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GOATBED - AI CATCH (Short Ver.)

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10nya
M4M from my queue

[General]
  1. I think remove short ver on the tags and add it to the title?

[Easy]
Slider shape, circle placement
  1. 00:10:444: how about move this to x324 y232
  2. 00:53:360: how about move this to x292 y220
  3. 01:07:527: move this to x212 y124 because its too close from hit 2 on 01:05:860
[Doraton's Normal]
Slider shape, circle placement
  1. 01:11:277: move this to x144 y192?
  2. 01:50:027: move this to x156 y196
Rhythms
  1. 00:35:444: remove finish?
  2. 00:35:860: add whistle?
  3. 00:45:444: remove finish?
[Hard]
Rhythms
  1. 00:25:444: remove nc?
  2. 01:14:819: ^
  3. 01:16:277: ^

[Insane]

its on wip right? I can't see any beat from 00:07:110 to 01:57:110 or my download have a problem D":
tell me if the Insane is fixed T w T

ok let's see :3

Slider shape, circle placement
  1. 00:31:485: make this behind hit 4 on 00:29:610 ?
Rhythms
  1. 00:15:027: consider to make the rhythm same as 00:13:777
  2. 00:38:569: remove nc
  3. 00:38:985: nc ^o^
  4. 00:40:235: remove nc
  5. 00:40:652: nc ?
  6. 01:28:985: ^
  7. 01:58:777: add finish?
Thats all I can find, rank goodluck /o/
Topic Starter
Konei

- t e n n y a - wrote:

M4M from my queue

[General]
  1. I think remove short ver on the tags and add it to the title?

[Easy]
Slider shape, circle placement
  1. 00:10:444: how about move this to x324 y232
  2. 00:53:360: how about move this to x292 y220
  3. 01:07:527: move this to x212 y124 because its too close from hit 2 on 01:05:860


[Hard]
Rhythms
  1. 00:25:444: remove nc?
  2. 01:14:819: ^
  3. 01:16:277: ^

[Insane]

its on wip right? I can't see any beat from 00:07:110 to 01:57:110 or my download have a problem D":
tell me if the Insane is fixed T w T

Thats all I can find, rank goodluck /o/

Thanks^^ Nearly done all :)


EDIT: Tutuhaha is going to do another Insane, which is WIP.
Chewin
Hi Konei, mod request from my modding queue.

[General]
Clear.

[Easy]
00:00:444 (1,2,3,4) - Since you can't create a blanket between 00:00:444 (1,2,3) for the distance snapping you chould make something like this, that flows much better in my opinion. http://osu.ppy.sh/ss/386369
168,104,444,2,0,B|128:152|128:232|176:296,1,200,2|0
256,248,1694,1,8
340,290,2110,2,0,B|384:232|384:152|344:104,1,200,2|0
256,136,3360,1,8
00:03:777 (1,2) - If you followed my suggestion above don't forget to use distance snap on these elements >w<
00:42:527 (2) - Move the 3rd waypoint 1 grid up to improve the blanket
01:01:277 (1,2) - Ugly blanket, fix it in this way: http://osu.ppy.sh/ss/386375
344,72,61277,6,0,B|416:104|416:208|328:248,1,200,0|0
312,152,62527,2,0,B|88:152,2,200
01:13:777 (1,2) - You could to create a blanket here for consistency with 01:15:444 (1,2) : http://puu.sh/MOeQ
01:15:444 (1,2) - Improve this blanket. http://osu.ppy.sh/ss/386379
184,88,75444,6,0,B|136:56|80:92,1,100,0|8
136,164,76277,1,0

[Doraton's Normal]
00:49:194 (1) - Even if this isn't the easiest diff, this slider is too soon after the spinner for a Normal diff
01:00:860 (1) - ^
01:11:277 (1) - 1 grid left

[Hard]
00:37:944 (1) - Remove 1 repeat?
01:36:277 (4,5) - Place them using the same spacing than 01:35:860 (3,4)
I can just see a 1/2 rhythm here. You really could improve the map's flowing

[Insane]
00:04:298 Listening the music you should add a circle here making a triple (maybe overlapped) with 00:04:402 (3) too
00:20:860 (2) - Unsnapped slider's end.
01:00:444 (4,1) - Exchange NCs here
01:28:360 (7) - New combo?
01:33:777 (5) - ^
01:37:319 (7) - ^
01:46:694 (9) - New combo to avoid this long combo.
01:57:944 (9) - ^

That's all, your maps need more work in my opinion >w<
Good luck with it!
Topic Starter
Konei

Chewin wrote:

Hi Konei, mod request from my modding queue.

