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GOATBED - AI CATCH (Short Ver.)

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Topic Starter
Konei
This beatmap was submitted using in-game submission on Samstag, 22. September 2012 at 22:46:33

Artist: GOATBED
Title: AI CATCH (Short Ver.)
Source: DRAMAtical Murder
Tags: DMMD yaoi game visual novel boys love Nitro+Chiral opening Doraton tutuhaha nanda2009
BPM: 144
Filesize: 20252kb
Play Time: 01:56
Difficulties Available:
  1. Doraton's Normal (4,08 stars, 178 notes)
  2. Easy (2,08 stars, 107 notes)
  3. Hard (4,83 stars, 286 notes)
  4. Insane (5 stars, 397 notes)
  5. Nanda's Taiko Futsuu (2,3 stars, 190 notes)
  6. Nanda's Taiko Oni (4,94 stars, 623 notes)
  7. TuInsane (5 stars, 445 notes)
Download: GOATBED - AI CATCH (Short Ver.)
Download: GOATBED - AI CATCH (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
My second Beatmap!

Opening from BL game: "DRAMAtical Murder"

All skin elements by me.

Last Full-submit: 16.09.2012

by Kawayi Rika
by those
by me
by Armin
by Loctav
by Loctav
by Kurai

Thanks to Shulin so much for the new mp3 <3 <3

Easy: "Done by me"

Normal: "Done by Doraton" <3 Thanks for your diff :3

Hard: "Done by me"

Insane: "Done by me"

TuInsane "Done by Tutuhaha" <3 Thanks for your diff :3

Taiko Diffs "Done by nanda2009" <3 Thanks for your Taiko




Lyrics



Any flight oh mighty boy
AI CATCH the fall scanning blue

Heaven is here the first and worst
Don't look out fake out each other



It does not

May be where

Whatever there's to much how much so wrong


Killing joke

Take my heart

When you feel a famous flavor to death


To be fun fun fun

Mirror world

Baby burn burn burn
Stay by my side

Out of head
Inner world

Maybe can run around
high grade monkey

I know I know I know
One day one die

In the heavy style and farewell
AI CATCH the fall scanning blue


Closer from the last and lust
I'm such a goat amazing

Dancing bound full faces
Because are free play

Would be like to trendy
Shining out ready go


Topic Starter
Konei
All diffs complete and pending~
tutuhaha
Orz!!!!!!!!!!!!!!!!!!!!!!!
GJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Topic Starter
Konei

tutuhaha wrote:

Orz!!!!!!!!!!!!!!!!!!!!!!!
GJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Don't make me wanna give you a kds lol ;D
KuronumaSawako
More BL StuffIt \o/
Topic Starter
Konei

KuronumaSawako wrote:

More BL StuffIt \o/

;)

There is going to come more :D
KonataN
Hallo, von Boredom modding queue

Allgemein:

Erstmal ist die map sehr gut :O hier hat's eigentlich nichts was zu modden ist >u<

Mach am besten "Doraton" in die Tag's rein, damit sich niemand benachteiligt fühlt.

Skin:

hitcircle.png ist farbig und die Farben mischen sich dann mit den Combofarben. Vielleicht in Graustufen machen?

Easy:


Pfft. Ich seh nicht annähernd etwas Verbesserungswürdiges.

Doraton's Normal:


00:04:194 (2,3,4) Das in nicht so eckig würde besser zum Rest passen :D
00:32:110 (1,3) Schön gleich machen und 100%ig parallel? (mit copy & paste und mirror-tool)
00:37:110 (1,3) ^
01:09:194 (1,2,3) Entweder schön auf einer Y-Koordinate oder abgerundet machen?
01:33:360 (4,5) Den Winkel von Circle und Slider vielleicht so anpassen, dass das ganze gerade verläuft? Oder abrunden?
01:35:027 (3,4) ^
01:41:694 (3,4) ^

Hard:


00:02:735 (2) Vielleicht sollte der auf der Höhe von 00:02:735 (3) enden, oder 00:02:735 (3) auf der Höhe von 00:02:735 (2) sein?
00:01:069 Sorry wegen der Reihenfolge D: Hier vielleicht das selbe, nur eben nicht die Reihenfolge der Objects :3
00:33:777 (1,2) Vielleicht symmetrisch? Damit auch der Circle am Ende?
00:47:944 Auf der selben Höhe wie die Circles davor?
01:03:360 Direkt unter das Sliderende?

Insane:

00:04:610 Stacks sind nicht sehr schön. Vielleicht fällt dir was besseres ein?
00:30:860 Position so machen, das es zu den anderen Slidern passt?


sternchen :D
Topic Starter
Konei

konakonakona wrote:

Hallo, von Boredom modding queue

Allgemein:

Erstmal ist die map sehr gut :O hier hat's eigentlich nichts was zu modden ist >u<

Mach am besten "Doraton" in die Tag's rein, damit sich niemand benachteiligt fühlt.

Skin:

hitcircle.png ist farbig und die Farben mischen sich dann mit den Combofarben. Vielleicht in Graustufen machen?

Easy:


Pfft. Ich seh nicht annähernd etwas Verbesserungswürdiges.

Doraton's Normal:


00:04:194 (2,3,4) Das in nicht so eckig würde besser zum Rest passen :D
00:32:110 (1,3) Schön gleich machen und 100%ig parallel? (mit copy & paste und mirror-tool)
00:37:110 (1,3) ^
01:09:194 (1,2,3) Entweder schön auf einer Y-Koordinate oder abgerundet machen?
01:33:360 (4,5) Den Winkel von Circle und Slider vielleicht so anpassen, dass das ganze gerade verläuft? Oder abrunden?
01:35:027 (3,4) ^
01:41:694 (3,4) ^

Hard:


00:02:735 (2) Vielleicht sollte der auf der Höhe von 00:02:735 (3) enden, oder 00:02:735 (3) auf der Höhe von 00:02:735 (2) sein?
00:01:069 Sorry wegen der Reihenfolge D: Hier vielleicht das selbe, nur eben nicht die Reihenfolge der Objects :3
00:33:777 (1,2) Vielleicht symmetrisch? Damit auch der Circle am Ende?
00:47:944 Auf der selben Höhe wie die Circles davor?
01:03:360 Direkt unter das Sliderende?

Insane:

00:04:610 Stacks sind nicht sehr schön. Vielleicht fällt dir was besseres ein?
00:30:860 Position so machen, das es zu den anderen Slidern passt?


sternchen :D

Super, danke^^

Das Meiste ist getan worden :D

Danke für den Stern <3
Alltur
From the queue..

I'm not a professional modder; bear with me.

[General]
MUSIC - OK
TAG - OK
TITLE - OK
BG Image - OK
I don't know some people might feel uneasy about this pictures; but I'm fine.

