done!Tofu1222 wrote:
00:52:654 - Redundant green line, please delete it.
Otherwise the whole map is fine. Faputa you can just fix this for Curiossity :3
done!Tofu1222 wrote:
00:52:654 - Redundant green line, please delete it.
Otherwise the whole map is fine. Faputa you can just fix this for Curiossity :3
I believe Curiossity has fixed this part already later in Tofu’s mod. So it is resolvedlucari0lu wrote:
00:34:254 (34254|3,34254|0,34320|2) - These currently start on the beat, in the music the instrument ends these 2 notes on the beat. This should be mapped accordingly and should be moved back by one space
Fun map to play
nope nope nopp e `_J`Tofu1222 wrote:
Give me some fresh taiko pp :3
hi. cute sheepie is serious about her work! Go go sheepster!!!Protastic101 wrote:
Maxus is correct about the snaps, they should be moved up by 1/6 and made 1/8 respectively.
Otherwise, looking through this section, I have not come across anything else, so I believe you'll be fine to get this renominated after the snaps are fixed.
Yeah, took a look and both snaps needed to be fixed. Good call, thanks.Maxus wrote:
Hello, Congrats for qualify, but i think there's something that needs to be addressed first here.
[Mania]
03:39:187 (219187|1) - Quite sure this note is misplaced, should be at 03:39:320 - , a bit fatal one here.
03:52:054 (232054|0,232120|1,232187|2,232254|0) - These should be 1/8 and isn't 1/6 , the sound here sounded 5 times instead of 4 times.
Want to hear your opinion first about this matter.
Regardless though, this is quite nice map you have here, good luck.
Thanks for the snap check! new .osu through discordTofu1222 wrote:
Maxus and I have discusssed about a few more concerns of the snaps in the osu!mania difficulty. We come up with the following suggestions:[Kuriossiti's Jungle Karnage]
- 00:52:354 - The snaps around here is a bit questionable. To accurately follow the soft bell-like drums, you can implement the following suggestion shown in this screenshot: https://osu.ppy.sh/ss/10944254
The double note is due to the heavier presence of that drum sound compared to others, and as we have discussed, they should be snapped to 1/8 seems good- 03:25:854 - The snaps of piano sounds from here actually is not merely evenly spreaded to 1/6, but do have varied snaps. The suggestion is shown in this screenshot: https://osu.ppy.sh/ss/10944259
At first it is 1/2 snapped pianos, when it gets to 03:26:054 - , a sudden 1/12 sound on 03:26:087 - happens, and then the sounds are just evenly spreaded with 1/6 intervals with each other from that point until the very end, 03:26:487 - . The wub sound is still snapped to 03:26:254 - , however. Though it might be a bit awkward to play, it is the best way we can think of to accurately snap these pianos. definitely, some changes needed to be made here. However, I found it closer to the piano to have the first two notes 1/6 from each other, then a 3/12 gap between the next note, and then 1/16 spacing after that. The first note sounded closer than 1/2, same with the second. let me know if i'm wrong
After resolving this, I think this diff is already good to go again
I see what you're saying. Still not sure that the 1/4 snapping is perfect but I suppose it's better than what I've got right now. Update should be on the way.Tofu1222 wrote:
03:25:920 (205920|2,206020|0,206087|1) - Still these snaps are not exactly right. 03:25:920 (205920|2) - This one is definitely a bit too early, should be on 03:25:954 - , while the interval between 03:26:020 (206020|0,206087|1) - is not the same as the further notes: this one is shorter, which is why i suggest this 03:26:020 (206020|0) - to be on 03:26:054 -