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Le Ciel - Feather

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Total Posts
142
Topic Starter
Loneight
This beatmap was submitted using in-game submission on 2012年7月21日 at 下午 05:13:29

Artist: Le Ciel
Title: Feather
Source: Touhou
Tags: Revengexsoyah yasaka kanako The Venerable Ancient Battlefield Suwa Foughten Field Mountain of Faith succubus frontier records
BPM: 190
Filesize: 6501kb
Play Time: 03:45
Difficulties Available:
  1. Easy (2.19 stars, 185 notes)
  2. Hard (4.99 stars, 577 notes)
  3. Lunatic (5 stars, 677 notes)
  4. Normal (3.54 stars, 255 notes)
  5. soyaH's Taiko Oni (4.83 stars, 1274 notes)
Download: Le Ciel - Feather
Information: Scores/Beatmap Listing
---------------
#2
Enjoy it ;)

Easy --- done by me
Normal --- done by me
Hard --- done by me
soyaH's Taiko Oni --- done by Revengexsoyah
Lunatic --- done by me

Special thanks :
Revengexsoyah does taiko diff for this map
spboxer3 mods my normal 2 times
Ryuu finds BG for this map
Hinsvar gives me 14 stars !!! looool , really !! so many stars , and mods this map 2 times!!!
bossandy gives 2 stars and modding 2 times!!
Suzully teaches me important thing , gives me a chance to remap "Lunatic", mods my map again and again , and bubbles it!
xXCrystalMoonAnimeXx mods this 2 times !!
DarknessAngel gives me 2 times IRC-mod
Andrea rebubbles it :3
abalee ranks it >w<

Thanks them for modding or star
xXCrystalMoonAnimeXx
L_P
bossandy
Xavier18488
Hinsvar (14 stars)
Revengexsoyah
Suzully
DarknessAngel
pimpG (timing help)
---Assault[K]---
spboxer3
BeatofIke
AstroniX
ertyukjh010
Quilt
popner
rockleejkooo
Byakugan249
[CSGA]Ar3sgice
Niva
LKs
-Gamu-
Genkishi
ax_pokl
forevehappy
Jacob
Philippines
Leorda
Mystica
Mio_chan
Regou
Koro McAlpine
wmfchris
Breeze
Andrea
xxheroxx
t e n n y a -
YuZuKi Kenny
加油:D

路過
Kanari
Halloww~
You requested in my queue~

[General]
-You have 2 .osb files delete one of them.

[Normal]
-All your difficulty setting are either too low or too high, keep it around 3-5.
-00:24:792 (1) - Remove new combo.
-00:34:897 (1) - ^
-02:18:476 (1) - ^
-03:36:160 (1) - ^
-03:36:792 (3) - New combo (If you did that^)

[Hard]
-Difficulty setting are a bit low and high in this as well, keep it around 5-7. (Hit circle size doesnt matter though)
-Everything else is fine~

[Lunatic]
-Bring Overall Difficulty up to 7?
-00:52:897 (1) - Remove new combo.
-00:53:370 (5) - New combo (If you did that^)
-00:54:160 (1) - Remove new combo.
-00:54:634 (4) - New combo (If you did that^)
-00:55:423 (1) - Remove new combo.
-00:55:897 (4) - New combo (If you did that^)
-02:38:686 (1) - Remove new combo?
There just suggestions~

Well mapped ;D
Star~
Topic Starter
Loneight

xXCrystalMoonAnimeXx wrote:

Halloww~Hi
You requested in my queue~

[General]
-You have 2 .osb files delete one of them. deleted~

[Normal]
-All your difficulty setting are either too low or too high, keep it around 3-5.I change to 3
-00:24:792 (1) - Remove new combo.fix~
-00:34:897 (1) - ^fix~
-02:18:476 (1) - ^fix~
-03:36:160 (1) - ^fix~
-03:36:792 (3) - New combo (If you did that^)fix~

[Hard]
-Difficulty setting are a bit low and high in this as well, keep it around 5-7. (Hit circle size doesnt matter though)I change to 5
-Everything else is fine~lol.

[Lunatic]
-Bring Overall Difficulty up to 7?okay~changed
-00:52:897 (1) - Remove new combo.I think ... if i change , i will feel strange.
-00:53:370 (5) - New combo (If you did that^)
-00:54:160 (1) - Remove new combo.
-00:54:634 (4) - New combo (If you did that^)
-00:55:423 (1) - Remove new combo.
-00:55:897 (4) - New combo (If you did that^)
-02:38:686 (1) - Remove new combo?
There just suggestions~

Well mapped ;D
Star~
Thank you mod my map :)
upload!!!
---Assault[K]---
From mod queue

[Normal]
Fine by me
[Hard]
also fine
[Lunatic]
Approach 8? 9 is too fast
00:31:132 (1,2) i don't like slider like these.
00:36:178 (1) rotate clockwise -37 degree and move close to (8) like how (1,2,3,4,5,6,7) is done. its nicer that way
01:19:141 (3) add note after (3) preferably new combo ,break is too long
02:27:648 : Remove this break. Too short breaks to me is useless,
02:29:908 : ^
03:16:838 (,4,5,6,7,8,9) change pattern of stream? i dont like the way it is. put vertically or horizontally is fine, too much curve here
03:42:966 (5) add here (6)
03:44:886 (4) add here (5)
03:45:487 (4) i think is too near to (3)

end of mod

Map is already good.
Topic Starter
Loneight

---Assault[K]--- wrote:

From mod queue

[Normal]
Fine by me
[Hard]
also fine
[Lunatic]
Approach 8? 9 is too fast I think it okay .
00:31:132 (1,2) i don't like slider like these. changed~
00:36:178 (1) rotate clockwise -37 degree and move close to (8) like how (1,2,3,4,5,6,7) is done. its nicer that way I can't understand
01:19:141 (3) add note after (3) preferably new combo ,break is too long add~
02:27:648 : Remove this break. Too short breaks to me is useless, remove~
02:29:908 : ^ removed~
03:16:838 (,4,5,6,7,8,9) change pattern of stream? i dont like the way it is. put vertically or horizontally is fine, too much curve hereI ... doesn't know how to put them
03:42:966 (5) add here (6)sorry~
03:44:886 (4) add here (5)add~
03:45:487 (4) i think is too near to (3) I down 1 grip

end of mod

Map is already good.thanks
Thank you for modding my map~
Upload!!!
---Assault[K]---
kd mod ~ thx!
Topic Starter
Loneight

---Assault[K]--- wrote:

kd mod ~ thx!
lol ... I forget to give KD
sorry OTZ
spboxer3

[general]


  • Settings
    Stack Leniency設置不能低於0.3 你設到0.2去了(就是堆疊的密度)

[Normal]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:23:528 (3,4) -
  2. 00:51:634 (1,2) -
  3. 00:54:160 (1,2) -
  4. 01:36:792 (3,1) -
  5. 02:37:107 (3,1) -
mapping
  1. 00:22:265 (2) - 想辦法完全對稱
  2. 00:26:055 (1,2,3) - 這個絕對會被罵偷懶的... 三個一樣的而且這樣不好看 還是橫列排開...
  3. 00:42:476 (2,1) - 覆蓋好點
  4. 01:53:213 (2,1,2) - 間距不同
  5. 02:55:423 (1,3) - 沒對稱
  6. 03:02:686 (1,2) - 這不好 節奏有點奇怪 重點是你這樣接很難抓節奏

[Hard]


  • Settings
  1. 無用的綠線:
    00:56:370 -
    03:01:423 -
    03:02:686 -

Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 01:57:318 (1,2,3,4) - 注意一下 全部都覆蓋到邊了
mapping
  1. 00:13:897 (2,4) - 尾端沒有stack
  2. 00:49:107 (1,2,3,4,5,6) - 作點修飾吧...全部都是直線不覺得感覺有點太...? (而且也是再同一直線lol)
  3. 00:51:634 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^
  4. 01:52:265 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 太過難了些...應該說有點亂~當然!這只是我個人的看法~
  5. 01:57:002 (4,2) - not stack 覆蓋好吧!
  6. 02:11:844 (3,1) - ^
  7. 02:58:423 (3,2) - 不覆蓋嗎?