[Easy]
00:13:777 (1,2) - Change a shape a bit like this? LINK
01:55:444 (1,2) - Align it to center line so that it looks like this? LINK

[Doraton's Normal]
00:34:610 (2,3,4) - More neatly arranged? LINK
00:37:944 (3) - Try to match the shape to 00:37:110 (1) LINK
00:42:110 (1,2,3,4) - Same as 00:34:610 shape.
00:50:860 (1,2,3,4,5,6) - Possibly too hard for normal players.

[Hard]
00:53:777 (1,2,3,4,1,2,3,4) - Same shape looks better in this rhythm.
01:11:485 (2) - Remove this circle? and move the slider to 01:11:485 and ends at the same place.
01:36:694 (5) - Curve this slider so that it would match with the previous two sliders.

[Insane] I don't usually do Insane map modding; so this is just my opinions
00:46:277 (5,6,7,8,9,10) - Too many circles are stacked O____O;;
01:00:235 - Add a circle here?
01:05:652 (2,3) - Try to make them look similar like this? LINK
01:25:235 (3) - Make this slider curved so that it would match with slider (4)? (5) and (6) matches because they are both straight.
01:57:110 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1) - How about the stream heads towards center so that the last note does not exist outside of the flow.



Good luck! :D
Topic Starter
Konei

Akashi_S wrote:

From the queue..

I'm not a professional modder; bear with me.

[General]
MUSIC - OK
TAG - OK
TITLE - OK
BG Image - OK
I don't know some people might feel uneasy about this pictures; but I'm fine. I will put a warning also so it should be fine :)

[Easy]
00:13:777 (1,2) - Change a shape a bit like this? LINK I like mine more
01:55:444 (1,2) - Align it to center line so that it looks like this? LINK Yup, fixed


[Hard]
00:53:777 (1,2,3,4,1,2,3,4) - Same shape looks better in this rhythm. I'm fine with mine
01:11:485 (2) - Remove this circle? and move the slider to 01:11:485 and ends at the same place. Hm, doesnt seems good to me
01:36:694 (5) - Curve this slider so that it would match with the previous two sliders.


[Insane] I don't usually do Insane map modding; so this is just my opinions
00:46:277 (5,6,7,8,9,10) - Too many circles are stacked O____O;; True, changed to slider
01:00:235 - Add a circle here? Sounds nice
01:05:652 (2,3) - Try to make them look similar like this? LINK done
01:25:235 (3) - Make this slider curved so that it would match with slider (4)? (5) and (6) matches because they are both straight. removed curve
01:57:110 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1) - How about the stream heads towards center so that the last note does not exist outside of the flow.
Changed it a bit



Good luck! :D

Thank you for mod :)
h-728

Thank you for request

[General]
  1. the center of spinner-circle is not at the center of screen...how about use this
    I think it maybe correctly center...and the size is just 600x600, so please adjust it.
  2. I can't understand why you cut the Kiai Time at 01:57:110.
    end at 01:58:777 is better imo.
[Easy]
  • hmm...glance this diff, nothing to say with rhythm, but the shape of sliders are so bad. make them more symmetrical.
    approach circles will help you.
[Doraton's Normal]
  • 00:02:735 (4) - I don't recommend you to reverse these short slider at many times. also, you put many notes on red ticks and it makes newbie players confusing.
    you should make the rhythm more simple like this00:19:194 (1) - this spinner is too short for this diff. remove 00:18:777 (4) and start spinner at 00:18:777.
    00:33:777 - add note. these is enough sounds to put note.
    00:38:777 - ^ by not putting note at here, it makes hard to read the timing of the next note.
    00:43:777 - ^
    00:50:860 (1,2,3,4,5,6) - too many circles. it's hard for newbie player. replace half of them with some sliders.
    01:25:444 (6) - this slider doesn't look pretty good.
    01:30:235 (1) - if you make this spinner started at 01:30:444, it will follow the song well.
    but to do so, this spinner becomes too short for Normal. so how about remove 01:32:110 (1) and start spinner at that time, then end at 01:32:110?
    01:37:944 (2,3) - these notes aren't connected well. adjust the arrangement.
    01:42:527 (1) - don't overlap with previous slider. be covered with hitburst, the end point of this slider can't be seen well.
    01:43:569 (3) - I think the vocal is continued to 01:43:985.
[Hard]
  • 00:18:777 (1,1) - there is less interval between these notes.
    how about make this rhythm to keep more recovertime?01:11:694 (1) - same as above, how about this rhythm?
    SPOILER
    [img]01:11:694%20(1)%20-[/img]
    01:18:777 (1,2,3,4) - nazi. it will look better if you arrange the start point of these notes in a certain distance like this01:20:444 (1,2,3) - replace with sliders like 01:23:777 (1,2,3), or replace 01:23:777 (1,2,3) with circles like these notes.
    01:30:027 (1) - same as 00:18:777, how about this?
[Insane]
  • tick rate 2 and we can easily expect the changing of SV from the slidertick.
    00:04:923 (7,8) - why you separate only these notes? it's hard to understand the rhythm. you should stack them or remove stacking of 00:04:610 (4,5,6,7).
    00:05:235 (1) - start at 00:05:444 is better imo, to follow the lyrics.
    00:07:319 - add note. there is enough sounds to put note.
    00:33:569 (1,2,3,4,5,6) - hmm...in previous section, it seems you make the rhythm with drums, but in this section, you make the rhythm with synthesizer and put a lot of notes on red tick. I feel something strange because you didn't put note at all the accent of drums, for example 00:34:610 and 00:35:027. consider to change the rhythm.
    00:39:610 (5,6,7) - too close and hard to read the rhythm.
    01:13:360 (1,2,3,4,5) - make the rhythm like as 01:17:110 (4,5,6) if you don't have special reason in this rhythm, because to unify the rhythm, it looks better and becomes easy to expect the rhythm.
    01:17:110 (4,5,6) - arrange like 01:20:444 (1,2,3) ? I want here more uniformity.
    01:23:360 (3,4,5,6,7) - same as 01:13:360.
    01:30:027 (1) - if you make this spinner start 01:30:444 and end at 01:31:694, I think it becomes so cool.
    if you do this, you should put note at 01:32:110.
that's all. and sorry for delay.
good luck
Topic Starter
Konei

h-728 wrote:


Thank you for request

[General]
  1. the center of spinner-circle is not at the center of screen...how about use this
    I think it maybe correctly center...and the size is just 600x600, so please adjust it. fix
  2. I can't understand why you cut the Kiai Time at 01:57:110.
    end at 01:58:777 is better imo.
fix

[Easy]
  • hmm...glance this diff, nothing to say with rhythm, but the shape of sliders are so bad. make them more symmetrical.
    approach circles will help you.
I think most are fine


[Hard]
  • 00:18:777 (1,1) - there is less interval between these notes. fix
    how about make this rhythm to keep more recovertime?01:11:694 (1) - same as above, how about this rhythm?
    SPOILER
    [img]01:11:694%20(1)%20-[/img]
    I think some are fine because it's a hard diff
    01:18:777 (1,2,3,4) - nazi. it will look better if you arrange the start point of these notes in a certain distance like this
    SPOILER
    changed it a bit
    01:20:444 (1,2,3) - replace with sliders like 01:23:777 (1,2,3), or replace 01:23:777 (1,2,3) with circles like these notes. I want to vary them
    01:30:027 (1) - same as 00:18:777, how about this?
changed it

