Second mod! Noob mapper hype.
First off, love the ending, lmao
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Briefness
OVERALL: Slider art! Here's an example from mine:
https://osu.ppy.sh/ss/5308406
Increasing slider velocity to 0.6 could help you make some more unique sliders.
00:57:089 (1) - Definitely try to make this shaped in a different way, too simple for what it is.
00:27:320 (2) - Couldn't hurt to be moved somewhere else.
00:34:704 (2) - ^
Moderate
OVERALL: Sliders could be tweaked here too, though I understand the low SV makes it difficult.
00:57:089 (1) - Shapes!
Overall good diff, though.
Uneath
OVERALL: Some of the doubles are a bit cruel, but well mapped and spaced diff.
00:57:089 (1) - You know what I'm gonna say
Arduous
00:04:127 (3) - Do away with this note.
00:57:089 (1) - Yep. You have a higher SV now - go for accents on the slider to emphasize parts of the word.
Precise
I can see why you named this difficulty that...
00:09:781 (1,2,3) - This slider pattern is a bit dull. I don't have a definite answer on how to change it, but experiment! ^_^
00:12:089 (3,4) - Distance spacing could be done a bit better, it looks too similar to the last distance and may throw off players.
00:40:127 (4,5) - Areas like this could use more consistent spacing for sake of helping someone follow the notes.
00:42:896 (12,1) - ^
00:43:820 (4,5) - Spacing's a maybe here... but it's not bad the way it is.
00:57:089 (1) - Get creative-r!
BEYOND HERE: Bit out of my difficulty mapping range, will do my best though.
Rigorous
00:04:012 (4,5) - Fine the way it is, but personal preference - make this a slider as well for a full pattern.
00:57:089 (1) - Tweak.
Furious
00:31:416 (4,5) - Odd stack here, I'd move the slider.
00:57:089 (1) - This one looks good, nice!
Involved
00:04:012 (4,5) - I'd make this a slider but it's fine the way it is I suppose.
00:57:089 (1,2) - You can increase SV. For consistency, I'd keep this a single slider, just make it fancy.
Dyspnea
Can't offer too much help here, too high for me.. but I enjoyed it! (at 50% speed!)
00:57:089 (1) -
Overall, great job with hitsounds! GL getting this ranked, it's a great beatmap.
Briefness
OVERALL: Slider art! Here's an example from mine:
https://osu.ppy.sh/ss/5308406
Increasing slider velocity to 0.6 could help you make some more unique sliders.
00:57:089 (1) - Definitely try to make this shaped in a different way, too simple for what it is.
00:27:320 (2) - Couldn't hurt to be moved somewhere else.
00:34:704 (2) - ^
Moderate
OVERALL: Sliders could be tweaked here too, though I understand the low SV makes it difficult.
00:57:089 (1) - Shapes!
Overall good diff, though.
Uneath
OVERALL: Some of the doubles are a bit cruel, but well mapped and spaced diff.
00:57:089 (1) - You know what I'm gonna say
Arduous
00:04:127 (3) - Do away with this note.
00:57:089 (1) - Yep. You have a higher SV now - go for accents on the slider to emphasize parts of the word.
Precise
I can see why you named this difficulty that...
00:09:781 (1,2,3) - This slider pattern is a bit dull. I don't have a definite answer on how to change it, but experiment! ^_^
00:12:089 (3,4) - Distance spacing could be done a bit better, it looks too similar to the last distance and may throw off players.
00:40:127 (4,5) - Areas like this could use more consistent spacing for sake of helping someone follow the notes.
00:42:896 (12,1) - ^
00:43:820 (4,5) - Spacing's a maybe here... but it's not bad the way it is.
00:57:089 (1) - Get creative-r!
BEYOND HERE: Bit out of my difficulty mapping range, will do my best though.
Rigorous
00:04:012 (4,5) - Fine the way it is, but personal preference - make this a slider as well for a full pattern.
00:57:089 (1) - Tweak.
Furious
00:31:416 (4,5) - Odd stack here, I'd move the slider.
00:57:089 (1) - This one looks good, nice!
Involved
00:04:012 (4,5) - I'd make this a slider but it's fine the way it is I suppose.
00:57:089 (1,2) - You can increase SV. For consistency, I'd keep this a single slider, just make it fancy.
Dyspnea
Can't offer too much help here, too high for me.. but I enjoyed it! (at 50% speed!)
00:57:089 (1) -
Overall, great job with hitsounds! GL getting this ranked, it's a great beatmap.