[Lunatic]


  • Settings
  1. 太神了你...SV 1.4
  2. 無用的綠線:
    00:56:370 -
    02:04:897 -
    03:01:423 -
    03:02:686 -
mapping
  1. 00:01:265 (1,2,3,4) - 12與34的距離不同
  2. 01:52:265 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - ...無法說清楚...反正比對稱跳更...額>_>
  3. 02:05:370 (2,4) - 沒有覆蓋
  4. 02:40:160 (2) - Unsnapped slider (end).
  5. 02:48:160 (3,4,1) - 間距不同 ((尾端部分自己看一下
  6. 03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 這個我又無語了...看起來好像Jubeat的...Play the Game ((?
  7. 03:43:265 (2,4) - 覆蓋

紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議


個人看法
  1. 說說我個人的看法吧... 你有很多部份太制式化了 簡單來說就是指你的map沒變化... 有部分的地方都是用直線或直角帶過...這讓別人看了感覺起來很不舒服...舉個例子:↓你的部份是這樣

    我來做會變成這樣

    差別在於一個是完全直線的 另一個不是~ 這會讓人有視覺上的差別 感覺會讓別人覺得你比較有用心在做map
    太多的水平或垂直直線會有種 你只是為了完成這張圖而排的 而不是用心排出來的的
    這些的小地方可以特別注意下
  2. copy過後記得修飾下...
    在Hard中像:01:11:528 (1,2,1,2,3,1) - 這就屬於我說的那類 copy沒有修飾過 一看就知道是用copy的
  3. 再來是音效部分 因為這首歌本來就屬於偏向重節奏的... 所以比較吵些 但是你的音效還是大了些
    還有中間的whistle(哨子聲) 感覺不是很適合這首歌 至少那地方並不是很適合的! 你可以考慮換掉或改小聲些

    大致上的建議就是這樣了

好了 希望這些會對你有幫助吧...
BeatofIke
Request from my modding queue. :) Sorry for the long wait. :|

[General]
-There's no audio lead-in. In this case, it is unrankable. Set audio lead-in either to 1 or 1.5 seconds. Change it in all difficulties.

[Normal]
-Drain rate (+1)

[Hard]
-Good. No Comments.

[Insane]
-Drain rate (-1)
-Map is too hard. It's hard for me to mod this difficulty. Prephaps a more experienced player/modder can assist you. Sorry. :(


Overall, this map is so perfect indeed.
L_P
normal(感觉偏难点,不如再做多一个easy)
00:26:055 (1,2) - 看起来挺别扭的
00:36:160 (1) - 不大提倡开始在repeat那里?
感觉巨长repeat的slider太多了?不如用多点note
02:22:265 (1,2,3,4) - 最低难度不大建议这种风扇

Hard
00:02:686 (x) - 这里加点东西吧?
00:58:581 (1) - finish?
02:03:318 (4) - 建议这里不用1.5速也可以
02:56:213 (x) - 塞个note下去?

lunatic
00:31:107 (1,2,3) - 最高难度不建议巨长slider
00:40:976 (x) - 这里感觉可以直接stream下去
00:58:897 (1,2) - 拉开点
00:59:686 (3,4) - ^
01:11:213 (8) - 干脆stack在7上面?感觉更加好?
01:39:792 (4) - whistle
guitar solo的地方做的挺不错的
03:34:108 (3) - 感觉拉不大美观


就这样吧。。送星闪人
Topic Starter
Loneight

spboxer3 wrote:

[general]


  • Settings
    Stack Leniency設置不能低於0.3 你設到0.2去了(就是堆疊的密度)fix~

[Normal]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:23:528 (3,4) - fix~
  2. 00:51:634 (1,2) - fix
  3. 00:54:160 (1,2) - fix~
  4. 01:36:792 (3,1) - fix~
  5. 02:37:107 (3,1) - fix
mapping
  1. 00:22:265 (2) - 想辦法完全對稱對稱了~
  2. 00:26:055 (1,2,3) - 這個絕對會被罵偷懶的... 三個一樣的而且這樣不好看 還是橫列排開...額...改了XD
  3. 00:42:476 (2,1) - 覆蓋好點ok~
  4. 01:53:213 (2,1,2) - 間距不同fix
  5. 02:55:423 (1,3) - 沒對稱fix
  6. 03:02:686 (1,2) - 這不好 節奏有點奇怪 重點是你這樣接很難抓節奏[/color]改了OAO

[Hard]



  1. 無用的綠線:
    00:56:370 -
    03:01:423 -
    03:02:686 -
    全刪了

Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 01:57:318 (1,2,3,4) - 注意一下 全部都覆蓋到邊了okay~
mapping
  1. 00:13:897 (2,4) - 尾端沒有stackstack了~
  2. 00:49:107 (1,2,3,4,5,6) - 作點修飾吧...全部都是直線不覺得感覺有點太...? (而且也是再同一直線lol)修了
  3. 00:51:634 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^okay了
  4. 01:52:265 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 太過難了些...應該說有點亂~當然!這只是我個人的看法~我換了一下順序?!
  5. 01:57:002 (4,2) - not stack 覆蓋好吧!okay~
  6. 02:11:844 (3,1) - ^okay~
  7. 02:58:423 (3,2) - 不覆蓋嗎?okay~

[Lunatic]


  • Settings
  1. 太神了你...SV 1.4what?! 什麼意思 QAQ
  2. 無用的綠線:
    00:56:370 -
    02:04:897 -
    03:01:423 -
    03:02:686 -
    全刪了
mapping
  1. 00:01:265 (1,2,3,4) - 12與34的距離不同 fix~
  2. 01:52:265 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - ...無法說清楚...反正比對稱跳更...額>_>換了
  3. 02:05:370 (2,4) - 沒有覆蓋okay了
  4. 02:40:160 (2) - Unsnapped slider (end).okay了
  5. 02:48:160 (3,4,1) - 間距不同 ((尾端部分自己看一下fix了
  6. 03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 這個我又無語了...看起來好像Jubeat的...Play the Game ((?我偷改了一點 不過那是什麼?! .
  7. 03:43:265 (2,4) - 覆蓋okay~

紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議


個人看法
  1. 說說我個人的看法吧... 你有很多部份太制式化了 簡單來說就是指你的map沒變化... 有部分的地方都是用直線或直角帶過...這讓別人看了感覺起來很不舒服...舉個例子:↓你的部份是這樣

    我來做會變成這樣

    差別在於一個是完全直線的 另一個不是~ 這會讓人有視覺上的差別 感覺會讓別人覺得你比較有用心在做map
    太多的水平或垂直直線會有種 你只是為了完成這張圖而排的 而不是用心排出來的的
    這些的小地方可以特別注意下
  2. copy過後記得修飾下...
    在Hard中像:01:11:528 (1,2,1,2,3,1) - 這就屬於我說的那類 copy沒有修飾過 一看就知道是用copy的
  3. 再來是音效部分 因為這首歌本來就屬於偏向重節奏的... 所以比較吵些 但是你的音效還是大了些
    還有中間的whistle(哨子聲) 感覺不是很適合這首歌 至少那地方並不是很適合的! 你可以考慮換掉或改小聲些

    大致上的建議就是這樣了

好了 希望這些會對你有幫助吧...
謝謝阿三醬 幫我mod這麼多QAQ!!

BeatofIke wrote:

Request from my modding queue. :) Sorry for the long wait. :|

[General]
-There's no audio lead-in. In this case, it is unrankable. Set audio lead-in either to 1 or 1.5 seconds. Change it in all difficulties.

[Normal]
-Drain rate (+1) If +1 ... I can't think how to reduce the star

[Hard]
-Good. No Comments. Thanks~

[Insane]
-Drain rate (-1) No~ Thank you
-Map is too hard. It's hard for me to mod this difficulty. Prephaps a more experienced player/modder can assist you. Sorry. :(
I think, too

Overall, this map is so perfect indeed.
Thank you for modding~

L_P wrote:

normal(感觉偏难点,不如再做多一个easy)normal來說對我很難了 easy我根本不會做啊!!!!QAQ~
00:26:055 (1,2) - 看起来挺别扭的改了~
00:36:160 (1) - 不大提倡开始在repeat那里?謝~不過還是打算不改OAO
感觉巨长repeat的slider太多了?不如用多点note ...我不會做簡單的QAQ 因為不知道星星怎麼減少 之前是過 加一堆note星星反而更多 ...~
02:22:265 (1,2,3,4) - 最低难度不大建议这种风扇讓他變成slider了~

Hard
00:02:686 (x) - 这里加点东西吧?加了
00:58:581 (1) - finish?okay~
02:03:318 (4) - 建议这里不用1.5速也可以主要是想要讓前面0.5跟1.0對稱
02:56:213 (x) - 塞个note下去?塞了~

lunatic
00:31:107 (1,2,3) - 最高难度不建议巨长slider額...我有改不過還是巨大slider
00:40:976 (x) - 这里感觉可以直接stream下去 what?!
00:58:897 (1,2) - 拉开点不懂QAQ
00:59:686 (3,4) - ^不懂?!OAO
01:11:213 (8) - 干脆stack在7上面?感觉更加好?主要是想要讓前面對稱~所以就不改了~
01:39:792 (4) - whistle 聽起來怪怪的所以就沒加了 lol
guitar solo的地方做的挺不错的 Thanks~
03:34:108 (3) - 感觉拉不大美观 我盡力了 .


就这样吧。。送星闪人Thank you QAQ
謝謝L_P mod><!

Upload!!
L_P
拉开点是说spacing目前稍微近了点
Topic Starter
Loneight

L_P wrote:

拉开点是说spacing目前稍微近了点
Oh!我懂了
不過..那裡因為是x1所以 ..應該不會拉開
謝謝L_P :)
AstroniX_old
From mod4mod

[Normal]
01:09:949(2)- remove it and at 01:10:265 add a combo
01:16:739(1)- remove new combo?
02:05:844(3)- add a note
02:06:792(1)- make this slider end at 02:06:949
03:15:634(1)- 来回3次?

[Hard]
00:51:318(2)这的slider velocity感觉慢得有点厉害,1.0x应该好些
02:00:002(2)^

[Lunatic]
01:19:116(3)- remove new combo
图很不错,望早日RANK吧(又一东方鬼蓄...)
Topic Starter
Loneight

AstroniX wrote:

From mod4mod

[Normal]
01:09:949(2)- remove it and at 01:10:265 add a combo 抱歉OAO加了我感覺怪怪的 所以沒改~
01:16:739(1)- remove new combo? no~
02:05:844(3)- add a note add~
02:06:792(1)- make this slider end at 02:06:949 no~
03:15:634(1)- 来回3次?okay!

[Hard]
00:51:318(2)这的slider velocity感觉慢得有点厉害,1.0x应该好些額...為了配合音樂?!
02:00:002(2)^同上

[Lunatic]
01:19:116(3)- remove new combo no~
图很不错,望早日RANK吧(又一东方鬼蓄...)
Thank you for modding
圖很善良!!!XD
Upload
ertyukjh010


Normal

00:51:318 (3,1,2) - 這個節奏比較順
00:53:844 (1,2) - ^
02:51:160 (X) - 將02:50:528的(2)Slider複製,在這個位置貼上
02:55:107 (X) - Add note
整體上我覺得有點小難,作為整張圖最簡單的難度來說,02:51:949 add note.

Hard

01:53:528 (1,2,3,4,1,2,3) - 對於這個難度來說這個跳太難了,雖然我是能夠跳這個位置

Lunatic

這個難度就饒了我吧
這種誇張的Jump實在另人覺得有點overmap(特別是後面的部份),這可能比剛剛Rank出來的雷神右腕還要恐佈多
我只能夠400連左右~有興趣就看一下我的Replay(我的第1個Miss是Lag造成,那個位置沒問題的)Download: 7627ff7bfd144726c7fb10fc123b44c1-129745824424793632.osr
(開啟OSU,下載到桌面並雙點就可以,前提是您的版本沒有更新或者變動)

That all, Good Luck :)

Topic Starter
Loneight

ertyukjh010 wrote:



Normal

00:51:318 (3,1,2) - 這個節奏比較順
[attachment=1:db036]01.png[/attachment:db036]
change~
00:53:844 (1,2) - ^fixe~
02:51:160 (X) - 將02:50:528的(2)Slider複製,在這個位置貼上okay~
02:55:107 (X) - Add noteadd !
整體上我覺得有點小難,作為整張圖最簡單的難度來說,02:51:949 add note.no~

Hard

01:53:528 (1,2,3,4,1,2,3) - 對於這個難度來說這個跳太難了,雖然我是能夠跳這個位置改了~

Lunatic

這個難度就饒了我吧
這種誇張的Jump實在另人覺得有點overmap(特別是後面的部份),這可能比剛剛Rank出來的雷神右腕還要恐佈多
我只能夠400連左右~有興趣就看一下我的Replay(我的第1個Miss是Lag造成,那個位置沒問題的)[attachment=0:db036]7627ff7bfd144726c7fb10fc123b44c1-129745824424793632.osr[/attachment:db036]
(開啟OSU,下載到桌面並雙點就可以,前提是您的版本沒有更新或者變動)

That all, Good Luck :)
我看過你的replay ... 只有兩個字 神觸!!
我無法PC ...XD
謝謝你的MOD

Upload
Quilt
Normal
00:53:844 (2) - http://puu.sh/iype like this?

Hard
fine~

Insane
01:19:265 - add note?

02:26:844 (2) - http://osu.ppy.sh/ss/252848 like this?

03:10:897 (3) - http://osu.ppy.sh/ss/252851 like this?

sorry my mod is noob ....

good song and good map~
Topic Starter
Loneight

Quilt wrote:

Normal
00:53:844 (2) - http://puu.sh/iype like this? no
Hard

fine~lol

Insane
01:19:265 - add note?no~

02:26:844 (2) - http://osu.ppy.sh/ss/252848 like this? change~

03:10:897 (3) - http://osu.ppy.sh/ss/252851 like this?no~

sorry my mod is noob ....



good song and good map~
your mod no noob , is helpful~
Thank you for modding

Upload!
popner
[Normal]
SPOILER
00:49:423 (1,2,3) - 后面两个这样的排列可以,但是这个不舒服,改成这样如何


00:56:686 (1,2) - 这两个可以拉开一些。

[Hard]
SPOILER
感觉难度偏高了。主要体现在两个地方:

00:44:055 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 这个读图难度偏高了(我倾向于1234 1234这样连着4个重复梗,梗之间拉开点距离,用slider梗)

01:52:265 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - ^

另外:
00:31:107 (1,2,3) - 改成全音的折返?

03:19:107 (1) - 和前面拉开距离。

02:26:686 (1,2,3) - 改成这样如何?

[Lunatic]
SPOILER
滑条速度变化很大,但没有明显节奏放缓:
00:51:634 (1)
00:59:055 (2)
01:59:844 (1)
因为是重复梗,可以考虑从正常速度开始增加,第一、二次是正常速度,第三、四次是加快速度。

01:29:213 (1) - 这里可以选择降低滑条速度(不降低也是可以的)
01:39:318 (1) - 如果上面降低了的话,这里改回正常速度。
01:50:686 (4) - 这个ds很坑人,放在前面滑条的拐弯处如何?
01:51:949 (4) - ^
02:26:686 (1,2,3) - 同Hard
02:57:949 (1) - ds
03:34:739 (4) - 移到03:34:897?
03:39:476 (4) - ds
You need a break before 03:43:613.AI太2了...
在第二、三个Kiai间加入break。
Topic Starter
Loneight

popner wrote:

[Normal]
SPOILER
00:49:423 (1,2,3) - 后面两个这样的排列可以,但是这个不舒服,改成这样如何
changed~

00:56:686 (1,2) - 这两个可以拉开一些。拉開了~

[Hard]
SPOILER
感觉难度偏高了。主要体现在两个地方:

00:44:055 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 这个读图难度偏高了(我倾向于1234 1234这样连着4个重复梗,梗之间拉开点距离,用slider梗)改了~

01:52:265 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - ^^

另外:
00:31:107 (1,2,3) - 改成全音的折返?不懂OTZ

03:19:107 (1) - 和前面拉开距离。fix~

02:26:686 (1,2,3) - 改成这样如何?changed~

[Lunatic]
SPOILER
滑条速度变化很大,但没有明显节奏放缓:
00:51:634 (1)
00:59:055 (2)
01:59:844 (1)
因为是重复梗,可以考虑从正常速度开始增加,第一、二次是正常速度,第三、四次是加快速度。
換了~

01:29:213 (1) - 这里可以选择降低滑条速度(不降低也是可以的)no
01:39:318 (1) - 如果上面降低了的话,这里改回正常速度。^
01:50:686 (4) - 这个ds很坑人,放在前面滑条的拐弯处如何?不懂
01:51:949 (4) - ^
02:26:686 (1,2,3) - 同Hard
02:57:949 (1) - ds^
03:34:739 (4) - 移到03:34:897?no~
03:39:476 (4) - ds^
You need a break before 03:43:613.AI太2了...
在第二、三个Kiai间加入break。中間那段框窗期我本來是加break不過有人說刪掉XD
Thank you for modding

Upload!
popner
这帖不要给kd

[Hard]

00:31:107 (1,2,3) - 改成全音的折返? 这样:从1那种改成2那种:


[Lunatic]

01:50:686 (4) - 这个ds很坑人,放在前面滑条的拐弯处如何?这样:
Topic Starter
Loneight

popner wrote:

这帖不要给kd

[Hard]

00:31:107 (1,2,3) - 改成全音的折返? 这样:从1那种改成2那种:

ok~
[Lunatic]

01:50:686 (4) - 这个ds很坑人,放在前面滑条的拐弯处如何?这样:

ok~
Oh!謝謝你 :)
Upload!!!
rockleejkooo
Hello from our queue

[General]
• okay~

[Normal]
• 02:12:002 (1) - vocal here starts from downbeat.. i dunno, maybe u should put slider on it instead of red tick?
• 02:22:265 (1) - finish at the start like here 02:19:739 (1) - ?
• 03:20:844 (5) - like 02:12:002 (1)

[Hard]
• 00:56:055 (3,1) - suddenly o.o dunno if u can do smth like this
• 02:27:318 (3) - ^ maybe put it on the end of slider?

[Lunatic]
• 00:24:792 (4,5) - put hitsounds like here? 00:29:844 (4,5) - (w - w w)
• 02:29:213 (1) - maybe u should add break time before and after this slider? because of hp drain
AWESOME JUMPS O_O

sorry for poor mod but your map is awesome! good luck~ :3
rockleejkooo
also... add 'yasaka kanako' to tags. and maybe 'th 10', 'mountain of faith' and 'zun'
ryuu
hello ~
i'm here because i want to offer you a different background.
one that you are using has already been used previously.
i hope I'll help you.

YTYuyu
alright let's see what I can find.

General:
I think it'd be better if you set the lead in to 2000 instead of 1000 because it would give a bit of time for players to get ready. IMO 1000 for this mapset is a bit too sudden.
I'm surprised that there's nothing in the tags mainly because this is a touhou arrangement. add "Kanako Yasaka" because it's her theme but i guess you know that, and "The Venerable Ancient Battlefield ~ Suwa Foughten Field" because that's the title of the original version

Normal:
01:07:423 (1,2) - 1 of the slider needs to look the same as the other (example: 1 can look the same as 2, or 2 can look the same as 1)
01:10:265 - add a circle to follow vocals?
01:51:949 (1) - how about making a curved slider as it blankets the end of the previous slider?
01:53:213 (2) - make this another curved slider if you follow the suggestion above for a nice flow from the last slider.
01:57:002 (1) - same as 01:51:949
01:58:265 (2) - same as 01:53:213
02:12:002 (1) - move this to the big white tick and make it a 1/1 slider as it follows vocals accurately.
03:20:844 (5) - ^

Hard:
01:33:002 (1) - make this a curved slider as it blankets the next note
01:33:634 (3) - ^
01:37:423 (3) - same as above but at the previous note.

Lunatic:
02:07:107 (1,2) - make this blanket nicer. i don't like how it's touching each other.
02:58:423 (2) - make the slider like this as it blankets the previous slider.
02:59:686 (2) - same as above but i'm sure you get the idea.
03:00:949 (2) - ^
03:02:213 (2) - ^
03:05:212 (1,2) - same as 02:07:107

this is the best i can do. GL :D
Topic Starter
Loneight

rockleejkooo wrote:

Hello from our queue

[General]
• okay~

[Normal]
• 02:12:002 (1) - vocal here starts from downbeat.. i dunno, maybe u should put slider on it instead of red tick?Fix~
• 02:22:265 (1) - finish at the start like here 02:19:739 (1) - ?add
• 03:20:844 (5) - like 02:12:002 (1)change~

[Hard]
• 00:56:055 (3,1) - suddenly o.o dunno if u can do smth like this ?!
• 02:27:318 (3) - ^ maybe put it on the end of slider?put~

[Lunatic]
• 00:24:792 (4,5) - put hitsounds like here? 00:29:844 (4,5) - (w - w w)Thanks . but I think it okay~
• 02:29:213 (1) - maybe u should add break time before and after this slider? because of hp drainok~i changed but someone ask me remove break
AWESOME JUMPS O_OThanks :)
Thank you for modding

rockleejkooo wrote:

also... add 'yasaka kanako' to tags. and maybe 'th 10', 'mountain of faith' and 'zun'add~
Thanks. ;)

[Ryuu] wrote:

hello ~
i'm here because i want to offer you a different background.
one that you are using has already been used previously.
i hope I'll help you.

Thank you very much!! you have helped to me . because I can't find any beautiful picture about her,
I choosed~ the 2nd

Byakugan249 wrote:

alright let's see what I can find.

General:
I think it'd be better if you set the lead in to 2000 instead of 1000 because it would give a bit of time for players to get ready. IMO 1000 for this mapset is a bit too sudden.
I'm surprised that there's nothing in the tags mainly because this is a touhou arrangement. add "Kanako Yasaka" because it's her theme but i guess you know that, and "The Venerable Ancient Battlefield ~ Suwa Foughten Field" because that's the title of the original version
i change~
Normal:
01:07:423 (1,2) - 1 of the slider needs to look the same as the other (example: 1 can look the same as 2, or 2 can look the same as 1)I will change soon~
01:10:265 - add a circle to follow vocals?add~
01:51:949 (1) - how about making a curved slider as it blankets the end of the previous slider?ok~
01:53:213 (2) - make this another curved slider if you follow the suggestion above for a nice flow from the last slider.no~
01:57:002 (1) - same as 01:51:949change
01:58:265 (2) - same as 01:53:213change
02:12:002 (1) - move this to the big white tick and make it a 1/1 slider as it follows vocals accurately.ok
03:20:844 (5) - ^^

Hard:
01:33:002 (1) - make this a curved slider as it blankets the next notei will change soon~
01:33:634 (3) - ^^
01:37:423 (3) - same as above but at the previous note.^

Lunatic:
02:07:107 (1,2) - make this blanket nicer. i don't like how it's touching each other.i will change soon~
02:58:423 (2) - make the slider like this as it blankets the previous slider.^
02:59:686 (2) - same as above but i'm sure you get the idea.^
03:00:949 (2) - ^^
03:02:213 (2) - ^^
03:05:212 (1,2) - same as 02:07:107^

this is the best i can do. GL :D
Thank you for modding~
But, I want to change this map soon~ .
Upload!!!
ryuu

l1106188 wrote:

Thank you very much!! you have helped to me . because I can't find any beautiful picture about her,
I choosed~ the 2nd
i'm glad that i could help you :3
BurNing
Tag里加上Mountain of Faith会好一些

Normal:
没什么问题,硬要说的话就是个别地方NOTE比较紧密,感觉相对于Normal难度比

较难,不过也无碍,可改可不改

Hard:

02:07:028 (3) - 我觉得这里这样放比较好 http://puu.sh/jm1f

Insane:

个人觉得一些不规则slider摆得规则一点会比较美观,包括前面几个难度

总体来说图不错,加油~
Topic Starter
Loneight

Kannatsuki wrote:

Tag里加上Mountain of Faith会好一些

Normal:
没什么问题,硬要说的话就是个别地方NOTE比较紧密,感觉相对于Normal难度比

较难,不过也无碍,可改可不改

Hard:

02:07:028 (3) - 我觉得这里这样放比较好 http://puu.sh/jm1f

Insane:

个人觉得一些不规则slider摆得规则一点会比较美观,包括前面几个难度

总体来说图不错,加油~
謝謝你的mod .
Upload
bossandy
  • Hi 飛翔!~ request from my queue~
     
    General :
     
  1. 把tags裡的"()"刪除吧 應該不會有人刻意加上去 >_<
     
    Normal :
     
  2. 好難的Normal 我想MAT或BAT會建議做一個Easy
  3. 好多音效你都miss掉了... 檢查一下吧 ~
  4. 00:42:160 (2) - 加clap
  5. 00:42:476 (3) - 中間加clap
  6. 00:53:844 (2) - 第二和第四個音clap
  7. 01:01:423 (1) - 開頭finish
  8. 不多說了 大概就音效的問題
     
    Hard :
     
  9. 02:01:897 (4,1) - 這兩個finish有點多於...
  10. 02:16:897 (3,4) - Ctrl+R應該會比較好
  11. 02:45:949 (7) - 往左1 grid 讓他對稱
     
    Lunatic :
     
  12. 明明是Lunatic 怎麼SV才1.4啊... 打起來感覺非常怪...
  13. 請小心你的spacing啊... 好多空的拍子一樣 spacing卻不一樣 ..
  14. HP AR 各-1 感覺比較舒服
  15. 00:45:634 (1,2,3,4,5) - 這jump讓人感到擔心
  16. 01:18:949 (2,1) - 雖然是Lunatic 但是這種jump沒有MAT會接受...
  17. 01:52:265 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - 這是怎樣啊... 你是想這難度做APP lol!!~
     
    務必要閱讀~!
    紅色 : 是我覺得一並要改的 藍色 : 建議 但個人認為要改的 黑色 : 就單純建議
--------------------------------------------------------
你好喜歡東方的歌曲喔... >_<
Good Luck :3
Topic Starter
Loneight

bossandy wrote:

  • Hi 飛翔!~ request from my queue~
     
    General :
     
  1. 把tags裡的"()"刪除吧 應該不會有人刻意加上去 >_<修了~
     
    Normal :
     
  2. 好難的Normal 我想MAT或BAT會建議做一個Easy 我最不會做簡單的 QAQ...sor
  3. 好多音效你都miss掉了... 檢查一下吧 ~ 我檢查完了~3Q
  4. 00:42:160 (2) - 加clap ok
  5. 00:42:476 (3) - 中間加clap ok
  6. 00:53:844 (2) - 第二和第四個音clap fix
  7. 01:01:423 (1) - 開頭finish fix
  8. 不多說了 大概就音效的問題都看完了 晚點在看看有沒有露的
     
    Hard :
     
  9. 02:01:897 (4,1) - 這兩個finish有點多於... 恩~fix
  10. 02:16:897 (3,4) - Ctrl+R應該會比較好 ok~
  11. 02:45:949 (7) - 往左1 grid 讓他對稱 移了
     
    Lunatic :
     
  12. 明明是Lunatic 怎麼SV才1.4啊... 打起來感覺非常怪... 速度的確怪怪的 不過因為有用到X1.5我擔心在加高會..不過我試看看吧
  13. 請小心你的spacing啊... 好多空的拍子一樣 spacing卻不一樣 .. 恩 我晚點會注意
  14. HP AR 各-1 感覺比較舒服 減了~
  15. 00:45:634 (1,2,3,4,5) - 這jump讓人感到擔心 改了 只是不知道這樣行不行xD
  16. 01:18:949 (2,1) - 雖然是Lunatic 但是這種jump沒有MAT會接受... ok~改了
  17. 01:52:265 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - 這是怎樣啊... 你是想這難度做APP lol!!~ 修改了 只是..不知道可不可以
     
    務必要閱讀~!
    紅色 : 是我覺得一並要改的 藍色 : 建議 但個人認為要改的 黑色 : 就單純建議
--------------------------------------------------------
你好喜歡東方的歌曲喔... >_<
Good Luck :3

恩啊!
謝謝老大的mod!!
我超喜歡東方歌曲XD...
對不起這張圖做的有點爛就是了 ...
Upload!!!
-Napoleon-
Touhou map YAY! :D
Here I go:

..::SB::..
I think you should put more SB!