[General]
Clear.

[Easy]
00:00:444 (1,2,3,4) - Since you can't create a blanket between 00:00:444 (1,2,3) for the distance snapping you chould make something like this, that flows much better in my opinion. http://osu.ppy.sh/ss/386369
168,104,444,2,0,B|128:152|128:232|176:296,1,200,2|0
256,248,1694,1,8
340,290,2110,2,0,B|384:232|384:152|344:104,1,200,2|0
256,136,3360,1,8
00:03:777 (1,2) - If you followed my suggestion above don't forget to use distance snap on these elements >w<
00:42:527 (2) - Move the 3rd waypoint 1 grid up to improve the blanket
01:01:277 (1,2) - Ugly blanket, fix it in this way: http://osu.ppy.sh/ss/386375
344,72,61277,6,0,B|416:104|416:208|328:248,1,200,0|0
312,152,62527,2,0,B|88:152,2,200
01:13:777 (1,2) - You could to create a blanket here for consistency with 01:15:444 (1,2) : http://puu.sh/MOeQ
01:15:444 (1,2) - Improve this blanket. http://osu.ppy.sh/ss/386379
184,88,75444,6,0,B|136:56|80:92,1,100,0|8
136,164,76277,1,0

[Hard]
00:37:944 (1) - Remove 1 repeat?
01:36:277 (4,5) - Place them using the same spacing than 01:35:860 (3,4)
I can just see a 1/2 rhythm here. You really could improve the map's flowing

[Insane]
00:04:298 Listening the music you should add a circle here making a triple (maybe overlapped) with 00:04:402 (3) too
00:20:860 (2) - Unsnapped slider's end.
01:00:444 (4,1) - Exchange NCs here
01:28:360 (7) - New combo?
01:33:777 (5) - ^
01:37:319 (7) - ^
01:46:694 (9) - New combo to avoid this long combo.
01:57:944 (9) - ^

That's all, your maps need more work in my opinion >w<
Good luck with it!

Thanks for your mod~ All fixed~
Arnold0
From Let me TRY to mod your maps
As said in my queue I'm a newbie modder so my mod might be bad.

[General]
Consider add Tutuhaha as tag in all diff if he finish he's insane diff.

[Easy]
00:07:944 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.
00:32:110 (1) - Add note
01:32:944 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.

[Doraton's Normal]
00:02:735 (4) - (Realy nazy) I've saw this by hasard but one of the points of this slider is not snapped on the grid.
00:33:569 - Add note
00:34:610 (2) - Move to 00:34:402 -
00:36:902 - Add note
00:38:777 - Add note
00:43:777 - Add note
01:01:485 (3) - Move to 01:01:694 -
01:07:735 - Add note
01:10:652 - Add note
01:16:694 - Add a slider which ends at 01:16:902 -
01:20:027 - Add note
01:23:360 - Add a slider which ends at 01:23:569 -
01:26:694 - Add note

[Hard]
00:20:860 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.
00:37:944 (1) - Ends at 00:38:256 - and add note at 00:38:464 -
00:38:673 - Add note
00:59:819 (2) - Move to 00:59:923 -
01:14:194 (1) - Add new combo because the note follow a spinner, not having a NC on it is a bug.
01:32:527 (1) - ^

[Insane]
00:15:235 (3) - Change this it's too special :o
I sugest you this : http://puu.sh/NjtU
00:35:235 - Add note
00:38:152 (5) - No reverse arrow end at 00:38:256 -
00:43:777 (4) - End at 00:44:089 -

[Tulnsane]
No background on this diff :o (I remember to you that I download maps without video.)
Not finished and what's done looks good.

Good luck with your map.
Topic Starter
Konei
Thank you~

Some fixed.
KuronumaSawako
Hiii! M4M requested in my queue.

BL Stuff...sutekiiii! <3


[General]


  1. Clear.

[Easy]


  1. 00:03:777 (1,2): Maybe copy paste 00:02:110 (1), do ctrl+h, after ctrl+r, and move (2) to x:272 y:336. If you don't understand nothing what I'm trying to say because of my poor english, see this and maybe you understand:
  1. 00:10:131 (1): Move this slider to x:304 y:232.
  1. 00:13:777 (1): Move third point of this slider to x:208 y:352.
  1. 00:40:860 (1): Make this slider like this:
  1. 01:35:444 (1): ^

[Doraton's Normal]


  1. This diff have a lot of spacing errors and ugly sliders. Point all of these errors will make the mod much long, then I recommend to improve their spacing and sliders here.
  1. 00:04:194 (2,3,4): Make spacing like this:
  1. 00:05:444 (1,2): Make these sliders like this:
    SPOILER

    293,100,5444,6,0,B|352:72|417:108,1,120
    408,235,6277,2,0,B|351:266|292:238,1,120
  1. 00:07:110 (x): Add a note?
  1. 00:51:485 (5): Remove repeat here.

