Thanks for modding! Don't let my mod reply discourage you btw, even though I denied the majority of your suggestions it still gave me insight on how other people view my map. I also made sure to deeply explain my reasons as to why I didn't make the change.Zxozmo wrote:
Hello there!
Well lets get this started shall we?
Normal
00:29:594 (4) - there is a sound on the white tick here, would probably be better if you ended it there
00:33:344 (4) - ^
00:36:157 (3) - ^
00:37:094 (4) - ^
00:39:907 (3) - ^ The 1/2 exists to emphasise the hold sounds in the vocals, and to break the monotony of 1/1 sliders. No change.
00:45:532 (1) - why not make this into something like this : 00:43:657 (3,4) - or vice versa It adds variety. Both sliders have smooth curves,
and are pretty similar in nature, so I don't see a problem.
00:52:328 (4) - Move this lower so that 00:51:157 (3) - can blanket it a bit Not aiming for a blanket here.
01:09:907 (1,2) - turn 1 into a reverse slider and 2 into a circle by himself, probably fits it better No because I want to emphasise the vocals here to the fullest. Doing your suggestion would mess up the emphasis a bit.
01:31:469 (4) - there is a sound on the white tick here, would probably be better if you ended it there
01:35:219 (4) - ^
01:38:032 (3,4) - ^
01:41:782 (3) - ^ Like I mentioned previously, the 1/2 notes are fine.
01:47:407 (1) - why not make this into something like this : 01:45:532 (3,4) - or vice versa Not necessary, for the same reasons as stated before.
Hard
01:21:157 (1) - This sections a break time, but it seems you can put a simple slider pattern here the accommodate the drum beats, also this is a cool part Thanks. I'd prefer to start it here though, because it's on a downbeat it is where the musical phrase officially starts. Also, I'm mainly mapping to vocals.
01:39:907 (1,2) - put a triplet here starting on the redtick leading to 2 hmm. While a triplet would work, I chose not to use any 1/4 in the hard to distinguish it from the insane, and as a stylistic choice. I guess I'll get more opinions on it though.
02:44:594 (5) - what happened to your usual two circles? There's no slider here, and I already placed a series of circles earlier. Because it's only a hard difficulty, I use the slider to help ease the player in.
Actually fun to use DTHD on this one~
Wonder
00:17:055 (1) - end this on the red tick Oops. Ended it on the white.
01:15:063 (1,2,1,2,1,2) - IMO this seem just too much of a screen jump for insane, though i did clear it without problems, just saying I think it's fine. Since it's only 128bpm, it should be doable.
01:21:157 (1) - Quite a part you skipped here, you can put simple notes here to the drum beat I won't do this for the same reason as in the hard difficulty. I am mapping to the vocals here, so it wouldn't be intuitive to suddenly map to the drum.
02:23:032 (1) - quite the unique rhythm here, you can map out quite a bit if you wanted to; this seems like a nice part as well, also use less breaks since
IT is insane difficulty This slider is mapped to the low pitched sound in the background. And I don't map to the breaks because they don't have any vocals. So the rest period given by the breaks would fit with the song. I made an exception here though, because the music gets pretty powerful,
and 20 seconds of break is a long time.
03:26:782 (1) - here until the end, there are too many double reversing sliders, use two sliders instead, IMO it'll look better I think it's fine,
because it puts emphasis on the stronger sounds.
This was posted in 10/25/17 in my place
so 2 more months till Christmas
Have a very early and wonderful holiday~ You too~
Thanks for modding!-Space- wrote:
Hey mod inc.Normal
00:02:407 (1,2) - Slider 1 isn't properly blanketing the bump in the slider following it. Moving the middle anchor of 1 to:
X:340 Y:140, and the end anchor to X:292 Y:184 should work if you also move slider 2 to: X:500 Y:204 Done
00:37:094 (4,1) - Don't like the aesthetic flow of this slider combo, mainly due to the fact the cursor with go down in a rather sharp motion before continuing a soft circular flow. Moving 00:38:032 (1) up a little should make this combo more viable. I don't really see a problem with this. When I move the slider up and compare them, the flow seems to be exactly the same on my end.
00:38:969 (2,3) - A bit nazi but the slider side blanket is a bit askew to the left, it's leaning more to the left side which makes the angle look off, it's a pretty minor suggestion and largely aesthetic again. Done
00:45:532 (1,3) - ^, make the slider side blanket the wave slider. Done
01:08:969 (5) - Strongly recommend a Ctrl+G here. Should only be a small change im sure :^) I want to keep the aesthetic of slider-end =
in slider-head=out, and the song justifies the change in angle on the way to (4).
01:47:407 (1,3) - Super nazi, overlap is tiny bit off Done
02:10:844 (5) - Ctrl+J then stack it on top of 02:09:438 (2) to compliment a subtle yet smoother change in flow. This should also only be a small change :^) I prefer my current. It's symmetrical and it forms a triangle within the pattern.
02:32:407 (3,4) - Nice Blanket(TM) Thanks, changed.
02:58:657 (4) - Curve the end a bit more because it's moving out a bit too much to properly blanket the side. Done
03:13:188 (2,3,4,5) - Curve the sliders a bit more to create smoother blankets Done
03:15:532 (1) - NC this and remove NC at 03:17:407 (1) Done
03:19:282 (1) - ^, remove 03:21:157 (1) DoneHard
01:41:782 (1,2) - I think this flows much better, don't you think? I'd prefer a sharp movement here, because the sound is quite strong.
01:43:657 (1,2,3,4,5,1,2,3,4,5) - Same style of music, but one is much more snappy than the other, I would make each one more consistent to represent the music in a uniform way. Alright, changed the order of the first set.
03:15:532 (1,2) - Spacing is a bit too extreme here, I don't think slider leniency will be enough to justify this magnitude of jump. I think it's fine because it's the last kiai, and is the absolute apex of the song. If they can't do simple jumps then they're better off playing the normal.
03:16:938 (4,1) - ^ ^
Clean map, really like the way you introduce jumps to hards.Wonder
AiMod is bringing up unsnapped notes on your diff: Done
00:17:055 (1) - Nice spinner. done xd
01:51:157 (1,2,3) - Kind of a wild suggestion, but I think making the sliders like this would make the flow much better compared to what you have and the overlap in the slider will still suit the style of mapping you chose for the insane. I'd prefer to avoid the slider body overlap here, and I think how I've currently mapped it is good.
Good map, personally not a fan of the way you do wave sliders as I think they can be a bit more pronounced but it's more of an opinion. It's My Style(TM)
Best of luck to the map <3