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encounter+ - Endless Know

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DakeDekaane
Thanks for modding Raose~ <3
Changed that pattern a bit. I'll keep my speed changes, I may make the last a bit lower if people keeps pointing it out >->
Here's my update: http://pastebin.com/raw.php?i=Z7s3Wk6b

@ax_pokl: Sorry for late reply, but I really don't feel a spinner there, as I'm following mostly the instrumental before the kiai.
Momochikun


Hai..second check here ~ :roll:

[General]
Seems fine.. maybe Kecco or Irre will check this, btw great SB *-*

[Easy]
Mind to add clap slidertick ? :>
  1. 00:22:468 (2) - Mind to extend this slider to white tick ? so you can add whistle to embalance your rhytm
  2. 00:24:047 (2) - IMO it looks ugly and don't match for the next slider, try to reduce the curved point of this slider ?
  3. 00:27:205 (1) - End point use 224,160 to be linear with (2), i think it will be make a better flow
  4. 00:33:916 - Mind to add a note here ? the vocal is start here and i think it will make beginner easier to understand instead of slider here 00:34:311 (1)
  5. 00:35:495 (2) - Wrong spacing man.. try to fix it as soon as possible >.<
  6. 00:39:837 (1) - Try 1 - 2 grid left ? it match better with (4) and (5) IMO
  7. 00:44:574 (4) - Nazi IMO, it's just a little weird for a straight slider here because the other is curved, try to use curved slider instead ?
  8. 00:50:495 (2) - Replace to 220,240 so it vertical with (1), better flow for me
  9. 01:02:732 (2) - Don't extend spacing please.. 1-2 grid up to fix the spacing
  10. 01:17:732 (1,3) - Flows bad for me.. try make it symmetrical ?
  11. 01:20:889 (1) - Middle point use 128,120 to be perfect blanket with the reverse slider

[Normal]
Is it just me or the beat snap is 1/1 here ? o.O
  1. 00:33:916 - Add note here ? same reason as before
  2. 00:41:218 (3) - Remove reverse instead ? i think it's just too long. you can make other rhytm instead of long reverse slider like that
  3. 00:44:179 (6) - Maybe try 2 grid up to be a perfect 90 degree triangle ? :3
  4. 01:19:311 (3) - Copy paste this slider from (4) and make symmetrical ? this flow ugly IMO
  5. 01:20:889 (1) - Second point 316 116 to be perfect blanket with slider before

[Dekaane Hard]
  1. 00:22:468 (4,5) - Try other pattern ? i don't like this xD
  2. 00:39:245 (5) - Start this reverse slider from here 00:39:047 ?
  3. 00:50:889 (4) - Because you used NC every 1 long white tick, this should be NC'ed too~
  4. 01:05:001 (4) - Add clap here ? it sounds better to emphasizing the music IMO
  5. 01:17:633 (5) - Same suggestion as ^
  6. 01:23:258 (2) - Separate this slider to something like 01:21:679 (2,3) would be better rhytm IMO
  7. 01:26:909 - Start spinner here maybe ? fit the other diff for consistency

[Second Reproduction]
I feel uncomfortable when playing this diff, sometimes you use same spacing but different time line, it will just make player confused. Trying to use further spacing for a 1/4 distance so player can see the different between jump and blank space. This need more work IMO, i'll pointed nazi things that catch my attention.
  1. 00:23:061 (8,3) - Bad overlapping, be sure to fix this better.. >.<
  2. 00:24:047 (3) - Try -25 degrees flip ? IMO it will make it more beautiful
  3. 00:26:218 (2,3) - This spacing really confused me at the first play, if you want to follow the piano sound, it's better to use all note instead of slider. and for the blank space, IMO stack is better than a jump like this.
  4. 00:28:192 (4) - Try 352 120, it linear with (5) and make the pattern better instead of before
  5. 00:28:784 (7) - Use curved slider instead ? IMO bad flow because the other slider is curved and pointing down
  6. 00:30:166 (2) - It's sit on the next slider and it's looks bad, Try other place ? recommend 124,352
  7. 00:30:363 (3) - Fix the blanket, middle point 64,200 to be perfect with before and after slider
  8. 00:35:100 (4) - Flip 15 degrees ? feel better pattern to fit (3)
  9. 00:41:317 (5) - Remove this please.. the music is not asked you for triplet and use triplet here is bad since the music is calming down
  10. 00:42:797 (2) - Try 440 220 ? flow better for me, so it'll not behind the (9) slidertrack
  11. 00:45:758 (7,8,9,10) - Use clap in this note to emphasizing the music better.. it sounds boring without hitsounds right ?
  12. 00:47:337 (4) - Really bad flow.. make it symmetrical with (3) will much better
  13. 00:55:626 (1,2) - Switch the place of this slider on the TIMELINE, so it will much following the vocal, and ofc add finish here 00:55:626
  14. 00:56:416 - Add note here ? feel blank for me
  15. 01:03:521 (6) - 1 grid down to be perfect straight with (5)
  16. 01:04:113 (7) - Move this slider here 01:03:916 and add note here 01:04:508 will be much better rhytm so it'll not confused players
  17. 01:06:087 (4) - Add finish here.. to emphasizing the music ofc
  18. 01:09:837 (8,1) - Swap NC's cuz downbeat, Long white tick will be better for the start of NC though
  19. 01:15:758 (6,7) - Rearrange this pattern ? flow bad @.@
  20. 01:17:534 (3,4) - Add clap hitsound here, since the drum of the music asked you for a triplet, clap here will be fit~
  21. 01:21:087 (1) - Remove NC from here.. since you used 2 long whiteticks for NC rhytm, this will break consistency you have
  22. 01:25:922 (2) - Finish here.. the vocal is loud here and i think finish hitsound will be fit good here
  23. 01:26:811 - I just want to click a single note here before starting the spinner.. mind to add it ? xD

Good Luck ~
Be ready for other member :p
quiz-chan_DELETED


Ohai~ from the QAT's queue

[General]
This is really a high-quality mapset. Well done!

But, an Easy with 3 stars? Kind of high. Also the settings are quite high for an Easy, either lower the settings (HP -1, OD -1) or rename the diff to Easy+ (even if it is not a beautiful name, but you already have a Normal).

[Easy]
High settings, please lower as described above.

00:39:047 - Kind of strange time to slightly accelerate spacing. It may be very subtle, but still, nothing has changed in the song. Indeed, the spacing even changed in the middle of a combo. Not saying it must be fixed, just wondering why it is there.

Cool Easy actually, but really, it is darn hard for its tier!

[Normal]
Actually, I'd also lower HP and OD by -1. These settings are really hard for a Normal.

This is also a marvellous diff, also a little hard, but OK.

[Dekaane's Hard]
00:31:942 (1) - I am not saying I don't like this shape, but really, this seems too abstract and random, maybe try a simpler pattern? (can't think of a more suitable shape, though. meh)
01:26:811 (1) - I don't think that this snare hitsound is necessary here, there's only a deep bass drum. But a snare.... isn't a suitable sound to emphasize this with.

Awesome diff, I fell in love with it!

[Second Reproduction]
00:41:218 (4,5,6) - I find this pattern a little crooked. Moving (5) to x:80 y:216 would match my taste a little more.
00:51:482 (1) - This NC counts as NC spam, the previous NC is enough to emphasize the instrumental hit in the background.

TBH, the diff is objectively well constructed, but I didn't really feel... "the kick" in it, you know. It was nothing really special. At least, for my taste.

Even if the easier diffs aren't really easy, this mapset's got quite some potential to be ranked in the near future. more mainstream japanese stuff, meh

Good luck!

PS: this post is not to be kudosu'd, it isn't kd-worthy
Topic Starter
Yumih
Kay, so... Oh my God, so many mods! Thank you QAT, love ya :')!

Alright, I'm going to start improving this thing!!

Raose wrote:

YOU CALLED FOR THE QAT
AND WE HAVE ANSWERED YOUR CALL
IS YOUR BODY READY? we'll be coming at you in a huge wave~ Bring it on! xD He, he~!

