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bbn - Identic Conflict [Osu|Taiko]

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Total Posts
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Topic Starter
Flower
This beatmap was submitted using in-game submission on 2012年11月10日 at 12:03:01

Artist: bbn
Title: Identic Conflict
Source: Oblivious Garden
Tags: corypheesoft Evening Primrose
BPM: 178
Filesize: 16829kb
Play Time: 01:28
Difficulties Available:
  1. Another (4.86 stars, 317 notes)
  2. Hyper (4.83 stars, 191 notes)
  3. Normal (3.03 stars, 112 notes)
  4. Taiko Muzukashii (4.65 stars, 276 notes)
  5. Taiko Oni (4.89 stars, 562 notes)
Download: bbn - Identic Conflict
Download: bbn - Identic Conflict (no video)
Information: Scores/Beatmap Listing
---------------
The Background Music from Olivious Garden 1st PV.
Original video made by Shirotsumekusa from CorypheeSoft
-------------------
Current Status:
Normal - 100%
Hyper (Hard) - 100% (remade)
Another (Insane) - 100% (remade)
Taiko - 100%
-------------------
Memes:
Scopiour's guest diff has been claimed as resigned.
The map now becomes, er, a quite easy one?

Download: bbn - Identic Conflict (Short Ver.) (iroseka) [SE's Taiko].osu

Download: bbn - Identic Conflict (Short Ver.) (iroseka) [Taiko].osu
Siesta-_old
First !

I love it this music >< !
Dragon
A nice map and music.
貌似所有的Note比音乐都慢了10ms左右,建议将Timing的Offset由2005修改为2015,Note也要偏移一下。
完毕XD
Topic Starter
Flower

String_Ensemble wrote:

A nice map and music.
貌似所有的Note比音乐都慢了10ms左右,建议将Timing的Offset由2005修改为2015,Note也要偏移一下。
完毕XD
好支持顶 已改正 谢谢裂空骑士
fixed. thank you
Siesta-_old
S. T. A. R ~ ><
Topic Starter
Flower

Siesta- wrote:

S. T. A. R ~ ><
well thank you siesta >////<
Dragon
对了,那啥。两个Taiko的声效应该调为Normal,Soft下用默认皮肤打太鼓会有种违和感……
Topic Starter
Flower

String_Ensemble wrote:

对了,那啥。两个Taiko的声效应该调为Normal,Soft下用默认皮肤打太鼓会有种违和感……
了解。会在下次更新时改正
Skyrior
star .o.
Athena Tennos
A-tan's mod.....

[General]
♪~♪~♪~~~

[Beginner]
这个diff再简单点把~有点过难了~这个大概是easy的难度把。。。。。orz
01:00:329 (1,2,3,4) - 这里分开点~低难度overlap太多会解图不能的。。。
01:09:093 (1,2) - 不要在slider后面完全重叠的接note~。。。unrankable。。。【只有insane以上的难度才可以无视这个这样做貌似。。。某个蠢rule是这么说的- -。。。可以想01:19:880 (1,2) - 一样~
01:10:441 (1,2) - ^
01:11:790 (1,2) - ^
01:13:138 (1,2) - ^
01:23:925 (1,2) - ^
额。。。。后面这类的问题都改下把- -。。。。。不一一列出来了。。。\o/
01:25:273 (1,2) - ^
01:26:621 (1,2) - ^
没看到快结束了- -。。。。。
01:29:992 - 结束kiai time~~~~unrankable~

[Hyper]
00:30:666 (1,2,3,4,5) - 太挤了。。。散开点~距离拉大点~
01:27:970 (1,2,3,4) - 与前面保持一致~距离~
01:29:992 - 结束kiai time~~~~unrankable~

[Another]
00:44:149 - nc~选红色or蓝色?~
01:07:745 - nc
01:10:104 - remove nc
01:11:453 - ^
01:12:632 - ^
01:13:981 - ^
01:23:588 - ^
01:29:992 - 结束kiai time~~~~unrankable~

[Obliviater]
01:29:992 - 结束kiai time~~~~unrankable~
感觉没什么其他的问题了~

Nice Mapset~and~
很不错的音乐!~
Star~☆♪~Good Luck~
EDIT:话说全部都是你做的?!!?。。。。。我蹲墙角去。。。orz!
Topic Starter
Flower

Athena Tennos wrote:

A-tan's mod.....
SPOILER
[General]
♪~♪~♪~~~

[Beginner]
已重制……搞基的图【雾

[Hyper]
00:30:666 (1,2,3,4,5) - 太挤了。。。散开点~距离拉大点~ fixed,不过这里略搞……不得不设了一个跳
01:27:970 (1,2,3,4) - 与前面保持一致~距离~ fixed
01:29:992 - 结束kiai time~~~~unrankable~ fixed

