irc mod
2017-09-12 11:37 FinL: hello
2017-09-12 11:38 DJ Lucky: hey
2017-09-12 11:38 FinL: I saw you needed modding in #modreqs
2017-09-12 11:38 FinL: Even though you asked for specific people or w/e, I'm glad to help out if I can. :)
2017-09-12 11:39 FinL: I'm mostly just doing this to learn myself tbh, so yeah. xd
2017-09-12 11:39 DJ Lucky: if ya want to mod - go ahead :D I don't mind any type of help
2017-09-12 11:40 FinL: sick!
2017-09-12 11:40 FinL: I'm looking at your flip flap song rn
2017-09-12 11:40 FinL: ACTION is editing [https://osu.ppy.sh/b/1150384 TO-MAS feat.Chima - FLIP FLAP FLIP FLAP [Insane]]
2017-09-12 11:40 DJ Lucky: k
2017-09-12 11:41 FinL: I gots a question btw cause I see its obviously your view of the map, but is there a reason why you're using a VERY slight slider in the opposite way of some hitcircles
2017-09-12 11:41 FinL: 00:01:798 (1,2) and 00:02:824 (1,2) are some examples
2017-09-12 11:41 FinL: :|
2017-09-12 11:41 FinL: lemme fix that
2017-09-12 11:41 FinL: 00:01:798 (1,2) -
2017-09-12 11:41 DJ Lucky: give me a sec so I can see
2017-09-12 11:41 FinL: 00:02:824 (1,2)
2017-09-12 11:42 FinL: those are some examples, and it does it throughout the entire map I was just curious
2017-09-12 11:44 DJ Lucky: ah i'm bad at explaing but it just a way I map mostly
2017-09-12 11:44 FinL: okie, it would make a bit more sense to have them curve towards the next note, even if its such a slight curve
2017-09-12 11:44 FinL: 00:00:773 (1,2) -
2017-09-12 11:45 FinL: thats an example where you had it curve towards the next circle
2017-09-12 11:45 FinL: 00:03:337 (2,3) - this one too it curves towards each respective slider
2017-09-12 11:45 DJ Lucky: Oh that a problem - I can easily change that
2017-09-12 11:46 DJ Lucky: no problem*
2017-09-12 11:46 FinL: I can list the ones that I see real fast
2017-09-12 11:46 FinL: I'm gonna spam notes real fast. xd
2017-09-12 11:46 FinL: 00:04:875 (1) -
2017-09-12 11:47 FinL: 00:05:901 (4) - hmm... this one is different though
2017-09-12 11:47 FinL: Actually... nvm about that one
2017-09-12 11:47 FinL: 00:12:055 (4)
2017-09-12 11:47 FinL: 00:13:080 (1) - theres a lot of them. sry ;w;
2017-09-12 11:48 FinL: this would probably be less annoying if I posted on the forum. XD
2017-09-12 11:48 DJ Lucky: ah I think the problem with them is that I forgot to flip them when I copy the sliders..
2017-09-12 11:48 FinL: Could be owo
2017-09-12 11:49 FinL: 00:17:439 (3) - this note I would personally make it look like [https://osu.ppy.sh/ss/9075380 this]
2017-09-12 11:50 DJ Lucky: I change it
2017-09-12 11:53 FinL: 00:19:490 (3) - Maybe have it look like [https://osu.ppy.sh/ss/9075394 this]? Or something similar (My slider looks wack imo >w<)
2017-09-12 11:54 DJ Lucky: change and I gonna change the others too
2017-09-12 11:59 DJ Lucky: alrighty I think I fix majority of what ya pointed out and more
2017-09-12 11:59 FinL: okie
2017-09-12 11:59 FinL: I'm gonna give it a testplay real quick
2017-09-12 11:59 FinL: see how it plays on dt :^)
2017-09-12 12:00 DJ Lucky: k lol
2017-09-12 12:02 FinL: lol this song is so hard to acc xp
2017-09-12 12:02 FinL: Its the song, you had the offset right
2017-09-12 12:02 FinL: There are two other flip flap maps that are ranked, and the full version there isn't even a hddt ss on it yet
2017-09-12 12:02 FinL: Its just a slow bpm that most players can't really acc for some reason. its funny xp
2017-09-12 12:03 DJ Lucky: really? lol I thought this song is is an easy map to hddt
2017-09-12 12:03 FinL: tbh it is
2017-09-12 12:03 FinL: but its just hard to acc just cause of the song's nature
2017-09-12 12:04 FinL: that and you have the od at 6 so it might be easier to acc
2017-09-12 12:04 DJ Lucky: ah I see - it was od 7 at first I think
2017-09-12 12:05 FinL: I'm an acc player tbh, so I'm bias over od
2017-09-12 12:05 FinL: I honestly think 7 is good for an insane
2017-09-12 12:05 FinL: but I'm an acc player xp