Second Reproduction

00:30:166 (2) - how about moving this higher up and to the left a bit so it doesn't overlap with 00:30:363 (3) ? Done!
00:31:942 (1) - i just want to praise you for making this perfectly symmetrical somehow, i can never do that, you have my respect Dose skills! Just kidding, I don't know how I did it myself! Thank you for praising me >u<
00:35:889 (7,1,2,3,4) - because of the direction of the slider from 7, it doesn't flow very well to the stream, consider changing the curve or something Hmm, okay. It is hopefuly fixed!
00:37:074 (2,3,4) - just an idea, how about ctrl+G all these sliders individually for a more circular flow? It would be a really nice way to transition from the circular stream pattern 00:36:284 (1,2,3,4) (AR lowered to show all relevant objects) That's actually pretty cool! Done!
00:41:218 (4,5,6) - yo nazi here, but to improve flow a bit, try adjusting the slider and circles' positions slightly: Done!
00:49:311 (4) - the vocals here have some interesting rhythms going on, why not reflect that in your sliders by shortening this slider by 1/4 and adding a 1/1 slider after? I wouldn't ever think of this pattern, but it looks great! Done
00:55:626 (1,2) - same here, a 3/4 slider would represent the vocals well, I think Done! I just hope the flow is still alright here! QAQ
00:57:995 (1) - why not start the stream here instead? having a 1/4 slider then the stream doesn't play well imo Okay~! Done
01:03:521 (6,7) - that's what i mean by those 3/4 sliders matching the vocals :P It'd be great if you could apply this rhythm to other places~ Ohh! So I did it unconsciously! Okay, I also added this 3/4 pattern on 01:16:153 I find keeping a good flow very difficult, but I did my best!
01:04:113 (7,8) - sorta breaks the flow here, the direction of the slider makes me expect 8 to be on the other side of 7 lol. Make 7 a straight slider pointing directly at 8? Alright!
01:08:061 (2,3,4,5,6) - the way the vocals are presents a great opportunity for 1/4 rhythms! try this: Okay!
01:13:784 - sudden pause is awkward, add a note? Done!
01:16:153 (7,8) - same comment on vocals Apllied the 1/3 pattern!
01:20:692 (9,1) - consider switching these on timeline, theh strong beat lies on the huge white tick, and it feels better to play that on the head of the slider, rather on tail, also same comment on vocals Agreed!
01:25:922 (2) - add finish Done

Normal

01:06:482 (3) - too far from previous object, violates your established distance snap of 0.8x :P Fixed~!
00:31:547 (1) - this spinner... i think it'd sound better to move it to 00:31:942 and end it at original spot, while adding a circle at 00:31:547 Kay, nice idea c:
not much to say here, nice job. The 3/2 rhythms might be confusing for newbies, but oh well ╮(─▽─)╭ I couldn't find any other better way to follow the music ;~; I'll take a look and try to remove some of them if possible.

Easy

Why does your distance snap change from 0.9x to 1.0x? D: Wooops! That's my mistake =w=
01:02:732 (2) - probably be better to move this up while still keeping it in the middle Kaay! :D

gooooooodluck! ^___^ Thank you for modding! It was REALLY helpful! ;u;
Waa! I'm already tired! It's so late here... I'm going to post this for now and I'll edit this with the rest as I finish checking them.
Tari
I will mod this soon~ leave post here for memory.
Irreversible
Hi there, it's my turn, from QAT-Queue!


Probably all of this will be suggestions. Feel free to deny them, if you don't like it.

[General]

Everything seems fine, but something bothers me : sb\lrc\l-7.png seems unused, remove it.

[Easy]

00:38:258 (3) - Try to get a nicer pattern here? Let me show you: http://puu.sh/4cch4.jpg
00:39:837 - Well, imo this rhythm could fit the lyrics a bit better, if you put it like this: http://puu.sh/4ccjv.jpg
00:47:732 (3,4) - The rhythm again, try to click on both, and press CTRL + G, I think it would fit the rhythm better.
01:02:732 (2,3) - Lol, same here. You don't need to change these, yet it would be a better rhythm imo. It's also more consistent with 01:14:968 (2,3) - .

Solid Easy, just those minor rhythm things which bothers me.

[Normal]

The settings are rather high for a normal, aren't they? Try reducing OR and HP by 1 tick each.

00:37:271 (3,4,5) - Same suggestion as in easy, try to get a better triangle pattern. 00:38:653 (5) - would be at 408 304.
00:50:100 (3) - You used quite a lot 1/2 circles, after a slider. Why not here? It plays better, since currently the rhythm sounds a bit too late. My suggestion: 00:49:903 - move it to this spot.
01:03:521 (4) - This rhythm fits better if you add a circle 01:03:324 - . It's because it feels very empty, if you leave out that vocal.
01:03:521 (4) - Also, did you miss a hitsound on the slider tail?

Not much to say, although I would use more 1/2, but that's up to you completely. Mentioned some above, if you didn't notice.

[Dekaane's Hard]

00:31:942 (1) - Nice slider, but I suggest ending it 00:33:126 - , since you can hear a beat there, whereas you can't where it currently ends.
00:53:258 (2,3) - Compare these sliders to 00:54:837 (2,3) - these ones please. As you can see, the gap between them isn't the same, please fix that in order to let the map look more polished.
...and puush is offline -_-
00:57:995 (1,2,3) - Try that code once, it looks a bit better imo, because the spacing now.. increases, for actually no reason.
Stupid puush
17,164,57995,6,0,L|51:143,1,35,8|0,0:0|0:0,0:0:0:0:
80,236,58291,2,0,L|107:207,1,35,0|8,0:0|0:0,0:0:0:0:
142,119,58587,1,8,0:0:0:0:
I also made a triangle pattern there, I hope you like ~

The diff is cool, but I feel like missing hitsounds in the kiai. Although it's consistent, there could be some more claps, imo. But yeah, i'm a hitsound noob xDD

[Second Reproduction]

Wtf. Just realised that this is an SB, and not a video, wtf good job!!! How comes that it doesn't lag? Since if i make a single picture SB in my maps, my computer nearly crashes, well w/e. ~

Going to be a little nazi, since there are some not-really-nice circles/sliders.

00:21:482 (2,3) - Move this a little up, to get an increased flow between these and the slider before.
00:22:468 (7,8,3,4) - Well, tbh, I don't really like this slider placement, in the whole map it is quite nice, but here it looks stacked, and it's not a really good pattern. The rhythm is nice, but maybe a rearrangement would help? If you like it, you can keep it of course. But it would be nice if you could 00:22:468 (7,8) - place these others, because the stacking is meh. What about a similar pattern like 00:24:047 (3,4) - to make it consistent at least?
00:27:797 (2,3) - Move them to 232 188, same reason as the first suggestion.
00:42:008 (8,9) - If I were you, I'd replace them with a big slider. Fits this .. slight bgm really nice, and makes it a little more consistent with 00:40:429 (2) - those.
00:43:784 - I can't hear a sound here, you should work with a slider, passing through it, if you want something there. But currently, you should delete it for sure.
00:44:475 (1,2,3,4) - ? I don't get this, since this is a really.. created rhythm. Please space them with a 1/2 rhythm, since the current one doesn't fit at all.
00:45:758 (6,7,8,9,1) - Try to get a better 'path' here. Let me show you what i mean. (Didn't make any big changes, just rearranging the placement.)
Puush still down
132,192,45758,1,0,0:0:0:0:
144,148,45857,1,0,0:0:0:0:
168,112,45955,1,0,0:0:0:0:
208,92,46054,1,0,0:0:0:0:
252,80,46153,6,0,P|328:88|316:172,1,180,4|0,0:0|0:0,0:0:0:0:
00:46:942 (3,4) - Spacing looks messed up, just for aesthetitcs, move 00:47:337 (4) - to 204 308?
00:47:732 (5) - Don't forget to move this a bit upwards, if you applied ^.
00:58:784 (1) - Move to 192 184. Same as above, just this time only the slider. You should really do that.
01:19:311 (6) - Not REALLY sure about that, but Ctrl + G 01:19:113 (5) - with this one. Because I think 'shi' is quite a strong vocal, even if it's on the red tick.

Well that's it already o: Tari will mod it further, and then we'll look further :P Hope I was able to help you a bit.
Topic Starter
Yumih

Momochikun wrote:

Hai..second check here ~ :roll: Hello c:

[General]
Seems fine.. maybe Kecco or Irre will check this, btw great SB *-* Yay! I know right, sherrie's SBs are just awesome >.<!