[Another]
00:44:149 - nc~选红色or蓝色?~
01:07:745 - nc
01:10:104 - remove nc
01:11:453 - ^
01:12:632 - ^
01:13:981 - ^
01:23:588 - ^
01:29:992 - 结束kiai time~~~~unrankable~
all fixed

[Obliviater]
01:29:992 - 结束kiai time~~~~unrankable~
感觉没什么其他的问题了~
all fixed

Nice Mapset~and~
很不错的音乐!~
Star~☆♪~Good Luck~
EDIT:话说全部都是你做的?!!?。。。。。我蹲墙角去。。。orz!
除了taiko都是我做的……谢谢star > <
zeroclover
General
  1. delete OSBfile
TIMING
  1. tips: when u want change bpm offset, try change inherited points too, ctrl + A inherited points and move +10offset
    look neat?
Obliviator
  1. OD = 7, too much short spinner and hard to get 1000 bonus point. it kinda unrankable then
  2. 00:16:846 (3,4) - (3)tooclose from lifebar and (4) tooclose from bottom, better rotate that slider (ctrl+shift+R) by -15% use selection centre
  3. 00:19:543 (1,2,3,4) - ^same
  4. 00:34:206 (1) - unrankable spinner (autoonlyget300 and nobonuspoint),just start spinner at 00:34:121 (1) -
  5. 00:36:734 (1,2) -
  6. 00:52:576 (3,4) - (3)ctrl +H, then stack it to (4), then ctrl+H again
  7. 00:53:250 (7) - move 1 grid to left, not straight with (5)
  8. 00:55:273 (5,6,7) - inconsistent pattern, try copy 00:54:936 (2,3,4) - then paste it there
  9. 01:00:161 (1,2,3,4,5,6,7,8,9) - this jump D:<
  10. 01:02:352 (3) - kinda overlap, yeah this overlap and unrankable thing for now, but it lookplayable
  11. 01:07:071 - i dont know, this unherited point for..
  12. 01:09:093 (3,4,5) - cool, i like this
  13. 01:10:441 (1,2) - try
  14. 01:17:857 (1,2,3,4,5,6,7,8,9,10,11,12) - i prefer stream here > 01:17:857 (1,2) - pattern not good, better follow 01:14:486 (1,2)'s
  15. 01:22:576 (1,2) -
  16. 01:26:790 (1) - this spinner better have same lenght as 01:25:273 (1) - , try change 01:26:453 (2) into a circle then
  17. 01:27:970 (3,4,1,2) - what a hitsound here,try fix clap and whistle here
Another
  1. O D = 6 so moe,nice
  2. 00:12:295 (1,1,1) - triple one
  3. 00:22:408 - remove breaktime
  4. 01:27:295 (1,2,3,4) - yeah i like this hitsound, this what i mean for oblivigator's hitsound before
Hyper
  1. more OD !!
  2. 00:12:295 (1,2,1) - no triple one,haha
  3. 00:29:655 (3,4) - yeah, inconsistent space, use distance snap
  4. 00:32:857 (6) - move 1 grip up, because not straight with (7)
  5. 00:34:711 (1,2,3) - kinda short yellow combo
  6. 00:36:734 (5,6) - ctrl + H then stack to (2)
  7. 01:02:014 (3) - move 1grip up
  8. 01:09:093 (1) - when u used this slider lenght, slider tick is problem later
Beginner
  1. OD = ....
  2. 00:12:295 (1,1,2) - double one!
SE's Taiko
  1. 00:28:307 (3) - not snapped? look buggy
ah, what a nice song
Shohei Ohtani
mod4mod >3<~

EI(I)(I)II ok.

Overall:
Resnap your timing sections. I know it's annoying, but if I don't tell you this, someone else will.

THE OBLIVIATOR:
00:21:565 (3,4) - Switch these so it plays better and fits with the previous patterns~
00:22:913 (1) - Unrankable! The spinner needs to get at least a 2000 bonus with auto to be rankable!~
00:46:677 (1) - Remove NC
00:47:014 (2) - Add NC
00:52:071 (1) - Remove NC
00:52:408 (2) - Add NC
01:01:677 (1) - Add finish on beginning of slider
01:03:026 (1) - ^
01:04:374 (1) - ^
01:25:273 (1) - Unrankable for previous reason stated above
01:26:790 (1) - ^

ANUDDA
00:12:632 (1) - Remove Nc
00:22:239 (3) - Add finish
00:34:711 (1) - Add finish on beginning of slider

Taiko
NOTE: My taiko modding is pretty much a check of AIMod to make sure nothing unrankable exists, so I didn't actually play this.
01:13:138 (3) - Two notes at the same time! Delete one of them

HYPA:
00:28:138 (6) - Not moe! Probably have the curve start later :>

BABY:
Claps on 2 and 4!
00:37:408 (1) - Seems really random to have a spinner here
00:40:020 - Seems random to have a break here
01:04:374 (1) - Add finish on beginning of slider
01:14:486 (1,1) - Random spinners ;~;

kawaii.
Topic Starter
Flower

CDFA wrote:

SPOILER
mod4mod >3<~

EI(I)(I)II ok.

