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Nanahira - Tobidase! Sweet Sweet Magic*

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Yuukari-Banteki
[Easy]
looks good

[Normal]
looks good

[Taiko]
Unchanged

[Hard]
looks ok, slightly overmapped

[Insane]
00:10:193 (1) - I know I mentioned this before but I suppose its fair warning that I personally won't bubble or rank any map that has this kind of thing in it. I won't block it from being ranked either and you are free to find other BATs.
01:52:860 (4) - ^ All notes should be playable the first time around, so saying that once you memorize it you can read it isn't really a good argument in favor of keeping the note
[CSGA]Ar3sgice
SFG, I think 01:52:860 (4) is perfectly readable? this is ar9 and just use your reaction to sightread, it's really easy to read if you are better in the game (#100k orz..)

00:10:193 (1) - ok i can't spin use 50% slider plz
Topic Starter
cRyo[iceeicee]

Saturos-fangirl wrote:

[Easy]
looks good

[Normal]
looks good

[Taiko]
Unchanged

[Hard]
looks ok, slightly overmapped

[Insane]
00:10:193 (1) - I know I mentioned this before but I suppose its fair warning that I personally won't bubble or rank any map that has this kind of thing in it. I won't block it from being ranked either and you are free to find other BATs. made it same with [Hard] diff
01:52:860 (4) - ^ All notes should be playable the first time around, so saying that once you memorize it you can read it isn't really a good argument in favor of keeping the note well yeah this one is perfectly readable at first play, its just 1 note jump at 2.0 spacing, its not hidden by any hitbursts or overlaped with other notes/sliders, i dont remember anyone who had problems with it www
Thx for recheck Saturos-fangirl :)
and Thx [CSGA]Ar3sgice for support \:D/

---->suzutsukikanade
Did full submit and rechecked, should be fine now~
Thx for checking ^^
Yuukari-Banteki
Rebubbled
Topic Starter
cRyo[iceeicee]

Saturos-fangirl wrote:

Rebubbled
Thx rebubble :)
Andrea
Some IRC Modding.

- Reduce AR by 1 tick on Easy difficulty.
- Renamed Taiko difficulty.
- Fixed 2 missing New combo on Taiko difficulty.
- Removed a New combo on Hard difficulty.
Topic Starter
cRyo[iceeicee]

osuplayer111 wrote:

Some IRC Modding.

- Reduce AR by 1 tick on Easy difficulty.
- Renamed Taiko difficulty.
- Fixed 2 missing New combo on Taiko difficulty.
- Removed a New combo on Hard difficulty.
^^
Andrea
Well done :3

Ranked~
Topic Starter
cRyo[iceeicee]

osuplayer111 wrote:

Well done :3

Ranked~
Thx \:3/
DarknessAngel
congrats ! :)
YTYuyu
OMG i completely forgot about this moe song >.<. congratz on the rank ;)
Mythol
cRyo.o!
[CSGA]Ar3sgice
congrats :)
Laurier
Nanahiraaaaaaaa <333
miss_master_old
moe~~~~
moe song~~
Strawberry
:D congrats
Topic Starter
cRyo[iceeicee]
Thx \^^/
spboxer3
congratz :)
xsrsbsns
gratz \^^/
Thite
grats :)
Snowy Dream
>A< Congrats cRyo..
Q.Q but why so many ppl vote 1?
kosiga
goood \:D/
Melophobia
\^^/
Topic Starter
cRyo[iceeicee]
DarknessAngel, kosiga Byakugan249, Strawberry Mythol, [CSGA]Ar3sgice, spboxer3, miss_master, glmtvtbt xsrsbsns o(>< )o, Laurier, Snowy Dream, Thite, Melophobia \^^/
Thx everyone~ :)
Kitsuneko
Finally! congrats cRyo :3
pretty nice map <3
h3k1ru

Snowy Dream wrote:

Q.Q but why so many ppl vote 1?
coz offset is wrong
Mythol

h3k1ru wrote:

Snowy Dream wrote:

Q.Q but why so many ppl vote 1?
coz offset is wrong
really? o_o
it played fine to me..
Andrea
Offset is way too perfect :/
GladiOol
offset is fine

gz on rank~
Akemi_Homura
Congratz~~~ ><
Snowy Dream
Sweet Sweet Magic ♥
Dino99
Gratz cRyo!! >w<b
Kurokami
Cute song. :3 Grats. o/
JoJo
grats :>
F m L_old
Congrats, awesome song
S o r d a
gratz!
Sandpig
gratz\:D/
hoLysoup
:D/
Kluddio
This song is just perfect! :oops:
Nymph
grats!
[CSGA]Ar3sgice

Nymph wrote:

grats!
grats! :)
Strawberry

[CSGA]Ar3sgice wrote:

Nymph wrote:

grats!
grats! :)
grats! :)
Topic Starter
cRyo[iceeicee]
Kitsuneko, GladiOol, Akemi_Homura, 12BARRY21, Kurokami, JoJo ~♡, F m L, hoLysoup loLisoup \^^/, Sandpig LoliPig \:D/, cloudiosan, S o r d a, Nymph-2 \o.o/ Nymph ^^/
Thx \^^/
Shohei Ohtani
*nosebleed*

o3o
B2IN


yay !
kanpakyin
Late congrats lol
Yume_old_old

kanpakyin wrote:

Late congrats lol
Topic Starter
cRyo[iceeicee]

kanpakyin wrote:

Late congrats lol
Thx KPY~, Yume~ :3
The Big Yellow
Which VN is this from?
sospk0011
3분 동안에 1000만점을 얻는 것 같아요.
DeletedUser_5008575
Beatmaping Rules:

General

No two hitobjects on the same tick (osu!mania game mode is an exception). This includes hit circles, starts and ends of sliders, and starts and ends of spinners. Although this may be possible to accomplish while playing, it defeats the purpose of following the rhythm of the song.

Do not overuse kiai time. The general rule of thumb is one toggle per minute of playtime. Kiai is meant to accent chorus sections, so don't use it just for fountains unless you're doing this rarely. You can toggle kiai off and back on halfway through the chorus if it fits, but using it constantly every few beats/measures is just ridiculous and can distract players.

Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards, slider velocity multipliers and skin-related options such as SliderBorder and SliderTrackOverride. If non-standard slider velocity multipliers are used, they must be announced in the beatmap description during the modding process.

There must not be any obscene imagery in the background/storyboard/video content. This includes nudity, near-nudity, sexual references, violence, drug abuse, etc. Keep things PG, suitable for ages 12+.

Approved Category is only for Marathon maps. Long maps with over 5 minutes of draining time fit the Approval category. Only then they are allowed to be single difficulty mapsets. If they are below 5 minutes of draining time, a full difficulty spread is needed and the map will have to be ranked instead.

As a parent, I demand that this map should be removed because it does not meet one of the standards.
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