..::NORMAL::..
00:01:423 (2,3) - This combo sounds bad I think you should change something
02:19:739 - Add hitsound whistle (In the start)
02:26:686 (2) - Do this
02:47:528 - Add hitsound finish (In the start)

..::HARD::..
01:12:792 (1,2) - That two sliders go out of grind

..::LUNATIC::..
02:29:213 - Why it's that slider there?
03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Only cokiezi can play that! O.o But I like it don't destroy!

I LOVE THIS MAP! STAR!
Topic Starter
Loneight

Xavier18488 wrote:

Touhou map YAY! :D
Here I go:

..::SB::..
I think you should put more SB!But,..no SB let me put

..::NORMAL::..
00:01:423 (2,3) - This combo sounds bad I think you should change somethingI can't understand :(
02:19:739 - Add hitsound whistle (In the start)no~thanks~
02:26:686 (2) - Do thisI feel strange
02:47:528 - Add hitsound finish (In the start)^

..::HARD::..
01:12:792 (1,2) - That two sliders go out of grind changed~

..::LUNATIC::..
02:29:213 - Why it's that slider there? repair blood
03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Only cokiezi can play that! O.o But I like it don't destroy!I no change~

I LOVE THIS MAP! STAR!
Thank you modding my map!!
And also happy to you love this map~
thank you for star~
Upload!!!
Hinsvar
Hi there 8-) I can mod now, right?

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything seems to be fine here. Diff-specific mods now.
>Normal
  1. 00:29:844 (4,1) - Some would expect the end of the "4" slider to be near the beginning of the "1" slider. Maybe make it like this? (There are two links on the word, btw.)
    416,152,29844,2,0,B|448:112|456:56,3,100,2|0|2|2
  2. 00:56:528 - Break?
  3. 01:09:476 (1,2) - ...Are you sure this kind of pattern won't trip the players?
  4. 01:10:739 (1,2) - ^
  5. 01:55:739 - Add a note?
  6. 02:07:265 - Break?
  7. 02:52:265 (4) - The placing feels so random. Maybe move it to the top-left?
  8. 03:05:370 - Break?
  9. 03:11:528 (3,4) - ...Eh? Why is the kick slider (...am I using the term right? :\)'s end points to the end of the previous slider?
>Hard
  1. 00:01:739 (3) - This circle is going to be covered by the hitburst of a previous note (I can't tell which one exactly). Might make some players confused.
  2. 00:07:423 (7) - ^, except it is the slider's beginning that's being covered.
  3. 00:45:792 (2) - ^ (circle). Was about to point out this in "00:45:160 (4)", but I guess that's still readable.
  4. 00:58:976 - Break?
  5. 02:07:186 - ^
  6. 03:05:292 - ^
>Lunatic
  1. 01:10:739 (6,7,8) - I know this is Lunatic, but this kind of jump is... a bit too crazy, don't you think? (The previous jump wasn't really a problem, since there was already some short jumps to begin, but before this one, it was a short stream of circles.)
  2. 02:29:607 - Break?
  3. 03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This jumpy pattern is EPICLY lunatic... and yet I love this 8-)
Uh... yeah. I hope that helps. The song was awesome, btw. Nice choice.

Good luck on the way 8-)

EDIT: I gave not one, nor two, neither three, but FOUR kudosu stars. Enjoy.
Topic Starter
Loneight

Hinsvar wrote:

Hi there 8-) I can mod now, right?

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything seems to be fine here. Diff-specific mods now.
>Normal
  1. 00:29:844 (4,1) - Some would expect the end of the "4" slider to be near the beginning of the "1" slider. Maybe make it like this? (There are two links on the word, btw.) change~
    416,152,29844,2,0,B|448:112|456:56,3,100,2|0|2|2
  2. 00:56:528 - Break? no~ because add it , star will increase
  3. 01:09:476 (1,2) - ...Are you sure this kind of pattern won't trip the players? i think there will difficult for players
  4. 01:10:739 (1,2) - ^ ^
  5. 01:55:739 - Add a note? no
  6. 02:07:265 - Break? no,thanks~
  7. 02:52:265 (4) - The placing feels so random. Maybe move it to the top-left? I only let it symmetrical
  8. 03:05:370 - Break?no~thanks
  9. 03:11:528 (3,4) - ...Eh? Why is the kick slider (...am I using the term right? :\)'s end points to the end of the previous slider?i can't understand :o
>Hard
  1. 00:01:739 (3) - This circle is going to be covered by the hitburst of a previous note (I can't tell which one exactly). Might make some players confused.I think it no problem ? because this difficult is [Hard] . XD
  2. 00:07:423 (7) - ^, except it is the slider's beginning that's being covered.^
  3. 00:45:792 (2) - ^ (circle). Was about to point out this in "00:45:160 (4)", but I guess that's still readable.^
  4. 00:58:976 - Break?add
  5. 02:07:186 - ^^
  6. 03:05:292 - ^^
>Lunatic
  1. 01:10:739 (6,7,8) - I know this is Lunatic, but this kind of jump is... a bit too crazy, don't you think? (The previous jump wasn't really a problem, since there was already some short jumps to begin, but before this one, it was a short stream of circles.)Um...I also think this difficult have some terrible jump but , I look someone pass it lol .
  2. 02:29:607 - Break?
  3. 03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This jumpy pattern is EPICLY lunatic... and yet I love this 8-)i also think .XD
    and i also can't pass :o
Uh... yeah. I hope that helps. The song was awesome, btw. Nice choice.

Good luck on the way 8-)
Thank you for modding ~ :)
Upload!!!
[CSGA]Ar3sgice
Hi, from mod4mod

nice storyboard

Tags

  1. 不要用下划线。。。
Normal

  1. 01:14:055 (1) - not symmetrical
  2. 01:16:739 (1) - remove nc
Hard

  1. 00:18:476 (1) - 间距?
  2. 02:45:002 (1,2,3,4,5,6,7,8) - 这几何跳有点太难...
Lunatic

  1. 00:11:844 (5) - 这个放在(240,248)如何
  2. 00:20:213 (7,8) - 在蓝色(1)上叠两个note? 感觉打得爽点wocuole
  3. 00:42:792 (1) - 尾上clap去掉
  4. 00:44:844 (1,2,3,4,5) - 早苗教你画星星
  5. 。。好大的间距
  6. 01:58:581 (5) - this? http://up.ppy.sh/files/screenshot261.jpg
  7. 02:00:792 (3) - 间距怎么回事
  8. 02:03:318 (3) - ^
  9. 02:18:160 (4,4) - 1/2 slider?
  10. 02:37:423 (1) - 叠起来。。
that's all

Good luck~
Topic Starter
Loneight

[CSGA]Ar3sgice wrote:

Hi, from mod4mod

nice storyboardThanks

Tags

  1. 不要用下划线。。。
change~

Normal

  1. 01:14:055 (1) - not symmetricalfix~
  2. 01:16:739 (1) - remove ncremoved~
Hard

  1. 00:18:476 (1) - 间距??!
  2. 02:45:002 (1,2,3,4,5,6,7,8) - 这几何跳有点太难...我想應該可以的XD
Lunatic

  1. 00:11:844 (5) - 这个放在(240,248)如何
  2. 00:20:213 (7,8) - 在蓝色(1)上叠两个note? 感觉打得爽点wocuole改了~
  3. 00:42:792 (1) - 尾上clap去掉哎?!有嗎
  4. 00:44:844 (1,2,3,4,5) - 早苗教你画星星畫星星~~~
  5. 。。好大的间距恩...
  6. 01:58:581 (5) - this? http://up.ppy.sh/files/screenshot261.jpgchange~
  7. 02:00:792 (3) - 间距怎么回事改了
  8. 02:03:318 (3) - ^^
  9. 02:18:160 (4,4) - 1/2 slider?!?
  10. 02:37:423 (1) - 叠起来。。我覺得這樣也不錯?!
that's all

Good luck~
謝謝你的MOD~
Upload!!!
Niva
Hello, l1106188~
I want to do mod4mod (as you stated in queue)...

