Difficulty feels super easy in terms of spread from Normal -> Hard difficulty, which can be troublesome for newer players to jump to the next difficulty
This is due to the simple rhythm, such as 00:49:307 (1,2,3,4,1,2) - , 01:07:352 (1,2,3,4,5) - , 01:34:420 (4,5,6,7) - etc These rhythms are much more aligned with an easy, while stuff like 01:26:751 (3,4,5,6,1) - , 01:02:390 (1,2,3,4) - is much closer to what a normal should entail, especially at this slow 133bpm
This becomes a lot more apparent compairing it to the hard diffculty, where in Hard 01:31:713 (3,4,5,6,7,8,1) - there is a long spaced burst while in Normal are just two 1/2 sliders
I highly suggest buffing the rhythms & being a looot more un-simple in your rhythm choice / representation, examples include (but arent limited to):
00:51:112 (3,4) - -> https://gyazo.com/be4587f226848db1972388ff8346dcbf
01:07:352 (1,2,3,4,5) - -> https://gyazo.com/02f3addd5d1e53bc3458834b9e2dea6e
add note 00:38:255 - etc...
Basically just go through & 1-up all the rhythm's.
01:40:736 (1,2,3,4,5,1,2,3,4,1,2,3) - this section is what your entire map should look like, basically just apply this rhythm style all across the difficulty (while keeping kiai's slightly more difficult) & ur good :thumbsup: