nano - Nevereverland [Osu|Taiko]

posted
Total Posts
125
Topic Starter
zhu
This beatmap was submitted using in-game submission on Friday, April 27, 2018 at 10:24:45 PM

Artist: nano
Title: Nevereverland
Tags: naoki itou n neko アークix nifty cordi victorfernando -tochi starset hb24 short version
BPM: 150
Filesize: 3130kb
Play Time: 02:14
Difficulties Available:
  1. Advanced (2.78 stars, 271 notes)
  2. Cordi's Easy (1.87 stars, 162 notes)
  3. Insane (5.27 stars, 425 notes)
  4. Light Insane (4.22 stars, 324 notes)
  5. Nifty's Inner Oni (4.53 stars, 777 notes)
  6. Nifty's Muzukashii (3.01 stars, 500 notes)
  7. Nifty's Oni (3.7 stars, 649 notes)
  8. Normal (2.32 stars, 219 notes)
  9. Starset's Redemption (6.04 stars, 516 notes)
  10. Tochi's Extreme (5.9 stars, 557 notes)
  11. Victor's Hard (3.33 stars, 328 notes)


Download: nano - Nevereverland
Information: Scores/Beatmap Listing
---------------
Easy by Cordie
Normal by zhu
Advanced by zhu
Hard by Victorfernando
Light Insane by zhu
Insane by zhu
Extreme by -Tochi
Redemption by Starset
Muzukashii by Nifty
Oni by Nifty
Inner Oni by Nifty
MP3 edited by zhu
Hitsounded by zhu
Banner created by hypercyte
First Nomination by Wishkey
Second Nomination by Jonawaga
-Aerith-
# Hello !!! Hitsound Mod from my Modding Queue #

As i said this is a Short Mod so... Here we go :


-01:51:339 add finish
-01:55:999 add finish
-01:54:542 add clap
-01:54:979 add clap
-01:55:707 add clap
-02:21:339 add clap
-02:21:921 add clap

Done !!! Thats all from me Good luck with your map. like the song btw 8-)
CucumberCuc
Hi

Check AiMod and kiai time
and yes, add tags

[Normal]
check Distance Snap (ctrl+shift+a)
00:13:734 (1,2) first slider shorten to red tick and do like on picture
00:18:534 (2,3) do like on picture and put circle on free white tick
00:20:134 (1,2) are close
00:22:534 (4,1,2,3,4,5,1) do like on picture
00:28:134 (2,3,4,1) do are close
00:28:134 (2,1) overlap
00:31:334 (2,3,4) do far
00:37:334 put circle on end previous slider?
00:37:734 (3) if you do previous step, do here centre slider move up or left
00:39:334 (1) end spinner not on tick and little later put Break
00:45:514 (1,1,2) it's far
00:46:387 (1) remove NC
okay, for next times: click on circle or slider and watch top-right, you see "Next" and "Prev"?If Yes - between a maximum of 7 numbers difference, so just fix anywhere for this complexity range between sliders and circles
Now Other stuffs
01:20:310 (3) do curve
02:10:271 (1,2) not good flow, start second slider move down
03:19:590 (2,2,1,3) don't overlap
03:30:075 (3,1) remove circle and put start spinner here
And Yes, listen to the song again, sliders for me are not suited to certain sounds

[Hard]
00:13:688 (1) shorten to previous red tick
00:18:888 NC?
00:20:088 (7,1) swap NC
00:22:688 (4,5,6) here overlap but 2,3,4 not overlap, fix this
00:27:488 (2) remove circle and make slider?
00:38:488 (5) slider make more open
00:40:810 put Break
00:51:586 (5) move to x:400 y:104
00:51:877 (6,7) stack with 00:53:479 (4)
01:41:392 (2,3) overlap
01:44:159 (4,5,6) ^
02:06:149 NC?
02:14:668 (1) be better if spinner start on next white tick
02:23:916 (1) move slightly right
02:35:566 (8) move left for better flow
02:56:246 (1,2,3) - 1,2 not overlap; 2,3 overlap - fix this
03:02:654 (2) not good idea put here, maybe stack with next slider?
03:12:265 NC
03:13:139 ^
03:46:343 (1,2,3) like for 02:56:246 (1,2,3)
04:06:003 NC?
04:08:188 (3,4) stack?

[Insane]
to reassign this complexity... make it almost like Everland or Hard

[Everland]
00:43:331 (3) move to x:304 y:36?
01:50:175 (1,2,1,2) fix this
02:07:655 (1,2,3) ^
02:12:311 (1,2) ^
02:13:476 (1,2,3) ^
03:00:952 (1,2) do far
03:28:330 (3,4) maybe remove this sliders and make circles?

[Neverland]
00:05:734 (1) remove slider
00:09:534 (2) remove circle
00:20:134 (4) you have sound on 00:20:734, maybe shorten?
00:32:934 (1,2) overlap
00:49:519 (8,1) do this?
00:50:028 (2) remove circle
00:52:213 (1,3) overlap
01:06:193 (5,6) end slider and circle move down
01:42:309 (6) move left
02:26:217 (8,1) i think it's far
seegii
Hi my first time modding so it wont be that much :D

[Neverland]

01:30:077 (5) Shorten the slider maybe?
02:26:945 (4) Remove circle
03:49:080 (2) Remove circle
03:51:410 (2) Remove circle
03:53:740 (2) Remove circle

[Everland]

03:49:302 (2) Make the slider come out little bit early?
Only one? :( there is almost no mistakes well for me gud job ^_^

[Insane]

Umm is this EX kinda difficult? idk can you make the sliders look more bendier and cool? not straight and add streams

[Hard]

Sorry bad at spotting mistakes in slow kinda diff

[Normal]

Sorry bad at spotting mistakes in slow diff

Sorry if this was not helpful
SpectorDG
BPM offset check from pm req

[All diffs]

  1. 00:40:854 :arrow: 00:40:872 - BPM чинь энд биш сүүлийх дээр нь өсөж байгаа.