[Easy]
Mind to add clap slidertick ? :>
  1. 00:22:468 (2) - Mind to extend this slider to white tick ? so you can add whistle to embalance your rhytm I extended it, but I prefer not to add a whistle because the hitsound pattern would be wrong c:
  2. 00:24:047 (2) - IMO it looks ugly and don't match for the next slider, try to reduce the curved point of this slider ? Instead, I just added a symmetry pattern to 00:24:047 (2,3)
  3. 00:27:205 (1) - End point use 224,160 to be linear with (2), i think it will be make a better flow Okay~!
  4. 00:33:916 - Mind to add a note here ? the vocal is start here and i think it will make beginner easier to understand instead of slider here 00:34:311 (1) Hmm, 00:33:916 would be too close to the spinner, I think
  5. 00:35:495 (2) - Wrong spacing man.. try to fix it as soon as possible >.< Woops, my mistake! Fixed!
  6. 00:39:837 (1) - Try 1 - 2 grid left ? it match better with (4) and (5) IMO Alright, moved 1 grid to the left~!
  7. 00:44:574 (4) - Nazi IMO, it's just a little weird for a straight slider here because the other is curved, try to use curved slider instead ? Okay, I added one with a light curve
  8. 00:50:495 (2) - Replace to 220,240 so it vertical with (1), better flow for me Okay! Done!
  9. 01:02:732 (2) - Don't extend spacing please.. 1-2 grid up to fix the spacing I had moved it to x:256 y:20 on the previous mod, so I don't think it's need now xD
  10. 01:17:732 (1,3) - Flows bad for me.. try make it symmetrical ? Hmm, symmetrical? I didn't get what you meant by symmetrical, but I tried to fix the flow.
  11. 01:20:889 (1) - Middle point use 128,120 to be perfect blanket with the reverse slider Done!

[Normal]
Is it just me or the beat snap is 1/1 here ? o.O When you open the map for edition that may occur sometimes. I used 1/4 c:
  1. 00:33:916 - Add note here ? same reason as before Won't add for the same reason on Easy~
  2. 00:41:218 (3) - Remove reverse instead ? i think it's just too long. you can make other rhytm instead of long reverse slider like that Okay, tried something else.
  3. 00:44:179 (6) - Maybe try 2 grid up to be a perfect 90 degree triangle ? :3 I may have moved the other notes, so the triangle isn't there anymore, but done either way D:
  4. 01:19:311 (3) - Copy paste this slider from (4) and make symmetrical ? this flow ugly IMO Alright!
  5. 01:20:889 (1) - Second point 316 116 to be perfect blanket with slider before Done!

[Second Reproduction]
I feel uncomfortable when playing this diff, sometimes you use same spacing but different time line, it will just make player confused. Trying to use further spacing for a 1/4 distance so player can see the different between jump and blank space. This need more work IMO, i'll pointed nazi things that catch my attention. Ohh, I understand. Maybe if I use less spacing for streams and such it will improve a little?
  1. 00:23:061 (8,3) - Bad overlapping, be sure to fix this better.. >.< Alright, fixed!
  2. 00:24:047 (3) - Try -25 degrees flip ? IMO it will make it more beautiful Done! I just hope I flipped it to the right side? O.O
  3. 00:26:218 (2,3) - This spacing really confused me at the first play, if you want to follow the piano sound, it's better to use all note instead of slider. and for the blank space, IMO stack is better than a jump like this. Okay, so huh... I don't know if I got things right... The stack part made me really confused. Stack what? I hope I did right...
  4. 00:28:192 (4) - Try 352 120, it linear with (5) and make the pattern better instead of before Done
  5. 00:28:784 (7) - Use curved slider instead ? IMO bad flow because the other slider is curved and pointing down Okay
  6. 00:30:166 (2) - It's sit on the next slider and it's looks bad, Try other place ? recommend 124,352 Been already moved on previous mod
  7. 00:30:363 (3) - Fix the blanket, middle point 64,200 to be perfect with before and after slider Since I had to move these sliders a bit because of the changes of the other items, I don't know where I shohuld place the middle point now ._.
  8. 00:35:100 (4) - Flip 15 degrees ? feel better pattern to fit (3) Fixed, I think.
  9. 00:41:317 (5) - Remove this please.. the music is not asked you for triplet and use triplet here is bad since the music is calming down Second person to say it, so yeah, removed.
  10. 00:42:797 (2) - Try 440 220 ? flow better for me, so it'll not behind the (9) slidertrack Moved it somewhere else.
  11. 00:45:758 (7,8,9,10) - Use clap in this note to emphasizing the music better.. it sounds boring without hitsounds right ? Oh, my mistake
  12. 00:47:337 (4) - Really bad flow.. make it symmetrical with (3) will much better Improved flow, but in another way
  13. 00:55:626 (1,2) - Switch the place of this slider on the TIMELINE, so it will much following the vocal, and ofc add finish here 00:55:626 Changed things a bit on previous mod, so I think there's no need to switch them now. But I added the finish
  14. 00:56:416 - Add note here ? feel blank for me Made changes on previous mod. So yeah, no need to do this either c:
  15. 01:03:521 (6) - 1 grid down to be perfect straight with (5) Done
  16. 01:04:113 (7) - Move this slider here 01:03:916 and add note here 01:04:508 will be much better rhytm so it'll not confused players Should be better now
  17. 01:06:087 (4) - Add finish here.. to emphasizing the music ofc Done
  18. 01:09:837 (8,1) - Swap NC's cuz downbeat, Long white tick will be better for the start of NC though Done
  19. 01:15:758 (6,7) - Rearrange this pattern ? flow bad @.@ Okay xD
  20. 01:17:534 (3,4) - Add clap hitsound here, since the drum of the music asked you for a triplet, clap here will be fit~ Done
  21. 01:21:087 (1) - Remove NC from here.. since you used 2 long whiteticks for NC rhytm, this will break consistency you have Since I changed things a bit at this part, I think this NC is not here anymore, but I noticed that I placed it in a wrong place. Fixed anyways xD
  22. 01:25:922 (2) - Finish here.. the vocal is loud here and i think finish hitsound will be fit good here Yeah, earlier mod said the same thing ^^
  23. 01:26:811 - I just want to click a single note here before starting the spinner.. mind to add it ? xD Alright ^^

Good Luck ~ Thank you for mod!!
Be ready for other member :p yeah, they just come too fast for me to keep up xD
You guys are just too fast :o ! But it's okay, I'll check all other mods during weekend/friday because I'm really busy during weekdays~!
Tari

ok.

[Easy]

  1. 00:55:232 (4) - Not big issue, but I'd like you to make this note stack with 00:52:468 (1) - sldier end's here. It will require you rearrange some of previous notes.
  2. 01:05:495 (1) - Add finish to the end here? its to follow the same finish pattern as of here : 01:09:837 (4) - for the most part, since you add two finishes there too.
  3. 01:07:468 (3) - Whistle here? it doesn't hit exactly at the piano sound, but It still fits to me.
  4. 01:18:916 (3) - Ehh, I think finish fits better than whistle at the end of the slider, the impact sound is much greater to me.
  5. 01:24:837 (2,3,4) - Kinda overlaps previous pattern, can you move it to better spot? Like this : http://puu.sh/4degS.jpg


  • [Normal]

      1. 00:41:021 (2,3) - Honestly, I'd like it if you stacked this note, just personal preferance here.
      2. 01:03:521 (3) - Create a better blanket, bleh just do anything to make this better
      3. 01:05:692 (2) - Same thing as in easy, finish end
      4. 01:07:468 (4) - Same thing as in easy.
      5. 01:24:837 (3) - Whistle to the start I guess?
      6. 01:22:863 (4) - I feel that there can be something in the middle, and if you put some kind of beat or note in the middle you can add a finish with that too, but its your choice.