Overall:
Resnap your timing sections. I know it's annoying, but if I don't tell you this, someone else will.

THE OBLIVIATOR:
00:21:565 (3,4) - Switch these so it plays better and fits with the previous patterns~
00:22:913 (1) - Unrankable! The spinner needs to get at least a 2000 bonus with auto to be rankable!~
00:46:677 (1) - Remove NC
00:47:014 (2) - Add NC
00:52:071 (1) - Remove NC
00:52:408 (2) - Add NC
01:01:677 (1) - Add finish on beginning of slider
01:03:026 (1) - ^
01:04:374 (1) - ^
01:25:273 (1) - Unrankable for previous reason stated above
01:26:790 (1) - ^
All fixed~

ANUDDA
00:12:632 (1) - Remove Nc fixed~
00:22:239 (3) - Add finish I don't consider it as a stress... no change~
00:34:711 (1) - Add finish on beginning of slider Fixed~

Taiko
NOTE: My taiko modding is pretty much a check of AIMod to make sure nothing unrankable exists, so I didn't actually play this.
01:13:138 (3) - Two notes at the same time! Delete one of them Fixed (I am baka lolololol)

HYPA:
00:28:138 (6) - Not moe! Probably have the curve start later :> fixed - maybe?

BABY:
Claps on 2 and 4! made some claps not sure if legit~
00:37:408 (1) - Seems really random to have a spinner here [reason:same as 01:05:722 (1) - ]
00:40:020 - Seems random to have a break here I think the break to be basic... personally. keep~
01:04:374 (1) - Add finish on beginning of slider fixed~
01:14:486 (1,1) - Random spinners ;~; fixed with new notes


kawaii.
TUT thanks a lot for modding. And thank you for stars~
LKs
hi

timing check

offest 2027

简单看了下不错 继续努力:3
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
  1. 23937再加一根红线,bpm不变。不然后面的重音位置都不对
  2. 各难度中epilepsy warning全部关掉
  3. Taiko的LeadIn去掉?
  4. Kiai必须有结束点,两个Taiko都没有。(另外你自己做的难度Kiai需要一致)
  5. 把String_Ensemble加进Tags里
  6. Kiai需要在线上开始结束。目测前面动过offset又没移绿线,建议统一移一下。方法:进Timing-摁住Shift选中所有绿线,左边会出现移动所选绿线(应该是移+10)
[Easy]
00:52:588 (3,1) - 最好不要overlap
00:56:970 (1,2,3) - 对新手来说难以判断间隔

[Normal]
00:24:779 (4) - 距离最好拉到1.1x
00:46:689 (1) - 01:00:173 (1) - NC的位置不对,向前一个或向后一个

[Another]
Fine.

[SE's Taiko]
00:28:319 (3) - unsnapped end.

[Obliviater]
00:27:982 (1) - 00:34:218 (1) - 这两个转盘前一个auto能转出1000分,后一个auto只能完成而已,建议加长。尤其后一个是unrankable的。
00:54:948 (2,3,4,5,6,7,8,9,10,11,12,13) - 可以关grid snap摆齐一些

LKs wrote:

不错 继续努力:3
That's all I can find. GL~
Topic Starter
Flower

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:
SPOILER
[General]
  1. 23937再加一根红线,bpm不变。不然后面的重音位置都不对fixed
  2. 各难度中epilepsy warning全部关掉fixed
  3. Taiko的LeadIn去掉? fixed
  4. Kiai必须有结束点,两个Taiko都没有。(另外你自己做的难度Kiai需要一致)fixed
  5. 把String_Ensemble加进Tags里fixed
  6. Kiai需要在线上开始结束。目测前面动过offset又没移绿线,建议统一移一下。方法:进Timing-摁住Shift选中所有绿线,左边会出现移动所选绿线(应该是移+10)
fixed

[Easy]
00:52:588 (3,1) - 最好不要overlapfixed
00:56:970 (1,2,3) - 对新手来说难以判断间隔fixed

[Normal]
00:24:779 (4) - 距离最好拉到1.1xfixed,换了个角度
00:46:689 (1) - 01:00:173 (1) - NC的位置不对,向前一个或向后一个fixed

[Another]
Fine.