[Everland]

  1. 00:41:147 :arrow: 00:40:872 - Бусад diff дээр BPM нь энд 00:40:854 өсөж байхад everland дээр ганцаараа BPM нь 00:41:147 энд өсөж байх юм.
02:14 zhu: face ogchih
02:14 zhu: 1 ss ogii
02:14 supekuta: https://www.facebook.com/profile.php?id=100013789473992
02:15 zhu: fan zhen ged
02:15 zhu: request ochvu
02:16 zhu: request ochvu
02:16 supekuta: ямар сонин нэртэйн бэ
02:16 supekuta: эр юму эм юму
02:18 zhu: ss ochvu
02:19 supekuta: Ирлээ2
02:19 supekuta: юу ч гэсэн update хийчих
02:19 supekuta: BPM ээ янзалсан бол
02:19 zhu: update hiisen2
02:19 zhu: tgd ene hedig
02:19 zhu: 1 burchlen ustagad ahij hiihgui bol
02:19 zhu: arildaggui
02:20 zhu: buasd ni dif ni zuge
02:20 zhu: r
02:21 supekuta: Сая BPM солиод даралтууд чинь 1/4 1/8 нтрээсээ жаахан хазаачихсан байгаа юм
02:21 zhu: tgd zoogod zuger bolchdishd
02:21 zhu: esvel ar talig ni halit hodolgod ch yumu
02:21 zhu: ene bolhor ygd ch zuger boldgu
02:22 zhu: busad dif ni zuger zoogdod zuger bsn
02:22 zhu: ene deer l ingechle
02:23 supekuta: Бүгдийг нь дахиад зуураад хөдөлгөөд буцаагаад байранд нь тавьчих
02:23 supekuta: энд зүгээр болчло
02:23 supekuta: зүгээр л болношд угаасаа
02:23 supekuta: хачин юм яриад байгаарай ална шү ххаахха
02:23 zhu: lul
02:24 zhu: zuger boltson file aa
02:24 zhu: ogchoch
02:24 zhu: DDDD
02:24 zhu: hardinhig ni
02:24 zhu: za2 yanzlagdaj bn
02:25 supekuta: Metadata
02:25 supekuta: BG чинь unrankable байна
02:26 supekuta: 1366x768 эсвэл 1024x768 болго
02:27 zhu: za
02:27 zhu: enig gyalz yanzladhi
02:27 zhu: copyright u
02:27 zhu: copyright bhgu
02:27 zhu: bichleg hiichvel
02:27 zhu: yah bol
02:27 zhu: amv maygin
02:27 supekuta: ер нь зураг чинь худ юм байнөө
02:27 supekuta: тэр чигтээ
02:28 zhu: yaj bgn
02:28 supekuta: Shingeki no kyojin бнашд
02:28 zhu: aan tiim2
02:28 zhu: bi zuger
02:28 supekuta: зурган дээр чинь Attack on Titan "thhis world blabla mikasa fuck ass well"sex
02:28 zhu: snk iin 1amv deer
02:28 zhu: hiih ged
02:28 zhu: ingetsin
02:28 zhu: ug edr ni joohon tohiroh sanatai
02:29 supekuta: ямар ч илүү дутуу бичиггүй rankable хэмжээтэй хий
02:29 supekuta: тэгээд болно
02:31 supekuta: Song setup. > Design > Misc. хэсгээ янзал SB байхгүй бол Widescreen support, Letterbox during breaks хоёроо асаах хэрэггүй
02:35 zhu: ZA
02:35 zhu: oor
02:36 supekuta: өөр болсон2 одоо даралтууддаа анхаар
02:36 supekuta: сайн mod ол
02:36 zhu: daraltud gej yu bile
02:36 supekuta: Cricle note
02:36 zhu: normal soft drum ged uu
02:36 zhu: esvel whislt finish clap uu
02:37 supekuta: наад бөөрөнхий юмнууд чинь даралт
02:37 supekuta: cricle, note
02:37 supekuta: = даралт
02:37 supekuta: ойлгосну
02:38 zhu: Thanks!
byfar
2017-06-21 11:46 zhu: hello sir
2017-06-21 11:47 byfar: hello
2017-06-21 11:47 zhu: you are awesome
2017-06-21 11:47 zhu: sur
2017-06-21 11:47 zhu: sir*
2017-06-21 11:48 byfar: O.o ty
2017-06-21 11:48 zhu: i have one request for u
2017-06-21 11:51 byfar: ok
2017-06-21 11:53 byfar: ?
2017-06-21 11:54 zhu: i been looking through your profile
2017-06-21 11:54 zhu: and been wondering if you mod maps
2017-06-21 11:54 byfar: i dont full mod now
2017-06-21 11:54 byfar: i do testplays
2017-06-21 11:54 byfar: and offer opinions
2017-06-21 11:54 zhu: can u offer one for me XD
2017-06-21 11:55 byfar: just send
2017-06-21 11:55 zhu: ACTION is listening to [https://osu.ppy.sh/b/1314730 Nano - Nevereverland]
2017-06-21 11:55 zhu: onegaishimasu
2017-06-21 11:56 zhu: neverland dif please
2017-06-21 11:56 byfar: lol]
2017-06-21 11:56 byfar: you're missing ur own beatmap
2017-06-21 11:56 byfar: did u update
2017-06-21 11:56 zhu: ah
2017-06-21 11:56 zhu: wait a sec
2017-06-21 12:02 byfar: nice love the hitsounds
2017-06-21 12:02 byfar: its fun
2017-06-21 12:03 byfar: but ur rhythm needs fixing
2017-06-21 12:03 byfar: i have several suggestions
2017-06-21 12:03 zhu: thanks
2017-06-21 12:03 zhu: i want them all
2017-06-21 12:03 byfar: 00:13:334 (6) -
2017-06-21 12:03 byfar: ctrl g?
2017-06-21 12:04 byfar: and make it hexagon ish
2017-06-21 12:04 byfar: 00:19:334 (3,4) -
2017-06-21 12:04 byfar: spacing can be larger
2017-06-21 12:04 byfar: maybe a ctrl+h and repositioning would be nice
2017-06-21 12:05 zhu: done
2017-06-21 12:05 byfar: your structure in general is wonky
2017-06-21 12:05 byfar: it demonstrates proficiency in several areas