    • [Hard]

        1. 00:29:376 (4) - Move the slider end down more?
        2. 00:38:850 - Can you at least add a note here? It won't ruin your patterns, but you can add it to fit the clap in I suppose
        3. 00:42:008 - ^
        4. 00:35:692 - ^
        5. 00:57:995 (1,2) - Feels great if you can turn this into kick sliders, the pause between the sliders feel kinda weird
        6. 01:25:626 (1) - The spacing here feels harsh, can you reduce it?
      [Second Reproduction]

    1. 00:28:389 (5) - Please move this spacing equivalent to 00:22:074 (5) - or the other way around, they both should have the same spacing
    2. 00:51:876 (1) - Whistle?
    3. 00:54:047 (5) - ^ to start
    4. 01:01:153 - This pause, meh, your choice but I think a note to the middle of this sym pattern would be better
    5. 01:07:074 (6) - Whistle to the end sounds nice
    6. 01:20:297 (8) - ^ but to the start
That's all I got :P map is pretty nice :D
DakeDekaane
Look at all these mods x,x

Momochikun

Momochikun wrote:

[Dekaane Hard]
  1. 00:22:468 (4,5) - Try other pattern ? i don't like this xD /*I really like how they blanket each other here :c
  2. 00:39:245 (5) - Start this reverse slider from here 00:39:047 ? /*The percusions are way different than in the previous repeating slider.
  3. 00:50:889 (4) - Because you used NC every 1 long white tick, this should be NC'ed too~ /*Done
  4. 01:05:001 (4) - Add clap here ? it sounds better to emphasizing the music IMO /*That'd be too much, with the one in the previous circle is enough to emphasize this.
  5. 01:17:633 (5) - Same suggestion as ^ /*^
  6. 01:23:258 (2) - Separate this slider to something like 01:21:679 (2,3) would be better rhytm IMO /*This slider fits nicely with vocals, as the ones I used previously.
  7. 01:26:909 - Start spinner here maybe ? fit the other diff for consistency /*Started the spinner 1/2 beat earlier, I really want a hit object there :p

Quiz-chan

Quiz-chan wrote:

[Dekaane's Hard]
00:31:942 (1) - I am not saying I don't like this shape, but really, this seems too abstract and random, maybe try a simpler pattern? (can't think of a more suitable shape, though. meh) /*Changed a bit rhythmically, the other alternative I think here is a 3/2 repeat slider, but it'd look a bit plane imo.
01:26:811 (1) - I don't think that this snare hitsound is necessary here, there's only a deep bass drum. But a snare.... isn't a suitable sound to emphasize this with. /*Changed the hitsound here.

Awesome diff, I fell in love with it! /*Thanks :3

Irre

Irreversible wrote:

Hi there, it's my turn, from QAT-Queue!
[Dekaane's Hard]

00:31:942 (1) - Nice slider, but I suggest ending it 00:33:126 - , since you can hear a beat there, whereas you can't where it currently ends. /*Done.
00:53:258 (2,3) - Compare these sliders to 00:54:837 (2,3) - these ones please. As you can see, the gap between them isn't the same, please fix that in order to let the map look more polished. /*Somehow changed here.
...and puush is offline -_-
00:57:995 (1,2,3) - Try that code once, it looks a bit better imo, because the spacing now.. increases, for actually no reason.
<code>
I also made a triangle pattern there, I hope you like ~ /*That code is the same I had, but I got your point, I think.

The diff is cool, but I feel like missing hitsounds in the kiai. Although it's consistent, there could be some more claps, imo. But yeah, i'm a hitsound noob xDD /*I prefer less hitsounds than a possible spam of it :p

Tari

Tari wrote:

[Hard]

  1. 00:29:376 (4) - Move the slider end down more? /*Done something similar, I get your point here.
  2. 00:38:850 - Can you at least add a note here? It won't ruin your patterns, but you can add it to fit the clap in I suppose /*Done
  3. 00:42:008 - ^ /*That sound isn't present here
  4. 00:35:692 - ^ /*^
  5. 00:57:995 (1,2) - Feels great if you can turn this into kick sliders, the pause between the sliders feel kinda weird /*o3o
  6. 01:25:626 (1) - The spacing here feels harsh, can you reduce it? /*Done

Thanks a bunch for the mods guys, really helpful :3

My update: http://pastebin.com/raw.php?i=Z7s3Wk6b
Topic Starter
Yumih
Yay, weekend! I finally have time to check the mods ;u;!

Quiz-chan wrote:



Ohai~ from the QAT's queue Hello!

[General]
This is really a high-quality mapset. Well done! Omg, thank you! >.<

But, an Easy with 3 stars? Kind of high. Also the settings are quite high for an Easy, either lower the settings (HP -1, OD -1) or rename the diff to Easy+ (even if it is not a beautiful name, but you already have a Normal). Yeah, I'm not very used to making Easy difficults, that's why I always get my friend's GD for it :'D

[Easy]
High settings, please lower as described above. Yup, done!

00:39:047 - Kind of strange time to slightly accelerate spacing. It may be very subtle, but still, nothing has changed in the song. Indeed, the spacing even changed in the middle of a combo. Not saying it must be fixed, just wondering why it is there. Hmm, I fixed it anyways~

Cool Easy actually, but really, it is darn hard for its tier! Thank you! And yup, I really need to fix it ;-;

[Normal]
Actually, I'd also lower HP and OD by -1. These settings are really hard for a Normal. Yeah, I fixed it :D

This is also a marvellous diff, also a little hard, but OK. Yay, thank you!

[Second Reproduction]
00:41:218 (4,5,6) - I find this pattern a little crooked. Moving (5) to x:80 y:216 would match my taste a little more. Since I think what you mentioned isn't there anymore, I'll keep it >.<
00:51:482 (1) - This NC counts as NC spam, the previous NC is enough to emphasize the instrumental hit in the background. Oh, alright! Fixed

TBH, the diff is objectively well constructed, but I didn't really feel... "the kick" in it, you know. It was nothing really special. At least, for my taste. Yeah, I still need to improve a lot on Insanes. There are lots of things I still den't fully get it~

Even if the easier diffs aren't really easy, this mapset's got quite some potential to be ranked in the near future. more mainstream japanese stuff, meh Thank you for mod!!! I'm glad to know that ;u;! And yeah, I'm a fan of japanese stuff, hahaha!

Good luck!

PS: this post is not to be kudosu'd, it isn't kd-worthy Ohh, alright! It was short, but really helpful, though!

Irreversible wrote:

Hi there, it's my turn, from QAT-Queue! Hello!


Probably all of this will be suggestions. Feel free to deny them, if you don't like it.

[General]

Everything seems fine, but something bothers me : sb\lrc\l-7.png seems unused, remove it. Ohh, didn't notice it. Fixed

[Easy]

00:38:258 (3) - Try to get a nicer pattern here? Let me show you: http://puu.sh/4cch4.jpg I think I understood. Fixed!
00:39:837 - Well, imo this rhythm could fit the lyrics a bit better, if you put it like this: http://puu.sh/4ccjv.jpg Nice! Done!
00:47:732 (3,4) - The rhythm again, try to click on both, and press CTRL + G, I think it would fit the rhythm better. You are right!
01:02:732 (2,3) - Lol, same here. You don't need to change these, yet it would be a better rhythm imo. It's also more consistent with 01:14:968 (2,3) - . I see, but I'll keep it this way

Solid Easy, just those minor rhythm things which bothers me. I'm glad it's solid >.<

[Normal]

The settings are rather high for a normal, aren't they? Try reducing OR and HP by 1 tick each. Yeah, fixed xD

00:37:271 (3,4,5) - Same suggestion as in easy, try to get a better triangle pattern. 00:38:653 (5) - would be at 408 304. Should be better now
00:50:100 (3) - You used quite a lot 1/2 circles, after a slider. Why not here? It plays better, since currently the rhythm sounds a bit too late. My suggestion: 00:49:903 - move it to this spot. Looks nice! Done
01:03:521 (4) - This rhythm fits better if you add a circle 01:03:324 - . It's because it feels very empty, if you leave out that vocal. Hmm, yeah, indeed. But I'd better not add so many circles because it's a Normal
01:03:521 (4) - Also, did you miss a hitsound on the slider tail? Hmm, I guess not? Checked it and it seems all okay.

Not much to say, although I would use more 1/2, but that's up to you completely. Mentioned some above, if you didn't notice. Yeah, thank you! I added one, but I'll keep the others like that because too many 1/2 would be bad for Normal diff

[Second Reproduction]

Wtf. Just realised that this is an SB, and not a video, wtf good job!!! How comes that it doesn't lag? Since if i make a single picture SB in my maps, my computer nearly crashes, well w/e. ~ Ha, ha! That's sherrie's SB! The file size isn't so heavy, so I think that's why ^^

Going to be a little nazi, since there are some not-really-nice circles/sliders. Okay!