[Insane]
  • tick rate 2 and we can easily expect the changing of SV from the slidertick. Nope, I want to keep it consistant between diffs
    00:04:923 (7,8) - why you separate only these notes? it's hard to understand the rhythm. you should stack them or remove stacking of 00:04:610 (4,5,6,7). Stacked
    00:05:235 (1) - start at 00:05:444 is better imo, to follow the lyrics. yup
    00:07:319 - add note. there is enough sounds to put note. yes
    00:33:569 (1,2,3,4,5,6) - hmm...in previous section, it seems you make the rhythm with drums, but in this section, you make the rhythm with synthesizer and put a lot of notes on red tick. I feel something strange because you didn't put note at all the accent of drums, for example 00:34:610 and 00:35:027. consider to change the rhythm. Imo it's fine
    00:39:610 (5,6,7) - too close and hard to read the rhythm. changed
    01:13:360 (1,2,3,4,5) - make the rhythm like as 01:17:110 (4,5,6) if you don't have special reason in this rhythm, because to unify the rhythm, it looks better and becomes easy to expect the rhythm. Changed it a bit
    01:17:110 (4,5,6) - arrange like 01:20:444 (1,2,3) ? I want here more uniformity. I think this pattern is allright
    01:23:360 (3,4,5,6,7) - same as 01:13:360. I think it flows good
    01:30:027 (1) - if you make this spinner start 01:30:444 and end at 01:31:694, I think it becomes so cool.
    if you do this, you should put note at 01:32:110.
Done

that's all. and sorry for delay.
good luck


Thank you :) Very helpful~ And thanks for star :D
DakeDekaane
Hi, mod time~ :3

[General]

Not very important, the spinner image looks weird when it spins x3

[Easy]

01:08:777 (1,2,1) - 1 grid left, the first 2 sliders should keep alignment with the previous 2.

[Doraton's Normal]

00:50:860 (1,2,3,4,5,6) - I agree with h-728, a slider somewhere here would fit better, too many circles in 1/2 spacing for Normal.
01:14:819 (4) - Are you following vocals? If yes, remove it, if not, keep it.
01:18:152 (4,5) - ^
01:21:485 (4) - ^
01:24:819 (4,5) - ^

[Hard]

00:50:860 - There should be a circle here, try begin combos on a white tick.
01:13:985 (1) - This note is too close to spinner end, you should remove it.

That's all~ good luck :3
Doraton
Mach am besten "Doraton" in die Tag's rein, damit sich niemand benachteiligt fühlt. WoW jemad, der an mich denkt. Ich bin so gerührt Orz

Doraton's Normal:[/size]

00:04:194 (2,3,4) Das in nicht so eckig würde besser zum Rest passen :D Ich habe wirklich keine ahnung was du da von mir willst aber danke. Vieleicht ist es jetzt besser
00:32:110 (1,3) Schön gleich machen und 100%ig parallel? (mit copy & paste und mirror-tool)Zwar nicht gerne aber es ist volbracht
00:37:110 (1,3) ^Zwar nicht gerne aber es ist volbracht.
01:09:194 (1,2,3) Entweder schön auf einer Y-Koordinate oder abgerundet machen?fix
01:33:360 (4,5) Den Winkel von Circle und Slider vielleicht so anpassen, dass das ganze gerade verläuft? Oder abrunden?fix
01:35:027 (3,4) ^fix
01:41:694 (3,4) ^fix

sternchen :D[/quote]

Vielen Dank für dein Mod.


@Akashi_S

[Doraton's Normal]
00:34:610 (2,3,4) - More neatly arranged? LINK
00:37:944 (3) - Try to match the shape to 00:37:110 (1) LINK
00:42:110 (1,2,3,4) - Same as 00:34:610 shape.
00:50:860 (1,2,3,4,5,6) - Possibly too hard for normal players.

All fix thanks for your Mod.

@h-728
[Doraton's Normal]
00:02:735 (4) - I don't recommend you to reverse these short slider at many times. also, you put many notes on red ticks and it makes newbie players confusing. No, No i dont think so.Where else should beginners leran to play this?
you should make the rhythm more simple like this
SPOILER (click to toggle)

00:19:194 (1) - this spinner is too short for this diff. remove 00:18:777 (4) and start spinner at 00:18:777.Short is good
00:33:777 - add note. these is enough sounds to put note.Yes, I know but i wont.
00:38:777 - ^ by not putting note at here, it makes hard to read the timing of the next note.I dont think so.
00:43:777 - ^]I dont think so.
00:50:860 (1,2,3,4,5,6) - too many circles. it's hard for newbie player. replace half of them with some sliders.ok youre right.fix.
01:25:444 (6) - this slider doesn't look pretty good.Protected by Konei pls discuss with him yourself.
01:30:235 (1) - if you make this spinner started at 01:30:444, it will follow the song well.
but to do so, this spinner becomes too short for Normal. so how about remove 01:32:110 (1) and start spinner at that time, then end at 01:32:110?youre right, but short is good.
01:37:944 (2,3) - these notes aren't connected well. adjust the arrangement.but theyre connected.Imo
01:42:527 (1) - don't overlap with previous slider. be covered with hitburst, the end point of this slider can't be seen well.fix
01:43:569 (3) - I think the vocal is continued to 01:43:985.Maybe i didnt map to the vocals here?

Thanks for mod.
Topic Starter
Konei

DakeDekaane wrote:

Hi, mod time~ :3

[General]

Not very important, the spinner image looks weird when it spins x3 Heh, made it unspin, lol

[Easy]

01:08:777 (1,2,1) - 1 grid left, the first 2 sliders should keep alignment with the previous 2. Nope, want to keep my pattern

[Doraton's Normal]

00:50:860 (1,2,3,4,5,6) - I agree with h-728, a slider somewhere here would fit better, too many circles in 1/2 spacing for Normal.
01:14:819 (4) - Are you following vocals? If yes, remove it, if not, keep it.
01:18:152 (4,5) - ^
01:21:485 (4) - ^
01:24:819 (4,5) - ^

[Hard]

00:50:860 - There should be a circle here, try begin combos on a white tick. Nope, I start on vocals
01:13:985 (1) - This note is too close to spinner end, you should remove it. kay, done

That's all~ good luck :3

Thank you :)
pimp
hi o/

mod as requested

general

Spinner-circle looks a bit asymmetric

easy

00:03:777 (1) - i dont like this slider shape, try to use something like the previous sliders?
..........
00:40:860 (1) - move the 2nd curve point 1 or 2 grids right?
00:42:527 (2) - move the 2nd curve point 1 grid up 2 grids left, and the 3rd curve point 1 grid left, 1 grid up?
and try something like this: ?
and

