win by default
F Norway -1 0 Russian Federation win by default
L Philippines 0 5 Germany #1
D Switzerland -1 0 Poland win by default
H Serbia 5 2 Arab Alliance #1
K Bulgaria 0 5 Singapore #1
I Malaysia 5 1 France #1
N Vietnam 5 0 Uruguay #1
N Brazil 0 -1 Iraq win by default
H Serbia 0 5 Argentina #1
M Estonia 5 0 Portugal #1
I Ukraine 5 2 France #1
C Netherlands 0 5 Lithuania #1
L Jamaica / Trinidad and Tobago 0 5 Sweden #1
K South Africa -1 0 Colombia win by default
J Ireland 5 0 Paraguay #1
D Dominican Republic 0 -1 Switzerland win by default
C Netherlands 5 0 Venezuela #1
F Norway -1 0 Bosnia and Herzegovina win by default
O Luxembourg 0 5 Italy #1
C Venezuela 0 5 Romania #1
P Egypt 4 5 Chile #1

Qualifiers

  • More detailed results are available on the statistics sheet
  • The position earned during Qualifiers was used as seedings in Group Stage
  • Average rank was determined by Σ position earned when playing the Qualifiers mappool / amount of Qualifiers mappool
Seed Team Average rank
#1 Hong Kong 5.2
#2 Malaysia 5.8
#2 Singapore 5.8
#4 New Zealand 6.2
#4 United States 6.2
#6 Canada 7
#7 Lithuania 8.2
#8 China 9
#9 Rest of the World 9.4
#10 Chile 10.6
#11 Estonia 11.8
#11 United Kingdom 11.8
#13 Argentina 12.8
#14 Germany 14.2
#14 Vietnam 14.2
#16 Russian Federation 15
#17 Colombia 16.8
#18 Italy 20
#19 Romania 21.6
#20 France 23.2
#21 Indonesia 23.4
#21 Sweden 23.4
#23 Latvia 23.6
#24 Portugal 25.4
#25 Belgium 27.2
#26 Poland 27.4
#27 Australia 27.6
#28 Taiwan 28.8
#29 Hispanic Alliance 29.6
#30 Uruguay 30.2
#31 Spain 31.2
#32 India 32.4
#33 Dominican Republic 33
#34 Japan 33.2
#35 Mexico 36
#36 Brazil 36.2
#37 Finland 37.6
#38 Bulgaria 38
#39 Norway 40.2
#40 Philippines 40.4
#41 Ireland 40.8
#42 Brunei 41.6
#43 Egypt 42.8
#44 Ecuador 43
#45 Sri Lanka 43.2
#46 Netherlands 43.4
#47 Bangladesh 44
#48 Serbia 45.2
#49 Ukraine 45.4
#50 Venezuela 46.8
#51 Guatemala 47.6
#52 Turkey 48
#53 Bosnia and Herzegovina 51.8
#54 Luxembourg 52
#55 Croatia 53.6
#56 Israel 54.2
#56 Switzerland 54.2
#58 Arab Alliance 55.4
#59 Jamaica / Trinidad and Tobago 56.2
#60 South Africa 58.8
#61 Paraguay 60.8
#62 Iraq 62.2
#63 Asian Alliance 62.6

Ruleset

General rules

  1. The Beginners Global Taiko Showdown is a 2v2 double-elimination tournament with teams of 5 players maximum.
  2. The teams will first go through a Qualifiers. Then they will play in a Group Stage and finally play in a double-elimination bracket.
  3. The scoring system that will be used is ScoreV2.
  4. Any player who meets the requirements stated in the rank restrictions section is allowed to sign up. Since BGTS will aim to get badged, some players might be declined by the osu! staff (via screening).
  5. Any members of staff apart from organizers, map selectors (both general and All Stars), and referees are allowed to play.
  6. Players and staff members must have read this ruleset entirely (and we will assume you did so throughout the tournament).
  7. All participants must stay respectful and keep a proper attitude. Not following this rule can result in a ban/blacklist from the tournament. This rule concerns all the staff as well.
  8. Any rule changes or unexpected occurences will be announced in the AGTS Discord server.