[SE's Taiko]
00:28:319 (3) - unsnapped end.fixed (貌似裂空骑士已经把图扔给我了)

[Obliviater]
00:27:982 (1) - 00:34:218 (1) - 这两个转盘前一个auto能转出1000分,后一个auto只能完成而已,建议加长。尤其后一个是unrankable的。fixed
00:54:948 (2,3,4,5,6,7,8,9,10,11,12,13) - 可以关grid snap摆齐一些fixed

LKs wrote:

不错 继续努力:3
That's all I can find. GL~
Thank you for your modding~
DarkSkyKnight
My mods are generally suggestions, with red ones being things that you must change and bold ones things that I strongly recommend you to change.

General Comments
Diff spread kind of bad.

Easy
Awesome.

Hyper
Nice.

Another
Fantastic.

Oblivater
Rooms of improvement exists in terms of handling jumps. Very nice overall.

[Easy]
Easy Mods
00:27:981 - Add a slider that extends to 00:28:150.
00:54:948 (1) - I suggest replacing this with notes.
01:26:633 (4) - Center-ize this.
01:27:644 (1) - I suggest not having a spinner here.

[Hyper]
Hyper Mods
00:07:420 (1) - Soundless.
01:28:487 (4) - Try to center-ize this.

[Another]

Another Mods
00:46:689 (1) - Strengthen sound by increasing volume for just this beat (or whistle etc.)
00:49:218 (7,1) - Plays awkward.
01:09:358 (2,3,4) - Boring to me. Try something intuitive here.
01:10:116 (5,6,7) - Remove clapsound maybe?

[Obliviater]
Obliviater Mods
00:18:543 (2,3) - Very awkward jump.
00:27:897 (1) - Suggest replacing it with slider.
00:42:813 (1) - Change it to deathstream maybe.
00:55:959 (11,12,13) - Combo-breaker. Hides really annoyingly..
01:05:566 (4) - Suggest not stacking below.
01:22:251 (2,3) - Suggest reversing position.
01:27:981 (5,6,1,2,1) - 烂尾。

DONE XD
Good luck with map, and please spend a minute evaluating my mod. Thx.
Athena Tennos
[Normal]
00:02:027 (1) - 加个finish?~不过10%加不加都一样~xD
00:29:667 (2) - 距离~prev和next都改成1.01x把~x:220 y:24
00:32:701 (2,3) - ^ x:20 y:132~虽然可有可无~~~不过看起来会整洁很多把~xD

[Another]
01:14:498 (1,2,1,2,1,2) - 这个梗表示很不错~但是。。。好吧。。。MAT说没事。。。无视掉吧~
额。。。。我找不出问题了。。。很不错!!!做的。。。orz。。。
00:31:858 (2,3,4,5,6,1,2,3,4,5,6,7,8,9) - 这样?~
SPOILER
172,148,31858,2,0,B|172:208,2,45,2|0|2
240,220,32195,2,0,B|282:262,2,45,2|0|2
340,224,32532,2,0,B|399:224,2,45,2|0|2
412,156,32869,2,0,B|454:113,2,45,2|0|2
412,56,33206,1,0
316,28,33375,5,2
316,28,33544,1,0
256,108,33712,1,2
256,108,33881,1,0
196,28,34049,1,2
196,28,34218,1,0
136,108,34386,1,2
168,204,34555,1,0
256,252,34723,1,4

Star!~囧!!!~没KDs了。。。orz~~~给我我在射把orz。。。。囧~
Good Luck。。。·-·。。。我发现我是混kd的。。。orz
L_P
mod 4 mod here

general: hyper 跟 standard之间的难度似乎跨了很大步
而且现今ranking criteria 要求 最低难度3星以下(你的standard事3.04星。。orz) ,这会被吐槽,会被黑
而且现在的starndard难度设定挺高的(尤其是AR),不如弄难些再加多一个easy如何

another
整体上都不错 不过感觉排版太过规矩了 例如01:17:195 (1,2,1,2,1) - 这种地方
当然这不是问题,只是偶尔叛逆一些会更有feel
00:22:251 (4) - 这里突然没有finish,打图得人会觉得囧了起来,如果想要小声的效果,试试看从1,2,3,4慢慢小声下来
00:34:218 (6,7) - 建议把间距弄成跟 4,5之间一样的
00:43:824 (4) - 2头finish
00:49:554 (1) - 这slider向左移一点会更突出高音 - 如果这个apply了 后面自己调整一下

hyper
00:31:689 (1) - 这里因为之前的combo在跳,AR低的情况下不容易看出停了一拍
这里建议是在00:31:521 - 加多一个 重叠 note
00:49:386 (1) - 转圈放在这里感觉不到钢琴部分的灵魂。。建议删了map一些东西
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