[General]

-> Hmm, remove "~" from tags? (osu! web search can't search for tags less than 3 characters)
-> Also, lead-in time in Lunatic is different (set it to 1000 because it starts on the same point with Normal and Hard)

[Normal]

  1. 00:09:949 (3) - Hmm, judging from your previous finish hitsound pattern, I think it fits more if finish is on slider's start here, while a clap is on slider's end
  2. 00:24:792 (4) - (optional) Use a repeating 3/4 slider here? I personally feel a whistle should be on 00:25:265
  3. 00:27:318 (2) - (optional) Slider wave here? (I've seen Muya's Captivate -Sabaki- using a long cutting slider wave like this also, and it plays well):
  4. 00:28:581 (3) - Uh... Do you really need to silence the repeat? A whistle with ~20% volume gives a more authentic sound there imo
  5. 00:42:160 (2,3) - Minor stuff, but move both one grid left to create a better blanket pattern here
  6. 00:48:476 (4) - (optional) I think it's better to continue your encircle pattern here - even if you don't want to, adding a slight curve after the red waypoint of your current slider would still be cute :3
  7. 00:50:686 (3) - I think you overuse clap here imo, I highly suggest to remove the clap on slider's start - let your clap on 00:50:370 (2)'s end do it's magic here (:
  8. 00:55:739 (4) - Minor stuff, but move the endpoint one grid down to encircle (3)'s end better?
  9. 01:03:318 (2,3,1) - (optional) Hmm, I think it would be nice if you unstack (2,3) and let (1)'s end stacked below 01:02:055 (2), for example:
  10. 01:17:213 (1) - Finish on slider's end here? I can hear a cymbal sound coming from the song
  11. 01:33:002 (5) - I wonder, why not continue your pentagon pattern with (1,2,3,4) here? It won't be hard to do
  12. 01:36:792 (1) - I highly recommend to reduce this slider by 1/2 and add note on 01:37:739 (x) with clap (it really improves your rhythm here)
  13. 01:47:213 (2) - Remove the clap from the slider's body here
  14. 01:54:476 (1) - Add finish here also? (your previous and next new combos are accompanied with finishes as well, except this one)
  15. 02:02:055 (x) - Finish hitsound should be here instead of your next (1) - feels weird having a finish on the red tick on this song
  16. 02:04:581 (1) - (optional) Encircle (2), as you mostly did before?
  17. 02:17:213 (3) - Way too close to (2), for this case, just move it upward a bit along with your (4)
  18. 02:25:423 (1) - (optional) Create a blanket slider like this? (even plays good with your next (2)!)
  19. 02:47:528 (1) - Again, finish should be on this slider's start instead of on (3)'s end
  20. 03:04:739 (3) - Remove the clap on the slider's body, also (optional remove clap on the second slider repeat also to emphasize the finish on slider's end
  21. 03:14:055 (2) - Minor stuff, but move the midpoint one grid down and the endpoint one grid right to make a tidier blanket with (1)
  22. 03:35:528 (1,1) - Although new combo helps already, why not space them apart? Plays better imo
  23. 03:44:528 (2,3) - (optional) Try this rhythm? Fits the ending guitar better imo:
[Hard]

  1. 00:00:792 (1) - Add finish on slider's end also? (because you did the same rhythm on 00:04:265 (3,4), and it sounds good with that extra finish)
  2. 00:10:265 (1,2) - On sliderstreams like this, I prefer to tilt them a bit, because they will look/flow better imo:
  3. 00:13:897 (2,4) - I highly suggest to remove the clap on both slider's end to emphasize the claps on (3,5)
  4. 00:31:107 (1,4) - Hmm, alter these two into slider waves? Long straight sliders like this don't build flow good enough imo
  5. 00:45:949 (3) - (optional) Finish on slider's end here (instead of clap)?
  6. 00:49:107 (1) - Clap on slider's end also, to unify the hitsounds with (5)?
  7. 00:50:686 (6) - I personally feel it's better to use a single circle here instead. Also, if you do this, make sure (6,1,2)'s distance equal afterwards:
  8. 00:58:581 (1) - It's closer to (6) rather than to (1). Is it intentional?
  9. 01:05:213 (1) - Stack to (4)? (also, (optional) alternatively you can make this encircle your previous (1): )
  10. 01:07:107 (x) - Add note? There's a distinctive rhythm here
  11. 01:18:476 (2,3,4) - (optional) I think it will play better if the symmetry is kept on (3,4) instead of creating a triangle pattern, it plays better before the break imo
  12. 01:33:002 (1,3) - I highly recommend to continue on encircling (2) here, it's not that hard to do but increases your flow a lot here
  13. 01:49:107 (4) - As your previous clap on (2) is placed on the red tick, move the clap here to slider's repeat also?
  14. 01:54:160 (3) - I highly recommend to use finish on slider's end here instead of clap to emphasize a new part of the song
  15. 01:59:134 (7) - (optional) Stack this below (5)? Will look tidier in play mode imo
  16. 02:06:476 (2) - Another finish on slider's end here sounds good, really (it's to continue your previous nearby finishes)
  17. 02:15:949 (3) - (optional) Slight slider wave here? Cuts 02:15:476 (2) better imo
  18. 02:26:055 (7) - Finish should be on this slider's start, instead of (6)
  19. 02:27:318 (4) - I highly recommend to unstack this from (3) and put it below 02:26:055 (7)'s end instead - (3,4)'s stack will ruin the symmetry in play mode
  20. 02:51:002 (3) - Should be a clap on slider's start here to keep your clapping pattern consistent
  21. 03:05:055 (3,4) - - Minor stuff, but move these a grid right to make the diamond pattern here tidier
  22. 03:09:792 (4) - A bit hard to tell where's this slider will be going without snaking slider on, but that's not a big problem
  23. 03:17:844 (1) - No finish on slider's start here? o.o
  24. 03:22:266 (3) - Your previous 03:21:002 (3) doesn't have clap on its start, and I highly recommend to remove clap from this slider's start as well
  25. 03:32:370 (5) - New combo here (it would be really tricky without a new combo guiding)
[Lunatic]

  1. 00:05:213 (3) - (optional) Add finish on slider's start as well?
  2. 00:15:949 (1,3,4) - This stack looks weird in play mode. I suggest to create a triangle jump here, to avoid such stack:
  3. 00:19:265 (4) - Should be moved one grid right so (3,4,5,6)'s spacing equal
  4. 00:20:686 (3) - Hmm, imo you're overusing clap here, it's better to use claps only on (1,2)
  5. 00:46:265 (5) - No finish here? @_@
  6. 00:46:581 (1,1) - (optional) Tilt them both facing each other's (2)? Looks better imo
  7. 00:52:581 (3,3,3) - Remove claps on these three? I personally feel it's not a good place for clap here
  8. 00:59:686 (3) - I think you're too forcing symmetry here, try to create a jump like below. Plays better imo:
  9. 01:06:634 (1) - (optional) I think it's better if you curve this also, like what you did on your next (1)
  10. 01:12:792 (1) - (optional) Alter the slider like this? It encircles (5) better, thus it doesn't really affect gameplay here
  11. 01:37:423 (3) - I highly recommend to remove the sliderwhistle, it sounds abrupt here
  12. 01:48:792 (3) - To add more power from the hitsound, add clap also to this slider's end?
  13. 01:59:055 (3) - (optional) Try to remove the clap here, to get a fresher hitsound here
  14. 02:02:055 (4) - I highly recommend to move this 1/2 later, as it follows the music much better
  15. 02:12:160 (1) - Is it intentional to encircle (3) like this? I think it's better to encircle it normally...
  16. 02:26:844 (2) - Add two extra repeats? Fits the background drums imo
  17. 02:29:213 (1,2,3) - I think it's much better if you create a triangle jump here instead of repeating slider. If you don't wanna follow, I still highly recommend to place your note on 02:27:318 (3)'s position:
  18. 02:40:581 (3) - I highly recommend to move this 1/2 earlier, to follow the background drums better
  19. 02:51:476 (2) - Minor stuff, but move the first waypoint two grids up and the second waypoint two grids right to encircle (3) better
  20. 03:16:660 (3) - Same as 01:59:055 (3)
  21. 03:23:686 (3) - Not perfectly stacked to (6) - barely noticeable though
  22. 03:29:528 (2) - (optional) Try this? Fits more rather than that straight slider imo:
  23. 03:42:318 (5) - Perhaps finish on slider's start also (considering the position of your previous finishes)?
That's it from me, I hope it helps~

My map's link is on your queue - good luck :3
LKs
General

  1. Missing SB Elements untitled.jpg 这货在osb里有在你文件夹里没有
  2. lead-in不一样 Inconsistency in AudioLeadIn: - [Hard] : 1000 - [Lunatic] : 2000 - [Normal] : 1000
  3. 个人感觉combo colour太浅了不合背景 不如
Normal

00:04:897 (3) - 不要finish
00:08:370 (1) - 避免一个1/2的范围内出现两个finish 同理之后
00:21:002 (1) - 开头不要用太鼓kat音
00:50:686 (3) - 不要clap
01:10:739 (1) - 头whistle尾finish
01:16:739 (5) - 这两个NC不太好 这里不用了

Hard


00:32:370 (2,3) - 我推荐这么做 前一一格然后加一个note
00:51:002 (1) - clap 不要finish
02:46:739 (2,3) - 你把3slider放在2note前面多舒服

Lunatic

00:21:002 (1,2) - 既然是luna难度 那么我觉得在12这种节奏之间放个note也是没问题的
01:00:634 (5) - 后两个折返加whistle note7加whistle

还好 Good luck for ranking
Topic Starter
Loneight

Niva wrote:

Hello, l1106188~
I want to do mod4mod (as you stated in queue)...