2017-09-12 12:06 DJ Lucky: hmm I could change it back - it isn't a big deal to me
2017-09-12 12:09 FinL: Okie
2017-09-12 12:17 FinL: 00:47:952 (3) - on your easy diff, I would remove the nc
2017-09-12 12:18 FinL: 01:20:773 (1) - ^
2017-09-12 12:19 FinL: 01:22:824 (5) - nc
2017-09-12 12:19 DJ Lucky: ah I did even realize how short they was lol
2017-09-12 12:19 FinL: 01:24:875 (3) - remove nc
2017-09-12 12:19 FinL: :3
2017-09-12 12:19 DJ Lucky: change them all
2017-09-12 12:20 FinL: other than that I saw no problems really for that diff myself
2017-09-12 12:21 FinL: Now for the normal diff, you're generally starting a new combo too early imo, like after every 4th note
2017-09-12 12:21 FinL: 00:02:824 (1) - like here
2017-09-12 12:21 FinL: 00:06:926 (1) - and here and so forth. you know what I mean
2017-09-12 12:22 FinL: 00:11:029 (1) - this one is fine though since its after that melody or w/e the flute or w/e it is. LOL
2017-09-12 12:22 FinL: 00:15:131 (5) - remove nc
2017-09-12 12:22 FinL: 00:16:670 (6) - ^
2017-09-12 12:23 FinL: and then there are some other ones in there that I'm sure you'll pin point too with how I'm pointing out these notes
2017-09-12 12:23 DJ Lucky: I figure it was fine to start them like normal on this diff
2017-09-12 12:23 FinL: It could be, I'm just saying that I would do that, but its your map :p
2017-09-12 12:24 FinL: like you can keep it unless a bunch of others find it as an issue
2017-09-12 12:24 DJ Lucky: I will get rid of the extra ncs on the map
2017-09-12 12:25 FinL: okie
2017-09-12 12:25 FinL: Like the way I see it is you should put a nc at the tallest white bar on top or w/e its called. xd
2017-09-12 12:26 FinL: other than that no issues with the normal diff that I see
2017-09-12 12:26 DJ Lucky: That what did here lol (I think they call downbeats)
2017-09-12 12:27 FinL: you're putting nc on the 2nd tallest white bar
2017-09-12 12:27 FinL: actually they're the same size. lol
2017-09-12 12:27 DJ Lucky: yea lol
2017-09-12 12:28 FinL: Most maps that I see in normal diffs they start a nc on every 2nd downbeat
2017-09-12 12:28 FinL: if that makes sense
2017-09-12 12:29 DJ Lucky: I know what u mean
2017-09-12 12:30 DJ Lucky: The Normal is a bit dense compare to other normals since it was the first diff so it the reason it like that
2017-09-12 12:31 FinL: ahh :p
2017-09-12 12:31 DJ Lucky: I can change it if it is a problem to others
2017-09-12 12:31 FinL: thats fine
2017-09-12 12:34 FinL: and the nc issue that I have is also in the hard diff, but its subjective unless others bring it up as an issue
2017-09-12 12:35 FinL: 0uhh other than that I don't see anything else
2017-09-12 12:35 DJ Lucky: oh it been brought on Hard lol...
2017-09-12 12:35 DJ Lucky: up*
2017-09-12 12:35 FinL: ahh okie
2017-09-12 12:36 FinL: 01:20:773 (1) - ctrl+g
2017-09-12 12:36 DJ Lucky: I think it fine since it harder than Normal
2017-09-12 12:36 FinL: 01:20:516 (5)- and this one too
2017-09-12 12:36 DJ Lucky: oh k i'll do that
2017-09-12 12:36 FinL: oh lemme look at it real fast
2017-09-12 12:36 FinL: That might fuck up the flow. xd
2017-09-12 12:37 FinL: oh wait
2017-09-12 12:37 FinL: ...
2017-09-12 12:37 FinL: like here gimme a second
2017-09-12 12:37 DJ Lucky: k - I will consider since it bad at it current state
2017-09-12 12:37 FinL: https://osu.ppy.sh/ss/9075721 like maybe like that??? o.o
2017-09-12 12:38 FinL: but the problem with that is the spacing is too close x.x
2017-09-12 12:39 DJ Lucky: it ain't no problem - all it take is a bit rearranging
2017-09-12 12:39 FinL: yeah for sure
2017-09-12 12:39 FinL: There NOW I don't think I have anything else. XDDDD
2017-09-12 12:40 DJ Lucky: k I finish with that lol - thanks for the help :D
2017-09-12 12:40 DJ Lucky: if ya want - ya can post this on the forum to get kd
2017-09-12 12:40 FinL: Yeah no problem man. Thanks for letting my noob ass mod this for ya. xd
2017-09-12 12:40 FinL: I can do that. no worries