(1) x280 y216
(2) x312 y136
(3) x224 y120
..........
00:52:110 (1) - move the 2nd curve point 1 grid right
00:56:694 (1) - move the 4th curve point to x424 y152 .. and maybe change to tiny grid and move th 2nd and 3rd curve points 1 grid down?
01:11:277 (1) - move the 2nd curve point to x32 y56
01:15:444 (1) - this slider is a bit ugly, should be easy to fix it i gess
01:38:777 (1,2) - i think this sliders shoud be the same shape and mirrored
01:40:027 (2,1,2) - same as above .. so 01:40:027 (2) would complete 2 mirrors
01:52:110 (1) - move the 2nd curve point to x400 y184 .. this aligns the slider slighty better with the previous circle
01:53:360 (2) - move the 2nd curve point to x496 y56 ?

doraton's normal

00:02:110 (1) - 1 grid up? and (2,3,4) 1 grid down?
00:02:735 (4) - use grid snap and fix the 2nd curve point
00:14:194 (1) - something like that? http://puu.sh/M8oG
00:35:860 (5) - strange slider imo .. move the 2nd curve point to x128 y176 ?
..........
00:37:110 (1,2,3) - looks a bit strange, maybe move the (3) slider end far from (1) ?
00:37:735 (2) - btw i think you should remove this circle
00:37:944 (3) - btw it could be 3 circles or a 1/2 beat slider + 1 repeat
..........
00:39:819 (2) - (ctrl + H) (ctrl + >) and move this slider to x256 y240 ? (would need to change the next notes a bit, but yeah)


i'm sorry friend.. i really need to finish the mod later i'm really busy these days i'll be back to finish this mod in 10~20 hours :o

edit: i'm back :)

a bit more in doraton's normal

00:45:860 (5) - i think this slider should ctrl h
00:52:110 - it feels so empty
00:52:527 (1) - clap in the start/end of the slider?
01:01:694 - note here with clap?
01:02:110 (1,2,3,1) - looks strange (imo)
01:10:027 - note here maybe
01:25:444 (6) - ugly (imo)

hard

00:13:777 (1) - ugly (imo) try something like that: ? http://puu.sh/MfQi
00:15:027 (1) - ^
..........
00:31:069 (2) - 1 grid left
00:31:277 (3,4) - 1 grid up
00:31:902 (4) - btw this circle overlaps a slider looks bad imo
..........
00:45:027 (1) - move the 2nd curve point 1 grid left?
00:59:819 (2,3) - maybe remove this notes and circle at 00:59:923 ?
01:35:860 (3,4,5) - looks strange, try something like the next 3 sliders
01:45:444 (1) - ugly (imo)


insane

01:05:444 (1,2,3,4) a bit strange (imo) maybe change the shape of (2) and (3), i think this kind of slider is not good with (4) shape
Topic Starter
Konei
Thanks pimp^^

Fixed some~
Poggo
hi ^^

General

•If you use circle skin you should add sliderborder after combo colours in file .osu

Insane

00:04:923 - better replace this note, not sound here
00:07:319 - ^ (and closely to a spinner)
00:18:777 - make this slider more symmetric http://puu.sh/Maqt looks better
00:23:985(4,5) - maybe make this sliders identical? http://puu.sh/MaDb
00:26:489(6,7) - correct spacing
00:30:444 - make sliders 4 and 6 identical (the same with 5 and 7)
00:46:277 - remove 2 repeats and add note on red tick
01:15:235(1,2,3) - http://puu.sh/MaFl
01:31:694 - remove finish
01:34:402(2,4) - make this sliders identical http://osu.ppy.sh/ss/383989
01:58:256(12,13,14) - http://osu.ppy.sh/ss/383991

looks inaccurately. random sliders and mistakes in spacing looks not good :(

Hard

00:05:444 - start spinner here
00:22:110(1,2,3,4,5) - http://osu.ppy.sh/ss/383994 looks better
00:33:777(1,3) - make symmetric and identical and add slider 1/2 after http://puu.sh/MaOx
01:13:985 - remove this note

looks inaccurately. random sliders and mistakes in spacing looks not good :(

Easy

Oh slider forms is really ugly ;w; sorry. Maybe you can change it and make sliders more symmetric and roundish. It will be looks pretty nice ^^

Good luck~~
Topic Starter
Konei
Will fix some shapes, thanks~
Doraton

pimpG wrote:

hi o/

mod as requested

general

Spinner-circle looks a bit asymmetric

easy

00:03:777 (1) - i dont like this slider shape, try to use something like the previous sliders?
..........
00:40:860 (1) - move the 2nd curve point 1 or 2 grids right?
00:42:527 (2) - move the 2nd curve point 1 grid up 2 grids left, and the 3rd curve point 1 grid left, 1 grid up?
and try something like this: ?
and

(1) x280 y216
(2) x312 y136
(3) x224 y120
..........
00:52:110 (1) - move the 2nd curve point 1 grid right
00:56:694 (1) - move the 4th curve point to x424 y152 .. and maybe change to tiny grid and move th 2nd and 3rd curve points 1 grid down?
01:11:277 (1) - move the 2nd curve point to x32 y56
01:15:444 (1) - this slider is a bit ugly, should be easy to fix it i gess
01:38:777 (1,2) - i think this sliders shoud be the same shape and mirrored
01:40:027 (2,1,2) - same as above .. so 01:40:027 (2) would complete 2 mirrors
01:52:110 (1) - move the 2nd curve point to x400 y184 .. this aligns the slider slighty better with the previous circle
01:53:360 (2) - move the 2nd curve point to x496 y56 ?

doraton's normal

00:02:110 (1) - 1 grid up? and (2,3,4) 1 grid down?
00:02:735 (4) - use grid snap and fix the 2nd curve point
00:14:194 (1) - something like that? http://puu.sh/M8oG
00:35:860 (5) - strange slider imo .. move the 2nd curve point to x128 y176 ?
..........
00:37:110 (1,2,3) - looks a bit strange, maybe move the (3) slider end far from (1) ?
00:37:735 (2) - btw i think you should remove this circle
00:37:944 (3) - btw it could be 3 circles or a 1/2 beat slider + 1 repeat
..........
00:39:819 (2) - (ctrl + H) (ctrl + >) and move this slider to x256 y240 ? (would need to change the next notes a bit, but yeah)


i'm sorry friend.. i really need to finish the mod later i'm really busy these days i'll be back to finish this mod in 10~20 hours :o