[Hard]


  1. 00:05:027 (5): Move to x:416 y:168.
  1. 00:07:527 (1): Move second slider point to x:184 y:256
  1. 00:24:444 (7): Rearrange slider like this:
  1. 01:22:944 (4,5,6): Maybe make spacing like this?
  1. 01:29:610 (5,1): Try this rhythm?

[Insane]


  1. 00:10:339 (x): Add a note?
  1. 01:57:944 (9): NC

Ok that's all, since TuInsane is WIP, you can call me back to check this diff later.

Good luck, Now you can give me kd 8-)
Topic Starter
Konei
Thanks so far, I'll wait you to finish ;)
hibarirailwayz
from modding queues~
There are my opinions, so you need not follow.
[General]
01:56:694 (1) - fade out(volume down with Inherited Points)

[Easy]
00:01:694 (2) - y=328(It's easier for beginner to AIM)
00:03:360 (2) - y=72 ^
00:10:444 (1) - move x=312, y=232(more visual)↓
01:25:027 (2) - x=464, y=216?

[Normal]
00:04:194 (2,3,4) - change more dorwing circle for AIM
00:19:194 (1) - start=00:18:985 -
00:50:860 (1,2,3,4) - reset More visual↓
01:15:444 (5) - not visual. suggest to use 2 slider's midpoint.

[Hard]
01:32:527 (1,2,3) - too short distance?

[Insane]
00:18:360 (4) - not visual slider...
I suggest you use more than 2 midpoint, especially long slider and Sharp curve.

Good luck!!
Doraton
@Chewin: Thanks, all fixed :)

@KuronumaSawako: Fixed some, but I dont think there are any Spacing errors :o

@hibarailwayz: Fixed all, but I think you used wrong puush^^
Topic Starter
Konei
Thanks, hibari, fixed some ;D
hibarirailwayz
repaired sorry;;
nanda2009
can I make a Taiko Oni diff for this o.o ??


Aobaaaaaaa~
Topic Starter
Konei

nanda2009 wrote:

can I make a Taiko Oni diff for this o.o ??


Aobaaaaaaa~
I will see wether I add it ;)
Kiiwa
BL :)
Topic Starter
Konei

Kiiwa wrote:

BL :)
;)

