No, not your fault, just because my skill for fixing the blanket is poor.M1k0 wrote:
I don't want to map blanket anymore...
Sorry
But your mod is good! I has accepting many things about what you said.
Thanks for your mod, LeQuack!LeQuack wrote:
NM from my Queue
General
- Add in a kiai tme to the song (Maybe from 00:35:627 to 00:50:396 ) I don't want to add it.
Moderate00:32:858 (2) - I think this is missing a bass drum hitsound Can't find it, where it is?
00:44:858 (4) - I would have this more to the left so the previous slider flows into it nicely Replace the pattern.
00:50:396 (1) - Extend to red tick For me it ends on more like blue tick not red tick.Uneath00:12:550 (4) - Try having this start on the next red tick instead Changed.
00:22:127 (5,6) - This isn't the only pace you have done this, but i feel this and the other places should follow the same rhythm as the other places (00:21:435 (3) for example) Okay, now is the time to fix them.
00:29:627 (7) - Here's another instance i was talking about Fixed.
00:50:396 (1) - Same suggestion as other diff The same as Moderate.
Only a short mod because map is short but it is looking good
GL with the map
Thanks you for your modding!Electoz wrote:
Hi, from my modding queue~
And I rarely skip maps in my queue lol Sorry I don't know that, just saw your last post lol.
[General][Briefness]
- There's an unsnapped green line at 00:57:084 on all difficulties. Nice found.
- Difficulty names are a bit random here, try to name something simpler so at least people can tell which diffs is easier/harder than other ones. You mean Expert/Extra/Extreme/Another? I don't think there is a real "how hard it is" with these diff names.
- Just my preference but 00:57:089 (1) isn't really needed, the song itself already ended at 00:50:396 (1) . Sorry but I think I won't delete it forever lol.
[Moderate]
- 00:04:243 (1,2) - Doesn't really sound fit when you have the beat spacing in the middle of stanza, better end that slider on 00:05:627 and add sth on 00:06:089 . Sorry, I think it sounds weird
and it will make diff becoming harder.- 00:48:550 (3) - I'm pretty sure it's supposed to end on 00:49:935 . Why I leave this lol, fixed.
Totally not a fan of this kind of song so I only modded 2 diffs here, sry and good luck~
- 00:20:858 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1) - As for this part, I think this is Normal right? (Correct me if I'm wrong) but this chain seems pretty long and could be tiring for players considering bpm of this song is pretty high, in my opinion some objects are unnecessary as they land on nothing like 00:24:089 which could have simply been shorten to 00:23:858 . This way will leave 00:24:089 empty which is good because that will give a bit of a rest in gameplay. Same applies to 00:27:781 - 00:31:473 .Agree with what you said so I changed.
Most of the people not a fan of this kind of song and I missed a lot of mods.
Thanks for your mod, Aihuro!Aihuro wrote:
Hey smallbeans! NM from my queue Hello! Thank you for modding this song.Briefness:
- 00:03:320 (1) - I personally don't really like this slider's shape. It looks kinda messy, why not turn it into a normal slider? Or if you want to keep the shape, just do something like this instead: http://puu.sh/pybTj/49ced7e50e.jpg. I'm not really good at these kind of sliders Just want to emphasize the hitsound, changed a bit.
- 00:04:243 (1,2) - I suggest you make them look similar. Just to make the mapset look more neater, especially when it's an easy diff. (Just select the copy and paste at section "edit") Don't think it really need.
- 00:12:550 (2,1) - Please stack these two notes. I remember I can't do that in this diff.
- 00:37:935 (2) - It's just my opinion though, but I think this slider's shape looks a little bit nazi. Try to check other ranked mapsets with these kind of slider shapes. It will really help with the form. Also, you can check out this forum: https://osu.ppy.sh/wiki/Slider_Techniques Replace the pattern.
- 00:43:935 (2,1) - Stack them please. I remember I can't do that in this diff.
- 00:48:550 (3) - I'm not sure if this slider's tail is ending on the correct beat. . it also can just be me though but I think that you should end the slider here: 00:49:935 - . Makes more sense to me. Yes it's just an accident.
- I guess that is it. Very decent diff, but it definitely needs more work of course. Any tip that I can give you is that forum. Your slider shapes are a little bit messy but other than that, good job!
Moderate:
- 00:19:012 (1,1) - This stack is just a little bit off. Move 00:20:858 (1) - to X: 200 Y: 163. Fixed, maybe, well I think it can't be changed well because when I reopen this diff it will become the same.
- 00:23:627 (4) - If you do a 1/1 slider. . you miss a very important beat. . (It's only imo though, not sure if this is a problem) So maybe do something like this instead: http://puu.sh/pycES/a559e793f2.jpg It's also more fun to play! Someone said there is too much notes so I think there needn't to be doing more like that.
- 00:25:473 (2) - Just like I mentioned in Briefness. . please try to improve you slider's shape. Already did my best.
- 00:43:704 (3,4) - Maybe try to make them look alike? Just copy and paste again. Replace the pattern.
- 00:46:704 (1,4) - Don't really like this overlap here, looks messy. Please try to avoid the overlap please. Replace the pattern.
- This was a very good diff! Good job~
Uneath:
- Nice diff.
I'm not really good at modding Insanes.
Anyway, very nice map, just the easy diff needs more work, other than that it looks fine~
Good luck!
Thanks for your mod!RoseusJaeger wrote:
From the collab modding queue, I'll try to be helpful but I'm a scrub at modding standard and can usually only offer design advice.
General
-Lower the Beat Snap Divisor to 1 / 2 instead of 1 / 4 in Briefness.
-Uncheck Widescreen Support in “Involved” and “Dyspnea” since there's no storyboard. (Is the second diff spelled right? Ive never seen that word before.) Great catch! Fixed. (You mean Dyspnea?)
Briefness
00:03:089 – I'd make the bend in this slider not so harsh, it looks a bit weird right now. Right, changed.
00:28:243 (1) – Pull the last bend of this slider out more to the right for a better curve because the crease in the end is bothering me. Okay.
00:31:935 (1) - This slider could be shaped better towards the end but I don't know what I'd recommend to fix it. Neither do I .
00:37:935 (2) – The curves of this slider are a bit harsh, imo. Replace the pattern.
00:48:550 (3) – I think you meant to end this slider on 00:49:935. Nice thinking!
00:50:396 (1) – End this spinner on 00:52:243 Still think that it should end on blue tick.
00:57:089 (1) – End this slider on 00:57:781 Vocal ends at 00:57:666.
Moderate
Use 1.20x spacing, it flows better and makes it feel more like the diff it is. 1.30x spacing feels awkward and hard to click for a lot of players. 1.20x just make all the notes stick on each other, I don't like to do this.
00:11:166 (7,1) – I'd reposition (7) on x=152, y=176 and (1) on x= 224, y=272. I would do this because the vocals are lowering so it makes sense for the notes to descend down the playfield as well. The way you say changes too much for me, and I think now is okay. D:
00:34:704 (5) - I'm not fond of the harshness of the bends of this slider, I'd suggest lessening that. Changed to two sliders.
00:50:396 (1) – End this spinner on 00:52:243 Reject.
Uneath
00:50:396 (1) - End this spinner on 00:52:243 The same as briefness.
00:57:089 (1) - End this slider on 00:57:781 The same as briefness.
Good luck on your map, and hopefully I was helpfully.