Thanks, some fixed.
Kin
Hi ~

Easy :


this spoiler it's ONLY if you want some parallel stuff then i think nazi mod
SPOILER
00:00:444 (1) - top of slider isn't parallel at bot, this one can be better ---> http://puu.sh/MawK
00:02:110 (1) - then if you change the first slider make him parallel too http://puu.sh/MaDi
00:03:777 (1) - Top and bot are not parallel, this one can be better ---> http://puu.sh/MaNf
Then if you change it you need to move this one too : 00:05:027 (2) -
00:07:944 (1) - left and right are not parallel then this one can be better ---> http://puu.sh/MaRa
00:09:194 (2) - left and right are not parallel, can be better ---> http://puu.sh/MaTe
00:10:444 (1,2) - they're not really parallel, can be better ---> http://puu.sh/MaWq
00:57:944 (2) - top and bot are not parallel, can be better ---> http://puu.sh/Mb0C

Doraton's Normal :


01:09:194 (1,2,3) - I think it's strange, then for this one http://puu.sh/Mb73 is better
01:25:444 (6) - this slider is really strange but original

Hard :

00:33:777 (1,2,3) - change this part if you want a parallel sliders
00:36:694 - here need one circle clap
01:05:444 (1,2,3,4) - the four circle are strange for me : then like this for me it's better http://puu.sh/Mbcc
Topic Starter
Konei

Kinzo wrote:

Hi ~

Easy :


this spoiler it's ONLY if you want some parallel stuff then i think nazi mod
SPOILER
00:00:444 (1) - top of slider isn't parallel at bot, this one can be better ---> http://puu.sh/MawK
00:02:110 (1) - then if you change the first slider make him parallel too http://puu.sh/MaDi
00:03:777 (1) - Top and bot are not parallel, this one can be better ---> http://puu.sh/MaNf
Then if you change it you need to move this one too : 00:05:027 (2) -
00:07:944 (1) - left and right are not parallel then this one can be better ---> http://puu.sh/MaRa
00:09:194 (2) - left and right are not parallel, can be better ---> http://puu.sh/MaTe
00:10:444 (1,2) - they're not really parallel, can be better ---> http://puu.sh/MaWq
00:57:944 (2) - top and bot are not parallel, can be better ---> http://puu.sh/Mb0C



[u][b]Hard :


00:33:777 (1,2,3) - change this part if you want a parallel sliders
00:36:694 - here need one circle clap
01:05:444 (1,2,3,4) - the four circle are strange for me : then like this for me it's better http://puu.sh/Mbcc

Yeah, random mod >.<~~

Thank you~
Doraton
Doraton's Normal :[/b][/u]

01:09:194 (1,2,3) - I think it's strange, then for this one http://puu.sh/Mb73 is better
01:25:444 (6) - this slider is really strange but original


I don't think I need to fix this^^

Thank you although^^
pimp
finished the mod its in my previous post 8-)

:)
Topic Starter
Konei

pimpG wrote:

finished the mod its in my previous post 8-)

:)

Thank you very much for star and mod~
10nya
M4M from my queue

[General]
  1. I think remove short ver on the tags and add it to the title?

[Easy]
Slider shape, circle placement
  1. 00:10:444: how about move this to x324 y232
  2. 00:53:360: how about move this to x292 y220
  3. 01:07:527: move this to x212 y124 because its too close from hit 2 on 01:05:860
[Doraton's Normal]
Slider shape, circle placement
  1. 01:11:277: move this to x144 y192?
  2. 01:50:027: move this to x156 y196
Rhythms
  1. 00:35:444: remove finish?
  2. 00:35:860: add whistle?
  3. 00:45:444: remove finish?
[Hard]
Rhythms
  1. 00:25:444: remove nc?
  2. 01:14:819: ^
  3. 01:16:277: ^

[Insane]

its on wip right? I can't see any beat from 00:07:110 to 01:57:110 or my download have a problem D":
tell me if the Insane is fixed T w T

ok let's see :3

Slider shape, circle placement
  1. 00:31:485: make this behind hit 4 on 00:29:610 ?
Rhythms
  1. 00:15:027: consider to make the rhythm same as 00:13:777
  2. 00:38:569: remove nc
  3. 00:38:985: nc ^o^
  4. 00:40:235: remove nc
  5. 00:40:652: nc ?
  6. 01:28:985: ^
  7. 01:58:777: add finish?
Thats all I can find, rank goodluck /o/
Topic Starter
Konei

- t e n n y a - wrote:

M4M from my queue

[General]
  1. I think remove short ver on the tags and add it to the title?

[Easy]
Slider shape, circle placement
  1. 00:10:444: how about move this to x324 y232
  2. 00:53:360: how about move this to x292 y220
  3. 01:07:527: move this to x212 y124 because its too close from hit 2 on 01:05:860


[Hard]
Rhythms
  1. 00:25:444: remove nc?
  2. 01:14:819: ^
  3. 01:16:277: ^

[Insane]

its on wip right? I can't see any beat from 00:07:110 to 01:57:110 or my download have a problem D":
tell me if the Insane is fixed T w T

Thats all I can find, rank goodluck /o/

Thanks^^ Nearly done all :)


EDIT: Tutuhaha is going to do another Insane, which is WIP.
Chewin
Hi Konei, mod request from my modding queue.

[General]
Clear.

[Easy]
00:00:444 (1,2,3,4) - Since you can't create a blanket between 00:00:444 (1,2,3) for the distance snapping you chould make something like this, that flows much better in my opinion. http://osu.ppy.sh/ss/386369
168,104,444,2,0,B|128:152|128:232|176:296,1,200,2|0
256,248,1694,1,8
340,290,2110,2,0,B|384:232|384:152|344:104,1,200,2|0
256,136,3360,1,8
00:03:777 (1,2) - If you followed my suggestion above don't forget to use distance snap on these elements >w<
00:42:527 (2) - Move the 3rd waypoint 1 grid up to improve the blanket
01:01:277 (1,2) - Ugly blanket, fix it in this way: http://osu.ppy.sh/ss/386375
344,72,61277,6,0,B|416:104|416:208|328:248,1,200,0|0
312,152,62527,2,0,B|88:152,2,200
01:13:777 (1,2) - You could to create a blanket here for consistency with 01:15:444 (1,2) : http://puu.sh/MOeQ
01:15:444 (1,2) - Improve this blanket. http://osu.ppy.sh/ss/386379
184,88,75444,6,0,B|136:56|80:92,1,100,0|8
136,164,76277,1,0

[Doraton's Normal]
00:49:194 (1) - Even if this isn't the easiest diff, this slider is too soon after the spinner for a Normal diff
01:00:860 (1) - ^
01:11:277 (1) - 1 grid left

[Hard]
00:37:944 (1) - Remove 1 repeat?
01:36:277 (4,5) - Place them using the same spacing than 01:35:860 (3,4)
I can just see a 1/2 rhythm here. You really could improve the map's flowing

[Insane]
00:04:298 Listening the music you should add a circle here making a triple (maybe overlapped) with 00:04:402 (3) too
00:20:860 (2) - Unsnapped slider's end.
01:00:444 (4,1) - Exchange NCs here
01:28:360 (7) - New combo?
01:33:777 (5) - ^
01:37:319 (7) - ^
01:46:694 (9) - New combo to avoid this long combo.
01:57:944 (9) - ^

That's all, your maps need more work in my opinion >w<
Good luck with it!
Topic Starter
Konei

Chewin wrote:

Hi Konei, mod request from my modding queue.