2017-06-21 12:06 byfar: however when you sum up the map as a whole it doesnt piece
2017-06-21 12:06 byfar: do you wan t me to cover aesthetics or just rhythm
2017-06-21 12:06 zhu: what should i do master
2017-06-21 12:06 byfar: cuz im gonna have to talk about a lot
2017-06-21 12:07 byfar: have you tried remapping things
2017-06-21 12:07 zhu: i want any suggestions you are going to give me
2017-06-21 12:07 byfar: it's not a bad thing at all
2017-06-21 12:07 byfar: to remake a part and make it better
2017-06-21 12:07 zhu: yeah
2017-06-21 12:07 byfar: even though you may hold some sentimental value towards a section
2017-06-21 12:07 zhu: i remapped certain parts
2017-06-21 12:07 byfar: who knows you might create something even more memorable
2017-06-21 12:07 byfar: yeah i noticed
2017-06-21 12:07 zhu: yeas
2017-06-21 12:07 zhu: D
2017-06-21 12:07 byfar: some parts are noticibly better
2017-06-21 12:08 zhu: omg thanks
2017-06-21 12:08 zhu: im so fired up
2017-06-21 12:08 byfar: 00:49:609 (1) -
2017-06-21 12:08 byfar: ?
2017-06-21 12:08 byfar: im sure u know whats wrong
2017-06-21 12:08 byfar: 00:58:347 - ?
2017-06-21 12:08 byfar: 01:04:172 (1,2,3,4,1,2) - ugly
2017-06-21 12:09 byfar: 01:06:503 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4) -
2017-06-21 12:09 byfar: 00:50:192 (2,3,4,1,2,3,4,5) - can you map like this please
2017-06-21 12:09 byfar: ty
2017-06-21 12:09 byfar: try using less diagonal sliders
2017-06-21 12:10 byfar: and more slightly tilted sliders
2017-06-21 12:10 zhu: okey
2017-06-21 12:10 byfar: you're basically making a different slider
2017-06-21 12:10 byfar: for every curve slider
2017-06-21 12:10 byfar: its throwing my aesthetic radar off
2017-06-21 12:10 byfar: 01:25:435 (5,6,7) -
2017-06-21 12:10 byfar: examples
2017-06-21 12:11 byfar: 01:27:473 (2,3,4,5,6,7,1,2,3,4) - not even gonna ask what happened here
2017-06-21 12:11 byfar: 01:52:940 (5,6) - 1/2 slider for vocal emphasis is better
2017-06-21 12:11 byfar: 01:53:669 - stop using slider tails for downbeats please
2017-06-21 12:12 byfar: 01:57:164 (1,2) - DIAGONAL SLIDER
2017-06-21 12:12 byfar: the inconsistency in straight sliders is boggling 01:58:329 (1) -
2017-06-21 12:12 byfar: 02:04:445 (2,4) -
2017-06-21 12:12 byfar: THESE ARE TOO CLOSE
2017-06-21 12:13 zhu: oh
2017-06-21 12:13 zhu: sir
2017-06-21 12:13 zhu: i cant catch up
2017-06-21 12:13 byfar: 02:06:193 (8,9,10) - these feel like random triples 02:05:610 (3,4,5) -
2017-06-21 12:14 byfar: 02:12:309 (1,2) - USE PERFECT COPY PASTE PLEASE
2017-06-21 12:14 byfar: use ctrl h and ctrl j please
2017-06-21 12:14 byfar: 02:28:329 - HELLO STOP USING SLIDER TAILS FOR EMPHASIS
2017-06-21 12:15 byfar: 02:37:940 - 02:37:940 - 02:37:940 - 02:37:940 - 02:37:940 - 02:37:940 - 02:37:940 - 02:37:940 - 02:37:940 -
2017-06-21 12:15 byfar: 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 - 02:40:271 -
2017-06-21 12:15 byfar: 02:44:057 -
2017-06-21 12:15 byfar: 02:45:221 (5) - DIAGONAL SLIDER
2017-06-21 12:16 byfar: 02:48:571 (9,1) - ever thought of making these sliders have the same rotation?
2017-06-21 12:16 byfar: i.e meaning when you put them side by side they align?
2017-06-21 12:16 byfar: 02:52:939 (1,2) - 1.2 spacing shit
2017-06-21 12:16 byfar: 1/2
2017-06-21 12:16 byfar: 02:54:396 -
2017-06-21 12:16 byfar: 02:54:396 -
2017-06-21 12:16 byfar: 02:54:396 -
2017-06-21 12:17 byfar: 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 - 02:54:833 -
2017-06-21 12:17 byfar: 02:56:289 (1,2,3,4,5,6,7) - what rhythm are you even following here. this rhythm choice is as if an amalgam of the vocals, the piano and your own imagination
2017-06-21 12:18 byfar: HOLY FUCK TRIGGERED 03:05:900 (1,2,3,4,5,6) - GEOMETRIC SHAPE PLEASE
2017-06-21 12:19 byfar: 03:06:775 (1,2,3,4,1) - stop being lazy using 1/2 rhythms, put the music to 50%, and take a deep listen
2017-06-21 12:19 byfar: what the hell is going on?
2017-06-21 12:19 zhu: im doing my best sir
2017-06-21 12:20 zhu: can you post it please i cant catch up all
2017-06-21 12:20 zhu: and doesnt understand certain parts
2017-06-21 12:20 byfar: 03:21:775 (8,1) - random 1/2 sliders
2017-06-21 12:20 byfar: ok
2017-06-21 12:20 byfar: `03:24:105 - another emphasis using slider tails
2017-06-21 12:20 byfar: rule: make strong parts clickable
NewPlayer
IRC brief mod/testplay, random PM request