EDIT: Thank you for finished mod, Sawako :)
CXu
Hi there~ From my mod queue.

~~~~~~~~~~~~~~

You should quote my post and give a reason if you ignore a point in my mod post. Thanks~
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!


[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[General]
  1. Drama BG 4.png has black bars on the top and the bottom of the image. This really looks bad imo, especially since these are not present in the other BGs. Might as well crop them out or something (and while you're at it, save as .jpg so you save some space, hah. :P )
  2. If you want me to help you fix that BG, poke me in-game.
[Easy]
  1. HP +1?
  2. 00:13:777 (1,2) - The looks ;_; Blanket?
  3. 00:32:110 (1) - Clap on repeat? (I know you're following claps on 2nd and 4th beat, but breaking it like this isn't always bad either~)
  4. 00:42:527 (2) - Well, blanket? They make stuff look neater imo.
  5. 00:57:944 (2) - Well, center it between (1)? It would break distance snap, so I don't know how well other people will like it, but personally I think it's not that much of a change that beginners will become confused. Up to you.
  6. 00:58:777 (1) - Clap on end?
  7. 01:01:277 (1) - Blanketting again.
  8. 01:02:527 (2) - Try adding a clap-sound (not your current normal-hitclap.wav) on sliderstart, repeat and end, and continue on every 2nd and 4th beat until 01:09:194.
  9. 01:14:610 (2) - Clap?
  10. 01:15:444 (1) - Whistle on sliderstart.
  11. 01:17:110 (1) - Clap on end.
  12. 01:18:777 (2) - Whistle on sliderstart.
    (And continue like this until 01:27:110)
  13. 01:18:777 (2) - Another repeat might be a bit hard to read. You can remove 1 repeat and then re-arrange it to something like this:
  14. 01:27:944 (2) - Finish on start and repeat?
  15. 01:47:110 (1) - While this is indeed a copy of 01:45:444 (1), I think it looks really meh right now. Try making both these sliders smoother?
  16. 01:50:027 (2,1,2,1,2) - I would ctrl+j this. If you take a look, you're using the upper part of the screen a lot more in the chorus than you use the lower half. If you flip this, it evens out more, as well as removing the problem where 01:53:360 (2) would be underneath the player's score.
  17. 01:55:444 (1,2) - If you did the above, remember to rearrange this.
  18. 01:55:444 (1) - Finish?
  19. 01:56:694 (1) - Begin this spinner at 01:56:902 or 01:57:110.
[Doraton's Normal]
  1. Generally speaking, the hitsounds in this difficulty feels a bit random to me.
  2. 00:00:444 - 00:05:027 - Imo, adding claps only on the 2nd and 4th beat is fine here.
  3. 00:05:444 - Add an inherited section here for regular soft hitsounds, and add whistles at 00:05:444 (1,2) - sliderstarts.
  4. 00:06:277 (2) - Remove the whistle from the slidertrack.
  5. 00:08:360 (3,4) - I am not a fan of these, because you end up hitting the slider on a red tick, and imo just swapping the order make it feel much better. Imho, you should change every instance of Note->Short-Slider to Short-Slider->Note in this difficulty: 00:10:027 (3,4) | 00:11:694 (3,4) etc.
  6. 00:11:277 (2) - Move this to x:352 y:344? Just looks kinda neater to me.
  7. 00:34:194 (1,2,3) - These could be a bit hard to read for beginners, as it could very well look like the order of the notes is (1,3,2). Consider changing the pattern.
  8. 00:35:860 (5) - This slider ;_; Move the middle anchorpoint to x:152 y:152. Also add clap on sliderstart, remove from -end.
  9. 00:37:110 (1,2) - Put the claps on 2nd and 4th tick instead.
  10. 00:40:860 (4) - Claps on start and end.
  11. 00:42:110 (1,2,3) - Same as 00:34:194 (1,2,3). Also, put the claps on 2nd and 4th instead.
  12. 00:45:860 (5) - Claps on start and end.
  13. 00:51:485 (4) - Clap on end?
  14. 00:52:527 (1) - Ugly overlap with 00:54:194 (1). Vertical flip it by ctrl+j, and position it back.
  15. 00:57:944 (1) - End the spinner at 00:59:610.
  16. 01:00:860 - 01:09:194 - This section's hitsounds are messy. Try keeping the claps on the 2nd and 4th beat (following the claps in the song).
  17. 01:02:527 (2,3,1) - Move this 2 gridlvl3 to the left (remember to fix the distance to later patterns too).