[General]
Clear.

[Easy]
00:00:444 (1,2,3,4) - Since you can't create a blanket between 00:00:444 (1,2,3) for the distance snapping you chould make something like this, that flows much better in my opinion. http://osu.ppy.sh/ss/386369
168,104,444,2,0,B|128:152|128:232|176:296,1,200,2|0
256,248,1694,1,8
340,290,2110,2,0,B|384:232|384:152|344:104,1,200,2|0
256,136,3360,1,8
00:03:777 (1,2) - If you followed my suggestion above don't forget to use distance snap on these elements >w<
00:42:527 (2) - Move the 3rd waypoint 1 grid up to improve the blanket
01:01:277 (1,2) - Ugly blanket, fix it in this way: http://osu.ppy.sh/ss/386375
344,72,61277,6,0,B|416:104|416:208|328:248,1,200,0|0
312,152,62527,2,0,B|88:152,2,200
01:13:777 (1,2) - You could to create a blanket here for consistency with 01:15:444 (1,2) : http://puu.sh/MOeQ
01:15:444 (1,2) - Improve this blanket. http://osu.ppy.sh/ss/386379
184,88,75444,6,0,B|136:56|80:92,1,100,0|8
136,164,76277,1,0

[Hard]
00:37:944 (1) - Remove 1 repeat?
01:36:277 (4,5) - Place them using the same spacing than 01:35:860 (3,4)
I can just see a 1/2 rhythm here. You really could improve the map's flowing

[Insane]
00:04:298 Listening the music you should add a circle here making a triple (maybe overlapped) with 00:04:402 (3) too
00:20:860 (2) - Unsnapped slider's end.
01:00:444 (4,1) - Exchange NCs here
01:28:360 (7) - New combo?
01:33:777 (5) - ^
01:37:319 (7) - ^
01:46:694 (9) - New combo to avoid this long combo.
01:57:944 (9) - ^

That's all, your maps need more work in my opinion >w<
Good luck with it!

Thanks for your mod~ All fixed~
Arnold0
From Let me TRY to mod your maps
As said in my queue I'm a newbie modder so my mod might be bad.

[General]
Consider add Tutuhaha as tag in all diff if he finish he's insane diff.

[Easy]
00:07:944 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.
00:32:110 (1) - Add note
01:32:944 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.

[Doraton's Normal]
00:02:735 (4) - (Realy nazy) I've saw this by hasard but one of the points of this slider is not snapped on the grid.
00:33:569 - Add note
00:34:610 (2) - Move to 00:34:402 -
00:36:902 - Add note
00:38:777 - Add note
00:43:777 - Add note
01:01:485 (3) - Move to 01:01:694 -
01:07:735 - Add note
01:10:652 - Add note
01:16:694 - Add a slider which ends at 01:16:902 -
01:20:027 - Add note
01:23:360 - Add a slider which ends at 01:23:569 -
01:26:694 - Add note

[Hard]
00:20:860 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.
00:37:944 (1) - Ends at 00:38:256 - and add note at 00:38:464 -
00:38:673 - Add note
00:59:819 (2) - Move to 00:59:923 -
01:14:194 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.
01:32:527 (1) - ^

[Insane]
00:15:235 (3) - Change this it's too special :o
I sugest you this : http://puu.sh/NjtU
00:35:235 - Add note
00:38:152 (5) - No reverse arrow end at 00:38:256 -
00:43:777 (4) - End at 00:44:089 -

[Tulnsane]
No background on this diff :o (I remember to you that I download maps without video.)
Not finished and what's done looks good.

Good luck with your map.
Topic Starter
Konei
Thank you~

Some fixed.
KuronumaSawako
Hiii! M4M requested in my queue.

BL Stuff...sutekiiii! <3


[General]


  1. Clear.

[Easy]


  1. 00:03:777 (1,2): Maybe copy paste 00:02:110 (1), do ctrl+h, after ctrl+r, and move (2) to x:272 y:336. If you don't understand nothing what I'm trying to say because of my poor english, see this and maybe you understand:
  1. 00:10:131 (1): Move this slider to x:304 y:232.
  1. 00:13:777 (1): Move third point of this slider to x:208 y:352.
  1. 00:40:860 (1): Make this slider like this:
  1. 01:35:444 (1): ^

[Doraton's Normal]


  1. This diff have a lot of spacing errors and ugly sliders. Point all of these errors will make the mod much long, then I recommend to improve their spacing and sliders here.
  1. 00:04:194 (2,3,4): Make spacing like this:
  1. 00:05:444 (1,2): Make these sliders like this:
    SPOILER

    293,100,5444,6,0,B|352:72|417:108,1,120
    408,235,6277,2,0,B|351:266|292:238,1,120
  1. 00:07:110 (x): Add a note?
  1. 00:51:485 (5): Remove repeat here.

[Hard]


  1. 00:05:027 (5): Move to x:416 y:168.
  1. 00:07:527 (1): Move second slider point to x:184 y:256
  1. 00:24:444 (7): Rearrange slider like this:
  1. 01:22:944 (4,5,6): Maybe make spacing like this?
  1. 01:29:610 (5,1): Try this rhythm?

[Insane]


  1. 00:10:339 (x): Add a note?
  1. 01:57:944 (9): NC

Ok that's all, since TuInsane is WIP, you can call me back to check this diff later.

Good luck, Now you can give me kd 8-)
Topic Starter
Konei
Thanks so far, I'll wait you to finish ;)
hibarirailwayz
from modding queues~
There are my opinions, so you need not follow.
[General]
01:56:694 (1) - fade out(volume down with Inherited Points)

[Easy]
00:01:694 (2) - y=328(It's easier for beginner to AIM)
00:03:360 (2) - y=72 ^
00:10:444 (1) - move x=312, y=232(more visual)↓
01:25:027 (2) - x=464, y=216?

[Normal]
00:04:194 (2,3,4) - change more dorwing circle for AIM
00:19:194 (1) - start=00:18:985 -
00:50:860 (1,2,3,4) - reset More visual↓
01:15:444 (5) - not visual. suggest to use 2 slider's midpoint.

[Hard]
01:32:527 (1,2,3) - too short distance?

[Insane]
00:18:360 (4) - not visual slider...
I suggest you use more than 2 midpoint, especially long slider and Sharp curve.

Good luck!!
Doraton
@Chewin: Thanks, all fixed :)

@KuronumaSawako: Fixed some, but I dont think there are any Spacing errors :o

@hibarailwayz: Fixed all, but I think you used wrong puush^^
Topic Starter
Konei
Thanks, hibari, fixed some ;D
hibarirailwayz
repaired sorry;;
nanda2009
can I make a Taiko Oni diff for this o.o ??


Aobaaaaaaa~
Topic Starter
Konei

nanda2009 wrote:

can I make a Taiko Oni diff for this o.o ??