2017-07-02 21:09 NewPlayer: ACTION is playing [https://osu.ppy.sh/b/1346841 Nano - Nevereverland [Normal]]
2017-07-02 21:15 NewPlayer: k so
2017-07-02 21:15 zhu: so
2017-07-02 21:15 zhu: how was it
2017-07-02 21:15 NewPlayer: you havent got an easy diff so there shouldnt be as many overlaps as you have
2017-07-02 21:16 zhu: if i create easy dif
2017-07-02 21:16 zhu: there can be
2017-07-02 21:16 zhu: ?
2017-07-02 21:16 NewPlayer: especially like that one 03:18:426 (1,2) -
2017-07-02 21:17 NewPlayer: idk really, at least 2 years ago people said that overlaps is highly not recommended in easy (and) normal
2017-07-02 21:17 NewPlayer: not an expert tho
2017-07-02 21:17 NewPlayer: 03:18:426 (1,2,1,2) - but suggesting remap that anyway
2017-07-02 21:18 NewPlayer: 01:55:999 (1,2,3,4) - intense moment and you undermapping it
2017-07-02 21:18 NewPlayer: 02:05:319 (1,2,3,4) - ^should be something like that
2017-07-02 21:19 NewPlayer: 02:06:484 (3,4) - also i think u can move that one tick earlier
2017-07-02 21:19 NewPlayer: and add two notes
2017-07-02 21:20 zhu: i can fix that overlap
2017-07-02 21:20 NewPlayer: http://puu.sh/wzSZq/f93f606cce.jpg something like that
2017-07-02 21:21 NewPlayer: aand also distance snap should be consistent in easy-normal diffs
2017-07-02 21:22 NewPlayer: 04:14:057 (4) - here for examle
2017-07-02 21:22 NewPlayer: prev 1.28x, next 1.42x
2017-07-02 21:23 NewPlayer: maybe there are more such mistakes so go through the diff with distance snap on
2017-07-02 21:24 zhu: i see
2017-07-02 21:25 NewPlayer: wont mention patterns since you'll probably change them in future
2017-07-02 21:25 NewPlayer: ACTION is playing [https://osu.ppy.sh/b/1346839 Nano - Nevereverland [Hard]]
2017-07-02 21:30 zhu: so
2017-07-02 21:32 NewPlayer: you can increase SV on kiai
2017-07-02 21:32 zhu: silder velocity?
2017-07-02 21:32 NewPlayer: yep
2017-07-02 21:32 NewPlayer: overall impression - could be harder :)
2017-07-02 21:33 zhu: doesnt that
2017-07-02 21:33 NewPlayer: 00:27:934 (3,4) - distance again
2017-07-02 21:33 zhu: change other parts too
2017-07-02 21:33 zhu: how to change
2017-07-02 21:33 zhu: certains part's velocity
2017-07-02 21:33 NewPlayer: use green sections
2017-07-02 21:34 NewPlayer: you used them to set 0.75x
2017-07-02 21:34 NewPlayer: and 0.5
2017-07-02 21:34 NewPlayer: so basically set kiai on 1.10/1.20 maybe
2017-07-02 21:34 NewPlayer: you'll have to fix sliders tho
2017-07-02 21:35 zhu: u mean umltiplier?
2017-07-02 21:35 zhu: sorry
2017-07-02 21:35 zhu: :P
2017-07-02 21:35 zhu: roger that
2017-07-02 21:36 NewPlayer: 01:05:337 (4,5) - those overlaps a bit each other and apparently not symmetrical
2017-07-02 21:36 NewPlayer: not look so neat
2017-07-02 21:37 NewPlayer: 01:40:853 (1) - here you can shorten till white tick and note on the red tick
2017-07-02 21:37 NewPlayer: and add*
2017-07-02 21:37 NewPlayer: http://puu.sh/wzTIn/dc380c77a2.jpg
2017-07-02 21:39 zhu: done
2017-07-02 21:39 NewPlayer: 01:48:717 (1) - 01:49:591 (1) - are those supposed to be 1/3?
2017-07-02 21:39 NewPlayer: or its me
2017-07-02 21:40 zhu: its not u
2017-07-02 21:40 NewPlayer: 02:08:523 (3,4) - missed beat between them
2017-07-02 21:41 NewPlayer: 03:13:182 (4,5,6) - distance could be increased
2017-07-02 21:42 NewPlayer: 03:55:415 (5,6) - dont really like this overlap
2017-07-02 21:43 NewPlayer: makes me think that its 1/2
2017-07-02 21:44 NewPlayer: 04:35:464 (7) - _may be_ hard to see, maybe its fine
2017-07-02 21:46 NewPlayer: so overall take look on a distance again (consistency in certain parts not over a map like in easy/normal), make sliders like 01:05:337 (4,5) symmetrical and neat-looking and take care of overlaps
2017-07-02 21:46 zhu: yeah
2017-07-02 21:46 zhu: ill now
2017-07-02 21:47 zhu: fix those kiaia
2017-07-02 21:47 zhu: parts
2017-07-02 21:47 NewPlayer: could i ask you to do this later?
2017-07-02 21:47 zhu: and check distance
2017-07-02 21:47 zhu: ofc
2017-07-02 21:47 NewPlayer: ty
2017-07-02 21:47 zhu: i ll do it later
2017-07-02 21:47 zhu: lets get into other dif
2017-07-02 21:47 NewPlayer: also probably you need one more diff for this to be ranked
2017-07-02 21:47 NewPlayer: cause 3.35 --> 5.11
2017-07-02 21:48 zhu: yeah
2017-07-02 21:48 zhu: 3moe dif coming
2017-07-02 21:48 zhu: more*
2017-07-02 21:48 NewPlayer: oh ok
2017-07-02 21:48 zhu: easy one insane
2017-07-02 21:48 zhu: one extra
2017-07-02 21:48 NewPlayer: ACTION is playing [https://osu.ppy.sh/b/1346840 Nano - Nevereverland [Insane]]
2017-07-02 21:53 NewPlayer: holy shit
2017-07-02 21:53 NewPlayer: how the fuck
2017-07-02 21:53 zhu: so
2017-07-02 21:53 NewPlayer: didnt play for a year or si
2017-07-02 21:53 NewPlayer: so*
2017-07-02 21:53 zhu: should i lower the ar?
2017-07-02 21:53 NewPlayer: ar is fine
2017-07-02 21:53 NewPlayer: raise od
2017-07-02 21:53 NewPlayer: for 7 i think
2017-07-02 21:54 zhu: 7would be fine
2017-07-02 21:54 zhu: right
2017-07-02 21:54 zhu: yeah
2017-07-02 21:54 NewPlayer: cs4 maybe
2017-07-02 21:54 NewPlayer: hp7
2017-07-02 21:55 NewPlayer: not really like modding high diffs cause i cant really mod anything there :<
2017-07-02 21:55 zhu: so
2017-07-02 21:55 zhu: next dif
2017-07-02 21:55 zhu: ?
2017-07-02 21:55 NewPlayer: always think that everything's fine
2017-07-02 21:56 NewPlayer: lets next, yeah
2017-07-02 21:56 NewPlayer: nice diff, cant say more without in-depth look
2017-07-02 21:56 zhu: next one gonna be tricky
2017-07-02 21:58 NewPlayer: here
2017-07-02 21:59 NewPlayer: too close
2017-07-02 21:59 NewPlayer: to the next note
2017-07-02 21:59 zhu: whoch one
2017-07-02 21:59 zhu: which
2017-07-02 21:59 NewPlayer: will say later in editor
2017-07-02 21:59 NewPlayer: if i'll remeber
2017-07-02 21:59 zhu: okey
2017-07-02 21:59 NewPlayer: the one that i missed
2017-07-02 22:00 NewPlayer: something with rhythm here, maybe its me
2017-07-02 22:01 zhu: yeah
2017-07-02 22:01 zhu: something felt strange
2017-07-02 22:01 NewPlayer: here
2017-07-02 22:01 NewPlayer: that overlap
2017-07-02 22:02 NewPlayer: unexpected
2017-07-02 22:03 NewPlayer: dat sliders
2017-07-02 22:04 NewPlayer: SV too high imo
2017-07-02 22:04 NewPlayer: w/o real reason
2017-07-02 22:04 zhu: okey
2017-07-02 22:04 NewPlayer: check later tho
2017-07-02 22:05 NewPlayer: aaaand there coming 7* part with actual 5.5* map
2017-07-02 22:05 zhu: XD
2017-07-02 22:05 NewPlayer: that was (is?) a trend in 2016-17 tho
2017-07-02 22:06 NewPlayer: wont mention last part ofc
2017-07-02 22:06 zhu: im feelings laggy
2017-07-02 22:06 zhu: let me res
2017-07-02 22:06 zhu: im feeling
2017-07-02 22:10 zhu: im back
2017-07-02 22:14 NewPlayer: im here
2017-07-02 22:14 NewPlayer: so
2017-07-02 22:14 zhu: btw how do set
2017-07-02 22:14 NewPlayer: 00:52:959 (4,5) -
2017-07-02 22:14 zhu: something like
2017-07-02 22:14 zhu: is away
2017-07-02 22:14 NewPlayer: ./away <msg>
2017-07-02 22:14 zhu: pretty helpful
2017-07-02 22:15 NewPlayer: ./help
2017-07-02 22:15 NewPlayer: even more helpful :)
2017-07-02 22:15 zhu: i see
2017-07-02 22:15 zhu: ACTION hug
2017-07-02 22:15 NewPlayer: 01:04:172 (1) - dont like a shape of this one
2017-07-02 22:15 zhu: XD
2017-07-02 22:16 NewPlayer: looks like it bugged cause only one anchor
2017-07-02 22:16 NewPlayer: just replace it and it'll be fine
2017-07-02 22:16 zhu: i can fix that
2017-07-02 22:16 zhu: any suggestions about hp ar etc?
2017-07-02 22:17 NewPlayer: 01:34:154 (2,3) - here 1/4
2017-07-02 22:17 NewPlayer: oh forgot about that
2017-07-02 22:17 NewPlayer: hp8/9 od8/9
2017-07-02 22:17 NewPlayer: hp8 od9 i think
2017-07-02 22:17 NewPlayer: its 7* after all
2017-07-02 22:18 zhu: its gonna become 6.5 or low
2017-07-02 22:18 zhu: after i fix some parts
2017-07-02 22:18 NewPlayer: od8 is fine anyways
2017-07-02 22:18 NewPlayer: so
2017-07-02 22:18 NewPlayer: as you want
2017-07-02 22:19 NewPlayer: 02:12:164 (8,1) - close
2017-07-02 22:20 NewPlayer: 02:26:727 (3,1) -
2017-07-02 22:20 NewPlayer: 02:38:377 (2,3) -
2017-07-02 22:21 NewPlayer: 02:52:939 (1,2) - maybe increase distance between them
2017-07-02 22:22 NewPlayer: 03:53:376 (1,2) -
2017-07-02 22:22 NewPlayer: that ones
2017-07-02 22:22 NewPlayer: keep it 0.75
2017-07-02 22:22 NewPlayer: whole section
2017-07-02 22:23 NewPlayer: 04:23:668 (1) - after that one map should be easier than on kiai, not harder
2017-07-02 22:23 NewPlayer: so thats all i think
2017-07-02 22:24 zhu: mmm
2017-07-02 22:24 zhu: thanks for the help
2017-07-02 22:24 NewPlayer: youre welcome
SpectorDG
2sr unrankable Easy diff хий 1.5 юму эннээс бага
Akitoshi
General
  1. Diffspread is kinda meh, I strongly recommend to add 1 lower insane (around 4.5*) and 1 lower Expert-tier (around 5.5 ~5.8*)