00:21:482 (2,3) - Move this a little up, to get an increased flow between these and the slider before. Done!
00:22:468 (7,8,3,4) - Well, tbh, I don't really like this slider placement, in the whole map it is quite nice, but here it looks stacked, and it's not a really good pattern. The rhythm is nice, but maybe a rearrangement would help? If you like it, you can keep it of course. But it would be nice if you could 00:22:468 (7,8) - place these others, because the stacking is meh. What about a similar pattern like 00:24:047 (3,4) - to make it consistent at least? Yeah, I got these comments about these sliders before. I think it would be better for 00:22:468 (7,8) to be consistent with 00:28:784 (7,8) instead because at those parts, there aren't any drums like 00:24:047 (3,4) I already fixed this on the other mods :D
00:27:797 (2,3) - Move them to 232 188, same reason as the first suggestion. Since I moved things here a bit on the other mods, I think it's fine now :D
00:42:008 (8,9) - If I were you, I'd replace them with a big slider. Fits this .. slight bgm really nice, and makes it a little more consistent with 00:40:429 (2) - those. Hmm, I started following the drums here, so I'll leave it like that for now c:
00:43:784 - I can't hear a sound here, you should work with a slider, passing through it, if you want something there. But currently, you should delete it for sure. Actually, there is a sound here. If you hear it carefuly, you'll hear a sound similar to soft-whistles. That's why I added it here. But I'll think about it
00:44:475 (1,2,3,4) - ? I don't get this, since this is a really.. created rhythm. Please space them with a 1/2 rhythm, since the current one doesn't fit at all. Hmm, it's not that created... If you hear the song with 25% of playback rate, you'll notice why I put those 1/4 notes there. If someone else complains about it, I'll remove it >.<
00:45:758 (6,7,8,9,1) - Try to get a better 'path' here. Let me show you what i mean. (Didn't make any big changes, just rearranging the placement.) Yeah, it feels much better!
Puush still down
132,192,45758,1,0,0:0:0:0:
144,148,45857,1,0,0:0:0:0:
168,112,45955,1,0,0:0:0:0:
208,92,46054,1,0,0:0:0:0:
252,80,46153,6,0,P|328:88|316:172,1,180,4|0,0:0|0:0,0:0:0:0:
00:46:942 (3,4) - Spacing looks messed up, just for aesthetitcs, move 00:47:337 (4) - to 204 308? I made changes on these and they aren't there anymore ^^
00:47:732 (5) - Don't forget to move this a bit upwards, if you applied ^. ^
00:58:784 (1) - Move to 192 184. Same as above, just this time only the slider. You should really do that. Done!
01:19:311 (6) - Not REALLY sure about that, but Ctrl + G 01:19:113 (5) - with this one. Because I think 'shi' is quite a strong vocal, even if it's on the red tick. You're quite right there. But if I did that, I wouldn't get the plate sounds on 01:19:311

Well that's it already o: Tari will mod it further, and then we'll look further :P Hope I was able to help you a bit. Thank you very much for modding! It was really helpful ^^

Tari wrote:


ok.

[Easy]

  1. 00:55:232 (4) - Not big issue, but I'd like you to make this note stack with 00:52:468 (1) - sldier end's here. It will require you rearrange some of previous notes. Okay!
  2. 01:05:495 (1) - Add finish to the end here? its to follow the same finish pattern as of here : 01:09:837 (4) - for the most part, since you add two finishes there too. Oh, I added it on 01:09:837 (4) because the song asks for it. But putting finish here follows the same pattern on my TSR diff, so okay :D
  3. 01:07:468 (3) - Whistle here? it doesn't hit exactly at the piano sound, but It still fits to me. You're right
  4. 01:18:916 (3) - Ehh, I think finish fits better than whistle at the end of the slider, the impact sound is much greater to me. Yeah, that was my mistake xD
  5. 01:24:837 (2,3,4) - Kinda overlaps previous pattern, can you move it to better spot? Like this : http://puu.sh/4degS.jpg I don't know if I got this right, but I think you meant to make a stack with 01:25:232 (3) and the tail of 01:22:468 (3) - ?


  • [Normal]

      1. 00:41:021 (2,3) - Honestly, I'd like it if you stacked this note, just personal preferance here. I thought that not stacking them would be easier to read, but I think stacking them is easier to execute it, right? xD
      2. 01:03:521 (3) - Create a better blanket, bleh just do anything to make this better I guess you meant the flow? I tried to do something
      3. 01:05:692 (2) - Same thing as in easy, finish end Yup, added it
      4. 01:07:468 (4) - Same thing as in easy. Done!
      5. 01:24:837 (3) - Whistle to the start I guess? Okay :D
      6. 01:22:863 (4) - I feel that there can be something in the middle, and if you put some kind of beat or note in the middle you can add a finish with that too, but its your choice. Hmm, I think it's okay this way c:


    • [Second Reproduction]

        1. 00:28:389 (5) - Please move this spacing equivalent to 00:22:074 (5) - or the other way around, they both should have the same spacing Done!
        2. 00:51:876 (1) - Whistle? Kay!
        3. 00:54:047 (5) - ^ to start ^
        4. 01:01:153 - This pause, meh, your choice but I think a note to the middle of this sym pattern would be better Hmm, okay xD
        5. 01:07:074 (6) - Whistle to the end sounds nice Okay
        6. 01:20:297 (8) - ^ but to the start Follows the vocal nicely!
    That's all I got :P map is pretty nice :D
Thank you for modding! :)
Okay, now I'm SO tired! But thank you, guys! Now I feel that my map improved a lot! >.<

Updated mapset!
Irreversible


Hello, I missed some things which actually still bother me, no kd please

[Second Reproduction]

00:23:850 (2) - Can you move this to 152 128? It makes a nicer left right flow with 00:24:047 (3) - , and it's not so close to 00:23:061 (8) - , which actually looks better.

Uhm yeah LOL
00:24:639 (4) - It would be nice if you could manage that the slider end of 00:24:639 (4) - is stacked with the slider start of 00:23:061 (8) - . Reason is not the stacking itself, it's just a better placement in general: 00:23:850 (2,3,4) - will create a better looking triangle, and the spacing is cleaner imo (00:24:639 (4) - should be at 232 200, to make things shorter)
00:25:232 (5) - About this one, you should just move it, so it fits with ^again (move to 136 244) If you apply these, 00:25:824 (1,2,3) - there's a problem with those - you could just fix this with a bigger distance snap: (00:25:824 (1) - to 380 268 00:26:021 (2) - to 376 160 and 00:26:218 (3) - to 288 96) Fits to the music quite well, that the DS gets lowered afterwards.
196,164,24639,2,0,P|203:238|135:308,1,180
80,196,25232,2,0,L|240:284,1,180,2|0,0:0|0:0,0:0:0:0:
324,252,25824,5,0,0:0:0:0:
344,164,26021,1,0,0:0:0:0:
288,96,26218,1,2,0:0:0:0:
I made it for you since ^ it just too much text

00:45:758 (7,8,9,10,1) - This still doesn't look really good, I fixed the curve up for you
132,192,45758,1,8,0:0:0:0:
144,148,45857,1,8,0:0:0:0:
168,112,45955,1,8,0:0:0:0:
208,92,46054,1,8,0:0:0:0:
252,80,46153,6,0,P|328:88|316:172,1,180,4|0,0:0|0:0,0:0:0:0:
284,256,46745,1,0,0:0:0:0:

00:56:218 (2) - Somehow i feel this CTRL + G? Not something important though.

01:05:495 (2,3,4) - Wouldn't it look neater to align them in a line instead of 2 grids next to it?

01:10:626 (2,3,4,5,6,7,8,9) - I think some drum hitsounds fitting to the background would be quite cool!

ok, that's all, sorry! Good luck :3
Topic Starter
Yumih

Irreversible wrote:



Hello, I missed some things which actually still bother me, no kd please Omg, thank you for re check! It's very appreciated! >.<

[Second Reproduction]

00:23:850 (2) - Can you move this to 152 128? It makes a nicer left right flow with 00:24:047 (3) - , and it's not so close to 00:23:061 (8) - , which actually looks better. Yeah, sure!