Aobaaaaaaa~
I will see wether I add it ;)
Kiiwa
BL :)
Topic Starter
Konei

Kiiwa wrote:

BL :)
;)

EDIT: Thank you for finished mod, Sawako :)
CXu
Hi there~ From my mod queue.

~~~~~~~~~~~~~~

You should quote my post and give a reason if you ignore a point in my mod post. Thanks~
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!


[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[General]
  1. Drama BG 4.png has black bars on the top and the bottom of the image. This really looks bad imo, especially since these are not present in the other BGs. Might as well crop them out or something (and while you're at it, save as .jpg so you save some space, hah. :P )
  2. If you want me to help you fix that BG, poke me in-game.
[Easy]
  1. HP +1?
  2. 00:13:777 (1,2) - The looks ;_; Blanket?
  3. 00:32:110 (1) - Clap on repeat? (I know you're following claps on 2nd and 4th beat, but breaking it like this isn't always bad either~)
  4. 00:42:527 (2) - Well, blanket? They make stuff look neater imo.
  5. 00:57:944 (2) - Well, center it between (1)? It would break distance snap, so I don't know how well other people will like it, but personally I think it's not that much of a change that beginners will become confused. Up to you.
  6. 00:58:777 (1) - Clap on end?
  7. 01:01:277 (1) - Blanketting again.
  8. 01:02:527 (2) - Try adding a clap-sound (not your current normal-hitclap.wav) on sliderstart, repeat and end, and continue on every 2nd and 4th beat until 01:09:194.
  9. 01:14:610 (2) - Clap?
  10. 01:15:444 (1) - Whistle on sliderstart.
  11. 01:17:110 (1) - Clap on end.
  12. 01:18:777 (2) - Whistle on sliderstart.
    (And continue like this until 01:27:110)
  13. 01:18:777 (2) - Another repeat might be a bit hard to read. You can remove 1 repeat and then re-arrange it to something like this:
  14. 01:27:944 (2) - Finish on start and repeat?
  15. 01:47:110 (1) - While this is indeed a copy of 01:45:444 (1), I think it looks really meh right now. Try making both these sliders smoother?
  16. 01:50:027 (2,1,2,1,2) - I would ctrl+j this. If you take a look, you're using the upper part of the screen a lot more in the chorus than you use the lower half. If you flip this, it evens out more, as well as removing the problem where 01:53:360 (2) would be underneath the player's score.
  17. 01:55:444 (1,2) - If you did the above, remember to rearrange this.
  18. 01:55:444 (1) - Finish?
  19. 01:56:694 (1) - Begin this spinner at 01:56:902 or 01:57:110.
[Doraton's Normal]
  1. Generally speaking, the hitsounds in this difficulty feels a bit random to me.
  2. 00:00:444 - 00:05:027 - Imo, adding claps only on the 2nd and 4th beat is fine here.
  3. 00:05:444 - Add an inherited section here for regular soft hitsounds, and add whistles at 00:05:444 (1,2) - sliderstarts.
  4. 00:06:277 (2) - Remove the whistle from the slidertrack.
  5. 00:08:360 (3,4) - I am not a fan of these, because you end up hitting the slider on a red tick, and imo just swapping the order make it feel much better. Imho, you should change every instance of Note->Short-Slider to Short-Slider->Note in this difficulty: 00:10:027 (3,4) | 00:11:694 (3,4) etc.
  6. 00:11:277 (2) - Move this to x:352 y:344? Just looks kinda neater to me.
  7. 00:34:194 (1,2,3) - These could be a bit hard to read for beginners, as it could very well look like the order of the notes is (1,3,2). Consider changing the pattern.
  8. 00:35:860 (5) - This slider ;_; Move the middle anchorpoint to x:152 y:152. Also add clap on sliderstart, remove from -end.
  9. 00:37:110 (1,2) - Put the claps on 2nd and 4th tick instead.
  10. 00:40:860 (4) - Claps on start and end.
  11. 00:42:110 (1,2,3) - Same as 00:34:194 (1,2,3). Also, put the claps on 2nd and 4th instead.
  12. 00:45:860 (5) - Claps on start and end.
  13. 00:51:485 (4) - Clap on end?
  14. 00:52:527 (1) - Ugly overlap with 00:54:194 (1). Vertical flip it by ctrl+j, and position it back.
  15. 00:57:944 (1) - End the spinner at 00:59:610.
  16. 01:00:860 - 01:09:194 - This section's hitsounds are messy. Try keeping the claps on the 2nd and 4th beat (following the claps in the song).
  17. 01:02:527 (2,3,1) - Move this 2 gridlvl3 to the left (remember to fix the distance to later patterns too).
  18. 01:02:944 (1,2) - Swap new combo.
  19. 01:07:110 (3) - New combo.
  20. 01:10:444 (1) - Finish
  21. 01:10:444 (1,2,3) - Same as earlier.
  22. 01:11:277 (1,2) - Swap new combo.
  23. 01:12:110 (2) - Finish on start?
  24. 01:14:819 (4) - Add a clap on end, and remove clap from 01:15:444 (5) start.
  25. 01:18:360 (5,6) - ^
  26. 01:21:485 (4,5) - ^ Also move these 1 gridlvl3 up and 1 to the left.
  27. 01:25:027 (5,6) - ^
  28. 01:25:444 (6) - This is one weird slider :( Can you change the shape somehow? It doesn't look good atm imho.
  29. 01:27:527 (2,4) - Claps?
  30. 01:29:194 (1) - Clap on stat.
  31. 01:30:444 (1) - Finish.
  32. 01:32:110 (1,2,3,4,5) - Claps should be on 2nd and 4th beat.
  33. 01:44:610 (1) - Finish on end.
  34. 01:44:610 (1,2,3) - Claps on 2nd and 4th beat.
  35. 01:51:694 (3) - Move to x:328 y:264 for a neat square?
  36. 01:55:860 (5) - New combo.
[Hard]
  1. If there was any hitsound suggestion from [Easy] that you liked, feel free to use them here too (I don't remember all of them xD)
  2. 00:07:527 (1) - Well, blanket (2)?
  3. 00:13:777 (1) - Unless you actually wanted this shape, maybe move the non-red anchor point a bit to the left?
  4. 00:20:860 - 00:23:360 - Add clap on every white tick?
  5. 00:22:944 (5) - Finish on end.
  6. 00:23:985 (1,2,3,4,5) - Compose->Create Polygon Circles?
  7. 00:25:444 (7) - Clap on start. Also, maybe move the non-red anchor point up a bit?
  8. 00:27:110 (1,2,3) - Sliderend and (2,3) should have a clap sound imo.
  9. 00:29:610 (3) - Copy (1).
  10. 00:28:777 (1,2) - Sliderend and (2) should have a clapsound.
  11. 00:36:902 (1) - Finish on end.
  12. 00:43:777 (1) - Finish on start?
  13. 00:59:923 (2,3) - Well, I did manage to read this, but it just felt a bit unexpected. Maybe change this to a slider?
  14. 01:08:777 (3,4) - Move 1gridlvl3 to the left, 1 down.
  15. 01:14:610 (2) - Missed a finish here.
  16. 01:14:923 (4,5) - Move 1 gridlvl3 to the left?
  17. 01:27:110 (1,2,3,4,5) - Place this pattern in the middle so it's symmetrical and stuff. Right now it just looks off.
  18. 01:30:027 (1) - Start spinner at 01:30:444.
  19. 01:35:860 (3,4,5) - Tidy this up a bit?
  20. 01:50:235 (4) - Move 1 gridlvl3 to the right.
[Insane]
  1. As with [Hard], if I've suggested some hitsound that you like in a previous diff, don't hesitate to use it here.
  2. 00:01:069 (4,5,6,7) - Imo, the triple feels much better as (4,5,6) rather than (5,6,7).
  3. 00:02:631 - Add a note here, delete 00:02:735 (4), and add a note at 00:02:839.
  4. 00:14:402 (4) - Let's try to avoid having a hitobject covered by the HP-bar. Move it down a little.
  5. 00:15:235 (3) - This slider feels off (as it's on red ticks). Change the rhythm to something like this?
  6. 00:17:110 (2) - Finish on start.
  7. 00:20:339 (6,1) - Spacing. Looks weird right now.
  8. 00:23:569 (1) - Finish on end.
  9. 00:39:923 (7) - You usually don't expect a 1/4 repeat slider like this to start on the blue tick. You should change this a bit.
  10. 00:40:652 (1) - Delete this, then copy 00:40:235 (8) and hit ctrl+h.
  11. 00:41:069 (2,4) - Not too fond of these slidershapes.
  12. 00:49:194 (2) - Move 1 gridlvl3 to the left.
  13. 01:01:902 (1,2) - Swap new combo.
  14. 01:10:860 (4) - Whistle feels random, as you don't use it anywhere else :o
  15. 01:13:777 - Imo, this section feels a bit "undermapped" for Insane. 01:13:777 | 01:14:194 | 01:14:610 are perfect spots for 1/2 sliderjumps. If you feel up for it, shorten the spinner at 01:11:277 (1) to end at 01:13:569, and change the other similar parts of the map. Right now, the triple makes your cursor stay still, and it doesn't feel right imho :o . Also, add the triple-finish as you did in [Hard]?
  16. 01:19:194 (2,3,4) - ctrl+r on each one individually?
  17. 01:27:735 (4) - Finish?
  18. 01:28:360 (1) - ^
  19. 01:35:444 (4) - Finish on start.
  20. 01:44:610 (2) - Copy from (1)
  21. 01:48:360 (1,2) - Swap new combo.
  22. 01:57:110 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Can you make this stream look smoother?
~~~~~~~~~~~~~~