Normal
  1. use distance snap for entire parts. I'll write some important stuff here for now
  2. 00:20:134 (1,2) - pls avoid this kind of overlap and flow in future, this plays kinda forced as normal.
  3. 00:39:334 (1) - this spinner should be ended at 00:40:872 -
  4. 00:51:357 (3,4,5) - vs. 01:04:172 (1,2,3) - yea that's why you need to use distance snap, this is inappropriate tbh
  5. 02:32:115 (3) - this object is touching the HP bar with default skin so pls move it lower


Hard
  1. increase CS to 3.5 for fair gap with Normal and Insane?
  2. 00:15:534 (3,4,5,6,1,2) - 00:21:934 (3,4,5,6,7,1,2,3) - 00:31:534 (4,5,6,1) - 00:34:334 (3,4) - 00:35:534 (5,6,7,1) - and other calm parts: I don't agree how cramped these objects are, they looks messy with those spacings that touching with each others ;;
  3. 00:39:334 (1) - should be ended on 00:40:872 -
  4. 00:51:939 (6,7) - this pattern is inconsistent with other parts, try to stick with 1/2 rhythm or you can also nerf it into 1/1 rhythm on 00:56:600 (6,7,8) -
  5. 01:16:842 (5,6) - why they are sticking tho
  6. 01:20:847 (2) - no it's not even on the beat with the music lol
  7. 01:19:317 (4,5) - pls avoid this kind of slight overlaps
  8. 03:13:182 (4,5,6) - vs 03:22:503 (7,8,9) - why their spacing is different? try stick to 1 spacing with those similar sounds on the music
  9. 03:55:706 (6) - new combo



