NM from q
EDIT: INSANE
00:11:992 (1,2) - Emphasising the Melody rather than the wierd hi-hat at 00:12:677 - sounds like a better idea to tbh. 00:12:506 - The second note plays here so you would only need to shorten 00:11:992 (1) - and move 00:12:677 (2) - accordingly. Or you could try this rythm instead https://puu.sh/vczTR/ffcd1d057d.png
00:22:963 (1,2) - these play kinda awkward if you ask me, the break in the flow doesnt really add to anything in the song either. https://puu.sh/vcAeb/59e2f9a822.png
00:24:334 (4) - i dont think this slider art thingy adds to anything either. imo just a regular curved one would be just fine (keeping visual consitency) https://puu.sh/vcAmu/f6f96ac109.png (liek this 00:27:077 (1) - somehow)
00:31:877 (2) - this is pedantic but trust me, the curve on this one is kinda buged. Try removing the second white square and putting it back, you should be able to see the difference then.
00:33:249 (6,7,8,9) - putting 1/4 slider would allow you to create some nice feedback clicking 00:33:592 (1) - cuz there is this buildup drum sound on 00:33:420 - https://puu.sh/vcBoH/861233de4a.png
00:36:677 (1) - the slider end looks kinda off.. what happened xD https://puu.sh/vcBrV/bcc14fb04d.png
00:42:848 (5,6) - you can make the transition between those two a bit more dramatic by moving 00:43:191 (6) - to the left
00:44:220 (7,8,9) - not really a big fan of how this 90° angle feels. (also NC smth here its quite a long combo)
00:45:763 - the rythms after this point felt rather unintuitive to play. I think you tried to follow both thte drums and the vocals with each respective 1/2 snapping.
00:56:220 (2,3,4,5,1) - the visual flow might look good but the emphasis is all over the place.
00:57:077 (6) - NC here (same for the similar patterns following)
00:59:134 (2,3,4,5) - all the important sounds are on the tails : < try a rythm like this https://puu.sh/vcDf1/6a72a69f4a.png Alseo there is no visual clue that 00:59:134 (2) - is sped up, it looked more like a 3/4 slider which was quite confusing to play
01:22:534 (3,4,5,6) - try having more dramatic angle changes. What i mean by this: now https://puu.sh/vcEgj/461411358b.png a bit more dramatic https://puu.sh/vcEtM/cfe2c7c198.png up-down movement baisicly lol
01:29:820 (5) - also mute all those 3/4 slider ends (picked it up just now prolly did this earlier in the map, dunno)
01:51:077 (2,3,4,5,6) - 01:52:106 (1,2,3,4,5,6) - 01:53:477 (1,2,3,4,5) - 01:56:220 (1,2,3,4,5) - i think you could try to have circular the other way around aswell from time to time xD
this map is untitidy at some point e.g. 01:12:677 (3,4,5,6,7,8,9,10) - but i dont want to point out all of them. You can look at it yourself and find out which patterns might need to be cleaned up a little bit :^)
Didnt look at other diffs cuz lazy :^)
modded cuz mumei in BG
baaai
EDIT: INSANE
00:11:992 (1,2) - Emphasising the Melody rather than the wierd hi-hat at 00:12:677 - sounds like a better idea to tbh. 00:12:506 - The second note plays here so you would only need to shorten 00:11:992 (1) - and move 00:12:677 (2) - accordingly. Or you could try this rythm instead https://puu.sh/vczTR/ffcd1d057d.png
00:22:963 (1,2) - these play kinda awkward if you ask me, the break in the flow doesnt really add to anything in the song either. https://puu.sh/vcAeb/59e2f9a822.png
00:24:334 (4) - i dont think this slider art thingy adds to anything either. imo just a regular curved one would be just fine (keeping visual consitency) https://puu.sh/vcAmu/f6f96ac109.png (liek this 00:27:077 (1) - somehow)
00:31:877 (2) - this is pedantic but trust me, the curve on this one is kinda buged. Try removing the second white square and putting it back, you should be able to see the difference then.
00:33:249 (6,7,8,9) - putting 1/4 slider would allow you to create some nice feedback clicking 00:33:592 (1) - cuz there is this buildup drum sound on 00:33:420 - https://puu.sh/vcBoH/861233de4a.png
00:36:677 (1) - the slider end looks kinda off.. what happened xD https://puu.sh/vcBrV/bcc14fb04d.png
00:42:848 (5,6) - you can make the transition between those two a bit more dramatic by moving 00:43:191 (6) - to the left
00:44:220 (7,8,9) - not really a big fan of how this 90° angle feels. (also NC smth here its quite a long combo)
00:45:763 - the rythms after this point felt rather unintuitive to play. I think you tried to follow both thte drums and the vocals with each respective 1/2 snapping.
00:56:220 (2,3,4,5,1) - the visual flow might look good but the emphasis is all over the place.
00:57:077 (6) - NC here (same for the similar patterns following)
00:59:134 (2,3,4,5) - all the important sounds are on the tails : < try a rythm like this https://puu.sh/vcDf1/6a72a69f4a.png Alseo there is no visual clue that 00:59:134 (2) - is sped up, it looked more like a 3/4 slider which was quite confusing to play
01:22:534 (3,4,5,6) - try having more dramatic angle changes. What i mean by this: now https://puu.sh/vcEgj/461411358b.png a bit more dramatic https://puu.sh/vcEtM/cfe2c7c198.png up-down movement baisicly lol
01:29:820 (5) - also mute all those 3/4 slider ends (picked it up just now prolly did this earlier in the map, dunno)
01:51:077 (2,3,4,5,6) - 01:52:106 (1,2,3,4,5,6) - 01:53:477 (1,2,3,4,5) - 01:56:220 (1,2,3,4,5) - i think you could try to have circular the other way around aswell from time to time xD
this map is untitidy at some point e.g. 01:12:677 (3,4,5,6,7,8,9,10) - but i dont want to point out all of them. You can look at it yourself and find out which patterns might need to be cleaned up a little bit :^)
Didnt look at other diffs cuz lazy :^)
modded cuz mumei in BG
baaai