Uhm yeah LOL
00:24:639 (4) - It would be nice if you could manage that the slider end of 00:24:639 (4) - is stacked with the slider start of 00:23:061 (8) - . Reason is not the stacking itself, it's just a better placement in general: 00:23:850 (2,3,4) - will create a better looking triangle, and the spacing is cleaner imo (00:24:639 (4) - should be at 232 200, to make things shorter)
00:25:232 (5) - About this one, you should just move it, so it fits with ^again (move to 136 244) If you apply these, 00:25:824 (1,2,3) - there's a problem with those - you could just fix this with a bigger distance snap: (00:25:824 (1) - to 380 268 00:26:021 (2) - to 376 160 and 00:26:218 (3) - to 288 96) Fits to the music quite well, that the DS gets lowered afterwards.
196,164,24639,2,0,P|203:238|135:308,1,180
80,196,25232,2,0,L|240:284,1,180,2|0,0:0|0:0,0:0:0:0:
324,252,25824,5,0,0:0:0:0:
344,164,26021,1,0,0:0:0:0:
288,96,26218,1,2,0:0:0:0:
I made it for you since ^ it just too much text The code isn't working, it's the very same thing that is in my actual map xD!

00:45:758 (7,8,9,10,1) - This still doesn't look really good, I fixed the curve up for you
132,192,45758,1,8,0:0:0:0:
144,148,45857,1,8,0:0:0:0:
168,112,45955,1,8,0:0:0:0:
208,92,46054,1,8,0:0:0:0:
252,80,46153,6,0,P|328:88|316:172,1,180,4|0,0:0|0:0,0:0:0:0:
284,256,46745,1,0,0:0:0:0:
Same for this one! It isn't working >.<

00:56:218 (2) - Somehow i feel this CTRL + G? Not something important though. Hmm, looks nice c:

01:05:495 (2,3,4) - Wouldn't it look neater to align them in a line instead of 2 grids next to it? Okay!

01:10:626 (2,3,4,5,6,7,8,9) - I think some drum hitsounds fitting to the background would be quite cool! There were some drum hitsounds here, but it was the Custom sampleset 1 xD! I changed it to custom 2 so that it's more audible

ok, that's all, sorry! Good luck :3 Why sorry? Thank you for re check!! :D
Kirin
Hi from my queue

I didn't find something to correct in your beatmap. Sorry :(

By the way you did a good job with this beatmap.

Good luck for ranking :)
Topic Starter
Yumih

MasterKirin wrote:

Hi from my queue

I didn't find something to correct in your beatmap. Sorry :(

By the way you did a good job with this beatmap.

Good luck for ranking :)
Oh, don't worry! Thank you very much for taking a look at it! ^^
Irreversible
teara should still post here -_-
Teara, where are youuuu \o/ don't be lazyy
Teara


From the QAT Queue.

Nice. Just a few suggestions. I'll recheck it later this week.

[Easy]

00:37:074 (2) - Consider giving the slider a slight curve? At the moment it feels a little out of place imo.

[Normal]

00:53:653 (2) - Delete this and repeat the previous slider once (with a clap on the last repeat ofc). (Then fix spacing of the remaining notes before spinner.) This feels more correct in terms of general flow and it flows better with the lyrics, and sounds a lot better in my opinion since the lyrics are more dominate here then the other parts that are similar to this.

[Second Reproduction]

00:26:613 (1,2,3) - This combo is black, while the background is black aswell. Please fix this as this makes it really hard to see.

00:34:705 (3,4) - Consider copying (1,2) and making it mirror. if done right, it could make it look a bit better then it currently is


Ofcouse, you will have to fix the following notes, but like I said, if done right, it will be much more fun to play. If you don't understand what I mean, just ask me ingame and I'll give you a few examples.
Topic Starter
Yumih

Teara wrote:



From the QAT Queue.

Nice. Just a few suggestions. I'll recheck it later this week. Yay! Okay

[Easy]

00:37:074 (2) - Consider giving the slider a slight curve? At the moment it feels a little out of place imo. Fixed!

[Normal]

00:53:653 (2) - Delete this and repeat the previous slider once (with a clap on the last repeat ofc). (Then fix spacing of the remaining notes before spinner.) This feels more correct in terms of general flow and it flows better with the lyrics, and sounds a lot better in my opinion since the lyrics are more dominate here then the other parts that are similar to this. Done!

[Second Reproduction]

00:26:613 (1,2,3) - This combo is black, while the background is black aswell. Please fix this as this makes it really hard to see. Oh, I see. Fixed!

00:34:705 (3,4) - Consider copying (1,2) and making it mirror. if done right, it could make it look a bit better then it currently is

Huh... I'm not sure if what I did is okay, but I hope it is. I tried to do what you said

Ofcouse, you will have to fix the following notes, but like I said, if done right, it will be much more fun to play. If you don't understand what I mean, just ask me ingame and I'll give you a few examples.
chaee
From my Queue~
:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
*General things
sb is awesome doe

Easy:
00:25:626 (3) - Might wanna add clap hitsound here
01:05:495 (1) - Turn this into a curve slider maybe
01:16:547 (4) - ^
01:18:916 (3) - Delete and copy paste 01:20:100 (5)
00:28:389 (2) - Clap hitsound Nevermind lol
01:00:363 (3) - Curve maybe? Hmm..
01:14:968 (2,3,4) - Love this
01:18:916 (3) - Delete this and copy paste 01:17:732 (1)
Normal:
00:25:626 (4) - Clap hitsound please
00:39:047 (6) - ^
01:00:758 (5) - :idea: Reduce the curve a bit.
00:29:376 (4) - Looks weird. Move down a bit ^^'
Hard:
00:36:679 (1,2,3) - Cooool
01:11:416 (1) - Curve maybe~
Not much to say. My favorite diff :)
Second Reproduction
00:31:942 (1) - Love this.
I dont't mod insanes so i'll just leave comments and the like ^^
Sexy streams are sexy
Topic Starter
Yumih

Shinchaechae wrote:

From my Queue~
:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
*General things
sb is awesome doe Yesh! sherrie__fay's SB are awesome :3

Easy:
00:25:626 (3) - Might wanna add clap hitsound here Hmm, I only add Clap hitsounds to the parts that the song asks for it. For example, on 00:24:047 if you remove the Clap, you can understand what I'm talking about.
01:05:495 (1) - Turn this into a curve slider maybe Okay, done.
01:16:547 (4) - ^ Hmm, I won't add a curve here because I want this slider to match 01:14:968 (2,3)
01:18:916 (3) - Delete and copy paste 01:20:100 (5) Hmm, on the other item you told me to copy paste 01:17:732 (1) and on this one you are telling me to copy paste 01:20:100 (5) xD I'll just copy paste 01:17:732 (1)
00:28:389 (2) - Clap hitsound Nevermind lol
01:00:363 (3) - Curve maybe? Hmm.. I won't add a curve because the flow will become bad with 01:01:547 (4)
01:14:968 (2,3,4) - Love this xD
01:18:916 (3) - Delete this and copy paste 01:17:732 (1) Done
Normal:
00:25:626 (4) - Clap hitsound please Same thing said on Easy
00:39:047 (6) - ^ ^
01:00:758 (5) - :idea: Reduce the curve a bit. Okay, done.
00:29:376 (4) - Looks weird. Move down a bit ^^' I didn't really understand what you meant here... The image is difficult to understand because I don't know from what part those (3) and (4) are and what exactly looks weird :c

Second Reproduction
00:31:942 (1) - Love this. Yay :)
I dont't mod insanes so i'll just leave comments and the like ^^
Sexy streams are sexy Haha, sexy streams 8-)
Thank you for modding!

I'll wait Dekaane check the mod before the update
DakeDekaane
Thanks for modding :) but I'll have to decline as 01:11:416 (1) is parallel to 01:12:205 (3) and I want to keep it as that :p
Awaken
m4m from your queue

  • [General]
  1. None
    [Second]
  2. AR-1 OD-1
    this song isn't very quick.
  3. 00:46:942 (3,4,5) - try this kind of arrangement http://puu.sh/4IN1N.jpg
  4. 00:49:705 add a note?
  5. 00:55:232 (7) - ctrl+g?

    [Hard]
  6. 00:40:429 add a note and stack with 00:40:626 (2)'s head?
  7. 00:41:218 add a note and stack with 00:41:416 (3)'s head?
  8. 01:25:626 (1) - move to x238y248
  9. 01:26:811 ~ 01:27:008 make a three stream.
    then 01:27:205 make the spinner start here

    [Normal & Easy]
  10. None
Good Luck~
Come[Back]Home
Easy

00:34:311 (1) Whistle
00:34:705 (2) ^
00:35:889 (3) ^
00:37:074 (2) ^
00:38:258 (3) ^
00:39:047 (4,5) ^
00:47:732 (3) Move the middle Sliderpoint to 288 348 looks better.