Insane
  1. 01:14:075 (4,5,6,1) - this plays meh tbh, try moving 01:14:367 (6) - to 175|164
  2. 01:50:174 (1) - this is overmapped as there's no piano sound in 01:50:174 - , u should start to put new object in 01:50:319 -
  3. 01:52:795 (2,3,4) - 01:54:105 (3,4) - you spammed 1/2 rhythm, now you put 1/1 slider suddenly on 01:55:270 (4) - , i dont think it will b a good idea in term on consistency.
  4. 02:08:669 (4,5) - you can also ctrl + G the rhythm for the sake of vocals
  5. 02:09:979 (1,2,3,4) - spread this more to avoid those overlaps aaa
  6. 03:05:609 (1) - this is also overmapped, piano starts on 03:05:754 -


ah i'm sleepy and it's 1am here already so i'll stop here, you can take this as free mod, goodluck
Topic Starter
zhu

Akitoshi wrote:

General
  1. Diffspread is kinda meh, I strongly recommend to add 1 lower insane (around 4.5*) and 1 lower Expert-tier (around 5.5 ~5.8*)


Normal
  1. use distance snap for entire parts. I'll write some important stuff here for now
  2. 00:20:134 (1,2) - pls avoid this kind of overlap and flow in future, this plays kinda forced as normal.
  3. 00:39:334 (1) - this spinner should be ended at 00:40:872 -
  4. 00:51:357 (3,4,5) - vs. 01:04:172 (1,2,3) - yea that's why you need to use distance snap, this is inappropriate tbh
  5. 02:32:115 (3) - this object is touching the HP bar with default skin so pls move it lower


Hard
  1. increase CS to 3.5 for fair gap with Normal and Insane?
  2. 00:15:534 (3,4,5,6,1,2) - 00:21:934 (3,4,5,6,7,1,2,3) - 00:31:534 (4,5,6,1) - 00:34:334 (3,4) - 00:35:534 (5,6,7,1) - and other calm parts: I don't agree how cramped these objects are, they looks messy with those spacings that touching with each others ;;
  3. 00:39:334 (1) - should be ended on 00:40:872 -
  4. 00:51:939 (6,7) - this pattern is inconsistent with other parts, try to stick with 1/2 rhythm or you can also nerf it into 1/1 rhythm on 00:56:600 (6,7,8) -
  5. 01:16:842 (5,6) - why they are sticking tho
  6. 01:20:847 (2) - no it's not even on the beat with the music lol
  7. 01:19:317 (4,5) - pls avoid this kind of slight overlaps
  8. 03:13:182 (4,5,6) - vs 03:22:503 (7,8,9) - why their spacing is different? try stick to 1 spacing with those similar sounds on the music
  9. 03:55:706 (6) - new combo



Insane
  1. 01:14:075 (4,5,6,1) - this plays meh tbh, try moving 01:14:367 (6) - to 175|164
  2. 01:50:174 (1) - this is overmapped as there's no piano sound in 01:50:174 - , u should start to put new object in 01:50:319 -
  3. 01:52:795 (2,3,4) - 01:54:105 (3,4) - you spammed 1/2 rhythm, now you put 1/1 slider suddenly on 01:55:270 (4) - , i dont think it will b a good idea in term on consistency.
  4. 02:08:669 (4,5) - you can also ctrl + G the rhythm for the sake of vocals
  5. 02:09:979 (1,2,3,4) - spread this more to avoid those overlaps aaa
  6. 03:05:609 (1) - this is also overmapped, piano starts on 03:05:754 -


ah i'm sleepy and it's 1am here already so i'll stop here, you can take this as free mod, goodluck
Thanks for free mod! oWo
Pok0555
Wow 0_0 This is definitely ranking material right here, this is too good for a new mapper
anyway, I'm from my NM q
Tbh this map this very good, call a BN to rank it after you get 12 kudosu, cuz this is amazing, mistakes in your map are pretty seldom so I'll try my best to find them, I'll mod Cordi's easy, Normal and Hard

Cordi's Easy
New players often don't how slider works, so having a huge slider section will make them break their combo more easily, you should have at least 1 circle every 2-3 sliders here are some examples of slider that you should change into circles:
00:16:934 (1) - this
00:23:334 (1) - ^
00:28:334 (1) - ^
00:36:134 (1) - ^
00:49:027 (2) - ^
01:07:668 (3) - ^
You get the idea

Also try to avoid reverse slider if you can, most of your sliders are too small for new players to react and can often make them lose their combos, of course you could use this but try to do rarely, here are some examples you could change, but it's up to you
00:20:134 (1) - you could change this
00:29:734 (1) - ^
01:29:221 (1) - ^

You should also make your slider patterns more predictable like at 03:39:396 (1) here's an image to show you what I meant


That's all for easy

Normal
There really aren't any mapping mistakes I could spot so I'll try to improve on the a e s t h e t i c
00:13:734 (1) - Make this a bit less curvy
00:22:534 (4) - Ctrl+H and Ctrl+J this and make it more curvy
00:45:532 (1,2) - Make these slider curve a bit more
00:57:182 (1) - Make this a little less curvy
01:51:339 (1,3) - Make these sliders more curvy
01:53:669 (1,3) - Same ^
03:03:278 (1,2,3) - Make all these sliders straight
03:18:425 (1) - Remove the red point
Hm... That's it, the rest looks fine