Rank restrictions

  1. Players must be within the rank of #8,000 or above during registrations. This means that they have to be in this rank range until the end of registrations.
  2. Players are not allowed to rank up further than #7,000 during the tournament. If they pass the limit, they will be disqualified immediately.
  3. Players must sign up with the country flag of their profile.
  4. Players must join the Discord server of the tournament.

Tournament registration and teams creation

  1. In order to participate, players need to meet the criteria stated in the rank restriction section.
  2. Players sign up individually. When their registration is accepted, they will get a country role in the Discord server.
  3. Players may have their registration denied if they are deemed to be too skilled for BGTS.
  4. The Player Moderation Team formed within the GTS organisation can refuse a player from participating in the tournament, if the organisation deem such player's skill is much higher than the target rank range.
  5. We are allowing 2 teams coming from a country under certain conditions:
    • There are 7 or more players signed up for a country.
    • Each team has to have at least 3 players.
  6. Because of the previous rule, there are going to be different scenarios when creating the teams:
    • If there are 5 players or less signed up for a country, those players will form the team representing their country.
    • In case there are more than 10 players signed up for a country, players will decide amnong themselves who will partake in the tournament. If they cannot decide the top 10 players, the staff will choose it sorted by ranking to form the 2 teams.
    • If there are 6 players, players will have to decide on the 5 players who will partake in the tournament. If they cannot decide the top 5 players, the staff will choose it sorted by ranking to form the team.
    • If there are between 7 and 10 players (after keeping the best ranked ones) signed up for a country, the players from that country will have a few days to decide how to split themselves between the 2 teams. It's recommended to come to an agreement as fast as possible to then decide on the captain and be able to schedule and prepare their matches rapidly.
    • In case the players can't come to an agreement, they will be ranked by pp (performance point) and put in the 2 teams with at least 3 members in each of them with the best ones in a first team and the lowest in the second.
    • The players wil decide on the captain of their team.
    • If the players can't agree or name a captain, the highest ranked player will be chosen by default.
  7. The captain is going to be the one to reschedule a match if needed and will ensure that the team is ready for the matches.

Stage regulations

  1. There are six stages in the tournament: the Qualifiers, the Group Stage, the Quarterfinals, the Semifinals, the Finals, and the Grand Finals.
  2. The team will be seeded with the average of their ranks on each map during the Qualifiers round in 4 seeds: Top seed, High seed, Mid seed, and Low seed. (The seeding process will be explained more precisely in the qualifiers regulations section)
  3. Teams will be drawn in 4 groups of 4 teams during the live drawings which will happen on Sunday, December 6th 2020.
  4. In the Group Stage, all teams from each group will face each other. The best 2 teams get our of their group.
  5. Rankings of each group are determined by sorting the results of each team's performance in the following priority:
    1. Most matches won.
    2. Highest (number of beatmaps won - number of maps lost) score.
    3. Most beatmaps won.
    4. Winner of the match played previously between the tied teams.
  6. In Group Stage, "Win by Default" will be treated as win by 5:0, +1.0 score difference ratio.
  7. The winning conditions for each stage are listed below:
    • the Group Stage: Best-of-9 (First to 5 points)
    • the Quarterfinals: Best-of-11 (First to 6 points)
    • the Semifinals, the Finals, and the Grand Finals: Best-of-13 (First to 7 points)

Qualifiers regulations

  1. During this round, there will be multiple lobbies available at various hours.
  2. A private match will be created and teams will be invited into the lobby when it's their time. Make sure to be available at this time.
  3. There are no warmups.
  4. Failed scores will count.
  5. Only two players from a team will be playing per map. There is no limitation on player swapping.
  6. Seedings will be done with the average rank of each team on each map.
  7. Maps will be played twice in a row during the lobby. The best run will be taken into account for the ranking.
  8. Only the best 32 teams will continue on to the Group Stage.

