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2017-07-16 19:03 Okorin: tbh the only complaint i could agree with is that intensity wise the different concepts you use
2017-07-16 19:03 Okorin: are different in terms of difficulty
2017-07-16 19:03 Okorin: andi think the map would be better if similar parts of the song were equally hard
2017-07-16 19:03 Okorin: which doesnt really go against your different concepts t hing
2017-07-16 19:03 Okorin: it would just mean that you either buff or nerf certain patterns
2017-07-16 19:04 Okorin: i think the whole thing could be resolved through actually buffing a few patterns imo
2017-07-16 19:04 Okorin: that's my opinion on it
2017-07-16 19:04 Komore: ehh can you take a look and show me some of those patterns when youll have some free time
2017-07-16 19:05 Okorin: sure i can do that
2017-07-16 19:05 Okorin: is tomorrow fine with you though i wanted to do something else for the evening atm
2017-07-16 19:05 Okorin: xD
2017-07-16 19:06 Komore: yea sure
2017-07-16 19:06 Komore: have fun lol
2017-07-16 19:07 Okorin: werent there a few things on sergio's mod where you went duh yeah i agree but no
2017-07-16 19:09 Komore: well the one thing
2017-07-16 19:09 Komore: i used 3/4 + 1/2 sliders and then in the same moment i went just for 1/2 sliders
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2017-07-18 21:58 Komore: hi oko, are you busy rn?
2017-07-18 22:02 Okorin: i wanna tidy up my flat
2017-07-18 22:06 Komore: ahokay
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2017-07-19 01:42 Komore: hey, still busy?
2017-07-19 01:46 Okorin: ah right you are the oddloops guy
2017-07-19 01:46 Okorin: i was busy today can you give m an utc time tomorrow though
2017-07-19 01:46 Okorin: because rn its 1:46 am
2017-07-19 01:47 Komore: ah thats hard
2017-07-19 01:47 Okorin: ok ill probably be available at 2000 utc0
2017-07-19 01:48 Okorin: and until 22~23 utc0
2017-07-19 01:48 Okorin: does that work?
2017-07-19 01:48 Komore: yes sure
2017-07-19 01:48 Komore: got it
2017-07-19 01:49 Okorin: cool
2017-07-19 01:49 Okorin: imma die
2017-07-19 01:49 Okorin: ok
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2017-07-19 22:08 Komore: hey oko
2017-07-19 22:08 Komore: im that oddloop guy
2017-07-19 22:12 Okorin: side question
2017-07-19 22:13 Okorin: is this anime or something
2017-07-19 22:13 Komore: yes its from anime
2017-07-19 22:13 Okorin: only things that slightly bother me are the following
2017-07-19 22:14 Okorin: 00:47:136 (1,2,1) - with the high vocal focus you have these seem out of place
2017-07-19 22:14 Okorin: 00:52:717 (3,4,5,6) - same to these you dont really do 4 circles when there's no vocals much if at all lol
2017-07-19 22:15 Okorin: 01:00:043 (3) - vice versa it's kind of odd to see that you used a slider for this
2017-07-19 22:16 Komore: but i used 4 circles mostly everywhere where theres no vocals
2017-07-19 22:16 Komore: 01:42:950 (3,4,5,6) -
2017-07-19 22:17 Komore: 01:52:717 (4,5,6,7) - 01:56:903 (1,2,3,4) -
2017-07-19 22:17 Okorin: yeah considering most of the rest of the map these seem kind of odd
2017-07-19 22:18 Okorin: except for 01:52:717 (4,5,6,7,1,2) - where you have circles on background instruments that are jumps and then continue with circles on vocals and losing all contrast you had
2017-07-19 22:18 Okorin: going for most of this
2017-07-19 22:19 Okorin: that 01:53:415 (1,2,1,2,1,2,1,2) - are pretty different from 01:52:717 (4,5,6,7) - would be better highlighted if 6,7 were a slider
2017-07-19 22:20 Komore: ok, will change this
2017-07-19 22:20 Okorin: 02:25:508 (1,2,3,4,5) - is missing out on whistles for vocals from this point onwards intentional?