Hard
Approach rate 8 is too fast, I recommend making it 7.5 instead
I think the circle sizes are a bit too small, you should make it bigger from around 3.5 to 4 instead
Another thing I realized that you switch rotation a lot, first you were going clock-wise then you changed to anti-clockwise then you changed again, all in a really small amount of time, you should do this seldom and only do this during Kiai time, slower sections, faster ones,...etc

I think that's all I could cover, this map was very good, I hope you get ranked! ;)
Cordie

Pok0555 wrote:

Cordi's Easy
New players often don't how slider works, so having a huge slider section will make them break their combo more easily, you should have at least 1 circle every 2-3 sliders here are some examples of slider that you should change into circles:
00:16:934 (1) - this Simplified this whole section, 00:15:534 (2) - 00:19:334 (3) - 00:21:934 (2) - 00:25:734 (3) - made these circles instead
00:23:334 (1) - ^
00:28:334 (1) - ^
00:36:134 (1) - ^ done
00:49:027 (2) - ^
01:07:668 (3) - ^
You get the idea

Also try to avoid reverse slider if you can, most of your sliders are too small for new players to react and can often make them lose their combos, of course you could use this but try to do rarely, here are some examples you could change, but it's up to you
00:20:134 (1) - you could change this done
00:29:734 (1) - ^
01:29:221 (1) - ^

You should also make your slider patterns more predictable like at 03:39:396 (1) here's an image to show you what I meant
done

Thank you for modding!
Topic Starter
zhu

Pok0555 wrote:

Wow 0_0 This is definitely ranking material right here, this is too good for a new mapper
anyway, I'm from my NM q
Tbh this map this very good, call a BN to rank it after you get 12 kudosu, cuz this is amazing, mistakes in your map are pretty seldom so I'll try my best to find them, I'll mod Cordi's easy, Normal and Hard

Cordi's Easy
New players often don't how slider works, so having a huge slider section will make them break their combo more easily, you should have at least 1 circle every 2-3 sliders here are some examples of slider that you should change into circles:
00:16:934 (1) - this
00:23:334 (1) - ^
00:28:334 (1) - ^
00:36:134 (1) - ^
00:49:027 (2) - ^
01:07:668 (3) - ^
You get the idea

Also try to avoid reverse slider if you can, most of your sliders are too small for new players to react and can often make them lose their combos, of course you could use this but try to do rarely, here are some examples you could change, but it's up to you
00:20:134 (1) - you could change this
00:29:734 (1) - ^
01:29:221 (1) - ^

You should also make your slider patterns more predictable like at 03:39:396 (1) here's an image to show you what I meant


That's all for easy

Normal
There really aren't any mapping mistakes I could spot so I'll try to improve on the a e s t h e t i c
00:13:734 (1) - Make this a bit less curvy
00:22:534 (4) - Ctrl+H and Ctrl+J this and make it more curvy
00:45:532 (1,2) - Make these slider curve a bit more
00:57:182 (1) - Make this a little less curvy
01:51:339 (1,3) - Make these sliders more curvy
01:53:669 (1,3) - Same ^
03:03:278 (1,2,3) - Make all these sliders straight
03:18:425 (1) - Remove the red point
Hm... That's it, the rest looks fine

Hard
Approach rate 8 is too fast, I recommend making it 7.5 instead
I think the circle sizes are a bit too small, you should make it bigger from around 3.5 to 4 instead
Another thing I realized that you switch rotation a lot, first you were going clock-wise then you changed to anti-clockwise then you changed again, all in a really small amount of time, you should do this seldom and only do this during Kiai time, slower sections, faster ones,...etc

I think that's all I could cover, this map was very good, I hope you get ranked! ;)
thanks for the mod
CucumberCuc
Hi
you wanted me to do the mod to your "neverland" complexity, well, okay

[Neverland]
I think that the sound of bells at the beginning are too loud, maybe lower it to better fit the song?
00:04:934 (3) I think this slider can be made more open so it does not overlap the slider to 00:08:534 (3)
00:55:871 (1,3) overlap
01:05:920 (6) i think this circle can move down for better flow and distance
01:22:959 (1) move down for better flow or can stack with 01:21:794 (2)
01:39:833 (3,4,5,6,7) look into how you decided to do here, 3 and 4 you have a block stronger than the next circles
01:43:329 (2,3) - 01:44:785 (3,4) do far for the some distance?
01:47:844 (1) move slightly up
01:48:863 (2) i think you can move down for better flow and to make it look more like the letter "Z"
01:52:504 (1,4,6) strange overlap
01:57:746 (3) move left for better flow
02:06:848 (3,4) fix stack
02:09:397 (4,5) i think it's far
02:27:892 (5) move slightly down and right for better overlap
02:43:766 (2) move right for distance
02:56:289 - 1,2 and 3,4 different range
for Insane and Neverland - why on 01:51:047 not have slider/circles? if at 04:00:075 is the same beginning voice and sound?
Topic Starter
zhu

CucumberCuc wrote:

Hi
you wanted me to do the mod to your "neverland" complexity, well, okay

[Neverland]
I think that the sound of bells at the beginning are too loud, maybe lower it to better fit the song?
00:04:934 (3) I think this slider can be made more open so it does not overlap the slider to 00:08:534 (3)
00:55:871 (1,3) overlap
01:05:920 (6) i think this circle can move down for better flow and distance
01:22:959 (1) move down for better flow or can stack with 01:21:794 (2)
01:39:833 (3,4,5,6,7) look into how you decided to do here, 3 and 4 you have a block stronger than the next circles
01:43:329 (2,3) - 01:44:785 (3,4) do far for the some distance?
01:47:844 (1) move slightly up
01:48:863 (2) i think you can move down for better flow and to make it look more like the letter "Z"
01:52:504 (1,4,6) strange overlap
01:57:746 (3) move left for better flow
02:06:848 (3,4) fix stack
02:09:397 (4,5) i think it's far
02:27:892 (5) move slightly down and right for better overlap
02:43:766 (2) move right for distance
02:56:289 - 1,2 and 3,4 different range
for Insane and Neverland - why on 01:51:047 not have slider/circles? if at 04:00:075 is the same beginning voice and sound?
thanks for the mod!
epes2001 773
Hello m4m here , sorry for taking way too long

One thing , the second bpm offset is a bit odd , should be 40862 instead of 40872

Cordi's Easy

. 00:16:934 (1,2) - Make a hole in between them to look nicer
. 00:34:134 (2) - The slider should be parallel to the previous slider like this

. 01:55:999 (1,2,3) - These should be either 4 circles or 2 slider to follow the song
02:05:319 (1,2,3) - ^ same
03:11:435 (1,2,3) - ^ same
03:20:755 (1,2,3) - ^ same
04:05:027 (1,2,3) - ^ same
04:14:347 (1,2,3) - ^ same

Normal

01:55:999 (1,2,3) - ^ same
. 02:11:144 (2) - Lower the head of the slider like this

. 02:12:309 (1) - Match the circle to the end of the previous slider like this

. 03:40:270 - Need a circle here
. 04:05:026 (1,2,3) - These doesn't seems to follow the song , maybe replace it with something else?