Match regulations

  1. A private lobby will be created 10 minutes before your match by a referee. Both team's captains will be invited into the room when it's match time. The referee or the captains will invite the other players into the room.
  2. If no staff or referee is available, the match will be postponed.
  3. If less than the minimum required players attend, the maximum time the match can be postponed is 10 minutes.
  4. There is no penalty for not joining the room instantly after match time as long as it's within the postponed time.
  5. If neither of both teams have the minimum required players after 10 minutes, it will count as a loss for both teams in Group Stage. In the double-elimination bracket, the highest seeded team will advance.
  6. The match will be played as TeamVs and ScoreV2 and the name of the room will be: "AGTS 2020: (Team Red) vs (Team Blue)".
  7. Each team is allowed one warmup but it must be below 3:00. Everyone is allowed in the room during warmups.
  8. If a team takes more than 2 minutes to decide on a warmup the referee will be skipping it.
  9. Each captain has to ban one beatmap from the mappool (apart from Tiebreaker). These beatmaps are not allowed to be picked by any team in the entire match.
  10. The captain of each team will do !roll in the chat.
  11. The team with the highest !roll bans second and picks first. The team with the lowest !roll bans first and picks second.
  12. Each captain has 2 minutes to name their ban. If they fail to do so, the ban will be made with a !roll.
  13. Beatmap selection will then alternate between each captain selecting a beatmap out of the mappool.
  14. Captains may pick freely from any bracket.
  15. Teams will have 2 minutes to pick a beatmap and 2 minutes to get ready. If a team didn't name their pick before the end of the timer, the map will be picked with a !roll.
  16. Exchanging players during a match is allowed without limitations.
  17. If a player disconnects between the beatmaps and the team cannot provide an exchange, the match can be delayed 10 minutes at most. This delay can only be applied once.
  18. If a player disconnects, they get treated as if they failed the map.
  19. Disconnects within 30 seconds after the beatmap was started allows the map to be replayed. This is only allowed once per team.
  20. Failed players' scores don't get added to the team score.
  21. If the beatmap ends in a draw, the game will be nullified and the map will be replayed.
  22. In case of a tie in points (example: 4-4 in BO9) the tiebreaker will be played.

Mappool instructions

  1. There will be separate mappool for each stages.
  2. The Qualifiers pool will be different from all the other round as it will have a format of 2 NoMod, 1 Hidden, 1 HardRock, and 1 DoubleTime maps.
  3. The loser's bracket will play on the same mappool as the winner's bracket of the same weekend.
  4. Each mappool consists of 6 brackets: NoMod, Hidden, HardRock, DoubleTime, FreeMod, and Tiebreaker.
  5. The Group Stage mappool will consist of 14 maps, the Quarterfinals will consist of 15 maps, the Semifinals, the Finals, and the Grand Finals will consist of 16 maps.
  6. The size of the Hidden, HardRock and DoubleTime brackets will be 2 until Semifinals, where it increases to 3 for the rest of the tournament and 3 for the FreeMod bracket in all stages.
  7. The FreeMod bracket is played with FreeMod activated. Every individual player can pick Hidden, HardRock, or both. At least one player of each team must have at least one mod activated.
  8. The Tiebreaker will be played under FreeMod conditions but it won't be mandatory pick.
  9. The mappool for each stage will be showcased in the GTS' channel a week before.

Scheduling instructions

  1. Every stage is held during the weekend. (It is however allowed to schedule on another day if no agreement is found on a time during the weekend)
  2. Matches are allowed to overlap if referees are available.
  3. The organizer will try to schedule as best as possible so it fits with the timezones. The schedule will be released the previous weekend of each stage.
  4. Reschedules will only be considered if both teams agree on a time. Proof of that needs to be sent to the tournament staff before Thursday at 23:59 UTC+0 in that particular week when their match takes place.
  5. Reschedules may only be requested by a team captain.

All Stars rules

  1. All Stars is a fun event taking place on the same weekend as the Grand Finals! It'll showcase the best players of the tournament playing against each other in a special match.
  2. 8 players will participate in this event. They will be decided by a vote.
  3. The top 8 players will play in All Stars. If there are more than 2 players from a country in the top 8 most voted players only the 2 best will partake in All Stars.
  4. The top 2 players will be captains of each team. Their teammates will be decided by the ranking of the next 6 players. The topmost voted player will play with players with an odd number and the second most voted player with players with an even number.
  5. The mappool will be made by a special team of mappoolers.
  6. The event will be a 4 vs 4 match with the following rules:
    • Best-of-15 format (First to 8 points).
    • Mappool will consist of 20 FreeMod maps and 1 TB. All the maps can be played with any mod combinations. Some of them might be impossible to put a mod on though!
    • No bans.
    • Map selection is the same as a normal match.
    • Same rules as a normal match for disconnections.