Normal

00:34:311 - 00:39:047 Same like in Easy. Why are there no whistles?
01:03:521 (3) Move the Last Sliederpoint to 480232 looks better

Dekaane's Hard

00:26:613 http://osu.ppy.sh/ss/1021593 Like this Maybe?

Second Reproduction
Funny diff name

00:28:389 (5) Move it to 360 284
01:10:626 I think Drums and Finisher would perfectly fit.
Xinely
Hi~

  • General
    ~ add widescreen support since this map use SB?
    ~ no need "Dekaane" in tags, already have in "DakeDekaane" and name of diff
    ~ 01:17:732 - kiai off due same as 01:05:100 - ?
    ~ change name creator become Yumih /runs <3


  • Easy
    00:25:626 (3) - clap in repeat for consistency? also for follow piano
    00:28:784 (3) - clap in tail? music sound here is loud, also consistency with previous
    00:34:705 (2) - hmm maybe you will reject this but , 00:35:100 - vocal in here is loud, you can't skip this imo, try http://puu.sh/4ISJ5.jpg ?
    00:41:021 (2) - whistle? consistency with 00:39:442 (5) -
    00:55:232 (4) - inconsistency spacing here, i know you want this circle stacked in (1)'s tail but it's unrankable when spacing is not consisten
    my advice : if you want to keep (4)'s stacked , make 00:54:047 (3) - like http://osu.ppy.sh/ss/1021525
    01:05:495 (1) - in tail, yap this sound is loud but it's too much loud if you use finish imo, try use clap instead?
    01:22:468 (3,4) - for this, in (3) , 01:23:061 - have cymbal here, can't skip to map this imo so delete (4) and make like http://puu.sh/4ITac.jpg (head and repeat use finish, tail use clap)
    01:28:784 - from here 01:30:363 - , volume increase in 01:28:784 - and still loud sound in 01:30:363 - , 5% here really not fit, try 20-25% instead (if you follow, apply in all diffs except dekaane's)


  • Normal
    00:28:784 (3) - same as easy, clap in tail for consistency?
    00:42:600 (4,5) - try make smooth flow? http://osu.ppy.sh/ss/1021560
    00:48:521 (1) - nazi, 280,248 for symmetrical with (2) and blanket with (3)?
    01:05:692 (2) - same as easy, try clap in tail instead, due cymbal is more loud more hard in 01:06:482 - than 01:06:087 - , oh or you can try make 01:06:087 - volume lower here
    01:08:850 (2) - try for follow vocal since this is normal which played by newbie too. try this rhythm instead http://puu.sh/4ITyq.jpg ?
    01:16:153 (3) - based my taste in flow, try 236,360 for better flow?
    01:21:679 (2) - whistle in head to follow violin sound?
    01:24:837 (3) - this flow is bad due straight slider and then curved, try http://puu.sh/4ITDI.jpg ?


  • Dekaane'sHard
    00:26:021 (2) - feel free to reject, based piano here, try ctrl+G? xP
    00:39:639 (7) - try in 440,228 for better flow?
    00:53:653 (3) - ctrl+G to make it harder? /runs
    01:06:087 - same as other diff, try lower volume or change clap?
    fun ~


  • Insane
    OD-1 for better spread with others
    00:39:837 (1) - cymbal so loud here, change to finish
    00:44:475 (1,2,3,4) - actually you can make stream from 00:44:475 - until 00:45:067 -
    00:45:758 (7) - NC due stream? you did it in previous like 00:36:284 (1) - , for consistency yeah yeah yeah :P
    00:55:232 (7) - try ctrl+G , it's really fit with music imo <3
    01:06:087 (4) - same as other

Nice SB as usual Sherri ~
also nice song too here
take my star and Good Luck ~ :oops:
Topic Starter
Yumih

Awaken wrote:

m4m from your queue

  • [General]
  1. None
    [Second]
  2. AR-1 OD-1
    this song isn't very quick. Oh, okay.
  3. 00:46:942 (3,4,5) - try this kind of arrangement http://puu.sh/4IN1N.jpg 00:47:337 (4,5) would flow bad, imo.
  4. 00:49:705 add a note? Hmm, I'll think about it. For now I'll keep it as it is.
  5. 00:55:232 (7) - ctrl+g? Oh, cool!

    [Normal & Easy]
  6. None
Good Luck~

Come[Back]Home wrote:

Easy

00:34:311 (1) Whistle Hmm, sorry, I just add whistles to the white ticks before the big white ones.
00:34:705 (2) ^ Just to the head
00:35:889 (3) ^ Already explained xD
00:37:074 (2) ^ I will keep the one on the tail.
00:38:258 (3) ^ Nope
00:39:047 (4,5) ^ Added it just to (5)
00:47:732 (3) Move the middle Sliderpoint to 288 348 looks better. Okay.

Normal

00:34:311 - 00:39:047 Same like in Easy. Why are there no whistles? Adding whistles to every note would be spammy, imo.
01:03:521 (3) Move the Last Sliederpoint to 480232 looks better Okay

Second Reproduction
Funny diff name xD

00:28:389 (5) Move it to 360 284 Alright
01:10:626 I think Drums and Finisher would perfectly fit. I don't really like to use drums. And having them like it is now is more audible, imo.

Xinely wrote:

Hi~

  • General
    ~ add widescreen support since this map use SB? This SB wasn't made for widescreen support. If I added it, all the image edges would be seen >.<
    ~ no need "Dekaane" in tags, already have in "DakeDekaane" and name of diff Alright
    ~ 01:17:732 - kiai off due same as 01:05:100 - ? Hmm, in this second Kiai time, I feel that the song isnt calming down yet, even after 01:17:732
    ~ change name creator become Yumih /runs <3 LOL, done~! xD


  • Easy
    00:25:626 (3) - clap in repeat for consistency? also for follow piano I only add Clap to the places the music asks for it. The Clap alone without the support of the sound on the background is a bit weird, imo.
    00:28:784 (3) - clap in tail? music sound here is loud, also consistency with previous ^
    00:34:705 (2) - hmm maybe you will reject this but , 00:35:100 - vocal in here is loud, you can't skip this imo, try http://puu.sh/4ISJ5.jpg ? Why not? c: Done
    00:41:021 (2) - whistle? consistency with 00:39:442 (5) - Yup, I forgot xD
    00:55:232 (4) - inconsistency spacing here, i know you want this circle stacked in (1)'s tail but it's unrankable when spacing is not consisten
    my advice : if you want to keep (4)'s stacked , make 00:54:047 (3) - like http://osu.ppy.sh/ss/1021525 Oh whops! I didn't see that, it was my mistake
    01:05:495 (1) - in tail, yap this sound is loud but it's too much loud if you use finish imo, try use clap instead? Instead, I reduced the volume a little
    01:22:468 (3,4) - for this, in (3) , 01:23:061 - have cymbal here, can't skip to map this imo so delete (4) and make like http://puu.sh/4ITac.jpg (head and repeat use finish, tail use clap) Ooh, neat! I wouldn't have noticed that
    01:28:784 - from here 01:30:363 - , volume increase in 01:28:784 - and still loud sound in 01:30:363 - , 5% here really not fit, try 20-25% instead (if you follow, apply in all diffs except dekaane's) I fix the volume increase on 01:28:784 but I prefer 5% at the end since I don't want the spinner sound to be so audible.


  • Normal
    00:28:784 (3) - same as easy, clap in tail for consistency? Same as said on Easy
    00:42:600 (4,5) - try make smooth flow? http://osu.ppy.sh/ss/1021560 Oh, okay!
    00:48:521 (1) - nazi, 280,248 for symmetrical with (2) and blanket with (3)? Lol, okay :3
    01:05:692 (2) - same as easy, try clap in tail instead, due cymbal is more loud more hard in 01:06:482 - than 01:06:087 - , oh or you can try make Okay!01:06:087 - volume lower here
    01:08:850 (2) - try for follow vocal since this is normal which played by newbie too. try this rhythm instead http://puu.sh/4ITyq.jpg ? Hmm, there are too much notes on red lines, there >.<
    01:16:153 (3) - based my taste in flow, try 236,360 for better flow? Hmm, the flow would be a little rough on 01:15:363 (2,3) imo
    01:21:679 (2) - whistle in head to follow violin sound? Why not? c:
    01:24:837 (3) - this flow is bad due straight slider and then curved, try http://puu.sh/4ITDI.jpg ? Hmm, I tried something else.