Hard

. 01:53:376 (6) - Lower the circle to balance out the distance with 01:52:940 (5) and 01:53:522 (7)
. 02:11:580 (6) - Move the circle to the right to balance out the distance with 02:11:144 (5) and 02:11:727 (7)
. 02:35:609 (8) - This circle is a bit far away
. 03:25:415 (1) - Blanket
. 04:00:075 - Change the slider velocity to 1x

Insane

. 01:21:649 (1,2,3,4,5,6,7,8) - These circles doesn't really follow the song , something like this would be better

. 02:14:712 (1) - Remove the spinner and map the gap because it feels like something is cutted out of here
. 02:46:969 (3) - Remove this circle
. 02:59:202 (2,3) - These two looks weird , something like this would be better


Neverland

. 00:44:075 (8) - Push the note a bit to the left like this

. 00:44:949 (5,6,7,8,9) - These looks a bit weird , something like this would be better


Overall the map is really good and actually rankable , good luck with that! :D
Cordie

epes2001 773 wrote:

Hello m4m here , sorry for taking way too long

Cordi's Easy

. 00:16:934 (1,2) - Make a hole in between them to look nicer - done
. 00:34:134 (2) - The slider should be parallel to the previous slider like this - done

. 01:55:999 (1,2,3) - These should be either 4 circles or 2 slider to follow the song - 2 sliders would be redundant here. 4 circles would boost the star rating too much. Will keep in mind
02:05:319 (1,2,3) - ^ same
03:11:435 (1,2,3) - ^ same
03:20:755 (1,2,3) - ^ same
04:05:027 (1,2,3) - ^ same
04:14:347 (1,2,3) - ^ same
Thanks for modding!
Topic Starter
zhu

epes2001 773 wrote:

Hello m4m here , sorry for taking way too long

One thing , the second bpm offset is a bit odd , should be 40862 instead of 40872

Cordi's Easy

. 00:16:934 (1,2) - Make a hole in between them to look nicer
. 00:34:134 (2) - The slider should be parallel to the previous slider like this

. 01:55:999 (1,2,3) - These should be either 4 circles or 2 slider to follow the song
02:05:319 (1,2,3) - ^ same
03:11:435 (1,2,3) - ^ same
03:20:755 (1,2,3) - ^ same
04:05:027 (1,2,3) - ^ same
04:14:347 (1,2,3) - ^ same

Normal

01:55:999 (1,2,3) - ^ same
. 02:11:144 (2) - Lower the head of the slider like this

. 02:12:309 (1) - Match the circle to the end of the previous slider like this

. 03:40:270 - Need a circle here
. 04:05:026 (1,2,3) - These doesn't seems to follow the song , maybe replace it with something else?

Hard

. 01:53:376 (6) - Lower the circle to balance out the distance with 01:52:940 (5) and 01:53:522 (7)
. 02:11:580 (6) - Move the circle to the right to balance out the distance with 02:11:144 (5) and 02:11:727 (7)
. 02:35:609 (8) - This circle is a bit far away
. 03:25:415 (1) - Blanket
. 04:00:075 - Change the slider velocity to 1x

Insane

. 01:21:649 (1,2,3,4,5,6,7,8) - These circles doesn't really follow the song , something like this would be better

. 02:14:712 (1) - Remove the spinner and map the gap because it feels like something is cutted out of here
. 02:46:969 (3) - Remove this circle
. 02:59:202 (2,3) - These two looks weird , something like this would be better


Neverland

. 00:44:075 (8) - Push the note a bit to the left like this

. 00:44:949 (5,6,7,8,9) - These looks a bit weird , something like this would be better


Overall the map is really good and actually rankable , good luck with that! :D
no time to reply ive made few changes based on your opinion ill mod your map in 5days
victorfernando
i started to make hard
osu file format v14

[General]
AudioFilename: nevereverland.mp3
AudioLeadIn: 0
PreviewTime: 111047
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 61260
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:Nevereverland
TitleUnicode:Nevereverland
Artist:Nano
ArtistUnicode:ナノ
Creator:zhu
Version:Victor's Hard
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,35934,38834
2,41072,44632
2,88838,106944
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
934,400,4,2,3,25,1,0
2134,-100,4,2,3,25,0,0
13734,-133.333333333333,4,2,3,25,0,0
39734,-200,4,2,4,15,0,0
40872,291.26213592233,4,1,0,75,1,0
45532,-100,4,3,1,75,0,0
50192,-100,4,1,2,75,0,0
58347,-100,4,3,1,75,0,0
58638,-100,4,3,1,55,0,0
59512,-100,4,3,1,75,0,0
64172,-100,4,3,1,85,0,0
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Topic Starter
zhu

victorfernando wrote:

i started to make hard
osu file format v14

[General]
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[Metadata]
Title:Nevereverland
TitleUnicode:Nevereverland
Artist:Nano
ArtistUnicode:ナノ
Creator:zhu
Version:Victor's Hard
Source:
Tags:
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//Storyboard Sound Samples

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[Colours]
Combo1 : 170,87,87
Combo2 : 168,6,63
Combo3 : 64,128,128
Combo4 : 198,145,196
SliderBorder : 240,240,255
SliderTrackOverride : 40,50,70

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Alright i uploaded it seems pretty well made :)
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