  18. 01:02:944 (1,2) - Swap new combo.
  19. 01:07:110 (3) - New combo.
  20. 01:10:444 (1) - Finish
  21. 01:10:444 (1,2,3) - Same as earlier.
  22. 01:11:277 (1,2) - Swap new combo.
  23. 01:12:110 (2) - Finish on start?
  24. 01:14:819 (4) - Add a clap on end, and remove clap from 01:15:444 (5) start.
  25. 01:18:360 (5,6) - ^
  26. 01:21:485 (4,5) - ^ Also move these 1 gridlvl3 up and 1 to the left.
  27. 01:25:027 (5,6) - ^
  28. 01:25:444 (6) - This is one weird slider :( Can you change the shape somehow? It doesn't look good atm imho.
  29. 01:27:527 (2,4) - Claps?
  30. 01:29:194 (1) - Clap on stat.
  31. 01:30:444 (1) - Finish.
  32. 01:32:110 (1,2,3,4,5) - Claps should be on 2nd and 4th beat.
  33. 01:44:610 (1) - Finish on end.
  34. 01:44:610 (1,2,3) - Claps on 2nd and 4th beat.
  35. 01:51:694 (3) - Move to x:328 y:264 for a neat square?
  36. 01:55:860 (5) - New combo.
[Hard]
  1. If there was any hitsound suggestion from [Easy] that you liked, feel free to use them here too (I don't remember all of them xD)
  2. 00:07:527 (1) - Well, blanket (2)?
  3. 00:13:777 (1) - Unless you actually wanted this shape, maybe move the non-red anchor point a bit to the left?
  4. 00:20:860 - 00:23:360 - Add clap on every white tick?
  5. 00:22:944 (5) - Finish on end.
  6. 00:23:985 (1,2,3,4,5) - Compose->Create Polygon Circles?
  7. 00:25:444 (7) - Clap on start. Also, maybe move the non-red anchor point up a bit?
  8. 00:27:110 (1,2,3) - Sliderend and (2,3) should have a clap sound imo.
  9. 00:29:610 (3) - Copy (1).
  10. 00:28:777 (1,2) - Sliderend and (2) should have a clapsound.
  11. 00:36:902 (1) - Finish on end.
  12. 00:43:777 (1) - Finish on start?
  13. 00:59:923 (2,3) - Well, I did manage to read this, but it just felt a bit unexpected. Maybe change this to a slider?
  14. 01:08:777 (3,4) - Move 1gridlvl3 to the left, 1 down.
  15. 01:14:610 (2) - Missed a finish here.
  16. 01:14:923 (4,5) - Move 1 gridlvl3 to the left?
  17. 01:27:110 (1,2,3,4,5) - Place this pattern in the middle so it's symmetrical and stuff. Right now it just looks off.
  18. 01:30:027 (1) - Start spinner at 01:30:444.
  19. 01:35:860 (3,4,5) - Tidy this up a bit?
  20. 01:50:235 (4) - Move 1 gridlvl3 to the right.
[Insane]
  1. As with [Hard], if I've suggested some hitsound that you like in a previous diff, don't hesitate to use it here.
  2. 00:01:069 (4,5,6,7) - Imo, the triple feels much better as (4,5,6) rather than (5,6,7).
  3. 00:02:631 - Add a note here, delete 00:02:735 (4), and add a note at 00:02:839.
  4. 00:14:402 (4) - Let's try to avoid having a hitobject covered by the HP-bar. Move it down a little.
  5. 00:15:235 (3) - This slider feels off (as it's on red ticks). Change the rhythm to something like this?
  6. 00:17:110 (2) - Finish on start.
  7. 00:20:339 (6,1) - Spacing. Looks weird right now.
  8. 00:23:569 (1) - Finish on end.
  9. 00:39:923 (7) - You usually don't expect a 1/4 repeat slider like this to start on the blue tick. You should change this a bit.
  10. 00:40:652 (1) - Delete this, then copy 00:40:235 (8) and hit ctrl+h.
  11. 00:41:069 (2,4) - Not too fond of these slidershapes.
  12. 00:49:194 (2) - Move 1 gridlvl3 to the left.
  13. 01:01:902 (1,2) - Swap new combo.
  14. 01:10:860 (4) - Whistle feels random, as you don't use it anywhere else :o
  15. 01:13:777 - Imo, this section feels a bit "undermapped" for Insane. 01:13:777 | 01:14:194 | 01:14:610 are perfect spots for 1/2 sliderjumps. If you feel up for it, shorten the spinner at 01:11:277 (1) to end at 01:13:569, and change the other similar parts of the map. Right now, the triple makes your cursor stay still, and it doesn't feel right imho :o . Also, add the triple-finish as you did in [Hard]?
  16. 01:19:194 (2,3,4) - ctrl+r on each one individually?
  17. 01:27:735 (4) - Finish?
  18. 01:28:360 (1) - ^
  19. 01:35:444 (4) - Finish on start.
  20. 01:44:610 (2) - Copy from (1)
  21. 01:48:360 (1,2) - Swap new combo.
  22. 01:57:110 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Can you make this stream look smoother?
~~~~~~~~~~~~~~