  • Insane
    OD-1 for better spread with others Done!
    00:39:837 (1) - cymbal so loud here, change to finish Oh, okay. Added Finish
    00:44:475 (1,2,3,4) - actually you can make stream from 00:44:475 - until 00:45:067 - Hmm, I'd like to follow the song here c:
    00:45:758 (7) - NC due stream? you did it in previous like 00:36:284 (1) - , for consistency yeah yeah yeah :P Oh, right.
    00:55:232 (7) - try ctrl+G , it's really fit with music imo <3 Yup! <3
    01:06:087 (4) - same as other Yup Yup!

Nice SB as usual Sherri ~
also nice song too here
take my star and Good Luck ~ :oops:
Thank you for modding and for the star, Xinely!!! :) <3

Waiting for Dekaane's changes to update.
DakeDekaane

Awaken wrote:

  • [Hard]
  1. 00:40:429 add a note and stack with 00:40:626 (2)'s head? /*I'm following the light percusions for this part, adding that beats would be quite intrusive imo
  2. 00:41:218 add a note and stack with 00:41:416 (3)'s head? /*^
  3. 01:25:626 (1) - move to x238y248 /*That'd ruin the momentum I've built for that jump (and there will be no jump, which should be there).
  4. 01:26:811 ~ 01:27:008 make a three stream.
    then 01:27:205 make the spinner start here /*A triple feels a bit weird there as the "tension" has already faded away in the previous slider, so it shouldn't be too loaded.

Come[Back]Home wrote:

Dekaane's Hard
00:26:613 http://osu.ppy.sh/ss/1021593 Like this Maybe? /*I'm following the guitar there and the sliderticks fill the piano hits :p

Xinely wrote:


  • Dekaane'sHard
    00:26:021 (2) - feel free to reject, based piano here, try ctrl+G? xP /*I liked how it flows, though I made a tiny adjust to make it look less sloppy.
    00:39:639 (7) - try in 440,228 for better flow? /*Moved very near of there, I hope people doesn't complain about the irregular spacing there
    00:53:653 (3) - ctrl+G to make it harder? /runs /*This was suggested before, a jump could fit there, but I'm saving them up for the kiai.
    01:06:087 - same as other diff, try lower volume or change clap? /*I feel a finish should be there, but did something interesting here, added a whistle in the other note with finish, so it have more emphasis than the previous, thanks for noticing the difference in the music :p
    fun ~ /* :)
Thanks everyone for modding <:
My update: http://pastebin.com/raw.php?i=Z7s3Wk6b
Topic Starter
Yumih

DakeDekaane wrote:

Thanks everyone for modding <:
My update: http://pastebin.com/raw.php?i=Z7s3Wk6b
Okay, updated!

Dake, I changed the creator's name to Yumih and removed "Dekaane" from the tags (because it isn't really needed because of the "DakeDekaane" tag). Just letting you know so that you can see if your diff is updated or not in-game ;)
10crystalmask01
Ello ^^ Le random mod!

[Easy]
00:25:626 (3) - Add a clap on the tail, using the same clap hitsound from 00:23:653 (1) - for consistency.
00:39:442 (5) - ^ Add clap with the same custom hitsound from 00:23:653 (1)
01:25:626 (4) - I think you should add a finish no the entire slider to match the cymbal crashes heard in the music.

[Normal]
00:25:626 (4) - Add S:C2 on this slider's tail.
00:39:047 (6) - ^
00:44:574 (1) - Change clap on the tail to S:C1
01:25:626 (4) - As previously suggested in Easy, I suggest putting finish no this entire slider.

[Dekaane's Hard]
00:58:587 (3,4) - Replace with a 1/4 minis-slider like 00:57:995 (1,2) - ?
Then arrange 00:57:995 (1,2,3) - to something like this:


[Insane]
00:39:541 and 00:39:738 should also have a note, for consistency with 00:36:284 (1,2,3,4) - .
Wowies, you had me tricked xD The SB almost looks like a video itself so thumbs up for that! (This visual novel reminds me of Amnesia somehow OvO)
Have 2 stars~★★

Loved the map first time I saw it. Now I love it even more :D

Hope this helps! ^^
DakeDekaane
@10crystalmask01: I've thought about placing them as that when I was mapping it, but declined to do as I think it feels better a triple there than just a kick slider. Thanks for checking though <:
Topic Starter
Yumih

10crystalmask01 wrote:

Ello ^^ Le random mod! Hi!!

[Easy]
00:25:626 (3) - Add a clap on the tail, using the same clap hitsound from 00:23:653 (1) - for consistency. The Clap hitsounds as on 00:23:653 (1) are used just 1 time every 4 big white ticks :D
00:39:442 (5) - ^ Add clap with the same custom hitsound from 00:23:653 (1) ^
01:25:626 (4) - I think you should add a finish no the entire slider to match the cymbal crashes heard in the music. Indeed! Done

[Normal]
00:25:626 (4) - Add S:C2 on this slider's tail. Same reason as on Easy
00:39:047 (6) - ^ ^
00:44:574 (1) - Change clap on the tail to S:C1 I feel this part needs more impact, so SC2 would be better, imo.
01:25:626 (4) - As previously suggested in Easy, I suggest putting finish no this entire slider. Yup! Done

[Insane]
00:39:541 and 00:39:738 should also have a note, for consistency with 00:36:284 (1,2,3,4) - . Hmm, I wanted to "slow down" a bit at this part because the music is getting calmer. But I'll think about it!
Wowies, you had me tricked xD The SB almost looks like a video itself so thumbs up for that! (This visual novel reminds me of Amnesia somehow OvO)
Have 2 stars~★★ Omg, thank you for the stars!!

Loved the map first time I saw it. Now I love it even more :D Awww, thank you! <3

Hope this helps! ^^
Thank you for the mod, stars and favorite >.<!!!
Pokie
Request from Forum PM

_(:3 」∠)_ otome!

 General

  1. Momori and Ruka to tags, they're the member of encounter+
  2. Overall offset +7ms (20897)

 Normal

  • 00:42:995 (5) - Try to add a new combo here for noticeable contrast about the rhythm changes?

 Dekaane's Hard

  • 01:27:008 (1) - It's better to end this spinner at down beat here: 01:30:363 - , like what the mapper did

 Second Reproduction

  • 01:23:455 (4) - Kind of emptiness on hitsoundings, what about adding a whistle on slider's head?
    01:24:639 (3) - Same reason as above, add a clap on slider's tail to put up a tightly paced rhythm

Please get me back to here when you're ready! ;)
DakeDekaane
@Yumih: Can you fix the spinner please? :3 (I really wonder why I left it as that lol)
Thanks Pokie o/
Topic Starter
Yumih

Pokie wrote:

Request from Forum PM

_(:3 」∠)_ otome! Yay! I love Otome <3

 General

  1. Momori and Ruka to tags, they're the member of encounter+ Waa! I couldn't find so much info about encounter, actually! Okay, done!
  2. Overall offset +7ms (20897) Ohhh, indeed. Sounds a lot better. It was just a bit painful to snap the storyboard again from the OSB file, lol xD

 Normal

  • 00:42:995 (5) - Try to add a new combo here for noticeable contrast about the rhythm changes? Oh, I forgot to put it, I guess! Thank you, done.

 Dekaane's Hard

  • 01:27:008 (1) - It's better to end this spinner at down beat here: 01:30:363 - , like what the mapper did I fixed it for him~!

 Second Reproduction

  • 01:23:455 (4) - Kind of emptiness on hitsoundings, what about adding a whistle on slider's head? Oh, alright!
    01:24:639 (3) - Same reason as above, add a clap on slider's tail to put up a tightly paced rhythm Done~!

Please get me back to here when you're ready! ;)
Thank you so much for modding! :)

Update~
Pokie

Yumih wrote:

Ohhh, indeed. Sounds a lot better. It was just a bit painful to snap the storyboard again from the OSB file, lol xD
o3o You may need this: Toolbar>Design>Move all element in time>Insert ms

Anyways! Have your bubble!

jericho2442
it's okay, ranked
HabiHolic
Nice Job~!@!
Flanster
congrats!
..mmm dem ratings
Kyouren
Gratz!! ^^
Aldwych
Lulz ratings!

Gratz!
Irreversible
great! :D
pimp
parabens :)
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