2017-07-19 22:21 Okorin: 02:44:345 (1) - sounds like the kind of thing you usually put on sliderends tbh lol
2017-07-19 22:22 Okorin: 02:55:508 (1,2) - 02:52:368 (3) - i think 3 fits better for this sort of thing
2017-07-19 22:22 Okorin: especially since you do it all the time in the other places where it happens lol
2017-07-19 22:22 Okorin: 03:25:508 (1,2,1,2,1,2,1) - this should be increasing in difficulty and not decreasing, somewhat because all the other patterns in this part of the kiai are pretty much harder and do the opposite
2017-07-19 22:23 Okorin: 03:52:019 (3) - no idea what this follows since you have been going on about melody all day
2017-07-19 22:23 Okorin: and then go do weird rhythm break
2017-07-19 22:23 Okorin: wh
2017-07-19 22:24 Komore: guitar
2017-07-19 22:24 Okorin: then 03:53:153 - shouldve been mapped out
2017-07-19 22:24 Okorin: lol
2017-07-19 22:24 Komore: 03:53:240 - ?
2017-07-19 22:24 Okorin: yeah the guitar triple
2017-07-19 22:25 Okorin: wouldve made this so much clearer as to what youre mapping
2017-07-19 22:25 Okorin: btw this is all idk what the thread is going on about the map is decent lol
2017-07-19 22:26 Komore: bad emphasis
2017-07-19 22:26 Komore: ok leet me do the changes now
2017-07-19 22:27 Okorin: but all the special patterns highlight vocals lols
2017-07-19 22:27 Komore: dont mind if ill pm you to check it once mor? when ill do thing
2017-07-19 22:27 Komore: they're all speaking of this being inconsistent
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2017-07-19 23:19 Okorin: can i have answers to 02:44:345 (1) -
2017-07-19 23:20 Komore: sounds are weak, so the spacing is low
2017-07-19 23:20 Okorin: i was like why is this not sliderend
2017-07-19 23:20 Okorin: and that 03:25:508 (1,2,1,2,1,2) - should be more difficult to play in accordance to all the other patterns like these
2017-07-19 23:20 Komore: idk circle + 02:44:171 (2,1,1,1) - this pattern wotk quite well
2017-07-19 23:21 Komore: ah and about that
2017-07-19 23:21 Komore: it was suggested by pentori/kalibe, it was like you said before
2017-07-19 23:21 Komore: let me get the explanation
2017-07-19 23:21 Okorin: the idea is neat
2017-07-19 23:22 Okorin: but it doesnt really get the intensity of these vocals across that well
2017-07-19 23:22 Komore:
t/578499/start=15 in the bottom of the page
2017-07-19 23:22 Komore: ok let me rearrange it
2017-07-19 23:22 Okorin: u could still have that if you used linear movement
2017-07-19 23:22 Okorin: tbh
2017-07-19 23:29 Komore: seems like bss is dead
2017-07-19 23:29 Komore: cool
2017-07-19 23:31 Komore: zz it stops at 11%
2017-07-19 23:34 Komore: ok i did it
2017-07-19 23:43 Komore: btw can you pls check if video offset is fine
2017-07-19 23:43 Komore: have no idea of how does it work
2017-07-19 23:43 Okorin: i wanted to eat sth and then sleep zz
2017-07-19 23:43 Okorin: video offset works as follows
2017-07-19 23:43 Okorin: u drag video into map
2017-07-19 23:44 Okorin: and then in the .osu u will have
2017-07-19 23:44 Okorin:
http://i.imgur.com/0OBwK92.png2017-07-19 23:44 Okorin: Video,-1200,"video.flv" or watever and
2017-07-19 23:44 Okorin: the -1200 is -1200 ms starting point
2017-07-19 23:44 Okorin: and then u just mess around with that number until it lines up
2017-07-19 23:46 Komore: i see
2017-07-19 23:46 Komore: i guess i did it right then
2017-07-19 23:48 Komore: well i guess good night then since you were going to sleep
2017-07-19 23:48 Komore: should i go to sahuang or
2017-07-19 23:48 Okorin: prolly
2017-07-19 23:49 Okorin: idk tell him to hl me
2017-07-19 23:49 Komore: ah kay
2017-07-19 23:50 Komore: i think i should give you kds or smth btw
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