Well, I was going to finish modding this, but then I found out it was kind of late. I'll mod the rest after I've slept, lol. Sorry about that.
Done. Good job~ :D
Long modpost is long.
nanda2009
finished..

will add BG later..

Taiko Oni *9 | Taiko Kantan *1

2diffs because of this rule : t/92508


PM me if there's any mod to this taiko diffs
Topic Starter
Konei

nanda2009 wrote:

finished..

will add BG later..

Taiko Oni *9 | Taiko Kantan *1

2diffs because of this rule : t/92508


PM me if there's any mod to this taiko diffs

Thank you :)

Waiting for BG and Tutuhaha's diff~
Topic Starter
Konei
[quote="CXu"]Hi there~ From my mod queue.

~~~~~~~~~~~~~~

You should quote my post and give a reason if you ignore a point in my mod post. Thanks~ Ofc :)
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!
I will :P

[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[General]
  1. Drama BG 4.png has black bars on the top and the bottom of the image. This really looks bad imo, especially since these are not present in the other BGs. Might as well crop them out or something (and while you're at it, save as .jpg so you save some space, hah. :P ) Ok, fixed~
  2. If you want me to help you fix that BG, poke me in-game.
[Easy]
  1. HP +1? In generall I think it might be better keeping it the same as OD, I will see if someone else mentions it
  2. 00:13:777 (1,2) - The looks ;_; Blanket? Made it neater
  3. 00:32:110 (1) - Clap on repeat? (I know you're following claps on 2nd and 4th beat, but breaking it like this isn't always bad either~) added
  4. 00:42:527 (2) - Well, blanket? They make stuff look neater imo. done
  5. 00:57:944 (2) - Well, center it between (1)? It would break distance snap, so I don't know how well other people will like it, but personally I think it's not that much of a change that beginners will become confused. Up to you. I asked a beginner to play this and he got confused, so I will leave it for first.
  6. 00:58:777 (1) - Clap on end? sounds nice, added
  7. 01:01:277 (1) - Blanketting again. made it neater
  8. 01:02:527 (2) - Try adding a clap-sound (not your current normal-hitclap.wav) on sliderstart, repeat and end, and continue on every 2nd and 4th beat until 01:09:194. tried some :o
  9. 01:14:610 (2) - Clap? add
  10. 01:15:444 (1) - Whistle on sliderstart. add
  11. 01:17:110 (1) - Clap on end.
  12. 01:18:777 (2) - Whistle on sliderstart.
    (And continue like this until 01:27:110) done
  13. 01:18:777 (2) - Another repeat might be a bit hard to read. You can remove 1 repeat and then re-arrange it to something like this:
    I don't want to change because of my 1,2 1,2 combo pattern :(
  14. 01:27:944 (2) - Finish on start and repeat?
  15. 01:47:110 (1) - While this is indeed a copy of 01:45:444 (1), I think it looks really meh right now. Try making both these sliders smoother? addjust a bit
  16. 01:50:027 (2,1,2,1,2) - I would ctrl+j this. If you take a look, you're using the upper part of the screen a lot more in the chorus than you use the lower half. If you flip this, it evens out more, as well as removing the problem where 01:53:360 (2) would be underneath the player's score. done, is nice :)
  17. 01:55:444 (1,2) - If you did the above, remember to rearrange this. done
  18. 01:55:444 (1) - Finish? don't like it because I dont want to emphaze this note
  19. 01:56:694 (1) - Begin this spinner at 01:56:902 or 01:57:110.
Ok


Thank you so far :)
nanda2009
...add "nanda2009" at tags
Topic Starter
Konei

nanda2009 wrote:

...add "nanda2009" at tags

Already did, but I wait a bit to update again until Doraton did his fixes.
nanda2009
here it is,, the bg..


just put it in your map folder, rename the picture to "taikobg.png"

remember to full upload it

http://puu.sh/OJ2s

Topic Starter
Konei

nanda2009 wrote:

here it is,, the bg..


just put it in your map folder, rename the picture to "taikobg.png"

remember to full upload it

http://puu.sh/OJ2s



Yup, like it >.<~


Thank you and updated~
CXu
Yeah, I finished. Good luck \o
Topic Starter
Konei
[quote="CXu"]Hi there~ From my mod queue.

