my goal wasn't exactly to make the kiai feel different - it was to make the kiai feel like an actually kiaiMir wrote:
Hitsounds
- 00:04:355 - Soft whistles on these whistle-y things would be cute. would had done it but can't have soft and drum at the same time
- What i'll do is get a soft whistle and change the name to drum whistle and add them like that
Light Insane
- 01:20:253 - Unsnapped slider end. fixed
- 00:00:766 (1,3) - How about doing this for 00:01:791 (4,6) - as well as 00:05:894 (4,6) - since they're also repetitions of the previous phrase? done
- 00:28:971 (4,5,1) - 1 doesn't get that much emphasis. I think spacing it more would be nice. At least 2.2x from the previous object. done
- 00:52:048 (1,2,3) - These downbeat triples seem really off, since the song isn't emphasizing the red tick at all here. The downbeat is getting the emphasis and the vocal comes in on the offbeat. If anything a triple on 00:51:919 - would work better. Apply for all if you agree. there isn't any noticeable sound moving it back to 00:51:919 - and then the downbeat wouldn't get no emphasis and the more noticable sound on the blue tick 00:52:176 - won't be clickable anymore since by applying that would mean to put those 2 notes 00:52:048 (1,2) - on the end of the previous slider and I would rather avoid that
- I understand the red tick is mainly just the vocal starting though - I will get rid of the note on the blue tick and move the slider instead of doing that above if u are not fine with my reasoning
- 01:09:996 (6,7,1) - Intensity is increasing so it'd make sense for 1 to have more spacing. Right now it has the same spacing as 6>7. changing
- 01:17:689 (5,6) - Honestly a reverse slider might work better than having the finish on a sliderend. 01:18:201 - Doesn't have a finish either so it checks out. You could even do this instead https://i.imgur.com/INckFMH.png but up to you. I will try to do the 2nd one
You said you wanted to avoid the kiai feeling the same as the rest of the song? It does still feel the same. Mainly due to the same type of patterning used and generally equal spacing to parts before. You could alleviate this by reducing spacing of all the pre-kiai parts like 00:04:868 (1,2,3,4,5,6) - 00:06:919 (1,2,3,4) - 00:08:971 (1,2,3,4) - etc and maybe using angled/straight sliders for the kiai instead of the same types of curves. If you wanted a bigger change, up the SV to 1.3 or something so there's even more noticeable intensity increase.
Hard
- 00:49:483 (1) - Could be a stream, it's low bpm and the topdiff uses a lot more 1/4 so introducing more in the Hard would be appropriate. Stack the stream if you want as well. no problem with me
- 01:05:381 (1,2) - One of these could be a stream as well. same as above
Other diffs are fine.
Work on the topdiff, make the kiai more distinct. Then you can possibly call me back.
Basically before, the kiai was exactly map the way the non kiai is (the spacing was the same with a few jumps) but with a higher SV and admittedly a bit easier which is what I meant when I said the kiai shouldn't feel like that anymore
I do understand ya point so I will use more straight sliders than almost completely curves and increase the SV
(I honestly wouldn't use angled sliders since it be too much to change to not feel out of place but I will attempt)
- I will update the map once I change up the kiai -
thanks
EDIT: K I change up the kiai
I use 1.2x instead of 1.3x since the sliders look too big to me
- I used more straights sliders and use some angled slider (still using mainly curve slider but not as bad as before)
- I lower the spacing in the non kiai in most areas so the kiai be more noticeably different
- Change everything except the 1 thing I disagree with
- I feel like I gotta testplay a couple more times and clean up some more and we should be good...
EDIT2: I gonna find another bg..
EDIT3: I miss the old bg but it was already 2 rank maps with it...