Hi M4M from my queue
Feel free to change what u like
Angel :
00:03:315 (1) - those 4 sliders at beggining are too fast . since is calm part , i would reduce sv
00:10:814 (2) - blanket with 1 .
00:10:993 (3) - change the position so u can do a triangle with 2 3 4
http://osu.ppy.sh/ss/722881700:11:529 (4) - stack with 2 from 00:10:814 (2) - and rotate it so can aim at next circles
https://osu.ppy.sh/ss/722882200:14:743 (1) - i don't like this overlap , stack with previous slider and rotate mb
https://osu.ppy.sh/ss/722883100:20:457 (1) - distance is preety big . Maybe a blanket with 4 then sometihng like this
https://osu.ppy.sh/ss/722884200:22:957 (6) - stack with 3 slider head
00:27:600 (1) - here come a calm part , so u should put this in evidence . Reduce disstance
http://osu.ppy.sh/ss/7228857 something like this
00:41:886 (13) - NC , sv changed , to no confuse people
00:53:314 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - wow confusing
. Try to no stack them so much . My suggestion . Start with lower distance , and add more at every 2 circles
https://osu.ppy.sh/ss/722888100:59:029 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2) - same like here . U can use same distance coz music intensity is not changing , but use all the map , not only the 1/3 of it , or u can use kick sliders or sliders and prioritize the strong beats
01:03:672 (3) - kick sliders use , instead this slider , too many beatss u lose
01:04:743 (1,2,3,4,5,6,7,8,9,10,11,12) - slider can be better
http://osu.ppy.sh/ss/7228902 idk , try something more fun
01:16:172 (3) - is not 1/3 beat here ?
01:26:172 (1) - 2 sliders 1/2 instead 1
Insane :
00:07:600 (5,6,7) - blankets
http://osu.ppy.sh/ss/722891800:14:743 (1) - nc
00:24:743 (1) - adjust a bit slider so can look nice with 00:24:207 (10) -
00:26:886 (9) - Nc , slider velocity changed
00:28:314 (3) - uhm why so fast slider , the previous one was too slow for music intensity
00:33:314 (1) - 1 reverse is enough , add circle at 00:33:850 (2) - x 314 y 214
00:41:886 (1) - add a spinner better
00:58:314 - nothing here? stronmmg beat
00:58:672 - same here
01:03:672 (2) - u lose too many beats here . kick sliders or circles
01:04:922 - cmon map something here
this part is beautiful and raising intensity . U can start from smmall distance to more
01:09:386 (2) - distance is small , can be coonfused with 1/2 x87 y165
01:10:279 (4) - x134 y99
01:10:457 (5) - move after u moved the previous 2 ones
01:10:725 (6) - hmm this beat is on blue and can be confusing , use a slider idk
Hard : 00:04:029 (3,4,5,6) - ok so those can be improved . Looks boring too .
https://osu.ppy.sh/ss/7228990 Do a slider , copy paste , then ctrl shift R , rotate by 30* and put in a blanket. Then repeat the process . If you copy the first slider , be sure you willl rotate by 60* the third one and 90* the fourth one
00:13:850 (2) - add a circle here
00:14:029 (3) - ^
00:18:672 (5,6) - not equal
00:59:386 (2) - those sliders are not ok , Why? You can hear the most important beat on slider tail? That should be clickable
A lot of things repeat here like i pointed in insanes , check themm in this diff too
That's my mod gl ^^