~~~~~~~~~~~~~~

[
[Hard]
  1. If there was any hitsound suggestion from [Easy] that you liked, feel free to use them here too (I don't remember all of them xD)
  2. 00:07:527 (1) - Well, blanket (2)? done
  3. 00:13:777 (1) - Unless you actually wanted this shape, maybe move the non-red anchor point a bit to the left? Left it
  4. 00:20:860 - 00:23:360 - Add clap on every white tick? done
  5. 00:22:944 (5) - Finish on end. add
  6. 00:23:985 (1,2,3,4,5) - Compose->Create Polygon Circles? done
  7. 00:25:444 (7) - Clap on start. Also, maybe move the non-red anchor point up a bit? done
  8. 00:27:110 (1,2,3) - Sliderend and (2,3) should have a clap sound imo. done
  9. 00:29:610 (3) - Copy (1). done
  10. 00:28:777 (1,2) - Sliderend and (2) should have a clapsound. done
  11. 00:36:902 (1) - Finish on end. done
  12. 00:43:777 (1) - Finish on start? done
  13. 00:59:923 (2,3) - Well, I did manage to read this, but it just felt a bit unexpected. Maybe change this to a slider? changed
  14. 01:08:777 (3,4) - Move 1gridlvl3 to the left, 1 down. ok
  15. 01:14:610 (2) - Missed a finish here. yep
  16. 01:14:923 (4,5) - Move 1 gridlvl3 to the left? done
  17. 01:27:110 (1,2,3,4,5) - Place this pattern in the middle so it's symmetrical and stuff. Right now it just looks off.changed it
  18. 01:30:027 (1) - Start spinner at 01:30:444. ok
  19. 01:35:860 (3,4,5) - Tidy this up a bit? rearranged them a bit
  20. 01:50:235 (4) - Move 1 gridlvl3 to the right.
ok
[Insane]
  1. As with [Hard], if I've suggested some hitsound that you like in a previous diff, don't hesitate to use it here.
  2. 00:01:069 (4,5,6,7) - Imo, the triple feels much better as (4,5,6) rather than (5,6,7). Ok
  3. 00:02:631 - Add a note here, delete 00:02:735 (4), and add a note at 00:02:839. ok
  4. 00:14:402 (4) - Let's try to avoid having a hitobject covered by the HP-bar. Move it down a little. ok
  5. 00:15:235 (3) - This slider feels off (as it's on red ticks). Change the rhythm to something like this? Sounds very nice, changed :)
  6. 00:17:110 (2) - Finish on start. No, don't want it to be so loud here
  7. 00:20:339 (6,1) - Spacing. Looks weird right now. changed it a bit
  8. 00:23:569 (1) - Finish on end. add
  9. 00:39:923 (7) - You usually don't expect a 1/4 repeat slider like this to start on the blue tick. You should change this a bit. changed
  10. 00:40:652 (1) - Delete this, then copy 00:40:235 (8) and hit ctrl+h. done
  11. 00:41:069 (2,4) - Not too fond of these slidershapes. changed
  12. 00:49:194 (2) - Move 1 gridlvl3 to the left. done
  13. 01:01:902 (1,2) - Swap new combo. done
  14. 01:10:860 (4) - Whistle feels random, as you don't use it anywhere else :o removd
  15. 01:13:777 - Imo, this section feels a bit "undermapped" for Insane. 01:13:777 | 01:14:194 | 01:14:610 are perfect spots for 1/2 sliderjumps. If you feel up for it, shorten the spinner at 01:11:277 (1) to end at 01:13:569, and change the other similar parts of the map. Right now, the triple makes your cursor stay still, and it doesn't feel right imho :o . Also, add the triple-finish as you did in [Hard]? changed some things and add some jumps
  16. 01:19:194 (2,3,4) - ctrl+r on each one individually? changed
  17. 01:27:735 (4) - Finish?
  18. 01:28:360 (1) - ^
  19. 01:35:444 (4) - Finish on start. add all
  20. 01:44:610 (2) - Copy from (1)
  21. 01:48:360 (1,2) - Swap new combo.
  22. 01:57:110 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Can you make this stream look smoother?
all done

~~~~~~~~~~~~~~

Done. Good job~ :D


Wow, thank you for this helpful mod :) :)
JudgeTheDude
Hi, from my modding queue

[General]
No probs

[Easy]
No probs

[Normal]
00:34:819 I think the Slider should start here.


[Hard]
01:29:610 Place that Slider same as 01:27:100(1)
01:36:694 Reverse it ? I mean, I think it has to be in the same direction as the others

That's all, good luck with rankings ^^
Topic Starter
Konei
One fix, :)

thank you~
Kin
From My modding queue ~
I'm a newbie modder/mapper, I can be wrong

I never play taiko no tatsujin then i don't really know how to map/mod kantan/futsuu then just some suggestion ~

Nanda's Taiko Kantan :

00:03:360 (4) - kat

Nanda's Taiko Oni :

00:01:589 (6) - There is not beat there i think it would be better to move this note here : 00:01:485 -
00:06:902 (2) - Remove this note
01:08:569 - add don
01:16:694 (14) - don

Oni Suggestion : (you can ignore this)

00:19:819 - kkd for follow the drum
00:20:235 - ddk for follow the drum
01:01:277 (6,7,8) - d ddk
01:06:485 - add kat
01:03:152 - add don
01:07:319 - add don
01:08:152 - add don
01:12:735 (68,69,70,71,72,73) - dkddkdk to follow the drum

Good luck ~
RikiH_