Well, I was going to finish modding this, but then I found out it was kind of late. I'll mod the rest after I've slept, lol. Sorry about that.
Done. Good job~ :D
Long modpost is long.
nanda2009
finished..

will add BG later..

Taiko Oni *9 | Taiko Kantan *1

2diffs because of this rule : t/92508


PM me if there's any mod to this taiko diffs
Topic Starter
Konei

nanda2009 wrote:

finished..

will add BG later..

Taiko Oni *9 | Taiko Kantan *1

2diffs because of this rule : t/92508


PM me if there's any mod to this taiko diffs

Thank you :)

Waiting for BG and Tutuhaha's diff~
Topic Starter
Konei
[quote="CXu"]Hi there~ From my mod queue.

~~~~~~~~~~~~~~

You should quote my post and give a reason if you ignore a point in my mod post. Thanks~ Ofc :)
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!
I will :P

[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[General]
  1. Drama BG 4.png has black bars on the top and the bottom of the image. This really looks bad imo, especially since these are not present in the other BGs. Might as well crop them out or something (and while you're at it, save as .jpg so you save some space, hah. :P ) Ok, fixed~
  2. If you want me to help you fix that BG, poke me in-game.
[Easy]
  1. HP +1? In generall I think it might be better keeping it the same as OD, I will see if someone else mentions it
  2. 00:13:777 (1,2) - The looks ;_; Blanket? Made it neater
  3. 00:32:110 (1) - Clap on repeat? (I know you're following claps on 2nd and 4th beat, but breaking it like this isn't always bad either~) added
  4. 00:42:527 (2) - Well, blanket? They make stuff look neater imo. done
  5. 00:57:944 (2) - Well, center it between (1)? It would break distance snap, so I don't know how well other people will like it, but personally I think it's not that much of a change that beginners will become confused. Up to you. I asked a beginner to play this and he got confused, so I will leave it for first.
  6. 00:58:777 (1) - Clap on end? sounds nice, added
  7. 01:01:277 (1) - Blanketting again. made it neater
  8. 01:02:527 (2) - Try adding a clap-sound (not your current normal-hitclap.wav) on sliderstart, repeat and end, and continue on every 2nd and 4th beat until 01:09:194. tried some :o
  9. 01:14:610 (2) - Clap? add
  10. 01:15:444 (1) - Whistle on sliderstart. add
  11. 01:17:110 (1) - Clap on end.
  12. 01:18:777 (2) - Whistle on sliderstart.
    (And continue like this until 01:27:110) done
  13. 01:18:777 (2) - Another repeat might be a bit hard to read. You can remove 1 repeat and then re-arrange it to something like this:
    I don't want to change because of my 1,2 1,2 combo pattern :(
  14. 01:27:944 (2) - Finish on start and repeat?
  15. 01:47:110 (1) - While this is indeed a copy of 01:45:444 (1), I think it looks really meh right now. Try making both these sliders smoother? addjust a bit
  16. 01:50:027 (2,1,2,1,2) - I would ctrl+j this. If you take a look, you're using the upper part of the screen a lot more in the chorus than you use the lower half. If you flip this, it evens out more, as well as removing the problem where 01:53:360 (2) would be underneath the player's score. done, is nice :)
  17. 01:55:444 (1,2) - If you did the above, remember to rearrange this. done
  18. 01:55:444 (1) - Finish? don't like it because I dont want to emphaze this note
  19. 01:56:694 (1) - Begin this spinner at 01:56:902 or 01:57:110.
Ok


Thank you so far :)
nanda2009
...add "nanda2009" at tags
Topic Starter
Konei

nanda2009 wrote:

...add "nanda2009" at tags

Already did, but I wait a bit to update again until Doraton did his fixes.
nanda2009
here it is,, the bg..


just put it in your map folder, rename the picture to "taikobg.png"

remember to full upload it

http://puu.sh/OJ2s

Topic Starter
Konei

nanda2009 wrote:

here it is,, the bg..


just put it in your map folder, rename the picture to "taikobg.png"

remember to full upload it

http://puu.sh/OJ2s



Yup, like it >.<~


Thank you and updated~
CXu
Yeah, I finished. Good luck \o
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