01:17:640 - feel like u cld have made this part a bit harder cuz the instrumental goes so hard but u barely have to move at all between the triples here so maybe u cld gradually instead the spacing from 01:17:817 (3,1) - , 01:18:169 (3,1) - , and 01:18:522 (3,1) -
01:11:817 - wld just do smth like https://lilium.s-ul.eu/3vDwgIqv cuz u simplify things a lot here to where u arent following the melody that u were before n just go for the 1/1 background melody when u kinda dont need to since u alrdy made the first part of this section denser than here so decreasing the intensity feels a bit backwards >:
01:08:640 - perhaps https://lilium.s-ul.eu/lrnO6zg5 wld make more sense w how u r having the sliders for the melody? feel like u try to mix too many layers together rn ;-;
00:37:581 - cld try https://lilium.s-ul.eu/zPCx03L4 so u can cover the vocals more actively
01:11:817 - https://lilium.s-ul.eu/5giRa2XD wld b kinda cool so u can have the sliders when the melody is held out
00:35:287 - wld just space these out like u did w 00:02:287 (6,7,8) - cuz u never do stacking like these ever again in the whole map ;;
we are probably past vetoes doing anything about farm maps cuz it's the same thing time and time again whether it's 1-2 spam or the current meta, people are going to do what they are going to and there are always going to be those for and against different things but this one probably got hit with the veto cuz it was a small/simple set before that got multiple new diffs post-dq and that's why this started lol
removing the diffs won't do anything cuz look at the justadice scenario where the gds literally just got ranked on different maps and that doesn't exactly change anything?? like i'm not seeing an outcome that makes anyone happy here cuz deleting rankable diffs makes the literal number of diffs go down which is like okay cool so what then making people change their diff because someone else mapped the song in the same way is also a nothing burger cuz there's like 500 jump maps that already exist in the same style (or even the previous maps of this specific mix of harumachi clover) + again, if the diffs were on different spreads then the issue would magically not exist which doesn't make sense but that's what history has shown?? i dont see the end goal here unfortunately
the circle pattern in question -> 01:51:887 (1,2,3,4,5,6) - the vocals are going down / decreasing but u have the densest pattern but also a pretty highly spaced one when u dont even do this type of thing during the regular kiais to where i feel like u shld prob nerf at the very least this one. (had to break up my response into two parts cuz it was too long)
i dont agree with what youre saying abt this section but if u want to map it as like a continuation of the chorus i can understand it but there doesnt feel like theres much of a difference from the other kiais like youre saying (ie 01:47:553 (1,2,3) - , 01:50:220 (1,2,3) - , 01:48:553 (4,5) - , etc) you make this section harder than the main kiais which was what my original problem was with this part. if you can somewhat nerf the section as a whole + tone down the one circle pattern then i feel like it would align much more with how you mapped the other parts versus having this part being the most intense section.