Hi from my queue o/ Sorry for my bad english

Easy

00:45:027 (2) - Make this slider symmetric
01:18:777 (2) - Please avoid slider with more than one repetition in easy diffs D:

Doraton's normal

00:42:110 (1,2,3) - Please, a pattern like this is very confusing in a Normal diff
01:10:444 (1,2,3) - The same

There are some sliders that I don't like, maybe you can improve their shape :C

00:35:860 (5)
00:40:860 (4)
01:15:444 (5)
01:25:444 (6)

Hard

00:29:610 (3) - CTRL + R?
01:09:610 (4) - Stack the end of this slider with the end of the previous slider
01:27:735 (2) - CTRL + R
01:28:985 (4) - CTRL + R

Insane

00:29:194 (3) - Stack the end of this slider with the end of the previous one
00:30:027 (5) - The same ^
01:55:444 (1,2,3,4) - Stack the ends of this 4 sliders

TuInsane

00:41:069 (10) - Make this slider symmetric?

I suppose that this diff is going to be finished lol

Good luck with your map :3
Topic Starter
Konei

RikiH_ wrote:

Hi from my queue o/ Sorry for my bad english

Easy

00:45:027 (2) - Make this slider symmetric changed a bit
01:18:777 (2) - Please avoid slider with more than one repetition in easy diffs D: I think it's allright >.< There is much time to react


Hard

00:29:610 (3) - CTRL + R? yup
01:09:610 (4) - Stack the end of this slider with the end of the previous slider naah, dont like it this way
01:27:735 (2) - CTRL + R No, I will leave this pattern this way
01:28:985 (4) - CTRL + R ^

Insane

00:29:194 (3) - Stack the end of this slider with the end of the previous one I dont want to stack them, beacause of this way it's easier to play IMO
00:30:027 (5) - The same ^ ^
01:55:444 (1,2,3,4) - Stack the ends of this 4 sliders ^


Good luck with your map :3
Thank you for mod :3
nanda2009
I'll fix taiko diff as fast as I can.

I'll upload it on... Saturday, maybe?

Wait.
Leorda
Yo

[Easy]
00:55:860 (1) - Remove new combo
01:44:610 (1) - ^
01:51:277 (1) - ^
01:54:610 - Add note? Feels empty for me...
01:55:027 - ^


[Doration's Normal]
00:02:735 (4) - Remove clap at end slider and add clap at 1st repeating slider
00:35:860 (5) - This doesn't looks like a perfect curve, make it perfect curve?
00:33:777 - Add note?
00:45:860 (5) - Add clap at start and end slider
00:51:277 (3) - Why clap here?
01:25:444 (6) - Maybe wave slider is better than this slider
01:50:444 (5,1) - Swap new combo


[Hard]
00:37:944 (1) - Remove new combo
01:15:444 (1,2,3) - These stacks are ugly if overlapped by hitbusts. Move further away from it?


[Nanda's Taiko Oni]
* This diff has 3 red timing sections but others are only 1, remove the wrong two

01:50:858 (34) - Unsnapped circle.
01:51:066 (35) - ^
01:57:108 (72) - ^
01:57:316 (73) - ^
01:57:420 (74) - ^
01:57:733 (76) - ^
01:58:358 (81) - ^


Yaoi O.O
Topic Starter
Konei

nanda2009 wrote:

I'll fix taiko diff as fast as I can.

I'll upload it on... Saturday, maybe?

Wait.

Allright >.<~

And thank you very much Leorda, all fixed :3
tutuhaha
http://puu.sh/PbAM
insane finish
dont forgive add tutuhaha in the tag
wmfchris
- tag Nanda2009 in all diffs

[Oni]
- HP7 is too high for the diffs. 5~6 would be enough.
00:22:944 - d k fits the upgoing melody better?
01:17:110 - somehow I prefer D K D like the rest here because different from K, D has more significant echo and fits the accent here.
01:23:777 - ^
01:29:194 - add finishes like the next one

[Kantan]
- HP is too low making it nearly impossible to fail
- OD is too low as well. Try 4
00:20:027 - remove break artificially, or map the break
00:37:110 - don't use slider as in slider it gives 1/4 streams which is hard for newbies
00:45:444 - ^
01:02:110 - ^
01:05:444 - ^
01:12:110 - ^
01:15:444 - ^
01:18:777 - ^
01:22:110 - ^
01:25:444 - ^
01:47:110 - ^
01:55:444 - ^ (lol heart shape)

That's it. the 3/2 beat might be a bit hard but since it repeats so many times it would be fine for me.
Topic Starter
Konei
Thanks wmf :D :D

And tutuhaha, your diff still isn't finished, or? :O
I see the diff as unfinished o.O
Kotone
sorry i forgot this=_=
will mod it tmr,go to sleep now*_*
Topic Starter
Konei
Ok, fixed Tutuhaha's Diff and update :3

Wait for Doraton's and Nanda's fixes :3
Doraton
@Leorda

Doration's Normal
00:02:735 (4) - Remove clap at end slider and add clap at 1st repeating slider
00:35:860 (5) - This doesn't looks like a perfect curve, make it perfect curve?
00:33:777 - Add note?
00:45:860 (5) - Add clap at start and end slider
00:51:277 (3) - Why clap here?
01:25:444 (6) - Maybe wave slider is better than this slider
01:50:444 (5,1) - Swap new combo

Thanks for mod fixed but i think at 00:35:860 i wont add a note, because it fits to the flow^^
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