[General]

-> Hmm, remove "~" from tags? (osu! web search can't search for tags less than 3 characters)R~
-> Also, lead-in time in Lunatic is different (set it to 1000 because it starts on the same point with Normal and Hard)fix~

[Normal]

  1. 00:09:949 (3) - Hmm, judging from your previous finish hitsound pattern, I think it fits more if finish is on slider's start here, while a clap is on slider's end
  2. 00:24:792 (4) - (optional) Use a repeating 3/4 slider here? I personally feel a whistle should be on 00:25:265
  3. 00:27:318 (2) - (optional) Slider wave here? (I've seen Muya's Captivate -Sabaki- using a long cutting slider wave like this also, and it plays well):
  4. 00:28:581 (3) - Uh... Do you really need to silence the repeat? A whistle with ~20% volume gives a more authentic sound there imo
  5. 00:42:160 (2,3) - Minor stuff, but move both one grid left to create a better blanket pattern here
  6. 00:48:476 (4) - (optional) I think it's better to continue your encircle pattern here - even if you don't want to, adding a slight curve after the red waypoint of your current slider would still be cute :3
  7. 00:50:686 (3) - I think you overuse clap here imo, I highly suggest to remove the clap on slider's start - let your clap on 00:50:370 (2)'s end do it's magic here (:
  8. 00:55:739 (4) - Minor stuff, but move the endpoint one grid down to encircle (3)'s end better?
  9. 01:03:318 (2,3,1) - (optional) Hmm, I think it would be nice if you unstack (2,3) and let (1)'s end stacked below 01:02:055 (2), for example:
  10. 01:17:213 (1) - Finish on slider's end here? I can hear a cymbal sound coming from the song
  11. 01:33:002 (5) - I wonder, why not continue your pentagon pattern with (1,2,3,4) here? It won't be hard to do
  12. 01:36:792 (1) - I highly recommend to reduce this slider by 1/2 and add note on 01:37:739 (x) with clap (it really improves your rhythm here)
  13. 01:47:213 (2) - Remove the clap from the slider's body here
  14. 01:54:476 (1) - Add finish here also? (your previous and next new combos are accompanied with finishes as well, except this one)
  15. 02:02:055 (x) - Finish hitsound should be here instead of your next (1) - feels weird having a finish on the red tick on this song
  16. 02:04:581 (1) - (optional) Encircle (2), as you mostly did before?
  17. 02:17:213 (3) - Way too close to (2), for this case, just move it upward a bit along with your (4)
  18. 02:25:423 (1) - (optional) Create a blanket slider like this? (even plays good with your next (2)!)
  19. 02:47:528 (1) - Again, finish should be on this slider's start instead of on (3)'s end
  20. 03:04:739 (3) - Remove the clap on the slider's body, also (optional remove clap on the second slider repeat also to emphasize the finish on slider's end
  21. 03:14:055 (2) - Minor stuff, but move the midpoint one grid down and the endpoint one grid right to make a tidier blanket with (1)
  22. 03:35:528 (1,1) - Although new combo helps already, why not space them apart? Plays better imo
  23. 03:44:528 (2,3) - (optional) Try this rhythm? Fits the ending guitar better imo:
[Hard]

  1. 00:00:792 (1) - Add finish on slider's end also? (because you did the same rhythm on 00:04:265 (3,4), and it sounds good with that extra finish)
  2. 00:10:265 (1,2) - On sliderstreams like this, I prefer to tilt them a bit, because they will look/flow better imo:
  3. 00:13:897 (2,4) - I highly suggest to remove the clap on both slider's end to emphasize the claps on (3,5)
  4. 00:31:107 (1,4) - Hmm, alter these two into slider waves? Long straight sliders like this don't build flow good enough imo
  5. 00:45:949 (3) - (optional) Finish on slider's end here (instead of clap)?
  6. 00:49:107 (1) - Clap on slider's end also, to unify the hitsounds with (5)?
  7. 00:50:686 (6) - I personally feel it's better to use a single circle here instead. Also, if you do this, make sure (6,1,2)'s distance equal afterwards:
  8. 00:58:581 (1) - It's closer to (6) rather than to (1). Is it intentional?
  9. 01:05:213 (1) - Stack to (4)? (also, (optional) alternatively you can make this encircle your previous (1): )
  10. 01:07:107 (x) - Add note? There's a distinctive rhythm here
  11. 01:18:476 (2,3,4) - (optional) I think it will play better if the symmetry is kept on (3,4) instead of creating a triangle pattern, it plays better before the break imo
  12. 01:33:002 (1,3) - I highly recommend to continue on encircling (2) here, it's not that hard to do but increases your flow a lot here
  13. 01:49:107 (4) - As your previous clap on (2) is placed on the red tick, move the clap here to slider's repeat also?
  14. 01:54:160 (3) - I highly recommend to use finish on slider's end here instead of clap to emphasize a new part of the song
  15. 01:59:134 (7) - (optional) Stack this below (5)? Will look tidier in play mode imo
  16. 02:06:476 (2) - Another finish on slider's end here sounds good, really (it's to continue your previous nearby finishes)
  17. 02:15:949 (3) - (optional) Slight slider wave here? Cuts 02:15:476 (2) better imo
  18. 02:26:055 (7) - Finish should be on this slider's start, instead of (6)
  19. 02:27:318 (4) - I highly recommend to unstack this from (3) and put it below 02:26:055 (7)'s end instead - (3,4)'s stack will ruin the symmetry in play mode
  20. 02:51:002 (3) - Should be a clap on slider's start here to keep your clapping pattern consistent
  21. 03:05:055 (3,4) - - Minor stuff, but move these a grid right to make the diamond pattern here tidier
  22. 03:09:792 (4) - A bit hard to tell where's this slider will be going without snaking slider on, but that's not a big problem
  23. 03:17:844 (1) - No finish on slider's start here? o.o
  24. 03:22:266 (3) - Your previous 03:21:002 (3) doesn't have clap on its start, and I highly recommend to remove clap from this slider's start as well
  25. 03:32:370 (5) - New combo here (it would be really tricky without a new combo guiding)
[Lunatic]

  1. 00:05:213 (3) - (optional) Add finish on slider's start as well?
  2. 00:15:949 (1,3,4) - This stack looks weird in play mode. I suggest to create a triangle jump here, to avoid such stack:
  3. 00:19:265 (4) - Should be moved one grid right so (3,4,5,6)'s spacing equal
  4. 00:20:686 (3) - Hmm, imo you're overusing clap here, it's better to use claps only on (1,2)
  5. 00:46:265 (5) - No finish here? @_@
  6. 00:46:581 (1,1) - (optional) Tilt them both facing each other's (2)? Looks better imo
  7. 00:52:581 (3,3,3) - Remove claps on these three? I personally feel it's not a good place for clap here
  8. 00:59:686 (3) - I think you're too forcing symmetry here, try to create a jump like below. Plays better imo:
  9. 01:06:634 (1) - (optional) I think it's better if you curve this also, like what you did on your next (1)
  10. 01:12:792 (1) - (optional) Alter the slider like this? It encircles (5) better, thus it doesn't really affect gameplay here
  11. 01:37:423 (3) - I highly recommend to remove the sliderwhistle, it sounds abrupt here
  12. 01:48:792 (3) - To add more power from the hitsound, add clap also to this slider's end?
  13. 01:59:055 (3) - (optional) Try to remove the clap here, to get a fresher hitsound here
  14. 02:02:055 (4) - I highly recommend to move this 1/2 later, as it follows the music much better
  15. 02:12:160 (1) - Is it intentional to encircle (3) like this? I think it's better to encircle it normally...
  16. 02:26:844 (2) - Add two extra repeats? Fits the background drums imo
  17. 02:29:213 (1,2,3) - I think it's much better if you create a triangle jump here instead of repeating slider. If you don't wanna follow, I still highly recommend to place your note on 02:27:318 (3)'s position:
  18. 02:40:581 (3) - I highly recommend to move this 1/2 earlier, to follow the background drums better
  19. 02:51:476 (2) - Minor stuff, but move the first waypoint two grids up and the second waypoint two grids right to encircle (3) better
  20. 03:16:660 (3) - Same as 01:59:055 (3)
  21. 03:23:686 (3) - Not perfectly stacked to (6) - barely noticeable though
  22. 03:29:528 (2) - (optional) Try this? Fits more rather than that straight slider imo:
  23. 03:42:318 (5) - Perhaps finish on slider's start also (considering the position of your previous finishes)?
That's it from me, I hope it helps~

My map's link is on your queue - good luck :3
Most accept~ beside one or two
Thank you for modding!!
It very helpful for me~

LKs wrote:

General

  1. Missing SB Elements untitled.jpg 这货在osb里有在你文件夹里没有fix~
  2. lead-in不一样 Inconsistency in AudioLeadIn: - [Hard] : 1000 - [Lunatic] : 2000 - [Normal] : 1000fix~
  3. 个人感觉combo colour太浅了不合背景 不如changed~


Normal

00:04:897 (3) - 不要finishok~
00:08:370 (1) - 避免一个1/2的范围内出现两个finish 同理之后ok~
00:21:002 (1) - 开头不要用太鼓kat音 thanks
00:50:686 (3) - 不要clapok~
01:10:739 (1) - 头whistle尾finishfix~
01:16:739 (5) - 这两个NC不太好 这里不用了ok~

Hard


00:32:370 (2,3) - 我推荐这么做 前一一格然后加一个notefix~
00:51:002 (1) - clap 不要finishno~
02:46:739 (2,3) - 你把3slider放在2note前面多舒服ok~

Lunatic

00:21:002 (1,2) - 既然是luna难度 那么我觉得在12这种节奏之间放个note也是没问题的!
01:00:634 (5) - 后两个折返加whistle note7加whistleno~

还好 Good luck for ranking
謝謝你的mod~
Gamu
hi- :)

Very late.. sorry

request from my queue

Black → Suggestion.

Blue → If possible, change. no need to change if you don't like.

Red → Please change the absolute.
[General]

●Song Setup > Colours > http://puu.sh/l6BU
Combo1 : 174,87,0
Combo2 : 187,0,0
Combo3 : 157,60,255

[Normal]

Song Setup > Difficulty > AR-1 or -2. OD+1. HP+1
Song Setup > Advanced > Stack Leniency : 3 → 7 change please
02:18:160 (4) - spacing
01:06:634 (1) - Remove a new combo
●01:33:002 (5) - 1 grid down
●03:16:581 (3) - ^

[Hard]

Song Setup > Advanced > Stack Leniency : 3 → 7 change please
●00:17:686 (8) - Move (x:328 y:388)
-00:18:634 (2) - Move (x:336 y:192)
-00:19:107 (3) - Move (x:328 y:388)

[Lunatic]

●OD+1?
●fine~
Topic Starter
Loneight

-Gamu- wrote:

hi- :)

Very late.. sorry

request from my queue

Black → Suggestion.

Blue → If possible, change. no need to change if you don't like.

Red → Please change the absolute.
[General]

●Song Setup > Colours > http://puu.sh/l6BU
Combo1 : 174,87,0
Combo2 : 187,0,0
Combo3 : 157,60,255

change ~

[Normal]

Song Setup > Difficulty > AR-1 or -2. OD+1. HP+1 fix~
Song Setup > Advanced > Stack Leniency : 3 → 7 change pleasefix~~
02:18:160 (4) - spacingfix~
01:06:634 (1) - Remove a new combo ok
●01:33:002 (5) - 1 grid downok
●03:16:581 (3) - ^^

[Hard]

Song Setup > Advanced > Stack Leniency : 3 → 7 change please fix~
●00:17:686 (8) - Move (x:328 y:388)no
-00:18:634 (2) - Move (x:336 y:192) no thanks~
-00:19:107 (3) - Move (x:328 y:388)no~thank you

[Lunatic]

●OD+1?add~
●fine~
Thank you for modding my map~
Upload!!!
Revengexsoyah
~Only Suggestion~

-General

u need [Easy] for rank this map (this is the critera ranker)

[Normal]
00:59:213: add break time
02:07:423: ^
03:05:528: ^

[Hard]
so fine :D

[Lunatic]
01:19:107: o shiet xDD u can fix this spacing ???
O shit so fucking hard xDD



star
Topic Starter
Loneight

Revengexsoyah wrote:

~Only Suggestion~

-General

u need [Easy] for rank this map (this is the critera ranker)
I can't make easy,lol

[Normal]
00:59:213: add break time
02:07:423: ^
03:05:528: ^
If i add , the star will exceed 3 stars
[Hard]
so fine :D
Thanks~
[Lunatic]
01:19:107: o shiet xDD u can fix this spacing ???fix~
O shit so fucking hard xDD
Yes ... I also think,XD..


star
Thank you for modding :)
Upload!!
Genkishi
  • [General]
  1. What does lightning.jpg's purpose?
  • [Normal]
  1. Make the Hitcircle larger..-1 CS
  2. 00:59:213 (x) - Add a break here
  3. 02:01:107 (1) - Remove NC here
  4. 02:07:423 (x) - Add a break here
  5. 03:05:528 (x) - ^
  6. 03:20:370 (1) - NC here
  7. 03:21:634 (3) - Remove NC
  8. 03:22:739 (5) - NC here

  • [Hard]
  1. 00:38:686 (x) - a 1.50 slider speed here is very fast for hard.Try removing those timing points? imo
  2. 01:03:949 (1) - Add finish on the head of the slider
  3. 02:09:634 (1) - Since it's the first part of the kiai.Add a Finish on the first part of the slider
  4. 02:38:686 (3) - Remove NC
  5. 03:07:739 (1) - Add finish on the head of this slider
  6. 03:09:002 (1) - Add finish.Well this is the last kiai part so let's add some finish
  7. 03:10:265 (1) - Add finish on the head of this slider
  8. 03:11:528 (1) - ^
  9. 03:14:055 (2) - ^
  10. 03:19:107 (1) - ^
  11. 03:20:370 (1) - ^
  12. 03:21:634 (1) - ^
  • [Lunatic]
  1. 02:29:213 (1) - Delete this slider
  2. 02:57:949 (1) - Why is this too close to 02:57:634 (1)? Make a distance on this this note
  3. 03:07:739 - 03:25:423 - Just like what i said in hard.Add more finsih
That's All!
Topic Starter
Loneight

Genkishi wrote:

  • [General]
  1. What does lightning.jpg's purpose?
  • [Normal]
  1. Make the Hitcircle larger..-1 CS
  2. 00:59:213 (x) - Add a break here
  3. 02:01:107 (1) - Remove NC here
  4. 02:07:423 (x) - Add a break here
  5. 03:05:528 (x) - ^
  6. 03:20:370 (1) - NC here
  7. 03:21:634 (3) - Remove NC
  8. 03:22:739 (5) - NC here
fix~ except break time ~ because add the star will excess 3
  • [Hard]
  1. 00:38:686 (x) - a 1.50 slider speed here is very fast for hard.Try removing those timing points? imo
  2. 01:03:949 (1) - Add finish on the head of the slider
  3. 02:09:634 (1) - Since it's the first part of the kiai.Add a Finish on the first part of the slider
  4. 02:38:686 (3) - Remove NC
  5. 03:07:739 (1) - Add finish on the head of this slider
  6. 03:09:002 (1) - Add finish.Well this is the last kiai part so let's add some finish
  7. 03:10:265 (1) - Add finish on the head of this slider
  8. 03:11:528 (1) - ^
  9. 03:14:055 (2) - ^
  10. 03:19:107 (1) - ^
  11. 03:20:370 (1) - ^
  12. 03:21:634 (1) - ^
I only fix a little~ I think add so finish in there will feel strange
  • [Lunatic]
  1. 02:29:213 (1) - Delete this slider
  2. 02:57:949 (1) - Why is this too close to 02:57:634 (1)? Make a distance on this this note
  3. 03:07:739 - 03:25:423 - Just like what i said in hard.Add more finsih
fix~

That's All!
Thank you for modding
Upload!!!
ax_pokl
[From ax_pokl's modding queue]
[Genearal]
good map~.
the red color is too dark.
[Hard]
approach rate => 8
01:16:423 (4,1) - hard to read.
00:05:528 (7,1) - no nc? hard to read.
00:21:002 (1) - ..
02:26:686 (1,2,3) - this three notes have same distance can be confused.
03:37:739 (2,1) - no stack?
[Lunatic]
Hp rate => 6?
00:11:528 (3,4,5,6) - it's hard to read.(do not stack?.)
00:13:423 (1,2) - (same)
03:04:264 (5) - no return here?
03:13:423 (3,1) - (reverse?)
[Normal]
approach rate => 4?
00:41:213 (1,3) - not same? make it same?
00:50:686 (3,1) - conbine them?
01:08:370 (2,1) - (jump it?)
01:47:213 (2,1) - (jump it?)
02:06:476 (3,1) - (add a spinner here?)
[From ax_pokl's modding queue]
(没看到你会中文。)
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